Unreleased Content
Version History[]
Version
Description
- Tag Team now passively grants a 350-radius 20/30/40/50 attack speed slow aura.
- Reduced Ice Shards cast range from 1800 to 1400.
- Reduced Walrus PUNCH! critical damage from 300%/350%/400% to 250%/325%/400%.
- Increased base health regeneration from 0.75 to 1.
- Increased base mana regeneration from 0 to 0.5.
- Increased Snowball stun duration from 0.5/0.75/1/1.25 to 0.8/1/1.2/1.4.
- Aghanim's Scepter upgrade:
- Walrus Kick is now blocked by Spell Block.
- Reduced base movement speed from 315 to 310.
- Increased Ice Shards damage from 70/140/210/280 to 75/150/225/300.
- Increased Snowball base damage from 80/120/160/200 to 80/140/200/260.
- Walrus PUNCH!
- Reduced critical damage from 350%/375%/400% to 300%/350%/400%.
- Rescaled mana cost from 50/75/100 to 75 on each level.
- Reduced cooldown from 36/24/12 to 20/15/10.
- Aghanim's Scepter upgrade:
- ReworkedWalrus Kick.
- OldWalrus Kick
- Kicks the closest enemy unit towards the targeted point's direction, stunning, damaging, and slowing them.
- Cast time: 0.2
- Cast range: Global
- Enemy search radius: 250
- Knockback distance: 1400
- Damage: 350
- Movement speed slow: 40%
- Slow duration: 5
- Stun duration: 1
- Mana cost: 100
- Cooldown: 8
- Notes: Targets a point to choose the direction, searches for enemies around Tusk and chooses the closest enemy. Prioritizes heroes, ignores ancient creeps.
- NewWalrus Kick
- Kicks the targeted enemy towards the selected direction using vector-targeting, stunning, damaging, and slowing them. Deals damage to enemies within a radius upon landing. Cooldown is reduced when cast on creeps.
- Cast time: 0.2
- Cast range: 250
- Knockback distance: 1400
- Impact radius: 250
- Impact damage: 350
- Kick Damage: 350
- Movement speed slow: 40%
- Slow duration: 5
- Stun duration: 1
- Mana cost: 100
- Cooldown: 12
- Creep cooldown reduction: 50%
- Notes: Uses vector targeting to choose the direction, targets an enemy directly to choose the target. Can target any enemy unit that is not a building or a ward.
Talents:
- LVL 10+0.4s Walrus PUNCH! stun duration increased to +0.5s.LVL 15+80% Walrus PUNCH! critical damage reduced to +75%.
- Reduced Snowball cooldown from 21/20/19/18 to 21/19/17/15.
- Increased Walrus PUNCH! critical damage from 350% on each level to 350%/375%/400%.
- Increased Snowball damage bonus per gathered hero from 20/40/60/80 to 25/50/75/100.
- ReworkedAghanim's Shard upgrade:
- OldGrants Tusk the Frozen Sigil ability.
- NewIce Shards
- Increases total length by 300.
- Grants 2 auras within the shards that apply a 40% movement speed slow to enemies and deals 60 damage per second.
- Reduced base health regeneration from 1 to 0.75.
- Ice Shards
- Reduced cast range from 2000 to 1800.
- Reduced mana cost from 100/105/110/115 to 100 on each level.
- Snowball
- No longer destroys trees within a 200 radius around the target upon reaching it. [?]
- Reduced cast range from 1250 to 1150.
- Reduced Tag Team attack damage bonus on trigger from 25/50/75/100 to 20/45/70/95.
- Walrus PUNCH! now increases Tusk's attack animation speed by 40%.
- Aghanim's Shard upgrade:
- Frozen Sigil
- No longer reduces attack speed by 35.
- Increased movement speed slow from 35% to 40%.
- Increased hero attacks to destroy from 4 to 6.
- Increased non-hero attacks to destroy from 16 to 24.
- Reduced mana cost from 100 to 70.
- Frozen Sigil
- Increased movement speed from 340 to 375.
