“ | ▶️ No sorceries avail!
— 'Omniknight'
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” |
Status Resistance is an attribute of a hero that reduces the duration of most status debuffs. By default, every unit has a base status resistance of 0.
Definition[]
Status resistance generally only affects modifiers placed by enemies and not ones placed by allies.
There are some technical exceptions and it does not affect every modifiers. When a unit's status resistance is modified, the new debuff duration value is only applied to debuffs applied after the modification, it does not update the duration of already placed debuffs or the current debuff instance.
Mechanics | Status Resistance Affecting Component | Examples |
---|---|---|
Base Status Resistance |
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Auras |
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Natural Order |
Effect Delay |
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Reincarnation |
Permanent Modifiers |
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Intelligence Steal |
Damage Over Time |
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Shackles Fiend's Grip |
Attack Speed Slow Duration |
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Dispose Fire Spirits |
Move Speed Slow Duration |
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Grow Vindicator's Axe |
%Bonus/Reductions |
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Bulldoze |
Equations[]
Status resistance bonus from Sange-based items do not stack with each other, the higher status resistance value takes priority.
Total Status Resistance = 1 - Status Resistance Multiplier
Status Resistance Multiplier = (1 - Base Status Resistance) × (1 - MAX( Sange-%based)) × (1 - Status Resistance Modifiers i )
Total Debuff Duration = Original Duration × Status Resistance Multiplier × (1 - Debuff Duration Modifiers i )
Stacking[]
All sources of status resistance stack multiplicatively. This means a unit's status resistance value changes less the higher its status resistance is, and more the lower it is. This prevents a unit from reaching 100% status resistance by stacking different sources up.
Only certain status resistance granting sources have stacking restrictions and are separated into 3 groups. The status resistance bonuses from Sange-based items do not stack with each other, with the one with a higher value taking priority. However, other sources from different groups stack independently, but still multiplicatively of each other.
- Group 1: Sange-based items.
- Group 2: Stack-based bonus/reductions stack additively of itself and multiplicatively with other sources.
- Group 3: Miscellaneous — Sources that do not belong to any of the first 2 groups fully stack with each other, with multiple of themselves, and with other item bonuses.
- Group 4: Outgoing Debuff Duration Amp
Group 1 | Group 2 | Group 3 | Group 4 |
---|---|---|---|
Sange-based | Stack-based | Misc | Outgoing Debuff Duration Amp |
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- Example 1a
- Status Resistance Bonus and Status Resistance Multiplier
- Spirit Breaker has Heaven's Halberd equipped with level 2 Bulldoze active. What is his current status resistance?
- Base unit status resistance: 0
- Bonus status resistance: Bulldoze 0.5, Heaven's Halberd 0.16
- Total Status Resistance
- = 1 - (1 - 0) * (1 - 0.5) * (1 - 0.16)
- = 0.58
- Spirit Breaker currently has 58% status resistance in this example, and all debuff duration applied on him will now be multiplied by 0.42.
- Example 1b
- Debuff Duration and Status Resistance Multiplier
- How long would a level 4 1.7s Telekinesis lift duration be on Spirit Breaker from the previous example?
- Total Debuff Duration
- = 1.7 * 0.42
- = 0.71
- The level 4 Telekinesis will affect Spirit Breaker for a duration of 0.71s instead of 1.7s in this example.
- Example 2
- Calculating Actual or Total Debuff Duration
- Spirit Breaker from the previous example now has both Heaven's Halberd and Kaya and Sange.
- He is currently affected by Ceremonial Aura
- The enemy Rubick now has Timeless Relic equipped. How long would a level 4 Telekinesis lift duration be on Spirit Breaker now?
- Base unit status resistance: 0
- Bonus status resistance: Heaven's Halberd 0.16, Kaya and Sange 0.25
- Status resistance reduction: Ceremonial Aura 0.1
- Total Status Resistance:
- = 1 - (1 - 0) * (1 - 0.25) * (1 - -0.1)
- = 0.175
- Spirit Breaker currently has 17.5% status resistance in this example, and all debuff duration applied on him will now be multiplied by 0.825, before other debuff duration amplification applied.
