Dota 2 Wiki
Advertisement
 
Super Melee Creep
 
 
Main Article: Lane creeps
Super Melee Creep
Melee Creep Radiant model.png
Melee Creep Radiant model.png
Melee Creep Dire model.png
Melee Creep Radiant icon.pngMelee Creep Dire icon.png
Lane Creep
700
+0.5
+ 19HP/Interval
This unit has no mana.
Level 1
Armor Armor 3
Magic Resistance 0%
Status Resistance 0%
Attack Damage Runty icon.png Runty
36 ‒ 44 + 2/Interval
Attack Range Melee 100
Acquisition Range 500
Attack Speed 1 attack(s) per second. 100 • 1s BAT
Attack Animation 0.467+0.533
Projectile Speed Instant
Movement Speed 325 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 16
Vision Range (G) 750
Bounty Gold 2026 + 1.5/Interval
Experience 25
Model Scale 1.12
Notes The upgrade interval is 7.5 mins.


Abilities[]

Runty
Can be used by illusions. Not disabled by Break.
Runty icon.png
Ability
Passive
Runty Units Deal reduced damage to hero units
Attack Damage Reduction Against Heroes: 25%
Attack Damage Reduction Against Reinforced Units: 30%
Buff/Debuff
Modifiers [?]
modifier_creep_irresolute
Undispellable

Notes:

  • Treats creep-heroes as creeps, except for the Lone Druid Spirit Bear icon.png Spirit Bear, which is treated as a hero.


Advertisement