Old Abilities
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Frozen Sigil[]
Frozen Sigil (7.28-7.29d)[]
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Frozen Sigil (7.28-7.29d)
Ability
No Target
No Target
Affects
Enemies
Enemies
Summons a flying Sigil that slows enemy attack by - and movement speed by -40% for enemies within 650 radius. Lasts 25 seconds. Cooldown: 30
Radius: 650
Hero Attacks to Destroy: 6
Non-Hero Attacks to Destroy: 24
Move Speed Slow: 40%
Aura Linger Duration: 0.5
Sigil Duration: 25
Modifiers
modifier_kill
Undispellable
modifier_tusk_frozen_sigil_aura
Undispellable
modifier_tusk_frozen_sigil
Death
The chill of home!
- This ability got removed in the 7.30 gameplay patch.
- Requires Aghanim's Shard to be unlocked.
- Frozen Sigil spawns at Tusk's exact location.
- After cast, the Sigil automatically follows Tusk, if no other order is given.
- The slow is provided by an aura. Its debuff lingers for 0.5 seconds.
Frozen Sigil (Pre 7.20)[]
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Frozen Sigil (Pre 7.20)
Ability
No Target
No Target
Affects
Enemies
Enemies
Tusk summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.
Radius: 600
Hero Attacks to Destroy: 3/3/4/4
Non-Hero Attacks to Destroy: 12/12/16/16
Move Speed Slow: 10%/15%/20%/25%
Attack Speed Slow: 30/40/50/60
Aura Linger Duration: 0.5
Sigil Duration: 30
Modifiers
modifier_kill
Undispellable
modifier_tusk_frozen_sigil_aura
Undispellable
modifier_tusk_frozen_sigil
Death
The chill of home!
Walrus PUNCH! (Pre 6.83)[]
Ability
No Target
No Target
Affects
Enemies
Enemies
Tusk prepares his mighty Walrus Punch, causing his next attack to be a critical strike that launches the victim into the air. The victim will be slowed upon landing.
Critical Damage: 350%
Move Speed Slow: 40%
Slow Duration: 2/3/4
Stun Duration: 1
Buff Duration: 10
Modifiers
modifier_tusk_walrus_punch
Death
modifier_tusk_walrus_punch_air_time
Undispellable
modifier_tusk_walrus_punch_slow
It never matters who throws the first punch, only who throws the last.
- This ability got reworked into the current Walrus PUNCH! in the 6.83 gameplay patch.
- The victim is hurled into the air during the stun duration, except when the target is Roshan, who is not knocked up.
- Can punch everything, except for wards, buildings, allied and own units. Tusk will regularly attack those without wasting Walrus Punch.
- If Tusk does not land an attack during the buff duration, the bonus is lost.
Walrus Kick (Pre 7.31)[]
Walrus Kick (Pre 7.31)
Kicks the closest enemy unit in a targeted direction, stunning and damaging them.
Cast Range: Global
Search Radius: 250
Knockback Distance: 1400
Damage: 350
Move Speed Slow: 40%
Slow Duration: 5
Stun Duration: 1
Requires drafting Walrus PUNCH! to be unlocked.
Tusk may have made his name with his fists, but the wise enemy is wary of any and all limbs.
- This ability got reworked into the current Walrus Kick in the 7.31 gameplay patch.
- Requires Aghanim's Scepter to be unlocked.
- Walrus Kick is not an active attack modifier.
- Chooses the closest enemy unit within the search radius, kicking them towards the targeted point.
- Prioritizes heroes, illusions and clones over non-hero units. Treats creep-heroes as heroes.
- The enemy target does not need to be in front of Tusk, it can be behind him as well, as long as they are within the 250 search radius.
- If no enemies are within range, the cooldown gets reset and the mana cost refunded.
- Cannot target or affect ancient creeps.
- The target is kicked away from Tusk in an arc 1400 range far and 360 range high.
- Walrus Kick cannot be overridden by any other forced movement.
- While in the air, other units may pass below the kicked unit.
- Upon cast, the stun and movement speed slow are applied at the same time, so the effective movement speed slow duration is 4 seconds.
- Walrus Kick first applies the slow debuff, then the knockback debuff, then the damage.
- Destroys trees within a 100 radius around the affected unit during the knockback.