- Debuff duration amplification: Timeless Relic 0.2
- Total Debuff Duration
- = 1.7 * 0.825 * (1 - -0.2)
- = 1.68
- The level 4 Telekinesis will affect Spirit Breaker for a duration of 1.68s instead of 1.7s in this example.
Modifying Status Resistance[]
Several abilities and items have abilities that grant or reduce status resistance.
Increasing Sources[]
- Aeon Disk – Combo Breaker
- Ascetic's Cap – Endurance
- Brewmaster – Brawler Stance (Void Stance)2b
- Void – Drunken Brawler1
- Night Stalker – Hunter in the Night1
- Omniknight – Guardian Angel2a
- Roshan – Spell Block
- Slardar – Guardian Sprint2a
- Spirit Breaker – Bulldoze
- Tinker – Defense Matrix
- Ursa – Earthshock2b
- Ursa – Enrage
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Items[]
These items have a bonus status resistance to the hero who has them equipped.
Item | Value | Item Cost | Cost/Value Point |
---|---|---|---|
Heaven's Halberd | 16 | 3550 | 221.88 |
Kaya and Sange | 25 | 4050 | 162 |
Sange | 16 | 2000 | 125 |
Sange and Yasha | 25 | 4050 | 162 |
Talents[]
Passive
Self
- Increases the hero's status resistance.
- Stacks multiplicatively with other sources of status resistance.
- The following values exist:
- 10%/15%/20%/25%
The following heroes have a talent that grants them bonus status resistance.
Bonus | Level 10 | Level 15 | Level 20 | Level 25 | ||||
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Left | Right | Left | Right | Left | Right | Left | Right | |
Status Resistance |
Reducing Sources[]
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Debuff Duration Manipulation[]
Similar to status resistance, which affects incoming debuffs' durations. Debuff duration manipulation affects outgoing debuff durations instead. Any ability whose duration would be reduced by status resistance will have its duration increased by debuff duration increases.
- Stolen Spell Debuff Duration Amp:
- Debuff Duration Amp: 20%
Unaffected Abilities[]
- Abaddon – Curse of Avernus' initial debuff
- Alchemist – Acid Spray
- Ancient Apparition – Cold Feet's initial debuff
- Ancient Apparition – Ice Vortex
- Anti-Mage – Mana Void's kill time window modifier
- Batrider – Flamebreak's damage debuff
- Brewmaster – Cinder Brew's additional duration upon ignition
- Disruptor – Thunder Strike's main debuff
- Disruptor – Kinetic Field's slowing barrier
- Disruptor – Static Storm
- Dark Willow – Cursed Crown's initial debuff
- Doom – Infernal Blade's damage debuff
- Dragon Knight – Elder Dragon Form's poison debuff
- Earth Spirit – Geomagnetic Grip's pull
- Earth Spirit – Magnetize
- Elder Titan – Natural Order
- Enigma – Malefice's main debuff
- Enigma – Black Hole
- Faceless Void – Chronosphere
- Fire – Permanent Immolation
- Huskar – Burning Spear
- Invoker – Cold Snap's main debuff
- Invoker – Chaos Meteor
- Jakiro – Dual Breath's damage debuff
- Jakiro – Macropyre
- Keeper of the Light – Will-O-Wisp
- Kunkka – Torrent's knockup
- Lich – Sinister Gaze
- Lina – Laguna Blade's damage delay
- Lion – Finger of Death's damage delay
- Magnus – Skewer's drag debuff
- Mars – Spear of Mars' drag debuff
- Mars – Arena of Blood's slowing barrier
- Medusa – Stone Gaze's slow and facing timer
- Naga Siren – Song of the Siren
- Necrophos – Ghost Shroud
- Necrophos – Heartstopper Aura
- Necrophos – Reaper's Scythe
- Night Stalker – Crippling Fear
- Oracle – Purifying Flames
- Pangolier – Rolling Thunder's knockback/timeout modifiers
- Phoenix – Supernova's damage debuff
- Pudge – Meat Hook
- Pugna – Nether Ward
- Pugna – Life Drain
- Razor – Static Link
- Riki – Smoke Screen
- Sand King – Sand Storm's talent-granted debuff
- Sand King – Caustic Finale's initial debuff
- Shadow Demon – Shadow Poison
