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Trees
 
 

Mischief icon.png

▶️ I speak for the trees.
Nature's Prophet

Trees are a prominent terrain feature in Dota 2. They make up a large amount of the map, and are very prominent in the forests that separate the lanes and border the map. Trees block vision and are normally impassable.

Mechanics[]

Trees on the Radiant and Dire sides of the map.

Trees cannot be targeted by normal attacks and most abilities, but certain abilities interact with trees, such as Monkey King minimap icon.png Monkey King's Tree Dance.

Trees regrow 3 minutes after they were destroyed except if a unit is standing within 150 range of where they would spawn. In this case, the tree respawns once the unit gets out of range. This is to prevent the unit from getting stuck in the trees.

Despite the varying appearance and apparent size of the various trees, all permanent trees have an identical collision size of a 128x128 unit square.

The console command to respawn all destroyed trees on the map is dota_treerespawn (requires cheats to be turned on).

Tree-Walking[]

Certain abilities grants tree-walking, a buff that allows unobstructed movement through trees.

  • Scurry icon.png
    Passive Tree Search Radius: 275
    Active Move Speed Bonus: 20%/25%/30%/35%
    Grants phased movement and tree-walking to Hoodwink.
  • Nature's Guise icon.png
    Tree Search Radius: 150
    Move Speed Bonus: 15% (Upgradable by Aghanim's Shard. 30%)
    This is an innate ability and does not need to be learned.

Planted Trees[]

Besides the naturally occuring trees on the map, some abilities can plant trees that usually last a limited amount of time. These trees have several differences to the regular trees on the map.

Planted trees have a smaller collision size and block less vision than regular trees. Tango icon.png Tango has an amplified effect when used on a planted tree.

  • Acorn Shot icon.png
    Tree Duration: 20
    Creates a tree when targeting the ground.
    Tango icon.png Tango does not heal for twice as long when targeting a Acorn Shot tree.
  • Decoy icon.png
    Tree Duration: 20
    Requires Aghanim's Scepter icon.png Aghanim's Scepter.
    Send a decoy illusion to the target location. When the illusion is attacked or hit by a targeted ability, it is destroyed and plants a tree in its place that applies a lesser Bushwhack to enemy heroes around it.
  • Iron Branch icon.png
    Duration: 20
    Plants a happy little tree, with a smaller collision size. The Iron Branch gets consumed in the process.
  • Ironwood Tree icon.png
    Duration: 20
    Plants a happy little tree, with a smaller collision size.This is an old ability.
  • Sprout icon.png
    Duration: 3/4/5/6
    Creates a ring of 8 trees around the targeted point or unit.

Trees Interacting Abilities[]

1 Requires Aghanim's Scepter icon.png Aghanim's Scepter.
2 Requires Aghanim's Shard icon.png Aghanim's Shard.

Trees Destroying Abilities[]

These abilities destroy a targeted tree.

1 Randomly selects trees within its area.

These abilities continuously destroy trees the entities or affected units directly collide with. This means the amount of trees destroyed is minimal.

1 Applies a knockback that destroys trees the affected unit collides with.
2 Requires Aghanim's Shard icon.png Aghanim's Shard.
3 Destroys trees the caster collides with.
4 Requires Aghanim's Scepter icon.png Aghanim's Scepter.

These abilities destroy trees in certain areas, usually in single instances.

