Hero
Terrorblade | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Transforms into a powerful ranged demon. | |
The fractal walls of Foulfell not only failed to contain Terrorblade, they granted him newfound control over its twisted Reflections. The Demon Marauder Conjure Images of himself, confounding enemies and multiplying his damage. Feeding on his own rage and Zeal, Terrorblade transforms into an even more imposing form; an unholy Metamorphosis that allows him to hurl demonic energies at range and sending Terror Waves trembling his enemies. Experienced foes know that an injured demon is far from defeated. At the brink of death, Terrorblade tips the scales, eliminating any need for retreat as he exchanges his depleted health with that of his opponent's, Sundering their hearts by fear. | |
Roles: | ![]() ![]() ![]() |
Complexity: | ![]() ![]() |
Adjectives: | Demon, Horns, Wings, Nose Legs ( 2 )
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Bio[]
▶️ "The self-righteous shall choke on their sanctimony."
Lore:
Terrorblade is the Demon Marauder—an outlaw hellion whom even other demons fear. A cosmic iconoclast, he stole from the Demon Lords, ignored the codified rites that should have bound his behavior, and broke every law of the seven infernal regions. For his crimes, he was taught this lesson: even Hell has a hell. A short, brutal trial ensued, with many dead on all sides, and he was finally incarcerated in Foulfell, a hidden dimension where demonkind imprison their own.
But Foulfell is no normal prison. In this dark mirror of reality, demons are sentenced to gaze eternally into the twisted reflection of their own souls. But instead of suffering, Terrorblade made himself master of his own reflected worst self—a raging, thieving demon of unimaginable power. With his inner beast under sway, he destroyed the fractal prison walls and burst free to turn his terror loose upon all creation.
But Foulfell is no normal prison. In this dark mirror of reality, demons are sentenced to gaze eternally into the twisted reflection of their own souls. But instead of suffering, Terrorblade made himself master of his own reflected worst self—a raging, thieving demon of unimaginable power. With his inner beast under sway, he destroyed the fractal prison walls and burst free to turn his terror loose upon all creation.
Alias:
TB
Voice:
Abilities[]
Reflection
Ability
Target Area
Target Area
Affects
Enemy Heroes
Enemy Heroes
Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes are slowed and attacked by their reflection.
Duration: 5
Modifiers [?]
modifier_terrorblade_reflection_invulnerability
Death
modifier_illusion
Death
modifier_invulnerable
Death
modifier_terrorblade_reflection_slow
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.
- Reflection slows all visible enemy heroes and clones within 500 radius, and creates illusions of them.
- Treats clones and creep-heroes as creeps.
- Reflection illusions have the following properties:
- They are spell immune, invulnerable, hidden, untargetable and uncontrollable.
- Visually distinguishable for everyone.
- Have unobstructed movement with its movement speed set to 550.
- Provide vision equal to the vision range of their target.
- The Reflection-illusion spawns 108-distance from the affected enemy hero if the target's collision size is 27, and 72-distance if its collision size is 18.
- The created illusion appears either north, east, south, or west from the target.
- The illusions attempt to attack their targets. If they cannot be attacked, they follow the targets close enough until they can be attacked again.
- The illusions do not lose track when their targets turn invisible, hidden or move into the Fog of War.
- However, they do need vision to attack.
- Just like other illusions, Reflection illusions bestow auras and can make use of other passive abilities that work for illusions.
- The movement speed slow debuff and the illusion are bound to each other.
- Dispelling the slow removes all the Reflection illusions of that unit as well.
- Debuff of successive casts does not stack but creates an illusion for each enemy hero within range upon cast.
- Although the movement speed slow duration gets refreshed, each created illusion has its separate duration, meaning new casts do not refresh the duration of previous illusions.
- Leveling up the ability or the slow increasing
talent do not update the current active instance.
- Has a cast backswing of 1.66 during Metamorphosis.
Conjure Image
Ability
No Target
No Target
Affects
Self
Self
Creates an illusion of Terrorblade that deals damage.
