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This article is about the Wildwing Ripper summon. For other uses, see Tornado (disambiguation).
Main Article: Wildwing Camp
Abilities
The Tornado's overpowering winds slow all nearby enemies, flinging debris at them and inflicting damage every second. Enemies closer to the center of the Tornado take more damage.
Far Damage Radius: 600
Close Damage Radius: 150
Move Speed Slow: 15%
Attack Speed Slow: 15
Close Damage per Second: 45
Far Damage per Second: 15
- The aura's debuff lingers for 0.5 seconds. The damage is not connected with the debuff.
- Deals 11.25 close and 3.75 far damage in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 159 possible instances.
- Can deal up to 1788.75 damage when close, and 596.25 damage when far and standing within range for its full duration.