Dota 2 Wiki
Advertisement
Dota 2 Wiki
20,267
pages

Illusory Orb icon.png

Spell damage ( ) is usually damage dealt in a separate instance from attack damage, with some exceptions. This includes all abilities (including item abilities and attack modifiers) which deal the 3 damage typesmagical, physical or pure damage.

Magic spell damage is influenced by magic resistance, physical spell damage is influenced by armor and pure damage is not affected by either. All three underlie damage manipulation.

Spell Damage Sources[]

Magical[]

Magical Damage Sources

Physical[]

Pure[]

Spell Damage Manipulation[]

Stacking[]

All sources of spell damage manipulation stack multiplicatively, and are categorized into two categories — Outgoing Spell Damage Manipulation and Incoming Spell Damage Manipulation. Since these are handled separately, they stack multiplicatively with each other.

For example, spell damage dealt by summons, unless stated, it is not affected by the outgoing spell damage amplification of the hero. However, it can be amplified by incoming spell damage amplifications.

Spell Damage Multiplier is defined as:

With SpMu being the Spell Damage Multiplier, a the spell damage amplification sources and r the spell damage reduction sources.

Example 1

Outgoing Spell Damage Manipulation[]

A unit that has outgoing spell damage manipulation deals more or less spell damage with any spell damage they apply to any unit. Multiple sources of outgoing spell damage manipulation stack additively.

Outgoing Spell Damage Amplification Sources
  • Counterspell icon.png
    Aghanim's Shard Upgrade
    Outgoing Spell Damage Reduction: 10%
    Close Additional Outgoing Spell Damage Reduction: 20%
    Aura, passively reduces all spell damage coming from enemies within 900 radius. The close aura applies to enemies within 300 radius. The 2 auras stack additively with themselves.
  • Bloodrage icon.png
    Outgoing Spell Damage Amplification: 15%/20%/25%/30% (Talent 23%/28%/33%/38%)
    Applies a buff on the caster or ally hero.
  • Overcharge icon.png
    Outgoing Spell Damage Amplification: 10%/12%/14%/16%
    Applies a buff on the caster and transfers to the Tethered ally as well.
  • Arcane Supremacy icon.png
    Outgoing Spell Damage Amplification: 14%/18%/22%/26%
    Passively increases Rubick's spell damage.
  • Talent Left 4.png
    +40% Spell Amp For Stolen Spells:
    Only amplifies abilities stolen with Spell Steal.

Talents[]

The following heroes have a Talent talent that grants them outgoing spell damage amplification.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
Spell Amplification
  • Jakiro minimap icon.png +6%
  • Phoenix minimap icon.png +6%
  • Ancient Apparition minimap icon.png +8%
  • Batrider minimap icon.png +5%
  • Nyx Assassin minimap icon.png +8%
  • Shadow Fiend minimap icon.png +8%
  • Puck minimap icon.png +12%
  • Grimstroke minimap icon.png +15%
  • Timbersaw minimap icon.png +8%
  • Tinker minimap icon.png +10%
  • Lina minimap icon.png +11%
  • Void Spirit minimap icon.png +14%
  • Earth Spirit minimap icon.png +18%

Item Sources[]

Many items grant their owners a spell damage amplification bonus by giving them a direct bonus. The effects are limited to the item's owner, which must have the item equipped.

Outgoing Spell Damage Increasing Items (1% Spell Damage Amp per Point)
Item Value Item Cost Cost/Value Point
Bloodstone icon.png Bloodstone 8 5750 Gold 718.75 Gold
Fairy's Trinket icon.png Fairy's Trinket 5 N/A N/A
Kaya icon.png Kaya 8 2050 Gold 256.25 Gold
Kaya and Sange icon.png Kaya and Sange 16 4100 Gold 256.25 Gold
Nether Shawl icon.png Nether Shawl 6 N/A N/A
Null Talisman icon.png Null Talisman 3 505 Gold 168.33 Gold
Timeless Relic icon.png Timeless Relic 15 N/A N/A
Vambrace (Intelligence) icon.png Vambrace (Intelligence) 6 N/A N/A
Yasha and Kaya icon.png Yasha and Kaya 16 4100 Gold 256.25 Gold
Values may include portions from actives or auras.

Incoming Spell Damage Amplification[]

A unit that has incoming spell damage amplification debuff on them takes more spell damage, and multiple sources of incoming spell damage amplification stack additively. Incoming spell damage amplification affects every source of spell damage, except for damage flagged as HP Removal.

Abilities[]

Incoming Spell Damage Amplification Sources
  • Hunter's Boomerang icon.png
    Aghanim's Scepter Upgrade
    Incoming Spell Damage Amplification: 25%
    Debuff Duration: 7
    Tosses a boomerang at the target, and returns to Hoodwink minimap icon.png Hoodwink upon contact. The boomerang will deal damage as it passes through or hits enemies, and apply a debuff that causes affected enemies to be slowed and applies incoming spell damage amplification to the affected target.
  • Veil of Discord icon.png
    Incoming Spell Damage Amplification: 18%
    Duration: 16
    Places an incoming spell damage amplification debuff on enemies in an area.

Exceptions[]

There are certain cases of abilities that ignore both types of spell damage amplification, and those abilities usually cannot spell lifesteal. In general, abilities with health manipulation mechanics (Instant Kill, HP Removal, Delayed Damage etc.) are not affect by both types of spell damage amplifications.

However, the following abilities are not affected by outgoing spell damage amplification, but they are affected by incoming spell damage amplification:

1 Upgradable by Aghanim's Shard. The damage of the bouncing attacks are unaffected by outgoing spell damage amplification. The Intelligence attribute symbol.png-based damage is fully affected, including that of the bounces.
2 Talent The damage of the bouncing attacks are unaffected by outgoing spell damage amplification. However, Overload's area damage is fully affected, including that of the bounces.

Version History[]

Version
Description
  • Damage return from Blade Mail icon.png Blade Mail is no longer increased by outgoing spell amplification.
  • Moon Glaives no longer gets boosted by outgoing spell amplification.
  • Cleave no longer gets boosted by outgoing spell amplification.
  • Spell lifesteal does not trigger heal for things that don't receive spell amplification ( Moon Glaives, Cleave).

Patch History[]

Patch
Description
  • Alt now show their modified/increased spell ampification values at tooltips.


Advertisement