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Spirit Bear
 
 
Spirit Bear
Lone Druid Spirit Bear model.png
Lone Druid Spirit Bear icon.png
Summoned Creep-Hero
1100/1400/1700/2000
+5/6/7/8
Talent
2100/2400/2700/3000HP
+ 90HP/Level
300
+0.5
Level 1
Duration Ability Duration Permanent
Armor Armor 3/4/5/6 (Talent 11/12/13/14)
Magic Resistance 0%
Status Resistance 0%
Attack Damage ▶️ Unknown
28 + 5/Level
Attack Range Melee 150
Acquisition Range 500
Attack Speed 0.57/0.61/0.65/0.69 attack(s) per second.
?
100 • 1.75/1.65/1.55/1.45s BAT
(Talent 1.65/1.55/1.45/1.35s BAT)
Attack Animation 0.43+0.4
Projectile Speed Instant
Movement Speed ▶️ 340/360/380/400 (100)
(Talent 365/385/405/425)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 300
Experience 300
Model Scale 0.65/0.72/0.78/0.85
Abilities Return
Demolish
Savage Roar
Entangling Claws
Source Summon Spirit Bear
Notes Has inventory & backpack.


Main Article: Lone Druid

Abilities[]

Return
Return (Spirit Bear) icon.png
Affects
Self
Channels for 3 seconds and then teleports the Spirit Bear back to the Lone Druid.
Cast Animation: 0+0
Channel Time: 3
Cooldown: 30
Mana: 0
Cannot be cast while rooted or leashed.
Root Notes:
Prevents casting ability.
Does not interrupt ability if already channeling.
Leveling up this ability levels another ability at the same time.
Both Return and Summon Spirit Bear are linked abilities.

Notes:

  • Can be cast from anywhere on the map.
  • Issues a stop order to the Spirit Bear after teleporting.
  • If Lone Druid dies and Return is cast, the Spirit Bear teleports back to Lone Druid's death location.


Demolish
Cannot be used by illusions. Disabled by Break.
Demolish (Spirit Bear) icon.png
Ability
Passive
Affects
Self / Enemies
Increases the power of the Spirit Bear, causing it to deal more damage to buildings and have additional spell resistance.
Magic Resistance Bonus: 33%
Building Attack Damage Bonus: 10%/20%/30%/40%
Buff/Debuff
Modifiers [?]
modifier_lone_druid_spirit_bear_demolish
Undispellable
Leveling up this ability levels another ability at the same time.
Both Demolish and Summon Spirit Bear are linked abilities.

Notes:

  • The building bonus attack damage is considered as a conditional attack damage bonus.
    • Increases the Spirit Bear's total attack damage against buildings, including other bonus attack damage.
    • Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to the Spirit Bear's attack damage.
    • It can be reduced only by flat reductions (e.g. damage block).
    • Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.


Savage Roar
Savage Roar icon.png
Ability
No Target
Affects
Enemies
(Upgradable by Aghanim's Shard. Allies)
Lone Druid and the Spirit Bear roar fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased by 20%.
Cast Animation: 0.1+0.64
Enemy Radius: 375
Enemy Move Speed Bonus: 20%
Enemy Duration: 1.2/1.6/2/2.4
With Aghanim's Shard Ally Radius: 700
With Aghanim's Shard Ally Move Speed Bonus: 20%
With Aghanim's Shard Ally Attack Speed Bonus: 60
With Aghanim's Shard Ally Duration: 5
Cooldown: 38/32/26/20 (Talent 30/24/18/12)
Mana: 50
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Applies a basic dispel and grants allies in an area around the caster bonus movement and attack speed. Replicates between Lone Druid and Spirit Bear regardless of castability on the other.
Partially pierces spell immunity.
Does not affect spell immune enemies.
Upgradable by Aghanim's Shard.
Fully affects spell immune allies.
Buff/Debuff
Modifiers [?]
modifier_lone_druid_rabid
modifier_lone_druid_savage_roar
Leveling up this ability levels another ability at the same time.
Both Savage Roar and Savage Roar are linked abilities.

Notes:

  • Same notes as for Lone Druid's Savage Roar apply.
    • The Spirit Bear's Savage Roar has a lower duration than Lone Druid's Savage Roar.
  • Spirit Bear acquires this ability as soon as Lone Druid learns it.


Entangling Claws
Entangling Claws (Spirit Bear) icon.png
Ability
Passive
Affects
Enemies
Damage
Magical
Attacks have a chance to cause roots to burst from the ground, immobilizing the attacked enemy unit, and dealing damage per second.
Proc Chance: 20%
Damage per Second: 30/40/50/60
Duration: 1/1.6/2.2/2.8
Cooldown: 5 (Talent 0)
Buff/Debuff
Modifiers [?]
modifier_lone_druid_spirit_bear_entangle
Undispellable
modifier_lone_druid_spirit_bear_entangle_effect
Leveling up this ability levels another ability at the same time.
Both Entangling Claws and Summon Spirit Bear are linked abilities.

Notes:

  • Roots the target, preventing it from moving and casting certain mobility spells.
  • The proccing attack first applies the debuff, then its own damage.
  • Deals 6/8/10/12 damage in 0.2-second intervals, starting immediately as the debuff is placed, resulting in 6/9/12/15 instances.
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