Dota 2 Wiki
Advertisement
Tormentor
 
 
Tormentor
Tormentor Radiant model
Tormentor Radiant model
Tormentor Dire model
Unknown Unit iconUnknown Unit icon
Ancient Neutral Creep
1
+20
This unit has no mana.
Level 30
Armor Armor 20
Magic Resistance 55%
Turn Rate Takes 0.157s to turn 180°. 1
Collision Size 27
Bound Radius 24
Vision Range (G) 1400
Bounty Gold 250
Experience 0
Model Scale 0.7
Abilities Unyielding Shield (Tormentor) icon Unyielding Shield
Reflect (Tormentor) icon Reflect
Unknown icon The Shining
Notes Cannot have negative armor
Intern
npc_dota_miniboss


Tormentors are powerful neutral creep bosses that, unlike other neutral creeps, are incapable of moving or attacking. Despite this, they are difficult to take down due to their quickly regenerating barriers and their very potent damage reflection. Also, each time they get defeated, they come back stronger.

Defeating a Tormentor rewards one hero with an Aghanim's Shard, or with team gold and experience if all heroes have their upgrades already, making it quite worthwhile to take them on. However, doing so takes team coordination and planning due to their unique way of defending themselves.

Abilities[]

Unyielding Shield
Not disabled by Break.
Unyielding Shield (Tormentor) icon
Ability
Passive
Affects
Self
Passively grants a 2500 All Damage Barrier that regens 100HP/s
Base Damage Barrier: All Damage Barrier 2500
Barrier Increase per Death: All Damage Barrier 200
Base Barrier Regen: 100
Barrier Regen Increase per Death: 100
Buff/Debuff
Modifiers [?]
modifier_miniboss_unyielding_shield
Undispellable


Reflect (Tormentor) icon
Ability
Passive
Affects
Enemies
Reflects damage received evenly to all heroes.
Radius: Global
Damage Reflected: 90%
Damage Reflect Increase per Death: 20%
Illusion Reflected Damage Multiplier: 2
Buff/Debuff
Modifiers [?]
modifier_miniboss_reflect
Undispellable

  • Reflects all damage dealt, including damage of non-hero units.
    • Reflects incoming damage before all manipulations. However, damage manipulation on the enemy still affects the damage normally.
    • Reflects the same damage type as received.
    • Reflected physical damage is affected by damage block as well.
    • Does not affect Animal Courier Radiant minimap icon Couriers.
  • The reflecting damage hits all heroes within 1200 radius of the Tormentor.
    • Treats illusions, clones and creep-heroes as heroes.
    • The reflecting damage also always hits the unit dealing the original damage, regardless of distance and regardless of unit type, except for wards.
    • The reflecting amount dealt to each eligible target is reduced by a factor equal to the number of targets except illusions.
      • In other words, nearby illusions do not reduce the reflecting amount while also taking damage. Moreover, this ability deals 2 times as much damage to illusions.
    • If the damage source is not a hero and there is no hero among all reflected targets (including creep-heroes, illusions, and clones), it gets instantly killed.
      • This includes all summons, wards, dominated creeps, and lane creeps.


The Shining
Not disabled by Break. Pierces debuff immunity.
Unknown icon
Ability
Passive
Affects
Enemies
Damage
Magical
Deals 30 damage to all units within 1200 range every second.
Damage Per Second: 30
Area of Effect: 1200
Buff/Debuff
Modifiers [?]
modifier_miniboss_radiance
Undispellable
modifier_miniboss_radiance_debuff
Death

  • Damage is split evenly between all valid units in the area of effect.
  • The burn damage is provided by an aura. Its debuff lingers for 0.5 seconds.
  • Deals damage in 0.2 second intervals starting 0.2 seconds after the debuff is placed.


Locations[]

Creep Camp Tormentor

The Tormentors' location on the minimap

Tormentor Pit Radiant

Tormentor spot on Radiant icon Radiant's side.

Tormentor Pit Dire

Tormentor spot on Dire icon Dire's side.

The Tormentors spawn from pits with lens shutter gates. The pits are located on the west and east edges of the map, directly on the side paths next to the off lanes, on the same height as the Tier 2 Towers. The side paths can be accessed directly through the bases via the Defender's Gates by the respective teams. A Watcher is located right in front of the Tormentor pits.

The pits themselves are visible through the fog of war at all times, and reveal the Tormentors' current alive status, closing when they die, and opening again once they respawn. The ▶️ spawn and ▶️ death sound effects are audible through the fog of war as well.

Spawning and Respawning[]

The Tormentors initially spawn at the 20:00 minute mark, and then respawn 10 minutes after being killed. Unlike with other neutral creeps, their respawning cannot be prevented by any means. Since the pit is visible through the fog of war, players can easily check when the Tormentor has respawned without requiring vision.

Kill Rewards[]

When a Tormentor is killed, one of the two lowest net worth players within that team who don't already have Aghanim's Shard is granted an Aghanim's Shard - Roshan icon Aghanim's Shard - Roshan for free. This gets announced in all chat. The Aghanim's Shard is instantly applied and does not need to be activated, it does not appear as an item in the player's inventory. When selecting a Tormentor, the Aghanim's Shard is visible in its inventory. Lone Druid Spirit Bear icon Spirit Bear can also be granted the Aghanim's Shard.

If all players of that team already have their Aghanim's Shard upgrade, the whole team gains 280 Gold and 280XP instead. The player who gets the last hit also gets its regular kill bounty, effectively gaining 530 Gold. The experience is directly granted to all players of the team regardless of distance, it does not work other regular experience bounties. The team gold and experience are granted even when the player's hero is dead.

Trivia[]

  • The Aghanim's Shard - Roshan icon Aghanim's Shard - Roshan was, as the name already implies, originally dropped by Roshan icon Roshan as a reward prior to the 7.33 gameplay patch.
  • Since it is not a structure but a creep, it can be hexed. When hexed, unlike Roshan, it turns into a small, creep sized critter and the gate underneath it temporarily closes until hex expires.
  • The Tormentors are simply named "miniboss" within the game files.
  • Their model file is named "Divine Sentinel Cube".
  • Monkey King minimap icon Monkey King can transform to Tormentor with Mischief icon Mischief.

Gallery[]



Advertisement