Number of Illusions: 1
Modifiers [?]
modifier_terrorblade_conjureimage
Death
modifier_illusion
Death
modifier_invulnerable
Death
There's only one thing more dangerous than facing Terrorblade. Facing MORE Terrorblades!
- The created illusions are visually distinguishable from the real Terrorblade for the enemies.
- The illusion spawns 108-distance from its caster if the caster's collision size is 27, and 72-distance if its collision size is 18.
- The created illusion appears either north, east, south, or west from their caster.
- The illusion has a expr
2 × IllusionLVL
bounty.
- Has a cast backswing of 0.7 during Metamorphosis.
- COSMETICHas a cast backswing of 1 during Metamorphosis with
Fractal Horns of Inner Abysm equipped.
- TALENTThe illusion damage increasing
talent does not increase the damage dealt by current active illusions.
Ability
No Target
No Target
Affects
Self
Self
Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within range will also be transformed by Metamorphosis.
Transformation Time: 0.35
Base Attack Time: 1.5
Attack Damage Bonus: 30/40/50/60
Attack Range Bonus: 340/360/380/400
Aura Linger Duration: 1
Grants the Terror Wave ability.
Modifiers [?]
modifier_terrorblade_metamorphosis_transform
Death
modifier_terrorblade_metamorphosis
Death
modifier_terrorblade_metamorphosis_transform_aura
Death
modifier_terrorblade_metamorphosis_transform_aura_applier
Undispellable
Toggling Autocast on swaps this ability out with Terror Wave. Their cooldowns are separate.
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.
- During the transformation, Terrorblade is prevented from acting and it cannot be interrupted.
- This applies to transforming illusions as well.
- Turns Terrorblade and all of his current illusions within radius into a
ranged unit with 490/510/530/550 attack range for its duration.
- This causes items that use different values for melee and ranged heroes (e.g. Manta Style) to now treat the caster as a ranged hero.
- Attack range bonuses are not overridden and still work normally.
- Terrorblade's attack projectiles now travel at a speed of 900.
- Grants flat base attack damage.
- Fully benefits illusions, and is affected by every percentage-based base attack damage increasing or reducing effects.
- Also sets his base attack time to 1.5.
- However, since Terrorblade's base attack time is at 1.5 by default, this makes no difference for him and only affects casters with a different base attack time.
- The aura affects illusions under Terrorblade's control, including invulnerable and hidden illusions. Its buff lingers for 1 seconds.
- Does not affect illusions from other sources (e.g. an enemy Reflection, Haunt-based illusions, etc.).
- While transformed, Terrorblade does not leave footprints behind. It also affects certain of his abilities' cast backswing.
- Metamorphosis is fully canceled under the following conditions:
- Upon death.
- Upon casting Demon Zeal.
- Does not grant the attack range bonus. Transforms Rubick into a lesser demon form and is fully canceled upon losing ability.
- Fully canceled upon losing ability.
Demon Zeal
Ability
No Target
No Target
Affects
Self
Self
Costs part of Terrorblade's current HP to cast, providing Terrorblade and nearby illusions bonus movement and attack speed. Can't be cast while in Metamorphosis and Metamorphosis will remove Demon Zeal.
- Requires Aghanim's Shard to be unlocked.
- Only works on Terrorblade's own illusions.
- The 20% current health as cost counts as setting health.
- Casting the following abilities ends the Demon Zeal buff prematurely:
Ability
No Target
No Target
Affects
Enemies / Self
Enemies / Self
Causes a wave to travel outwards in all directions forcing enemy heroes to become Feared upon impact, and grants Terrorblade Metamorphosis for a short time.
Effect Delay: 0.6
Metamorphosis Duration: 10
Enemy Fear Duration: 2
Modifiers [?]
modifier_metamorphosis_fear_thinker
Undispellable
modifier_terrorblade_metamorphosis_transform
Death
modifier_terrorblade_metamorphosis
Death
modifier_terrorblade_metamorphosis_transform_aura
Death
modifier_terrorblade_metamorphosis_transform_aura_applier
Undispellable
modifier_terrorblade_fear
Requires drafting Metamorphosis to be unlocked. Toggling Autocast off swaps this ability out with Metamorphosis. Their cooldowns are separate.
