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Reflection (6.75-6.84)[]

Reflection (6.75-6.84)
Reflection icon
Terrorblade brings forth an invulnerable dark reflection of the targeted enemy Hero. The enemy Hero is slowed and attacked by the reflection for a short duration.
Cast Animation: 0.3+0.87
Cast Range: 325
Move Speed Slow: 60%
Attack Speed Slow: 60
Illusion Damage Dealt: 40%/60%/80%/100%
Duration: 2.5/3.5/4.5/5.5
Cooldown symbol
 22/18/14/10
Mana symbol
 50
Buff/Debuff
Modifiers
modifier_terrorblade_reflection_invulnerability
Death
modifier_illusion
Death
modifier_invulnerable
Death
modifier_terrorblade_reflection_slow
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.

  • This ability got reworked into the current Reflection icon Reflection in the 6.85 gameplay patch.
  • The illusion attempts to attack the target. If it cannot be attacked, it follows the target close enough until it can be attacked again.
  • The illusion does not lose track when the target turns invisible, hidden or moves in the Fog of War. Though it needs vision to attack.
  • The illusion benefits from any passive skill or item the target has (given illusions can make use of them).
  • The slow debuff and the illusion are independent from each other. Purging the slow does not remove the illusion.


Reflection (Pre 6.75)[]

Reflection (Pre 6.75)
Reflection icon
Affects
Enemies
Terrorblade brings forth a dark reflection of all enemy units in a small area. Affected units are slowed and attacked by their reflections.
Cast Animation: 0.5+0.51
Cast Range: 600
Radius: 350
Move Speed Slow: 20%/25%/30%/35%
Attack Speed Slow: 20/25/30/35
Illusion Damage Dealt: 35%/45%/55%/65%
Duration: 5
Cooldown symbol
 20
Mana symbol
 75
Buff/Debuff
Modifiers
modifier_terrorblade_reflection_invulnerability
Death
modifier_illusion
Death
modifier_invulnerable
Death
modifier_terrorblade_reflection_slow
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.

  • The illusions attempt to attack their targets. If they cannot be attacked, they follow their targets close until they can be attacked again.
  • The illusions do not lose track when the targets turns invisible, hidden or move in the Fog of War. Though they need vision to attack.
  • The illusions benefit from any passive skill or item the targets have (given illusions can make use of them).
  • The slow debuffs and the illusions are independent from each other. Purging the slow does not remove the illusion.


Soul Steal (6.67-6.71b)[]

Soul Steal (6.67-6.71b)
Blocked by Linken's Sphere. Does not pierce spell immunity. QE
Life Drain icon
Affects
Enemies / Allies
Damage
Magical
Transfers the life energy from one unit to another. Can be used to transfer life to allies or away from enemies.
Cast Range: 400
Link Break Distance: 600
Health Transfer per Second: 20/40/60/80
Duration: 5/6/7/8
Cooldown symbol
 16
Mana symbol
 80
Buff/Debuff
Modifiers
Soul Steal
Death

  • The link breaks when the target gets out of vision, turns invulnerable, exceeds the break distance, or runs out of health.
  • When cast on allied units, Terrorblade can manually cancel it.
  • The health restored equals the amount of damage dealt per tick after all reductions. This means that magic resistance does influence the amount of health restored.
  • Drains 5/10/15/20 health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 32 instances.
  • Instantly destroys targeted enemy illusions on the first instance. Does not destroy allied illusions.


Soul Steal (5.10-Pre 6.67)[]

Soul Steal (Pre 6.67)
Blocked by Linken's Sphere. Does not pierce spell immunity. QE
Life Drain icon
Affects
Enemies / Self
Damage
Magical
Strangles the soul of a target enemy unit and extracts bits and pieces of it.
Cast Range: 500
Max Channel Time: 8
Link Break Distance: 600
Health Drain per Second: 20/40/60/80
Cooldown symbol
 12
Mana symbol
 45
Buff/Debuff
Modifiers
Soul Steal
Death

  • The link breaks when the target gets out of vision, turns invulnerable, exceeds the break distance, or runs out of health.
  • The health restored equals the amount of damage dealt per tick after all reductions. This means that magic resistance does influence the amount of health restored.
  • Drains 5/10/15/20 health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 32 instances.
  • Instantly destroys targeted enemy illusions on the first instance.