  • Vacuum icon.png
    Radius: 125
    Destroys trees at the targeted area upon cast.
  • Celestial Hammer icon.png
    Radius: 100
    Destroys trees around the hammer while it travels towards the targeted point and while traveling back. When Converge is cast, it destroys trees around it as well, but trees aroun Dawnbreaker are not destroyed.
  • Solar Guardian icon.png
    Radius: 300
    Destroys at the targeted area upon landing.
  • Geomagnetic Grip icon.png
    Radius: 150
    Destroys trees around the pulled remnant or unit during the entire pull.
  • Midnight Pulse icon.png
    Radius: 550 (Talent 750)
    Destroys trees at the targeted area upon cast. The radius always equals the damage radius.
  • Fallen Sky icon.png
    Impact Radius: 315
    Destroys trees at the targeted area after the effect delay. The radius always equals the effect radius.
  • Stone Form (Familiar) icon.png
    Destroys trees the Familiar collides with upon landing.
  • Tether icon.png
    Radius: 150
    Destroys trees around Io while getting pulled.
  • Relocate icon.png
    Radius: 150
    Destroys trees around Io upon both teleports. Does not destroy trees around the ally.
  • Will-O-Wisp icon.png
    Radius: 725
    Destroys trees at the targeted area upon cast. The radius always equals the effect radius.
  • Split Earth icon.png
    Base Radius: 150/175/200/225 (Talent 190/215/240/265)
    Radius Increase per Instance: Upgradable by Aghanim's Shard. 75
    Destroys trees at the targeted area after the effect delay (Upgradable by Aghanim's Shard. and on each instance). The radius always equals the effect radius.
  • Sinister Gaze icon.png
    Radius: 200
    Destroys trees around the target upon losing the debuff.
  • Light Strike Array icon.png
    Effect Radius: 250
    Destroys trees at the targeted area after the effect delay. The radius always equals the effect radius.
  • Skewer icon.png
    Radius: 200
    Destroys trees around Magnus during Skewer.
  • Nature's Call icon.png
    Radius: 150/225/300/375
    Destroys trees at the targeted area upon cast. The radius always equals the default effect radius.
  • Dark Ascension icon.png
    Radius: 200
    Destroys trees around Night Stalker upon losing the buff.
  • Doppelganger icon.png
    Radius: 150
    Destroys trees around Phantom Lancer and each illusion upon reappearing.
  • Icarus Dive icon.png
    Radius: 150
    Destroys trees around Phoenix during the dive.
  • Supernova icon.png
    Square Sides: 500
    Destroys trees within a square-shaped area around Phoenix upon cast.
  • Telekinesis icon.png
    Radius: 150
    Destroys trees around the target upon landing.
  • Pounce icon.png
    Radius: 100
    Destroys trees around Slark at the end of Pounce.
  • Firesnap Cookie icon.png
    Radius: 150
    Destroys trees around the target upon landing.
  • Spit Out icon.png
    Radius: 150
    Destroys trees around the target upon landing.
  • Blast Off! icon.png
    Radius: 150
    Destroys trees around Techies upon landing.
  • Whirling Death icon.png
    Radius: 325
    Destroys trees around Timbersaw upon cast. The radius always equals the effect radius.
  • Flamethrower icon.png
    Flame Starting Width: 0
    Flame Length: 400
    Flame End Width: 275
    Places a debuff on trees within the area, which destroys the tree upon expiring after 5 seconds.
  • Chakram icon.png
    Effect Radius: 200
    Destroys trees around the Chakram at all times.
  • Chakram 2 icon.png
    Effect Radius: 200
    Destroys trees around the Chakram at all times.
  • Toss icon.png
    Radius: 100
    Destroys trees around the tossed unit upon landing.
  • Snowball icon.png
    Radius: 200
    Destroys trees around the snowball at all times.
  • Tombstone icon.png
    Radius: 300
    Destroys trees around the Tombstone upon cast.
  • Nether Swap icon.png
    Radius: 300
    Destroys trees around Vengeful Spirit and the target upon cast.
  • Gravekeeper's Cloak icon.png
    Destroys trees Visage collides with upon landing.
  • Aether Remnant icon.png
    Radius: 200
    Destroys trees around the target upon losing the debuff.
  • Chaotic Offering icon.png
    Stun Radius: 600
    Destroys trees at the targeted area upon summoning the golems. The radius always equals the effect radius.
  • Arctic Burn icon.png
    Radius: 150
    Destroys trees around Winter Wyvern upon losing the buff.
  • Mortal Strike icon.png
    Radius: 100
    Destroys around each Dark Troll Summoner Skeleton Warrior icon.png Skeleton Warrior upon spawning.

Recent Changes[]

Main Article: Trees/Changelogs
Version
Description
  • Reduced tree respawn interval from 300 to 180.
  • Added Decoy, an ability that interact with trees.
    • Hoodwink minimap icon.png Hoodwink sends a Decoy illusion to the target location. When the illusion is attacked or hit by a targeted ability, it is destroyed and plants a tree in its place that applies a lesser Bushwhack to enemy heroes around it.
  • The following abilities no longer destroy trees:
  • Added the following abilities that interacts with trees:

Trivia[]

  • There are currently 2107 trees on the Dota 2 map.


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