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Changelogs
 
 

Version History[]

Version
Description
  • Reduced Ball Lightning icon Ball Lightning self moved distance as damage from 8/12/16 to 6/10/14.
  • Reduced Electric Vortex icon Electric Vortex pull duration from 1.2/1.5/1.8/2.1 to 0.9/1.3/1.7/2.1.
  • Reduced base health from 200 to 120.
  • Increased Static Remnant icon Static Remnant damage radius from 260 to 300.
  • Reduced Electric Vortex icon Electric Vortex pull duration from 1.4/1.8/2.2/2.6 to 1.2/1.5/1.8/2.1.
  • Rescaled Overload icon Overload damage from 30/50/70/90 to 25/50/75/100.
  • Reduced base armor from 2 to 1.
  • Reduced Overload icon Overload damage from 40/60/80/100 to 30/50/70/90.
  • Increased base health regeneration from 0 to 0.25.
  • Increased Static Remnant icon Static Remnant damage from 120/175/230/285 to 120/180/240/300.
  • Ball Lightning icon Ball Lightning
    • Reduced base activation mana cost from 30 to 25.
    • Reduced max mana as activation mana cost from 8% to 7.5%.
Electric Rave icon Electric Rave
Grants Storm Spirit and nearby allies Overload charges and attack speed.
Cast time: 0
Radius: 750
Overload charges: 3
Attack speed bonus: 40
Buff duration: 12
Mana cost: 150
Cooldown: 30
Notes: The buff either lasts for the duration or until all charges are used up, whichever is shorter. The buff is based on the current level of Overload icon Overload. It also benefits from talents, even when applied by allies.
  • Increased Agility attribute symbol agility gain from 1.5 to 1.7.
  • Ball Lightning icon Ball Lightning
    • Reduced base mana cost per 100 distance from 12 to 10.
    • Reduced max mana cost per 100 distance from 0.7% to 0.65%.
  • Increased base Intelligence attribute symbol intelligence and gain from 22 + 3.7 to 23 + 3.9.
  • Increased Static Remnant icon Static Remnant damage from 120/170/220/270 to 120/175/230/285.
  • Changed
    Electric Vortex icon Electric Vortex from pulling affected unit(s) at a fixed speed of 100 to pulling affected unit(s) at a fixed distance of 180/220/260/300 range. [?]
  • Electric Vortex icon Electric Vortex no longer reduces self movement speed by 50% for 3 seconds upon cast.
  • Electric Vortex icon Electric Vortex
    • Increased duration from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6.
    • Rescaled cooldown from 21/20/19/18 to 22/20/18/16.
  • Increased Overload icon Overload attack speed slow from 50 to 80.
  • Increased Strength attribute symbol strength gain from 1.8 to 2.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reduced Static Remnant icon Static Remnant damage from 140/180/220/260 to 120/160/200/240.
  • Rescaled Ball Lightning icon Ball Lightning damage radius from 125/200/275 to 200 on each level.
  • Reduced Agility attribute symbol agility gain from 1.8 to 1.5.
  • Increased Strength attribute symbol strength gain from 1.5 to 1.8.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
  • Overload icon Overload
    • Increased damage radius from 275 to 300.
    • Increased damage from 30/50/70/90 to 40/60/80/100.
  • Increased base Intelligence attribute symbol intelligence and gain from 23 + 2.6 to 24 + 3.
  • Increased base health from 150 to 180.
  • Reduced Electric Vortex icon Electric Vortex mana cost from 100/110/120/130 to 85 on each level.
  • Static Remnant icon Static Remnant
    • Reduced vision radius from 800 to 600.
    • Increased mana cost from 70/80/90/100 to 100 on each level.
  • Ball Lightning icon Ball Lightning
    • Increased base activation mana cost from 15 to 30.
    • Increased max mana as activation mana cost from 7% to 8%.
  • Ball Lightning icon Ball Lightning
    • Increased base mana cost per 100 distance from 10 to 12.
    • Reduced max mana cost per 100 distance from 1% to 0.7%.
  • Increased Overload icon Overload damage from 30/45/60/75 to 30/50/70/90.
  • Increased Intelligence attribute symbol intelligence gain from 2.2 to 2.6.
  • Added
    new Bound Radius mechanic. [?]
    • Storm Spirit minimap icon Storm Spirit has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Reduced base Intelligence attribute symbol intelligence and gain from 26 + 2.6 to 23 + 2.2.
  • Increased Electric Vortex icon Electric Vortex mana cost from 100 on each level to 100/110/120/130.
  • Reduced attack range from 500 to 480.
New
Static Remnant icon Static Remnant:
Raijin creates a remnant of himself containing his essence. The Static Remnant will release its stored energy whenever an enemy units comes near it. Lasts up to 12 seconds.
Trigger radius: 235
Damage radius: 260
Activation delay: 1
Damage: 140/180/220/260
Remnant duration: 12
Mana cost: 70/80/90/100
Cooldown: 4
Notes: Has an instant cast time. After its activation delay, it triggers on any enemy coming too close to it, dealing damage.
New
Electric Vortex icon Electric Vortex
Storm focuses his energy to rip open a vortex drawing an enemy to it. This process slows the Storm Spirit down for a brief period.
Cast range: 300
Pull distance: 100/150/200/250
Pull duration: 1/1.5/2/2.5
Self movement speed slow: 50%
Slow duration: 3
Mana cost: 100
Cooldown: 20
Notes: Not a channeling ability. Can pull the target over impassable terrain.
New
Overload icon Overload
Storm Spirit becomes overloaded with electrical energy whenever he casts a spell. The charge is released on his next attack as an electrical burst, dealing damage and slowing nearby units.
Damage radius: 275
Damage: 30/45/60/75
Movement speed slow: 80%
Attack speed slow: 50
Slow duration: 0.6
Notes: Gives a charge upon ability cast.
New
Ball Lightning icon Ball Lightning
Storm Spirit becomes enveloped with energy, losing his physical form, and travels until he depletes his mana or chooses to stop. While in this form, he deals damage to nearby units based on how far his electrical form has traversed. Damage, speed and area of effect improves per level.
Cast range: Global
Damage radius: 125/200/275
Travel speed: 1250/1875/2500
Damage per traveled 100 units: 8/12/16
Mana cost per traveled 100 units: 10 + 1% of max mana
Activation mana cost: 15 + 7% of max mana
Cooldown: 0
Notes: Storm Spirit is invulnerable while traveling. Stops traveling whenever Storm Spirit runs out of mana or reaches the targeted point. The further he travels, the more damage it deals around him. Damage is dealt throughout the whole traveling. Storm Spirit can cast other abilities, use items and attack during Ball Lightning.
  • Updated hero description.
  • Static Remnant icon Electric Rave
    • Fixed ability still draining mana after toggling Off.
    • Reduced activation mana cost from 6/9/12/15 to 3/6/9/12.
  • Updated hero icon.
  • Rescaled Static Remnant icon Electric Rave activation mana cost from 10 on each level to 6/9/10/15.
  • Increased Unknown icon Barrier cooldown from 15 to 20.
  • Overload icon Overload
    • Updated ability icon.
    • No longer dispel affected enemy units.
  • Ball Lightning icon Lightning Grapple
    • Updated ability icon.
    • Increased cast range from 600/900/1200 to 700/1050/1400.
  • Created

