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BalorothRite (talk | contribs) (Undo revision 174773 by 58.178.244.112 (talk) it's actually "past", the adverb, there is already a verb, "wheel", "passed" makes no sense here since it is a verb) |
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| name = Rooftrellen |
| name = Rooftrellen |
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| title = Treant Protector |
| title = Treant Protector |
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− | | quote = The seasons wheel |
+ | | quote = The seasons wheel past in a blur |
| lore = Far to the west, in the mountains beyond the Vale of Augury, lie the remains of an ancient power, a fount of eldritch energy nestled deep in the high woods. It is said that the things that grow here, grow strangely. To the forces of nature this is a sacred place, made to stay hidden and unknown. Many are the traps and dangers of this land--all-consuming grasses and crossbred fauna and poisonous flowers--but none are so fierce as the mighty Treant Protectors. These ageless, titanic beings, charged with keeping the peace in this dangerous land, ensure that none within encroach without reason, and none without poach their secrets. For time untold they tended to their holy ground, uninterrupted, only dimly aware of the changing world beyond. Yet inevitably the wider world grew aware of this untamed land, and with each passing winter the outsiders grew bolder. Soon they arrived with tools to cut and with flames to burn, and often the Treants would ponder: who are these fragile, industrious creatures? What now had become of the wild, green world? There came and went an age of questions and of doubts, a thousand summers of long traditions set to scrutiny, while more and more the outsiders died and fed their earth. When all that bloomed had finally finished their say, curiosity had overcome caution. It was decided: a lone Protector would be sent into the wider world, and instructed to wander until the glaciers arose once more, to observe the changing land and its creatures, and to discover what unknown dangers could threaten their sacred ground. |
| lore = Far to the west, in the mountains beyond the Vale of Augury, lie the remains of an ancient power, a fount of eldritch energy nestled deep in the high woods. It is said that the things that grow here, grow strangely. To the forces of nature this is a sacred place, made to stay hidden and unknown. Many are the traps and dangers of this land--all-consuming grasses and crossbred fauna and poisonous flowers--but none are so fierce as the mighty Treant Protectors. These ageless, titanic beings, charged with keeping the peace in this dangerous land, ensure that none within encroach without reason, and none without poach their secrets. For time untold they tended to their holy ground, uninterrupted, only dimly aware of the changing world beyond. Yet inevitably the wider world grew aware of this untamed land, and with each passing winter the outsiders grew bolder. Soon they arrived with tools to cut and with flames to burn, and often the Treants would ponder: who are these fragile, industrious creatures? What now had become of the wild, green world? There came and went an age of questions and of doubts, a thousand summers of long traditions set to scrutiny, while more and more the outsiders died and fed their earth. When all that bloomed had finally finished their say, curiosity had overcome caution. It was decided: a lone Protector would be sent into the wider world, and instructed to wander until the glaciers arose once more, to observe the changing land and its creatures, and to discover what unknown dangers could threaten their sacred ground. |
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| soundclip = Treant_spawn_05.mp3 |
| soundclip = Treant_spawn_05.mp3 |
Revision as of 16:31, 15 November 2012
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Rooftrellen the Treant Protector is a melee Strength Hero who excels in supporting and strengthening his allies with his beneficial set of spells using the power of nature. He is a natural Tank, offensively and defensively, having both the highest natural attack damage, and the second highest overall Strength in the game. Manipulating the power of the plants at his will, he can grant invisibility and stealth to himself and his allies with Nature's Guise , replenish their health with Leech Seed which also slows and damage his prey. His Living Armor bless his allies with natural protection, giving them bonus health regeneration and damage block. His scariest feature is Overgrowth, though it doesn't deal damage, Rooftrellen summons vines, braches and roots to entangle his enemies, making them helpless and unable to attack for a long time.
Bio
Abilities
N/A
Allies
- If the unit has a distance of more than 375 to the closest tree during 1 second, the invisibility will be removed.
- Can be used on units even if they aren't close to a tree, but the invisibility will be removed almost instantly.
- Treant Protector can cast spells and use items without losing invisibility from Nature's Guise.
N/A
Allies
- the total amount of health gained while under the 15 second duration of Living Armor are 60/105/150/195
N/A
Enemies
- Prevents usage of the Blink spell.
- Does not mini-stun
- Disable works on currently magic immune units, however if a unit becomes magic immune while already affected by Overgrowth, they will break free.
Recommended items
Template:Recommendeditems
Tips
- Using Nature's Guise on allies during a gank gives them the element of surprise, and owing to the extremely variable nature of this mechanic the enemy team will struggle to use Sentry Wards to prevent this.
- Although he is quite tanky, his offensive output is very minimal and once he has initiated with Overgrowth he should conceal himself, firing Leech Seeds from nearby trees (keep in mind at all times that Roof can use abilities without breaking his invisibility).
- In a gank, use Nature's Guise to sneak around behind the enemies, as if Leech Seed is used on an enemy running towards you instead of away from you escape will be almost impossible; to say nothing of Overgrowth.
- In most circumstances Rooftrellen is most wisely built to maximise his abilities' usage, his lack of mobility and damaging spells mean he is best suited to securing kills for his allies via his slowing and disabling abilities.
- A Soul Ring is a good early pick-up for Rooftrellen, as it allows him to spam his Leech Seed as an effective harassment tool while also healing off the damage from the Soul Ring. It also helps solve his mana problems early to mid game.
Trivia
- Rooftrellen has "Riki was 'ere" carved into his side (Near the right handed runes on his belt)
- Treant Protector is subjected to have the most numerous remakes in the game.
- Eyes of the Forest, his old second ability, creates a mental link to the trees, giving him vision over that area and reveal invisible units. This is similar to the vision wards, except it is placed only in the trees.
- Forest Sentinel, another old second ability, lets him summon a forest spirit in an area, this acts as an invisible watcher, granting him extra vision and True Sight for 8 minutes. Any enemy who comes contact with the Sentinel will be damaged and stunned.
- The first Living Armor magically creates an armour of vines, giving his allies or himself bonus health regeneration and armor. It can be auto-casted.
- Overgrowth used to be a literal Entangle variation that deal high damage over time and disable them up to 5 seconds. It was changed and modified over time.
Update history
Template:Update History
Balance changelog
Template:Update History
Replaced abilities
N/A
Allies
Gallery
See also
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Template:HeroNav