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Attacks[]

  • ▶️ Pre attack sound plays during the attack animation (70% vol).
  • ▶️ Impact sounds play when the attack successfully hits a target.

Movement[]

  • ▶️ Loop sound plays permanently on Spectre, gets louder while moving (40% vol).

Abilities[]

Spectral Dagger[]

  • ▶️ Cast sound plays on Spectre upon releasing the projectile.
  • ▶️ Target sound plays on each enemy unit hit by the dagger (70% vol).
  • ▶️ Full sound example.

Transversant Soul

Desolate[]

  • ▶️ Target sound plays on the target whenever Desolate procs, together with Spectre's regular attack sounds (40%-60% vol).
  • ▶️ Full sound example with her attack sounds.

Dispersion[]

  • Dispersion does not use any sound effects.

Haunt[]

  • ▶️ Cast sound plays on Spectre upon cast.
  • ▶️ Target sound plays on each enemy hero when a haunt illusion is created for them.
  • ▶️ Plays on each illusion upon spawning.
  • ▶️ Plays when an illusion expires or dies.
  • ▶️ Full sound example without illusion spawn sound.
  • ▶️ Full sound example with illusion spawn sound.

Reality[]

  • ▶️ Cast sound plays on Spectre upon cast.
  • ▶️ Sound example with illusion death sound.
  • ▶️ Plays on the targeted haunt illusion upon replacing it.

Other[]

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