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This article is about the Wildwing summon. For other uses, see Tornado (disambiguation).
Main Article: Wildwing Camp
Tornado
Wildwing Ripper Tornado model.png
Unknown Unit icon.png
Summoned Ward
500
+0.5
This unit has no mana.
Level 4
Duration Ability Duration 15 • Channeled
Armor Armor 0
Magic Resistance 0%
Status Resistance 0%
Movement Speed 125 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 16
Vision Range (F) 300
Bounty Gold 0
Experience 0
Model Scale 16.0
Abilities Tempest
Notes Invulnerable

Abilities[]

Tempest
Not disabled by Break. Does not pierce spell immunity.
Tempest (Tornado) icon.png
Ability
Aura
Affects
Enemies
Damage
Magical
The Tornado's overpowering winds slow all nearby enemies, flinging debris at them and inflicting damage every second. Enemies closer to the center of the Tornado take more damage.
Far Damage Radius: 600
Close Damage Radius: 150
Move Speed Slow: 15%
Attack Speed Slow: 15
Close Damage per Second: 45
Far Damage per Second: 15
Aura Linger Duration: 0.5
Buff/Debuff
Modifiers [?]
modifier_tornado_tempest
Undispellable
modifier_tornado_tempest_debuff
Death

Notes:

  • The slow from multiple auras of the same instance does not stack. However, the damage fully stacks.
  • Deals 11.25 close and 3.75 far damage in 0.25-second intervals, starting 0.25 seconds after cast, resulting in 59 possible instances.
  • Can deal up to 686.25 damage when close, and 228.75 damage when far and standing within range for its full duration.
  • The Tornado’s invulnerability is provided by the aura’s positive Tornado Tempest buff.
  • The aura's debuff lingers for 0.5 seconds. The damage is not connected with the debuff.
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