Old Abilities
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Reflection (6.75-6.84)[]
Reflection (6.75-6.84)
Ability
Target Unit
Target Unit
Affects
Enemy Heroes
Enemy Heroes
Terrorblade brings forth an invulnerable dark reflection of the targeted enemy Hero. The enemy Hero is slowed and attacked by the reflection for a short duration.
Cast Range: 325
Move Speed Slow: 60%
Attack Speed Slow: 60
Illusion Damage Dealt: 40%/60%/80%/100%
Duration: 2.5/3.5/4.5/5.5
Modifiers
modifier_terrorblade_reflection_invulnerability
Death
modifier_illusion
Death
modifier_invulnerable
Death
modifier_terrorblade_reflection_slow
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.
- This ability got reworked into the current Reflection in the 6.85 gameplay patch.
- Reflection illusions are invulnerable, untargetable and uncontrollable.
- Reflection illusions have 522 movement speed and have free pathing.
- The illusion attempts to attack the target. If it cannot be attacked, it follows the target close enough until it can be attacked again.
- The illusion does not lose track when the target turns invisible, hidden or moves in the Fog of War. Though it needs vision to attack.
- The illusion is completely immune to every spell, even those who affect invulnerable units ( Dispel Magic).
- The illusion benefits from any passive skill or item the target has (given illusions can make use of them).
- The slow debuff and the illusion are independent from each other. Purging the slow does not remove the illusion.
- Has a cast backswing of 0.8 while in Metamorphosis.
Reflection (Pre 6.75)[]
Reflection (Pre 6.75)
Ability
Target Area
Target Area
Affects
Enemies
Enemies
Terrorblade brings forth a dark reflection of all enemy units in a small area. Affected units are slowed and attacked by their reflections.
Cast Range: 600
Radius: 350
Move Speed Slow: 20%/25%/30%/35%
Attack Speed Slow: 20/25/30/35
Illusion Damage Dealt: 35%/45%/55%/65%
Duration: 5
Modifiers
modifier_terrorblade_reflection_invulnerability
Death
modifier_illusion
Death
modifier_invulnerable
Death
modifier_terrorblade_reflection_slow
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.
- This ability got reworked into the following Reflection (6.75-6.84) in the 6.75 gameplay patch.
- Reflection illusions are invulnerable, untargetable and uncontrollable.
- Reflection illusions have 522 movement speed and have free pathing.
- The illusions attempt to attack their targets. If they cannot be attacked, they follow their targets close until they can be attacked again.
- The illusions do not lose track when the targets turns invisible, hidden or move in the Fog of War. Though they need vision to attack.
- The illusions are completely immune to every spell, even those who affect invulnerable units ( Dispel Magic).
- The illusions benefit from any passive skill or item the targets have (given illusions can make use of them).
- The slow debuffs and the illusions are independent from each other. Purging the slow does not remove the illusion.
Soul Steal (6.67-6.71b)[]
Transfers the life energy from one unit to another. Can be used to transfer life to allies or away from enemies.
Cast Range: 400
Link Break Distance: 600
Health Transfer per Second: 20/40/60/80
Duration: 5/6/7/8
- This ability got replaced by the following Reflection (Pre 6.75) in the 6.72 gameplay patch.
- The link breaks when the target gets out of vision, turns invulnerable, exceeds the break distance, or runs out of health.
- When cast on allied units, Terrorblade can manually cancel it.
- The health restored equals the amount of damage dealt per tick after all reductions. This means that magic resistance does influence the amount of health restored.
- Drains 5/10/15/20 health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 32 instances.
- Can drain up to 160/320/480/640 health (before reductions).
- Instantly destroys targeted enemy illusions on the first instance. Does not destroy allied illusions.
Soul Steal (5.10-Pre 6.67)[]
Strangles the soul of a target enemy unit and extracts bits and pieces of it.
Cast Range: 500
Max Channel Time: 8
Link Break Distance: 600
Health Drain per Second: 20/40/60/80
- This ability got reworked into the following Soul Steal (6.67-6.71b) in the 6.67 gameplay patch.
- The link breaks when the target gets out of vision, turns invulnerable, exceeds the break distance, or runs out of health.
- The health restored equals the amount of damage dealt per tick after all reductions. This means that magic resistance does influence the amount of health restored.
- Drains 5/10/15/20 health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 32 instances.
- Can drain up to 160/320/480/640 health (before reductions) when fully channeled.
- Instantly destroys targeted enemy illusions on the first instance.
Silence (Pre 5.10)[]
Ability
Target Area
Target Area
Affects
Enemies
Enemies
Stop all enemies in a target area form casting spells. The area of effect and the duration increases with level. Half duration versus heroes.
Cast Range: 900
Radius: 200/275/350/425
Creep Duration: 16/20/24/28
Hero Duration: 8/10/12/14
Zeal (6.72-6.74c)[]
Ability
Passive
Passive
Affects
Self
Self
Increases your attack speed and health regeneration.
Attack Speed Bonus: 20/30/40/50
Health Regeneration Bonus: 2/3/4/5
- This ability was temporarily replaced Conjure Image in 6.72 to 6.74c gameplay patches, before it got reverted back to Conjure Image in the 6.75 gameplay patch.
Conjure Image (5.20-6.29b)[]
Conjure Image (5.20-6.29b)
Ability
Target Unit
Target Unit
Affects
Self
Self
Creates a copy of Terrorblade which deals damage.