Patch History[]

Patch
Description
  • Typing Thunderkeg in the hero selection now highlights Storm Spirit minimap icon Storm Spirit.
  • Added
    new Adjectives attributes. [?]
    • Storm Spirit minimap icon Storm Spirit has the following values: Bearded 1, Blue 1, Spirit 1, Legs 2 and Nose 1.
  • U
    Ball Lightning icon Ball Lightning
    • Reduced base mana cost from 25 to 15.
    • Increased base mana cost per 100 distance from 10 to 15.
    • Increased max mana as cost per 100 distance from 0.65% to 0.7%.
  • Aghanim's Shard icon Aghanim's Shard upgrade:
  • Fixed Upgradable by Aghanim's Shard. Overload icon Overload buff modifiers missing descriptions.
  • Increased max polygon counts.
  • Increased max polygon counts.
  • Updated default hero model.
  • Updated default hero model and animations.
  • Fixed Ball Lightning icon Ball Lightning refunding too much mana when spam casting it while already in ball lightning. The mana refund mechanic now considers mana cost reductions.
  • Fixed a bug where Static Remnant icon Static Remnant sometimes did not take the correct pose.
  • Fixed broken cosmetic meshes.
    • Updated default item build.
  • Changed spawn line.
  • Increased max polygon counts.
  • Added to the Dota2 workshop.
  • Updated and changed default hero model.
  • U
    Broken down default hero model into multiple parts for loadout.
  • Fixed having 1 more armor than intended.
  • Added additional voiceover lines.
  • Fixed attack projectile speed.
  • Fixed Ball Lightning icon Ball Lightning costing draining more mana if you cast it again while still in it.
  • Fixed Overload icon Overload charge being used up if the target dies before impact.
  • Updated and modified ability effects to bring them visually in line with Earth Spirit minimap icon Earth Spirit and Ember Spirit minimap icon Ember Spirit.
  • Added support for Remnant-based ability effects.
    • Cosmetics equipped will apply its appearance to all Static Remnant icon Static Remnants in-game.
  • Ball Lightning icon Ball Lightning
    • Fixed an exploit that could cause you to kill enemy units from your fountain.
    • Fixed ability stopping a little too early when almost out of mana.
  • Fixed Electric Vortex icon Electric Vortex sometimes not pulling a unit if it is running away while casting.
  • Fixed Overload icon Overload using up charge on denies.
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