Silence (Pre 5.10)[]

Silence
Does not pierce spell immunity. SS
Silence (Drow Ranger) icon
Affects
Enemies
Stop all enemies in a target area form casting spells. The area of effect and the duration increases with level. Half duration versus heroes.
Cast Animation: 0.4+0.57
Cast Range: 900
Radius: 200/275/350/425
Creep Duration: 16/20/24/28
Hero Duration: 8/10/12/14
Cooldown symbol
 15
Mana symbol
 90
Buff/Debuff
Modifiers
Silence


Zeal (6.72-6.74c)[]

Zeal
Partially usable by illusions. Pierces spell immunity. WZ
Demon Zeal icon
Ability
Passive
Affects
Self
Increases your attack speed and health regeneration.
Attack Speed Bonus: 20/30/40/50
Health Regeneration Bonus: 2/3/4/5

  • This ability was temporarily replaced Conjure Image icon Conjure Image in 6.72 to 6.74c gameplay patches, before it got reverted back to Conjure Image in the 6.75 gameplay patch.


Conjure Image (5.20-6.29b)[]

Conjure Image (5.20-6.29b)
Conjure Image icon
Affects
Self
Creates a copy of Terrorblade which deals damage.
Cast Animation: 0.3+2.4
Cast Range: 500
Number of Illusions: 1
Illusion Damage Dealt: 40/50/60/70%
Illusion Damage Taken: 300%
Duration: 30
Cooldown symbol
 30/25/20/15
Mana symbol
 95/105/115/125

  • The created illusions are not visually distinguishable from the real Terrorblade for the enemies.
  • The illusion spawns 200 range away from the targeted unit. It appears either north, east, south or west from it.


Conjure Image (Pre-5.19)[]

Conjure Image (Pre-5.19)
Conjure Image icon
Ability
No Target
Affects
Self
Creates 2 copies of Terrorblade which do damage. Lasts 30 seconds
Cast Animation: 0.3+0.51
Split Time: 0.5
Number of Illusions: 2
Illusion Damage Dealt: 25%/35%/45%/55%
Illusion Damage Taken: 300%
Illusion Duration: 35
Cooldown symbol
 40
Mana symbol
 105/115/125/125
Buff/Debuff
Modifiers
mirror image
Unknown

  • Conjure Image disjoints projectiles upon cast.
  • Resets all current attack and spell targeting orders from other units on Terrorblade.
  • After the split time, Terrorblade reappears with his illusions.
    • The reappear locations are based on Terrorblade's position upon cast, with one appearing at the cast location, and the others north, east, south or west from that point.
    • This means when spawning illusions, the formation is T-shaped and when spawning illusions, it is shaped like a plus.
    • The distance in between each is 72 range.
    • Though the formation is always the same, Terrorblade and his illusions take a random position in the formation and have all the same facing angle.
  • Orders the caster to stop after the split time, canceling all queued orders, and orders given during the split time.
  • Recasting Conjure Image replaces the illusions from the previous cast, no matter under whose control they are.


Metamorphosis (6.72-6.74c)[]

Metamorphosis (6.72-6.74c)
Can be used by illusions. Pierces spell immunity. ET
Metamorphosis icon
Ability
No Target
Affects
Self
Transform Terrorblade into a powerful demon with a ranged attack while also creating illusions of him.
Attack Range Bonus: 422
Attack Damage Bonus: 20/25/30/35
Movement Speed Loss: 10
Number of Illusions: 0/1/1/2
Illusion Damage Dealt: 0%/10%/15%/20%
Illusion Damage Taken: 0%/250%/250%/250%
Duration: 30
Cooldown symbol
 70
Mana symbol
 100
Buff/Debuff
Modifiers
Metamorphosis
Death
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.

  • Does not disjoint projectiles upon cast.
  • Increased Terrorblade's attack range to 550 and reduced movement speed to 300.
  • It also gives him ranged unit properties, meaning all items with ranged and melee differences (Manta Style icon Manta Style) use their ranged values. His attack projectile travels at a speed of 900.
  • The illusions are created 0.5 seconds after cast right in front of Terrorblade, so the illusions also are in demon form and benefit from the attack damage bonus.
  • When dying while in Metamorphosis, all bonuses, except the illusions are lost.
  • The illusions take purge damage.


