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Frozen Sigil[]

Frozen Sigil (7.28-7.29d)[]

Frozen Sigil (7.28-7.29d)
Tusk Frozen Sigil model
Summoned Ward
24
+0
This unit has no mana.
Level 0
Duration Ability Duration 30
Armor Armor 0
Magic Resistance 0%
Status Resistance 0%
Move Speed 375 (250)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 650
Bounty Gold 90
Experience 0

Frozen Sigil (7.28-7.29d)
Frozen Sigil icon
Ability
No Target
Affects
Enemies
Summons a flying Sigil that slows enemy attack by - and movement speed by -40% for enemies within 650 radius. Lasts 25 seconds. Cooldown: 30
Cast Animation: 0.1+0.94
Radius: 650
Hero Attacks to Destroy: 6
Non-Hero Attacks to Destroy: 24
Move Speed Slow: 40%
Aura Linger Duration: 0.5
Sigil Duration: 25
Cooldown symbol
 30
Mana symbol
 70
Buff/Debuff
Modifiers
modifier_kill
Undispellable
modifier_tusk_frozen_sigil_aura
Undispellable
modifier_tusk_frozen_sigil
Death
The chill of home!

  • This ability got removed in the 7.30 gameplay patch.
  • Frozen Sigil spawns at Tusk's exact location.
  • After cast, the Sigil automatically follows Tusk, if no other order is given.
  • The slow is provided by an aura. Its debuff lingers for 0.5 seconds.
  • Can be gathered inside Snowball icon Snowball, even though it is a ward-type unit.


Frozen Sigil (Pre 7.20)[]

Frozen Sigil (Pre 7.20)
Tusk Frozen Sigil model
Summoned Ward
12/12/16/16
+0
This unit has no mana.
Level 0
Duration Ability Duration 30
Armor Armor 0
Magic Resistance 0%
Status Resistance 0%
Move Speed 310 (250)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 400
Bounty Gold 90/100/110/120
Experience 0


Frozen Sigil (Pre 7.20)
Frozen Sigil icon
Ability
No Target
Affects
Enemies
Tusk summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.
Cast Animation: 0.1+0.87
Radius: 600
Hero Attacks to Destroy: 3/3/4/4
Non-Hero Attacks to Destroy: 12/12/16/16
Move Speed Slow: 10%/15%/20%/25%
Attack Speed Slow: 30/40/50/60
Aura Linger Duration: 0.5
Sigil Duration: 30
Cooldown symbol
 50
Mana symbol
 75
Buff/Debuff
Modifiers
modifier_kill
Undispellable
modifier_tusk_frozen_sigil_aura
Undispellable
modifier_tusk_frozen_sigil
Death
The chill of home!

  • This ability got replaced by Tag Team icon Tag Team in the 7.20 gameplay patch.
  • After cast, the Sigil automatically follows Tusk, if no other order is given.
  • The slow is provided by an aura. Its debuff lingers for 0.5 seconds.
  • Can be loaded inside Snowball icon Snowball, even though it counts as a ward.


Walrus PUNCH! (Pre 6.83)[]

Walrus PUNCH! (Pre 6.83)
Walrus Punch icon
Ability
No Target
Affects
Enemies
Tusk prepares his mighty Walrus Punch, causing his next attack to be a critical strike that launches the victim into the air. The victim will be slowed upon landing.
Critical Damage: 350%
Move Speed Slow: 40%
Slow Duration: 2/3/4
Stun Duration: 1
Buff Duration: 10
Cooldown symbol
 25/20/15
Mana symbol
 50/75/100
Buff/Debuff
Modifiers
modifier_tusk_walrus_punch
Death
modifier_tusk_walrus_punch_air_time
Undispellable
modifier_tusk_walrus_punch_slow
It never matters who throws the first punch, only who throws the last.

  • Can punch everything, except for wards, buildings, allied and own units. Tusk will regularly attack those without wasting Walrus Punch.
  • If Tusk does not land an attack during the buff duration, the bonus is lost.


Walrus Kick (Pre 7.31)[]

Walrus Kick (Pre 7.31)
Walrus Kick icon
Affects
Enemies
Damage
Magical
Kicks the closest enemy unit in a targeted direction, stunning and damaging them.
Cast Animation: 0.2+1.3
Cast Range: Global
Search Radius: 250
Knockback Distance: 1400
Damage: 350
Move Speed Slow: 40%
Slow Duration: 5
Stun Duration: 1
Cooldown symbol
 8
Mana symbol
 100
Buff/Debuff
Modifiers
modifier_tusk_walrus_kick_air_time
Death
modifier_tusk_walrus_kick_slow
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Scepter.
Requires drafting Walrus Punch icon Walrus PUNCH! to be unlocked.
Tusk may have made his name with his fists, but the wise enemy is wary of any and all limbs.

  • This ability got reworked into the current Walrus Kick icon Walrus Kick in the 7.31 gameplay patch.
  • Chooses the closest enemy unit within the search radius, kicking them towards the targeted point.
    • Prioritizes heroes, illusions and clones over non-hero units. Treats creep-heroes as heroes.
    • The enemy target does not need to be in front of Tusk, it can be behind him as well, as long as they are within the 250 search radius.
    • If no enemies are within range, the cooldown gets reset and the mana cost refunded.
    • Cannot target or affect ancient creeps.
  • The target is kicked away from Tusk in an arc 1400 range far and 360 range high.
    • Walrus Kick cannot be overridden by any other forced movement.
  • While in the air, other units may pass below the kicked unit.
  • Upon cast, the stun and movement speed slow are applied at the same time, so the effective movement speed slow duration is 4 seconds.
  • Walrus Kick first applies the slow debuff, then the knockback debuff, then the damage.
  • Destroys trees within a 100 radius around the affected unit during the knockback.
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