- Shadow Fiend – Presence of the Dark Lord
- Silencer – Last Word's initial debuff
- Snapfire – Lil' Shredder's second and following stacks
- Sniper – Shrapnel
- Sniper – Assassinate's vision modifier
- Spirit Breaker – Charge of Darkness' vision modifier
- Spirit Breaker – Nether Strike's vision modifier
- Timbersaw – Chakram's slow while stationary
- Timbersaw – Second Chakram's slow while stationary
- Tiny – Avalanche
- Tiny – Toss
- Treant Protector – Nature's Grasp
- Tusk – Snowball's vision modifier
- Tusk – Walrus PUNCH!'s knockup
- Tusk – Walrus Kick's knockback
- Underlord – Firestorm
- Underlord – Pit of Malice's interval timer
- Underlord – Atrophy Aura
- Undying – Flesh Golem's attack debuff
- Venomancer – Poison Nova
- Vhoul Assassin – Envenomed Weapon
- Viper – Nethertoxin
- Warlock – Shadow Word
- Warlock Golem – Permanent Immolation
- Weaver – The Swarm
- Windranger – Windrun
- Winter Wyvern – Winter's Curse's taunt
- Witch Doctor – Maledict
- Assault Cuirass – Assault Aura
- Dagon – Energy Burst's damage delay
- Dragon Scale – Afterburn
- Eul's Scepter of Divinity – Cyclone
- Fallen Sky – Fallen Sky's damage debuff
- Force Staff – Force
- Hurricane Pike – Hurricane Thrust
- Meteor Hammer – Meteor Hammer's damage debuff
- Radiance – Burn
- Spirit Vessel – Soul Release
- Urn of Shadows – Soul Release
Duration Reduced[]
- Abaddon – Curse of Avernus' curse debuff
- Alchemist – Unstable Concoction
- Ancient Apparition – Cold Feet's stun
- Ancient Apparition – Chilling Touch
- Ancient Apparition – Ice Blast
- Ancient Thunderhide – Slam
- Anti-Mage – Mana Void's stun and cooldown debuffs
- Arc Warden – Spark Wraith
- Axe – Berserker's Call
- Axe – Counter Helix Shard Debuff Duration
- Bane – Nightmare's main and invulnerability debuffs
- Bane – Enfeeble
- Bane – Fiend's Grip
- Batrider – Sticky Napalm
- Batrider – Flamebreak's knockback
- Batrider – Flaming Lasso
- Beastmaster – Wild Axes
- Beastmaster – Primal Roar's primary and secondary target debuffs
- Bloodseeker – Bloodrage
- Bloodseeker – Blood Rite
- Bloodseeker – Rupture
- Boar – Poison
- Bounty Hunter – Shuriken Toss
- Bounty Hunter – Shadow Walk
- Bounty Hunter – Track
- Brewmaster – Thunder Clap
- Brewmaster – Cinder Brew's initial duration
- Bristleback – Viscous Nasal Goo
- Bristleback – Quill Spray
- Broodmother – Spawn Spiderlings
- Centaur Conqueror – War Stomp
- Centaur Warrunner – Hoof Stomp
- Centaur Warrunner – Stampede's trample slow
- Chaos Knight – Chaos Bolt
- Chaos Knight – Reality Rift
- Chen – Penitence
- Clockwerk – Battery Assault's mini-stuns
- Clockwerk – Power Cogs' knockback
- Clockwerk – Hookshot
- Crystal Maiden – Crystal Nova
- Crystal Maiden – Frostbite
- Crystal Maiden – Freezing Field
- Dark Seer – Vacuum
- Dark Seer – Ion Shell
- Dark Seer – Wall of Replica
- Dark Willow – Bramble Maze
- Dark Willow – Cursed Crown's stun
- Dark Willow – Terrorize
- Dazzle – Bad Juju
- Death Prophet – Silence
- Death Prophet – Exorcism's Aghanim's Scepter slow
- Disruptor – Thunder Strike's slow
- Doom – Infernal Blade's stun
- Doom – Doom
- Dragon Knight – Breathe Fire
- Dragon Knight – Dragon Tail
- Dragon Knight – Elder Dragon Form's frost debuff
- Drow Ranger – Frost Arrows
- Drow Ranger – Gust's knockback and silence
- Drow Ranger – Multishot's Frost Arrows
- Earth – Hurl Boulder
- Earth Spirit – Boulder Smash's knockback and slow
- Earth Spirit – Rolling Boulder
- Earth Spirit – Geomagnetic Grip's silence
- Earth Spirit – Enchant Remnant
- Earthshaker – Fissure
- Earthshaker – Aftershock
- Elder Titan – Echo Stomp
- Elder Titan – Earth Splitter
- Ember Spirit – Searing Chains
- Enchantress – Enchant
- Enigma – Malefice's stun
