This page is about cosmetic items. For the in-game mechanic, see Taunt.
Taunts are cosmetic items that causes the hero to perform an in-game animation. Certain in-game events can trigger some equipped taunts to autoplay.
General Information[]
- Taunts are activated by pressing the designated hotkey (
T
by default). - There is an 8 second cooldown between uses counting the taunt duration.
- Taunts can be used while channeling.
- Taunts released before The International Compendium 2015 can only be used while standing still.
- Moving will stop the animation.
- These taunts cannot be triggered to autoplay.
Triggers[]
The following in-game events will cause an equipped taunt to autoplay. This feature is only available for taunts released in The International Compendium 2015 and after.
- When using a Town Portal Scroll or Boots of Travel at 15% HP or lower.
- When escaping at 15% HP or lower after diving a tower and killing an enemy.
- After being involved in an enemy teamwipe.
- After denying a Rune.
- Killing a courier.
- Denying an allied hero.
List[]
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Patch History[]
Patch
Description
- Cooldown now increases whenever used consecutively, up to 2 times.
- Increased cooldown between uses from 8 to 20/40/60.
- Increased and fixed fadeout time of the sound effects of all existing taunts.
- Reduced volume and soundlevel of most existing taunts.
- Added autoplay trigger feature.