- Increased vision radius from 400 to 650.
- Frozen Sigil
- AddedAttribute Bonus.
- Aghanim's Shard upgrade:
- Frozen Sigil
- Increased hero attacks to destroy from 3 to 4.
- Increased non-hero attacks to destroy from 12 to 16.
- Increased movement speed slow from 30% to 35%.
- Increased attack speed slow from 30 to 35.
- Frozen Sigil
- Aghanim's Shard upgrade:
- Frozen Sigil
- Increased movement speed slow from 20% to 30%.
- Frozen Sigil
- Increased movement speed from 310 to 340.
- Frozen Sigil
- Aghanim's Scepter upgrade:
- Walrus Kick
- Changedability targeting type from Target Unit to Target Point.
- Now kicks the closest enemy within 250 range towards the targeted direction, prioritizing heroes.
- As a result of this change, it no longer triggers Spell Block or Spell Reflection. Still pierces spell immunity.
- Walrus Kick
- AddedAghanim's Shard upgrade for Tusk:
- Grants Tusk the Frozen Sigil ability.
- Frozen Sigil
- Summons a mobile flying ward that provides an aura which slows nearby enemies' movement and attack speeds.
- Cast time: 0.1
- Radius: 650
- Hero attacks to destroy: 3
- Non-hero attacks to destroy: 12
- Movement speed slow: 20%
- Attack speed slow: 30
- Sigil duration: 25
- Mana cost: 100
- Cooldown: 30
- Aura linger duration: 0.5
- Notes: The ward is created on Tusk's location. Can be gathered in Snowball. The slow is provided by an aura.
- Frozen Sigil stats:
Talents:
- LVL 10+0.5s Walrus PUNCH! stun duration reduced to +0.4s.LVL 10+10 health regeneration reduced to +8.LVL 15+150 Snowball base damage reduced to +120.LVL 15+400 health reduced to +325.LVL 20+100% Walrus PUNCH! critical damage reduced to +80%.LVL 20-8s Ice Shards cooldown reduced to -6s.LVL 25-7s Snowball cooldown reduced to -6s.LVL 2515% Walrus PUNCH! passive proc chance reduced to 12%.
- Increased base movement speed from 310 to 315.
- Increased Ice Shards damage from 60/120/180/240 to 70/140/210/280.
- Increased base health regeneration from 0.5 to 1.
Talents:
- LVL 10
Talents:
- LVL 10+20% experience gain ➜ +10 health regeneration.
Talents:
- LVL 10+40% experience gain reduced to +20%.
- Increased base movement speed from 305 to 310.
- Increased base health regeneration from 0 to 0.5.
Talents:
- LVL 15+350 health increased to +400.LVL 20-6s Ice Shards cooldown increased to -8s.
- Increased base armor from -1 to 0.
- Increased base movement speed from 300 to 305.
- Increased base movement speed from 295 to 300.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- ReplacedFrozen Sigil with Tag Team.
- OldFrozen Sigil
- Tusk summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.
- Radius: 600
- Hero attacks to destroy: 3/3/4/4
- Non-Hero attacks to destroy: 12/12/16/16
- Move speed slow: 10%/15%/20%/25%
- Attack speed slow: 30/40/50/60
- Aura linger duration: 0.5
- Sigil duration: 30
- Mana cost: 75
- Cooldown: 50
- NewTag Team
- Temporarily applies a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed.
- Cast time: 0
- Radius: 350
- Attack damage bonus against debuffed enemies: 25/50/75/100
- Movement speed slow: 75%
- Slow duration: 0.5
- Aura duration: 5
- Mana cost: 40/50/60/70
- Cooldown: 15
- Notes: The slow from multiple instances fully stacks. The bonus damage is added to the attacking ally's attack damage value.
- Increased Ice Shards cooldown from 21/18/15/12 to 23/20/17/14.
- Reduced Ice Shards duration from 7 on each level to 4/5/6/7.
- Reduced Snowball speed from 675 on each level to 600/625/650/675.
