“ | ▶️ I speak for the .
— Nature's Prophet
|
” |
are a prominent terrain feature in Dota 2. They make up a large amount of the map and are very prominent in the forests that separate the lanes and border the map. block vision and are normally impassable.
Mechanics[]
cannot be targeted by normal attacks and most abilities, except for a handful of abilities (e.g. Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Dance".).
Despite the varying appearance and apparent size of the various , all permanent have an block size of a x unit square.
- Strictly speaking, do not have collision size. They are driven by the clip mesh like impassable terrain, affecting the navigation grid square it contacts.
The console command to respawn all destroyed on the map is dota_respawn
(requires cheats to be turned on).
Respawn Time[]
regrow Expression error: Unexpected / operator. minutes after they were destroyed except if a unit is standing within range of where they would spawn. In this case, the respawns once the unit gets out of range. This is to prevent the unit from getting stuck in the .
- Set Respawn Time: 10
Respawns all globally upon acquiring item.
Passively set the respawn time of all natural , does not affect planted . This is innate to Treant Protector, and requires Eyes In The Forest to be unlocked.
Count[]
Each has a ent_dota_
classname in the map entity file. There are currently 2357 in the map since 7.37. The Radiant has a total of 8 different types of assorted Bamboo , Oak , and Pine in use, with a total of 1215 ; while the Dire has 3 types of currently in use, with a total of 1142 .
Faction | Types | Model | Count |
---|---|---|---|
Radiant | Bamboo | 00 / 03
|
0 |
01 / 02
|
34 / 78 | ||
Oak | 01 / 01b / 02
|
112 / 173 / 112 | |
03 / 04 / 05 / 06
|
0 | ||
Pine | 01 / 02 / 03b
|
501 / 149 / 56 | |
04 / 05
|
0 | ||
Dire | 001 / 002 / 003 / 005 / 006 / 009 / 010 / 011 / 012
|
0 | |
004 / 007 / 008
|
757 / 139 / 246 |
-Walking[]
Certain abilities grant -walking, a buff that allows unobstructed movement through . All flying or unobstructed movement sources also grants -walking while active.
- The status buff also grants phased movement.
Planted[]
Besides the naturally occurring on the map, some abilities can plant that usually last a limited amount of time. These have several differences from the regular on the map.
Planted have a smaller collision size and block less vision than regular .
- Creates a when targeting the ground.
- Send a decoy illusion to the target location. When the illusion is attacked or hit by a unit-targeted ability, it is destroyed and plants a in its place that applies a lesser Bushwhack to enemy heroes around it.
- Iron Branch - [[Iron Branch#|]]Consumes the item upon cast and plants a , with a smaller collision size.
Tango doubles the health regeneration bonus duration when cast on an Ironwood . - Creates a ring of around the targeted point or unit.
Interacting Abilities[]
The following abilities interact with or grant certain bonuses while interacting with . More information can be found on the abilities' respective notes.
- Hoodwink – Bushwhack
- Hoodwink – Scurry
- Mars – Spear of Mars
- Monkey King – Mischief
- Lua error: Found no Cargo data for "Monkey King - Dance".
- Muerta – Dead Shot
- Nature's Prophet – Nature's Call
- Nature's Prophet – Curse of the Oldgrowth
- Tango – Devour
- Tango (Shared) – Devour
- Timbersaw – Timber Chain
- Timbersaw – Whirling Death
- Lua error: Found no Cargo data for "Tiny - Grab".
- Lua error: Found no Cargo data for "Tiny - Volley".
- Treant Protector – Nature's Grasp
- Treant Protector – Nature's Guise
- Treant Protector – Eyes In The Forest
- Treant Protector – Overgrowth2a
- Windranger – Shackleshot
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Destroying[]
Most forced movement sources continuously destroy the entities or affected units directly collide with, while certain abilities destroy in a single instance. More information can be found in the abilities' respective notes. The following listed abilities interact directly with and destroy them uniquely.
- Lua error: Found no Cargo data for "Battle Fury - Chop".
- Lua error: Found no Cargo data for "Quelling Blade - Chop".
- Tango – Devour
- Tango (Shared) – Devour
- Muerta – Dead Shot
- Timbersaw – Timber Chain
- Timbersaw – Flamethrower
- Lua error: Found no Cargo data for "Tiny - Grab".
- Lua error: Found no Cargo data for "Tiny - Volley".
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Recent Changes[]
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Increased total tree count from 2122 to 2357.
- Radiant
- Reduced
tree_bamboo_01
from 48 to 34. - Increased
tree_bamboo_02
from 70 to 78. - Reduced
tree_oak_01
from 187 to 112. - Reduced
tree_oak_01b
from 175 to 173. - Increased
tree_oak_02
from 85 to 112. - Increased
tree_pine_01
from 296 to 501. - Reduced
tree_pine_02
from 168 to 149. - Reduced
tree_pine_03b
from 67 to 56.
- Reduced
- Dire
- Increased
dire_tree004
from 695 to 757. - Reduced
dire_tree007
from 150 to 139. - Increased
dire_tree008
from 181 to 246.
- Increased
- Radiant
- ADDEDCurse of the Oldgrowth, an ability that interact with trees.
- Applies a curse on all enemy heroes within the radius, displaying them in the Fog of War while slowing them and damaging them over time based on the number of trees within the radius. Treants count as trees for the ability.
</div> </div>