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Thunderhide Camp.jpg

The Thunderhide camp is an ancient camp of neutral creeps. It contains 1 Ancient Thunderhide and 2 Ancient Rumblehides.

Ancient Thunderhide
Ancient Thunderhide model.png
Ancient Creep
1400
+0.5
400
+1
Level 6
Armor Defense Class Unknown
3
Magic Resistance 50%
Status Resistance 0%
Attack Damage Attack Class Unknown
60 ‒ 65
Attack Range Ranged 300
Acquisition Range 300
Attack Speed 0.56 attack(s) per second. 100 • 1.8s BAT
Attack Animation 0.5+0.56
Projectile Speed 1500
Movement Speed 270 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 6471
Experience 124
Model Scale 0.8
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Frenzy, Slam".
Ancient Rumblehide
Ancient Rumblehide model.png
Ancient Creep
800
+0.5
400
+1
Level 5
Armor Defense Class Unknown
3
Magic Resistance 50%
Status Resistance 0%
Attack Damage Attack Class Unknown
41 ‒ 48
Attack Range Ranged 300
Acquisition Range 800
Attack Speed 0.56 attack(s) per second. 100 • 1.8s BAT
Attack Animation 0.5+0.56
Projectile Speed 1500
Movement Speed 270 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 4451
Experience 95
Model Scale 0.65
Abilities War Drums Aura

Abilities[]

Ancient Thunderhide

Frenzy
Frenzy (Ancient Thunderhide) icon.png
Affects
Allies
The Ancient Thunderhide works an ally into a frenzy, causing his ally to have increased attack speed.
Cast Animation: 0+0.8
Cast Range: 900
Attack Speed Bonus: 75
Duration: 8
Cooldown: 8
Mana: 75
Modifiers
Buff modifier_big_thunder_lizard_frenzy: Dispellable with any dispel.


Notes:

  • As a neutral unit:
    • The thunderhide casts this spell on itself whenever it is directly attacked and aggroed.
    • However, after casting it once, it always cast it when aggroed, even when not directly attacked.
    • The thunderhide never casts this on its allies.
    • Has no cast time or backswing when cast as a neutral unit.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 1.1 when cast by Doom minimap icon.png Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png Rubick (acquired through casting Spell Steal on Doom).


Slam
Slam (Ancient Thunderhide) icon.png
Ability
No Target
Affects
Enemies
The Ancient Thunderhide slams his mammoth body against the ground. The shock damages nearby enemies and throws them off their footing. Heroes regain their balance more quickly.
Cast Animation: 0.3+0.43
Radius: 350
Damage: 250
Move Speed Slow: 60%
Attack Speed Slow: 60
Hero Slow Duration: 2
Non-Hero Slow Duration: 4
Cooldown: 6
Mana: 150
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff modifier_big_thunder_lizard_slam: Dispellable with any dispel.


Notes:

  • Slam first applies the debuff, then the damage.
  • As a neutral unit:
    • The thunderhide only casts this spell when there are 4 or more enemy units within the radius while it is attacking.
    • This means it does not cast it when there are 4 invulnerable units, however, it does when it is aggroed.
    • All 4 units must be valid targets for the spell. Units which are not affected by the spell do not count.
    • Has no cast time or backswing when cast as a neutral unit.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 1.1 when cast by Doom minimap icon.png Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png Rubick (acquired through casting Spell Steal on Doom).


Ancient Rumblehide

War Drums Aura
Disabled by Break. Pierces spell immunity.
War Drums Aura (Ancient Rumblehide) icon.png
Ability
Aura
Affects
Allies
The rhythm of the Thunderhide's heartbeat increases the attack speed and accuracy of nearby allies.
Radius: 1200
Accuracy: 40%
Attack Speed Bonus: 25
Aura Linger Duration: 0.5
Modifiers
Buff modifier_big_thunder_lizard_wardrums: Undispellable. Persists death.
Buff modifier_big_thunder_lizard_wardrums_aura: Undispellable. Persists death.


Notes:

  • The aura's buff lingers for 0.5 seconds.
  • Multiple War Drums Auras do not stack.


Bounties[]

Ancient Thunderhide Ancient Rumblehide Camp Total
Default Stacked  [?] For Stacker  [?] Default Stacked For Stacker Default Stacked For Stacker
Gold
(Avg.)

64‒71Gold
(68)
54‒60Gold
(68)
19‒21Gold
(20)
44‒51Gold
(48)
37‒43Gold
(48)
13‒15Gold
(14)
152‒173Gold
(163)
129‒147Gold
(138)
46‒52Gold
(49)
XP

124 Experience 105 Experience - 95 Experience 81 Experience - 314 Experience 267 Experience -


Trivia[]

  • In the original DotA, the Ancient Thunderhide and the Ancient Rumblehide were both known under the same name as "Thunder Lizard".

Gallery[]

Version History[]

Version
Description

Patch History[]

Patch
Description
  • Renamed Lizard Camp to Thunderhide Camp.


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