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Revision as of 19:12, 11 June 2021
Teleportation is a form of movement that instantly moves a target from one point to another.
The most common teleports are Blink from Blink Dagger and Teleport from Town Portal Scroll. Teleports can be distinguishing by a variety of properties and may be treated differently by different effects.
Properties
While most properties like distance or target are described here, certain interactions with other abilities are not.
- May disjoint projectiles upon cast.
- May work on invulnerable units.
Teleport channeling can be disabled by the following status effects:
Town Portal Scroll
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Town Portal Scroll
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Main Article: Town Portal Scroll
- ↓↓ Double-tapping the item while being at least 1500 range away from the team's fountain, automatically targets the Fountain.
- When targeting the ground, it automatically searches for the closest valid target to teleport to.
- By default, it only targets buildings. With Boots of Travel, it targets non-hero units as well, and with Boots of Travel 2, it targets heroes as well.
- Cannot directly target buildings. Instead, it uses the minimum teleport distance.
- When not upgraded with Boots of Travel, if multiple heroes teleport to the same location within the check duration, the channeling time increases for each successive hero.
- The first channel takes 3 seconds, the second 5 seconds, and all following channels take 0.5 seconds longer than the previous one.
- Teleporting to captured Outpost takes 1 seconds longer than to other buildings, so the first teleport takes 4 seconds.
- Teleporting towards the Fountain always takes 3 seconds, no matter how many heroes targeted that area.
Building | Teleport Delay Time (Seconds) | ||||
---|---|---|---|---|---|
1st Teleport | 2nd Teleport | 3rd Teleport | 4th Teleport | 5th Teleport | |
Fountain | 3 | ||||
Outpost | 4 | 6 | 6.5 | 7 | 7.5 |
Other Buildings | 3 | 5 | 5.5 | 6 | 6.5 |
Cooldown
Item | Cooldown | Upgrade Value |
Target | |||
---|---|---|---|---|---|---|
Buildings | Non-hero Units | Heroes | ||||
Town Portal Scroll | 80 | - | ||||
Boots of Travel | 40 | 25x | ||||
Boots of Travel 2 | 40 | 45x |
Abilities
A teleport moves a unit from one point to another instantly. In some cases a (channeled) delay is associated with a teleport as well as a restriction of where units may teleport to. The distance of the teleport may vary.
Blink
Blink-based Abilities
- Cast Time: 0.33
Delay: 0
Max Distance: 200 - Cast Time: 0
Delay: 0
Max Distance: 1200
Penalty Distance: 960
When targeting beyond the max blink distance, it uses the penalty distance instead of the max distance. - Cast Time: 0
Delay: 0
Max Distance: 1400
Penalty Distance: 1120
When targeting beyond the max blink distance, it uses the penalty distance instead of the max distance. - Cast Time: 0
Delay: 0
Max Distance: 1200
Penalty Distance: 960
When targeting beyond the max blink distance, it uses the penalty distance instead of the max distance. - Cast Time: 0
Delay: 0
Max Distance: 1200
Penalty Distance: 960
When targeting beyond the max blink distance, it uses the penalty distance instead of the max distance. - Cast Time: 0
Effect Delay: 1
Cast Range: 1200 - Cast Time: 0
Delay: 0
Min Blink Range: 200
Max Blink Range: 600
Blinks in a random forward direction for a random distance between the min and max range.This is an old ability.
Teleporting
Teleporting Abilities
- Cast Time: 0.15
Effect Delay: 0 - Cast Time: 0.3
Effect Delay: 0
Max Distance: 238/288/338/388
Teleport Chaos Knight to a point 300/350/400/450 range away from the target's original position. The target is then teleported 62 range in front of that location. - Cast Time: 0.3
Teleport Cast Range: Global
Teleport Delay: 6
Can only teleport units persuaded with Holy Persuasion. Cannot teleport any other unit under Chen's control. - Cast Time:
Cast Range:
Teleport Delay:
Requires Aghanim's Shard.
Teleports the targeted allied unit back to Fountain after the teleport delay. - Cast Time: 0.05
Max Effect Delay: 1.8
Max Distance: Global
Backtracked Time: 0
The projectile travels at a speed of 600, or reaches the mark in 1.8 seconds, whichever is faster. - Cast Time: 0.4
Channel Time: 1.3
Requires Aghanim's Shard
When the channeling succeeds while Autocast is turned on, Elder Titan gets teleported to the Astral Spirit's current location. - Cast Time: 0.4
Crack Width: 315
Affected units are instantly pulled towards the crack once it implodes. - Cast Time: 0.2
Enemy Duration: 4
Ally Duration: 8
Max Distance: Global
Targets a friendly or enemy hero, marks their position with an X, and returns them to it after several seconds. Return may be used to return the marked hero to the X. - Cast Time: 0.5
Effect Delay: 0
The Spirit Bear cannot be re-summoned if it has taken damage from a player in the last 3 seconds. Has no minimum damage threshold. - Cast Time: 0
Channel Time: 3
Max Distance: Global - Cast Time: 0.3
Effect Radius: 150
Effect Delay: 0
Max Effect Distance: 580
Instantly pulls all affected units 150 range in front of Magnus. - Cast Time: 1.5
Effect Delay: 0
Max Distance: Global
Ally Poof Max Distance:
May only target self, Meepo clones and illusions of the caster.
With Aghanim's Shard, Poof can be cast on any ally, except for buildings and wards. - Cast Time: 3
Effect Delay: 0
Cast Range: Global
Canceling the ability does not consume the cooldown and mana. - Cast Time: 0.1
Reappear Delay: 1
Max Distance: 900
The max distance is the total of the cast range and the reappear radius. - Cast Time:
Effect Delay: 0.25/0.35/0.45
Active Spawn Radius:
Requires Aghanim's Scepter.
When cast, all currently existing Juxtapose illusions get instantly destroyed and are respawned in a random location within the spawn radius. - Cast Time: 0.3
Effect Delay: 0.9
Max Distance: 1400 - Cast Time: 0.3
Effect Delay: 0
Cast Range: 600/700/800/900 - Cast Time: 1
Effect Delay: 0
Cast Range: 700
Max Distance: 754
Instantly moves Spirit Breaker 54 range on the opposite side of the target. - Underlord - [[Underlord#|]]Cast Time: Lua error in Module:Show at line 80: attempt to index field '?' (a nil value).
Teleport Delay: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). ( Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).)
Effect Radius: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). ( Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).)
Distance: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).
Opens a dark rift at the targeted friendly unit's or building's position. After a short delay, Underlord and all nearby friendly heroes within the effect radius are teleported to that unit's location. - Cast Time: 0.2
Channel Time: 1.5
Max Distance: Global
Requires Aghanim's Scepter.
Allows Templar Assassin to teleport to any Psionic Trap after a brief channel. - Cast Time: 0.4
Effect Delay: 0
Max Distance: 800/950/1100
Instantaneously swaps positions with a target. - Cast Time: 0.3
Effect Delay: 0
Max Distance: 520 ( )
Void Spirit can decide at which portal to re-appear within the phase duration. - Cast Time: 0.2
Effect Delay: 0
Min Distance: 200
Max Distance: 800/900/1000 - Cast Time: 0.3 ( 0.83
Effect Delay: 0
Lapsed Time: 5
Weaver warps backward to whatever position it was in 5 seconds earlier.