- Faceless Void – Time Dilation
- Faceless Void – Time Lock
- Familiar – Stone Form
- Forged Spirit – Melting Strike
- Ghost – Frost Attack
- Grimstroke – Stroke of Fate
- Grimstroke – Phantom's Embrace's latch and silence durations
- Grimstroke – Ink Swell's stun
- Grimstroke – Soulbind
- Gyrocopter – Homing Missile
- Gyrocopter – Call Down
- Hellbear Smasher – Thunder Clap
- Huskar – Inner Fire
- Huskar – Life Break's slow and taunt
- Invoker – Cold Snap's stun
- Invoker – Tornado
- Invoker – Deafening Blast
- Io – Tether's slow
- Jakiro – Ice Path
- Keeper of the Light – Blinding Light's knockback and blind
- Keeper of the Light – Chakra Magic's mana leak debuff
- Kunkka – Torrent's slow
- Kunkka – X Marks the Spot
- Kunkka – Ghostship
- Legion Commander – Duel
- Leshrac – Split Earth
- Leshrac – Lightning Storm's slow
- Lich – Frost Blast
- Lich – Frost Shield
- Lich – Chain Frost
- Lifestealer – Open Wounds
- Lina – Light Strike Array
- Lion – Earth Spike
- Lion – Hex
- Lion – Mana Drain
- Lone Druid – Savage Roar
- Luna – Lucent Beam
- Luna – Eclipse's talent stun
- Lycan – Howl
- Magnus – Shockwave's pull and slow
- Magnus – Skewer's slow
- Magnus – Reverse Polarity
- Mars – Spear of Mars impale stun and secondary knockback
- Mars – God's Rebuke's knockback and slow
- Mars – Arena of Blood's knockback
- Medusa – Mystic Snake's slow and petrify
- Medusa – Stone Gaze's petrify
- Meepo – Earthbind
- Mirana – Sacred Arrow
- Monkey King – Boundless Strike
- Monkey King – Jingu Mastery
- Monkey King – Primal Spring
- Morphling – Adaptive Strike (Strength)
- Mud Golem – Hurl Boulder
- Naga Siren – Ensnare
- Naga Siren – Rip Tide
- Nature's Prophet – Wrath of Nature's Aghanim's Scepter treants debuff
- Necronomicon Archer – Purge
- Night Stalker – Void
- Nyx Assassin – Impale
- Nyx Assassin – Spiked Carapace
- Nyx Assassin – Vendetta
- Ogre Frostmage – Ice Armor's slow
- Ogre Magi – Fireblast
- Ogre Magi – Unrefined Fireblast
- Oracle – Fortune's End
- Oracle – Fate's Edict
- Outworld Destroyer – Astral Imprisonment
- Outworld Destroyer – Essence Flux
- Pangolier – Lucky Shot
- Pangolier – Rolling Thunder's stun
- Phantom Assassin – Stifling Dagger
- Phantom Lancer – Spirit Lance
- Phoenix – Supernova's stun
- Puck – Waning Rift
- Puck – Dream Coil's leash and stun debuffs
- Pudge – Dismember
- Pugna – Decrepify
- Queen of Pain – Scream of Pain's talent fear
- Queen of Pain – Sonic Wave's knockback
- Razor – Plasma Field's slow
- Razor – Eye of the Storm's armor reduction
- Roshan – Bash
- Roshan – Slam
- Rubick – Telekinesis' lift and stun debuffs
- Rubick – Fade Bolt
- Sand King – Burrowstrike
- Sand King – Caustic Finale's slow
- Sand King – Epicenter
- Satyr Banisher – Purge
- Shadow Demon – Disruption
- Shadow Demon – Demonic Purge
- Shadow Fiend – Shadowraze
- Shadow Fiend – Requiem of Souls' slow and fear
- Shadow Shaman – Hex
- Shadow Shaman – Shackles
- Shard Golem – Hurl Boulder
- Silencer – Glaives of Wisdom
- Silencer – Last Word's silence
- Silencer – Global Silence
- Skywrath Mage – Concussive Shot
- Skywrath Mage – Ancient Seal
- Slardar – Slithereen Crush
- Slardar – Bash of the Deep
- Slardar – Corrosive Haze
- Slark – Pounce
- Slark – Essence Shift
- Snapfire – Scatterblast
- Snapfire – Firesnap Cookie's stun
- Snapfire – Lil' Shredder's first stack
- Snapfire – Mortimer Kisses
- Sniper – Headshot
- Sniper – Assassinate's stun
- Spectre – Spectral Dagger
- Spectre – Desolate
- Spiderling – Spawn Spiderite
- Spirit Bear – Entangling Claws
- Spirit Breaker – Charge of Darkness' stun
- Spirit Breaker – Greater Bash
- Storm – Cyclone
- Storm Spirit – Electric Vortex
- Storm Spirit – Overload
- Sven – Storm Hammer
- Techies – Blast Off!