Cast Range: 500
Number of Illusions: 1
Illusion Damage Dealt: 40/50/60/70%
Illusion Damage Taken: 300%
Duration: 30
- This ability got reworked into the current Conjure Image in 6.30 gameplay patch.
- The created illusions are not visually distinguishable from the real Terrorblade for the enemies.
- The illusion spawns 200 range away from the targeted unit. It appears either north, east, south or west from it.
- Conjure image does not target ancient creeps.
Conjure Image (Pre-5.19)[]
Conjure Image (Pre-5.19)
Ability
No Target
No Target
Affects
Self
Self
Creates 2 copies of Terrorblade which do damage. Lasts 30 seconds
Split Time: 0.5
Number of Illusions: 2
Illusion Damage Dealt: 25%/35%/45%/55%
Illusion Damage Taken: 300%
Illusion Duration: 35
- This ability got reworked into the following Conjure Image (5.20-6.29b) in the 5.20 gameplay patch.
- Conjure Image disjoints projectiles upon cast.
- Terrorblade is invulnerable, hidden and spell immune during the split time.
- Applies a basic dispel on Terrorblade upon cast.
- Resets all current attack and spell targeting orders from other units on Terrorblade.
- After the split time, Terrorblade reappears with his illusions.
- The reappear locations are based on Terrorblade's position upon cast, with one appearing at the cast location, and the others north, east, south or west from that point.
- This means when spawning illusions, the formation is T-shaped and when spawning illusions, it is shaped like a plus.
- The distance in between each is 72 range.
- Though the formation is always the same, Terrorblade and his illusions take a random position in the formation and have all the same facing angle.
- Orders the caster to stop after the split time, canceling all queued orders, and orders given during the split time.
- Recasting Conjure Image replaces the illusions from the previous cast, no matter under whose control they are.
Metamorphosis (6.72-6.74c)[]
Ability
No Target
No Target
Affects
Self
Self
Transform Terrorblade into a powerful demon with a ranged attack while also creating illusions of him.
Attack Range Bonus: 422
Attack Damage Bonus: 20/25/30/35
Movement Speed Loss: 10
Number of Illusions: 0/1/1/2
Illusion Damage Dealt: 0%/10%/15%/20%
Illusion Damage Taken: 0%/250%/250%/250%
Duration: 30
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.
- This ability got reworked into the current Metamorphosis in the 6.75 gameplay patch.
- Does not disjoint projectiles upon cast.
- Increased Terrorblade's attack range to 550 and reduced movement speed to 300.
- It also gives him ranged unit properties, meaning all items with ranged and melee differences ( Manta Style) use their ranged values. His attack projectile travels at a speed of 900.
- The illusions are created 0.5 seconds after cast right in front of Terrorblade, so the illusions also are in demon form and benefit from the attack damage bonus.
- When dying while in Metamorphosis, all bonuses, except the illusions are lost.
- The illusions take purge damage.
Metamorphosis (5.10-Pre 6.72)[]
Ability
No Target
No Target
Affects
Self
Self
Transforms Terrorblade into a powerful demon with a ranged attack.
Attack Range Bonus: 422
Health Bonus: 0/50/100/150
Movement Speed Bonus: 20
Duration: 30/40/50/60
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.
- This ability got reworked into the following Metamorphosis (6.72-6.74c) in the 6.72 gameplay patch.
- Does not disjoint projectiles upon cast.
- Increased Terrorblade's base attack damage from 26-32 to 26-37, attack range to 550 and movement speed to 320.
- It also gives him ranged unit properties, meaning all items with ranged and melee differences ( Manta Style) use their ranged values. His attack projectile travels at a speed of 900.
- When dying while in Metamorphosis, all bonuses are lost.
Teleportation (Pre 5.10)[]
Ability
Target Point
Target Point
Affects
Self
Self
Teleports anywhere explored on the map; 40 second cooldown. Has a 4 second casting time.
- This ability was replaced with Metamorphosis in the 5.10 gameplay patch.
- Disjoints projectiles upon teleporting.
Rain of Chaos (Pre 5.58)[]
Affects
Enemies
Enemies
Calls down 4 infernals form the sky. Each Level summons a more powerful infernals.
Cast Range: 1000
Summon Radius: 400
Impact Damage: 50
Stun Radius: 250
Effect Delay: 1
Number of Golems: 3
Infernals Spawn Interval: 1
Stun Duration: 1
Golem Duration: 120/180/240
- Golems are randomly summoned in a 400 radius.
- The Infernals are creep-heroes and ancient creeps, making them interact differently with several spells.
- Upon spawning, the golems destroy all trees within a 400 radius around them.
- The visual effect and sounds during the effect delay are visible and audible to everyone.
- Terrorblade can get stunned while channeling Rain of Chaos, this stops more infernals from spawning.
Infernal (Terrorblade) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Summoned Ancient Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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- This ability belonged to Infernal.
- Permanent Immolation is an aura. The debuff lingers for 0.5 seconds.
- Deals damage in 1 second intervals, starting 1 second after the debuff is placed.
- Can deal up to 3600/9000/16800 damage to a single unit (before reductions) when it stays within range for its whole duration.
- Permanent Immolation of multiple golems fully stacks with each other.
Resistance Skin
Ability
Passive
Passive
Affects
Self
Self
Reduces the duration of negative spells and makes the unit immune to certain spells.
- This ability belonged to Infernal.
- A unit affected by Resistance skin is considered a hero for spell targeting.
- For example: makes the unit invulnerable to Hex, Doom, Transmute, Devour, etc.