- Frozen Sigil
- Changedvision type from Flying Vision to Ground Vision. [?]
- Reduced base armor from 0 to -1.
- Reduced base movement speed from 300 to 295.
- Increased Ice Shards cooldown from 19/16/13/10 to 21/18/15/12.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
Talents:
- LVL 10LVL 15LVL 20+12% magic resistance ➜ +100% Walrus PUNCH! critical damage.LVL 20+6 armor ➜ +300 Snowball roll speed.LVL 25LVL 25
- Increased strength gain from 2.3 to 2.6.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Ice Shards
- Improved consistency of Ice Shards when pushing units in/out of the shards on impact.
- Changedshard creation from around the targeted point to where the ability is targeted.
- Increased cast range from 1800 to 2000. [?]
- Increased projectile speed from 1100 to 1200.
Talents:
- LVL 10+35% experience gain increased to +40%.
Talents:
- LVL 10+20% experience gain increased to +35%.LVL 10+30 attack damage increased to +35.LVL 20+10% magic resistance increased to +12%.LVL 25+500 health increased to +700.
- Increased Walrus PUNCH! cast range from 128 to 150.
- Aghanim's Scepter upgrade:
- Walrus Kick
- Increased knockback distance from 900 to 1400
- Increased cast range from 128 to 150.
- Walrus Kick
- RemovedAttribute Bonus.
- added
Talents:
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Aghanim's Scepter upgrade:
- Walrus Kick
- Increased damage from 200 to 350
- Reduced cooldown from 12 to 8.
- Walrus Kick
- Increased Walrus PUNCH! cooldown from 20/16/12 to 36/24/12.
- Increased base health from 150 to 180.
- Reduced base movement speed from 305 to 300.
- Reduced Ice Shards damage from 70/140/210/280 to 60/120/180/240.
- Snowball
- Can no longer gather allies affected by the following abilities:
- Reduced gather radius from 400 to 350.
- Increased Ice Shards mana cost from 90 on each level to 100/105/110/115.
- Reduced Snowball max stationary time from 4 to 3.
- Frozen Sigil no longer pierces spell immunity.
- Aghanim's Scepter upgrade:
- Walrus Kick now deals 200 magical damage.
- Ice Shards
- Reduced mana cost from 120 to 90.
- Reduced cooldown from 18/16/14/12 to 19/16/13/10.
- Increased vision duration from 0.5 to 2.
- Snowball
- Changedsnowball speed from
150% * CurrentMS + 100 * HeroGathered
to a fixed 675. - No longer automatically gathers units within a 100 radius upon cast.
- Can now add allies into Snowball, or allies can jump in themselves while it is moving with
Right Click.
- AddedAghanim's Scepter upgrade for Tusk:
- Grants Tusk the Walrus Kick ability.
- Walrus Kick
- Kicks the target back and slows it.
- Cast range: 128
- Knockback distance: 900
- Movement speed slow: 40%
- Slow duration: 4
- Knockback duration: 1
- Notes: Cancels out the knock-up of Walrus PUNCH! when casting on a punched unit.
- Ice Shards
- Increased projectile speed from 900 to 1100.
- Increased shard duration from 5 to 7.
- Walrus PUNCH!
- Changedability targeting type from No Target to Target Unit.
- AddedAutocast functionality.
- Reduced cooldown from 25/20/15 to 20/16/12.
- Ice Shards
- No longer destroys trees.
- No longer stops when it hits a hero.
- Now travels until reaching the cast location and creates its shards there.
- Increased cast range from 1500 to 1800.
- Snowball
- Reduced Snowball cooldown from 21 on each level to 21/20/19/18.
- Reduced Walrus PUNCH! cooldown from 30/24/18 to 25/20/15.
- ChangedSnowball ability operations:
- Is now a two-part ability. Main snowball begins rolling in-place, and automatically launches 4 seconds after using the main Snowball ability.
- AddedLaunch Snowball sub-ability to prematurely launch the Snowball towards the target.