- Templar Assassin – Meld's armor reduction and talent stun
- Terrorblade – Reflection
- Terrorblade – Metamorphosis' Aghanim's Scepter fear
- Tidehunter – Gush
- Tidehunter – Anchor Smash
- Tidehunter – Ravage
- Timbersaw – Whirling Death
- Timbersaw – Chakram's slow while passing
- Timbersaw – Second Chakram's slow while passing
- Tinker – Laser
- Tinker – Heat-Seeking Missile's talent stun
- Treant Protector – Leech Seed
- Treant Protector – Overgrowth
- Troll Warlord – Berserker's Rage root
- Troll Warlord – Whirling Axes (Melee)
- Troll Warlord – Whirling Axes (Ranged)
- Troll Warlord – Battle Trance cast on enemy
- Tusk – Snowball's stun
- Tusk – Tag Team
- Tusk – Walrus PUNCH!'s slow
- Tusk – Walrus Kick's slow
- Underlord – Pit of Malice's root
- Undying Zombie – Deathlust
- Ursa – Earthshock
- Ursa – Fury Swipes
- Vengeful Spirit – Magic Missile
- Vengeful Spirit – Wave of Terror
- Vengeful Spirit – Nether Swap's Aghanim's Scepter fear
- Visage – Grave Chill
- Void Spirit – Aether Remnant
- Void Spirit – Dissimilate's talent stun
- Void Spirit – Astral Step
- Warlock – Fatal Bonds
- Warlock – Upheaval
- Warlock – Chaotic Offering's stun
- Windranger – Shackleshot
- Winter Wyvern – Splinter Blast
- Winter Wyvern – Winter's Curse on primary target
- Witch Doctor – Paralyzing Cask
- Wraith King – Wraithfire Blast's stun
- Wraith King – Reincarnation's slow
- Zeus – Lightning Bolt
- Abyssal Blade – Overwhelm
- Abyssal Blade – Bash
- Blight Stone – Lesser Corruption
- Bloodthorn – Soul Rend
- Desolator – Corruption
- Diffusal Blade – Inhibit
- Dust of Appearance – Reveal
- Echo Sabre – Echo Strike
- Ethereal Blade – Ether Blast
- Eye of Skadi – Cold Attack
- Fallen Sky – Fallen Sky's stun
- Grove Bow – Magic Amp
- Heaven's Halberd – Disarm
- Medallion of Courage – Valor
- Meteor Hammer – Meteor Hammer's stun
- Mind Breaker – Silence Strike
- Nullifier – Nullify's main and slow debuffs
- Orchid Malevolence – Soul Burn
- Rod of Atos – Cripple
- Scythe of Vyse – Hex
- Shiva's Guard – Arctic Blast
- Silver Edge – Shadow Walk's break debuff
- Skull Basher – Bash
- Stygian Desolator – Greater Corruption
- Veil of Discord – Magic Weakness
Dynamic Tick Intervals[]
Several abilities that do something in intervals have their intervals adapt to a changed duration. This includes duration changes caused by status resistance or debuff duration amplification.