- Requires Aghanim's Scepter to be unlocked.
- If cast while in hero form, Terror Wave transforms Terrorblade into demon form for 10 seconds, based on the current level of Metamorphosis.
- Metamorphosis notes fully apply. If it is not learned or if the caster does not have Metamorphosis, the caster does not transform.
- If cast while already in Metamorphosis, its duration gets extended by the same value instead.
- Successive casts increase the current Metamorphosis buff duration. There is no limit to how often this can be done.
- The wave is released 0.6 seconds after cast, starting at the original cast location. It does not follow Terrorblade.
- Terror Wave is a thin ring expanding outwards at a speed of 1000, taking 1.6 seconds to reach the maximum radius.
- It can be avoided by teleporting towards Terrorblade over the ring shortly after cast.
- Terror Wave's fear makes affected enemies run away from the caster, rather than make them run toward their team's fountain.
- Despite the tooltip, the fear affects any unit, not just heroes.
- The cast sound is global and audible to the enemy through the Fog of War.
- Metamorphosis is fully canceled under the following conditions:
- Upon death.
- Upon casting Demon Zeal.
- Fully grants all of Metamorphosis' ability effects upon transforming and the lesser demon form persists upon losing ability.
Sunder
Ability
Target Unit
Target Unit
Affects
Heroes
Heroes
Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.
Min Health: 35%/30%/25%
Grants the Demon Zeal ability.
You didn't need that life, did you? The Demon Marauder steals that which you hold most dear.
- Sunder can be cast on both enemy and ally heroes, as well as illusions.
- Cannot be cast on allies who have ☐ Disabled Help from Terrorblade.
- Both Terrorblade and the affected target's health will always end up with at least 35%/30%/25% of their max health.
- For example, if both targets have 5% health before Sunder, then they both end up at 35%/30%/25% thereafter.
- This counts as setting health.
- Terrorblade first receives the primary target's current health, then the primary target receives the secondary target's current health, and then the secondary target receives Terrorblade's current health.
Talents[]
Hero Talents | ||
---|---|---|
+20s Metamorphosis Duration | 25 | -30s Sunder Cooldown |
+10s Conjure Image Duration | 20 | +10 stats all |
+10% Reflection Slow/Damage | 15 | -20s Metamorphosis Cooldown |
+10% Conjure Image Damage | 10 | -4s Reflection Cooldown |
Recent Changes[]
Version
Description
- Increased Base Strength from 16 to 18.
- Reduced Reflection Cooldown from 25/22/19/16 to 23/20/17/14.
- Reduced Conjure Image illusion damage taken from 300% to 275%.
- Aghanim's Shard upgrade:
- Demon Zeal bonuses are now applied to Reflection illusions at 50% power.
Talents:
- LVL 10+3s Reflection duration +4s.LVL 15+275 health ➜ -20s Metamorphosis cooldown.
Recommended Items[]
Starting items:
- Tango provides health regeneration during the laning phase.
- Healing Salve also restores health to Terrorblade in the early game.
- Slippers of Agility helps Terrorblade last hit and deny easier.
- Iron Branch gives attributes that increase health and damage; you can use it with Tango to get more heal.
Early game:
- Boots of Speed provide a movement speed boost.
- Magic Wand gives attributes and charges to restore Terrorblade's HP and mana.
Mid game:
- Power Treads provide attack speed and attributes, benefitting his illusions.
- Dragon Lance greatly increases attack range in Metamorphosis, helping Terrorblade and his illusions to hit towers from a safer distance. He can either upgrade the item into Hurricane Pike, or dismantle it to build Black King Bar and Yasha.
- Manta Style allows you to have even more illusions. Terrorblade can get stronger illusions and a shorter cooldown if he uses the item while in melee form, and then cast Metamorphosis to convert all to ranged illusions.
Late game:
- Eye of Skadi gives a large amount of attributes which help bulk up his illusions, and its attack and movement speed slow works nicely with Metamorphosis, bringing enemy heroes to a halt.