- Addedally
Right Click functionality, can now manually add allied units within 400 radius by doing so.
- Increased snowball speed from
150% * CurrentMS
to150% * CurrentMS + 75 * HeroGathered
. - Increased damage from a fixed 80/120/160/200 to
80/120/160/200 + 20/30/40/50 * HeroGathered
. - Reduced gather radius from
200 + 40/sec
to 100.
- Snowball
- Increased damage against secondary targets from 40/80/120/160 to 80/120/160/200. [?]
- Increased stun duration against secondary targets from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25. [?]
- Walrus PUNCH!
- No longer deals 300% critical damage above the health threshold.
- No longer deals 400% critical damage below the health threshold.
- No longer has a 50% health threshold for different critical damage values.
- Now always deals 350% critical damage.
- Frozen Sigil
- Changedfrom having 200/220/240/260 health to requiring 3/3/4/4 hero attacks or 12/12/16/16 non-hero attacks to be destroyed.
- Ice Shards
- Reduced projectile flying vision radius from 800 to 300.
- No longer has a 3.34-second vision linger duration.
- Snowball
- Tusk's player-controlled units can now be added to the Snowball as well.
- Reduced cooldown from 28 to 24.
- Increased Walrus PUNCH! critical damage against targets above the health threshold from 250% to 300%.
- Addedto Captain's Mode.
- Snowball cooldown decreased from 40 to 28.
- ChangedTusk hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- Updated Snowball ability effects. [?]
- Increased Walrus PUNCH! critical damage against targets above the health threshold from 225% to 250%.
- ChangedTusk hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Updated Snowball ability effects.
- Ice Shards now destroy trees around the area they are created.
- Snowball
- No longer moves faster based on the allies inside of it.
- Added☐ Disabled Help support.
- Fixed ability interactions between Hidden sources and the Courier delivering items to the hidden hero.
- Snowball
- Reduced max chase duration from 3.25 to 3.
- Reduced snowball speed bonus per extra hero from 100% to 50%.
- Frozen Sigil
- Reduced health from 300 on each level to 220/240/260/280.
- Walrus PUNCH!
- No longer deals 75/150/225 magical damage to the target upon landing.
- Fixed ability overhead text from being displayed through the Fog of War.
- Fixed Essence Shift not working properly against the hero.
- Snowball
- Walrus PUNCH!
- Increased cooldown from 18/16/14 to 30/24/18.
- Reduced critical damage against targets above the health threshold from 250% to 225%.
- Reduced landing damage from 100/200/300 to 75/150/225.
- Created
Patch History[]
Patch
Description
- Typing
Ymir
in the hero selection now highlights Tusk.
- Reduced loadout scale from 1 to 0.9
- Addednew Adjectives attributes. [?]
- Tusk has the following values: Arachnophobic
1
, Fuzzy1
, Icy1
, Legs2
and Nose1
.
- Tusk has the following values: Arachnophobic
- Updated Walrus PUNCH! ability backend strings.
-
- Fixed vector targeting abilities (e.g. Walrus Kick) malfunctioning.
- Updated default hero animations.
- Updated Ice Shards ability tooltips.
- Fixed various permanent Snowball issues.
- Fixed the following abilities' interactions with Snowball:
- Fixed Avatar being castable with ⇧ Shift-queue while being Doomed after returning from being hidden (e.g. Snowball).
- Fixed Walrus PUNCH! sometimes not going on cooldown when manually cast.
- Updated the following ability backend strings:
-
- Updated Walrus Kick ability descriptions.
- Fixed ability interactions between Snowball and Planar Pocket.
-
- Fixed ability interactions between Pathing Blockers with
DOTA_OBSTRUCTION_PROPERTY_NPC_STOPPER
flag (e.g. Ice Shards), Roll Up and Rolling Thunder.
- Fixed ability interactions between Pathing Blockers with
- Walrus Kick now has the correct cooldown of 12.
- Updated Walrus Kick ability descriptions.
- Fixed Walrus Kick mana cost being wrongly reduced from 100 to 75 in the 7.30 gameplay patch.