The following abilities have dynamic tick intervals
- Ancient Apparition – Ice Blast
- Bane – Fiend's Grip
- Batrider – Flaming Lasso
- Brewmaster – Cinder Brew
- Crystal Maiden – Frostbite
- Dark Willow – Bramble Maze
- Doom – Doom
- Ember Spirit – Searing Chains
- Necronomicon Archer – Purge
- Pudge – Dismember
- Satyr Banisher – Purge
- Shadow Demon – Demonic Purge
- Shadow Shaman – Shackles
- Spirit Bear – Entangling Claws
- Treant Protector – Overgrowth
- Diffusal Blade – Inhibit
Slow Resistance[]
- Arc Warden – Flux
- Axe – Battle Hunger
- Dazzle – Poison Touch
- Death Prophet – Spirit Siphon
- Enchantress – Untouchable
- Invoker – Ghost Walk
- Invoker – Ice Wall
- Jakiro – Dual Breath
- Jakiro – Liquid Fire
- Lion – Mana Drain
- Lycan Wolf – Cripple
- Ogre Magi – Ignite
- Lua error: Found no Cargo data for "Omniknight - Degen Aura".
- Phoenix – Icarus Dive
- Phoenix – Fire Spirits
- Pudge – Rot
- Queen of Pain – Shadow Strike
- Silencer – Arcane Curse
- Spiderling – Poison Sting
- Templar Assassin – Psionic Trap
- Tornado – Tempest
- Venomancer – Venomous Gale
- Venomancer – Poison Sting
- Viper – Poison Attack
- Viper – Corrosive Skin
- Viper – Viper Strike
- Winter Wyvern – Arctic Burn
- Wraith King – Wraithfire Blast
- Orb of Venom – Poison Attack
- Shiva's Guard – Freezing Aura
Other Interactions[]
- Reduces duration normally when cast on enemy. When transfered to another enemy via an attack command, the invulnerability modifier always uses the base duration and is then reduced by the new target's status resistance, while the Nightmare modifier copies the previous target's reduced duration, and then gets further reduced by the new target's status resistance.
- Reduces duration of all debuffs it can place, on primary and secondary targets. On secondary targets, the knockback speed adapts to the reduced duration, so that the knockback distance is kept the same.
- Reduces the duration normally. When the target has more than 75% status resistance, it no longer gets automatically returned upon expiring.
- Reduces the duration. The slow tick rate does not adapt to the reduced duration.
- Reduces the debuff duration on the target. The debuff on the caster does not adapt.This is an old ability.
- When applied by attacks, only reduces the slow duration after the explosion. Does not affect the initial debuff. When applied with Burrowstrike, does reduce the initial debuff duration, on top of reducing the slow duration.
- Self buff duration is reduced along with enemy debuff duration.
- Self buff duration is reduced along with enemy debuff duration.
- Reduces the debuff duration on the target. The penalties on the caster do not adapt.
- Reduces trail creating debuff duration. When directly targeted, may reduce slow debuff duration. When not directly targeted, does not affect slow debuff.
- When activated via the sub-spell on the caster or via Psionic Projection, only reduces the slow value. When activated via the sub-spell on the trap itself, reduces slow value and duration, and increases damage per tick.
Recent Changes[]
- Status Resistance no longer affects the impact of movement speed slow sources. [?]
- Tiny now has a talent that grants 15% status resistance.
- Ursa now has a talent that grants Enrage 10% status resistance.
- Troll Warlord with Aghanim's Shard upgrade has a new Rampage ability that grants 25% status resistance to the team while is in melee form.
- Created Ceremonial Robe.
- Removed Trident.
- Enfeeble no longer provides status resistance reduction.
- Arcane Supremacy no longer provides debuff duration amplification.
- Fire now has 30% status resistance.
- Satanic no longer grants status resistance.
- Status resistance bonus from Sange-based items, such as Sange and Yasha, Kaya and Sange, Heaven's Halberd no longer stack with each other.
- Reduced Heaven's Halberd status resistance bonus from 20% to 16%.
- Increased Sange and Yasha status resistance bonus from 20% to 25%.
- Increased Kaya and Sange status resistance bonus from 20% to 25%.