- Black King Bar prevents Terrorblade from being stunned or silenced when his health is low enough to warrant using Sunder.
- Butterfly provides agility for damage and evasion for defense, which all benefit illusions.
Situational items:
- Quelling Blade helps with grabbing last hits.
- Diffusal Blade offers agility and Manabreak which increase damage on Terrorblade and illusions; the active can slow enemy targets so they cannot easily retaliate.
- Hurricane Pike, upgraded from Dragon Lance, grants attributes and attack range, as well as a way to position Terrorblade and pop enemy Linken's Sphere.
- Sange and Yasha provides attributes for Terrorblade and his illusions.
- Boots of Travel can be purchased early to help Terrorblade with split pushing and farming.
- Linken's Sphere gives attributes, regeneration, and Spellblock to protect Terrorblade against most targeted abilities, increasing the success chance of Sunder.
- Aghanim's Scepter gives Terrorblade extra attributes and the access Terror Wave ability which allows him to gain Metamorphosis for a short amount of time and to fear enemies affected by it, giving Terrorblade much stronger crowd conrol he lacks.
- Aghanim's Shard gives Terrorblade access to Demon Zeal, which allows Terrorblade to dispel debuffs on himself and gain bonus movement and attack speed, bonuses are stronger out of Metamorphosis, so it should be used when Metamorphosis and Terror Wave are unavailable for Terrorblade to use.
- Blink Dagger allows Terrorblade to jump immediately right after casting Metamorphosis, forcing weakened enemies to take a personal fight with him and his illusions. If combined with Terror Wave, made available after Aghanim's Scepter and works as an alternative for Metamorphosis, Terrorblade can turn the tides right at them. Terrorblade can choose to opt for a Swift Blink, increasing his already-high attack damage and attack speed whilst providing bonus movement speed to chase fleeing enemies or an Overwhelming Blink to provide an instant magical damage burst upon cast and increases his sustainability during teamfights.
- Heart of Tarrasque gives you a massive health bonus, which is well needed as Terrorblade's strength growth is one of the lowest in the entire game, as well as powerful health regeneration.
- Satanic ensures Terrorblade with an active that increases his lifesteal to regain his health ludicrously quick whenever Sunder is on cooldown, allowing him to counter any bursts.
- Nullifier provides a reliable slow that further stacks with Reflection and his Eye of Skadi, while also acting as a counter against enemies who are dependent on Ghost Scepter, Eul's Scepter of Divinity, or any abilities that provides the same effect that kites Terrorblade from actually killing them.
- Radiance provides a lot of damage and the Radiance aura can accelerate Terrorblade's farm and increase his ability to push. Illusions also carry a weaker aura, and the aura does not stack from multiple sources.
Dota Plus Progress[]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Relics | Voice Lines | |
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![]() Bronze |
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![]() Silver |
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![]() Gold |
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![]() Platinum |
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![]() Master |
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![]() Grandmaster |
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Equipment[]
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Trivia[]
- In DotA, Terrorblade and Anti-Mage were brothers. This was to be kept in Dota 2 based on certain responses Anti-Mage made in Terrorblade's presence, but upon Terrorblade's release, these relations were severed and thus the lines went unused.
- Terrorblade's title in DotA was Soul Keeper. Unlike other name changes, this one does not appear to be related to copyright issues with Blizzard. A possible reason could be that the title "Soul Keeper" doesn't fit him anymore, since only one ability could be associated with souls.
- In-game, Terrorblade constantly leaves flaming footprints wherever he goes, similar to his DotA hero model, Illidan Stormrage (a prominent Warcraft character). These can be seen by enemies, but stop being rendered once he's out of their vision, meaning that one cannot track down an enemy Terrorblade that goes invisible or enters the Fog of War on the basis of his footprints.
- ▶️ "I go where angels fear to tread." is a reference to the line "Fools rush in where angels fear to tread" from Alexander Pope's poem An Essay on Criticism. Zeus also has a response that references this poem.
Gallery[]
-
Model
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Metamorphosis model
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Announcement artwork