- Updated default hero model and animation.
- Increased max polygon counts.
- Updated default hero model.
- Added lore text to Tag Team.
- Added hero icons above Snowball to indicate heroes gathered in Snowball.
- Fixed Ice Shards's projectile blocking neutral creep camps.
- Snowball
- Added a visual indicator on the Snowball target. [?]
- Fixed ability's vision modifier duration being reduced by status resistance.
- Frozen Sigil
- Added LOD0 support at 1000 polygons.
- Reduced LOD1 from 1000 to 750.
- Added Arcane Rune responses.
- Added Walrus Kick lore.
- Improved consistency of Ice Shards when pushing units in or out of the shards on impact.
-
- Updated default item build.
- Fixed Walrus PUNCH! retaining its old cooldown values on level 1 and 2 when Aghanim's Scepter is equipped (it went from 36/24/12 to 20/16/12).
- Changed Walrus Kick damage type tooltip to Magical.
- Fixed Walrus Kick cooldown from 12 to 8.
- Snowball
- Fixed some visual inconsistencies with appearance after the target has already been impacted.
- Fixed visual not following invisible units properly.
- Walrus PUNCH! effects no longer play at the caster's last known position when they are in Fog of War.
- Changed creep pathfinding interaction with Ice Shards.
- Added Russian voiceover lines.
- Adjusted the visibility size of Ice Shards particle effects in Fog of War.
- Fixed some issues with Ice Shards pathfinding.
- Fixed Ice Shards from flickering.
- Reduced health bar offset from 250 to 190.
- Snowball
-
- Fixed being able to use items inside Snowball.
- Can now be reflected by Echo Shell.
-
- Is now reflected when the Snowball hits its target.
-
-
- Walrus Kick
- Now procs Spellblock.
- Fixed Walrus Kick knockback not working while being hit by Walrus PUNCH!.
- Walrus Kick
- Fixed a critical strike exploit with Walrus PUNCH!.
- Fixed Walrus PUNCH! not targeting mechanical units.
- Walrus PUNCH!
-
- Fixed various voice lines with ability.
-
- Fixed ability not playing the animation properly.
-
- Frozen Sigil ambient effects will now properly stop when it expires or is destroyed.
- ☐ Disabled Help now properly disables Snowball.
- Ice Shards
- Fixed ability sound effects not respecting the Fog of War.
- Fixed the visual effect not stopping when the ability hits a close enemy.
- Fixed Omnislash hitting units inside Snowball.
- Fixed kill assist gold not being given to heroes that are hidden (i.e. Snowball).
- Autocast abilities (e.g. Walrus PUNCH!) now check target type rules consistently.
- Fixed minor inaccuracies with his base strength, attack animation and turn rate.
- Fixed Ice Shards backswing behavior.
- Walrus PUNCH!
- Fixed having 1 less second of slow than intended.
- Fixed Armlet of Mordiggian sometimes causing Walrus PUNCH! to disappear after using Snowball.
- Addedto Captain's Mode (Tournament Version).
- Fixed Frozen Sigil not affecting spell immune units.
- Addedto Captain's Mode.
- Fixed not issuing an attack order on the Snowballed unit after the snowball crashes.
- Fixed some cases where Ice Shards could get units stuck.
- Fixed a case where heroes with very small collision size could escape Ice Shards.
- Fixed a rare bug where teleporting could cause Walrus Punched units to end up in odd positions.
- UUpdated ability icons.
-
- Fixed cast backswing behaviors for the following abilities:
- AddedTusk.
- UPDATE 2 (TEST)
- Ice Shards
- Fixed Ice Shards not being created when the projectile hits a magic immune hero.
- Fixed projectile colliding with illusions.
- Snowball
- Fixed being able to gather illusions that weren't Tusk's inside Snowball.
- Fixed Snowball gathering allies along the way.
- Frozen Sigil
- Added Frozen Sigil portrait.
- Fixed not preserving control groups when ability is leveled up.
- Ice Shards