Metamorphosis (5.10-Pre 6.72)[]

Metamorphosis (Pre 6.72)
Can be used by illusions. Pierces spell immunity. ET
Metamorphosis icon
Ability
No Target
Affects
Self
Transforms Terrorblade into a powerful demon with a ranged attack.
Attack Range Bonus: 422
Health Bonus: 0/50/100/150
Movement Speed Bonus: 20
Duration: 30/40/50/60
Cooldown symbol
 180/165/150/110
Mana symbol
 125/115/107/100
Buff/Debuff
Modifiers
Metamorphosis
Death
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.

  • Does not disjoint projectiles upon cast.
  • Increased Terrorblade's base attack damage from 26-32 to 26-37, attack range to 550 and movement speed to 320.
  • It also gives him ranged unit properties, meaning all items with ranged and melee differences (Manta Style icon Manta Style) use their ranged values. His attack projectile travels at a speed of 900.
  • When dying while in Metamorphosis, all bonuses are lost.


Teleportation (Pre 5.10)[]

Teleportation
Cannot be cast while rooted or leashed. RR
Teleportation icon
Affects
Self
Teleports anywhere explored on the map; 40 second cooldown. Has a 4 second casting time.
Cast Range: Global
Cast Time: 4
Cooldown symbol
 60/50/40/30
Mana symbol
 75
Buff/Debuff
Modifiers
Teleporting
Death


Rain of Chaos (Pre 5.58)[]

Rain of Chaos
Pierces spell immunity. FF
Chaotic Offering icon
Affects
Enemies
Calls down 4 infernals form the sky. Each Level summons a more powerful infernals.
Cast Animation: 0.5+0.7
Cast Range: 1000
Summon Radius: 400
Impact Damage: 50
Stun Radius: 250
Effect Delay: 1
Number of Golems: 3
Infernals Spawn Interval: 1
Stun Duration: 1
Golem Duration: 120/180/240
Cooldown symbol
 120/180/240
Mana symbol
 200/275/350
Buff/Debuff
Modifiers
Stunned

  • This ability was replaced with Sunder icon Sunder in the 5.58 gameplay patch.
  • Golems are randomly summoned in a 400 radius.
  • Upon spawning, the golems destroy all trees within a 400 radius around them.
  • The visual effect and sounds during the effect delay are visible and audible to everyone.
  • Terrorblade can get stunned while channeling Rain of Chaos, this stops more infernals from spawning.


Infernal (Terrorblade)
Warlock Golem model
Summoned Ancient Creep
1100/1400/1700
+1
This unit has no mana.
Level 8
Duration Ability Duration 120/180/240
Armor Armor 3/5/12
Magic Resistance 33%
Attack Damage Default
23/34/45 ‒ 34/45/55
Attack Range Melee 100
Acquisition Range 500
Attack Animation 0.26+0.74
Projectile Speed Instant
Move Speed 320/340/360 (100)
Turn Rate Takes 0.262s to turn 180°. 0.4
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 7288
Experience 98
Abilities Permanent Immolation (Warlock Golem) icon Permanent Immolation
Spell Immunity icon Resistance Skin


Permanent Immolation
Disabled by Break.
Permanent Immolation (Warlock Golem) icon
Ability
Aura
Affects
Enemies
Damage
Magical
Burns the Golem's nearby enemy units, with damage per second.
Radius: 300
Damage per Second: 30/50/70
Aura Linger Duration: 0.5
Buff/Debuff
Modifiers
Warlock Golem Permanent Immolation Debuff
Death

  • This ability belonged to Infernal.
  • Permanent Immolation is an aura. The debuff lingers for 0.5 seconds.
  • Deals damage in 1 second intervals, starting 1 second after the debuff is placed.
  • Can deal up to 3600/9000/16800 damage to a single unit (before reductions) when it stays within range for its whole duration.
  • Permanent Immolation of multiple golems fully stacks with each other.


Resistance Skin
Spell Immunity icon
Ability
Passive
Affects
Self
Reduces the duration of negative spells and makes the unit immune to certain spells.

  • This ability belonged to Infernal.
  • A unit affected by Resistance skin is considered a hero for spell targeting.
    • For example: makes the unit invulnerable to Hex, Doom, Transmute, Devour, etc.
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