Sounds
Attacks[]
- ▶️ Impact sounds play when the attack successfully hits a target.
Movement[]
- ▶️ Loop sound plays permanently on Spectre, gets louder while moving (40% vol).
Abilities[]
Spectral Dagger[]
- ▶️ Cast sound plays on Spectre upon releasing the projectile.
- ▶️ Target sound plays on each enemy unit hit by the dagger (70% vol).
- ▶️ Full sound example.
- ▶️ Replaces the default cast sound.
Desolate[]
- Target sound plays on the target whenever Desolate procs, together with Spectre's regular attack sounds (40%-60% vol).
- ▶️ Full sound example with her attack sounds.
Dispersion[]
- Dispersion does not use any sound effects.
Haunt[]
- ▶️ Cast sound plays on Spectre upon cast.
- Target sound plays on each enemy hero when a haunt illusion is created for them.
- ▶️ Plays on each illusion upon spawning.
- ▶️ Plays when an illusion expires or dies.
- ▶️ Full sound example without illusion spawn sound.
- ▶️ Full sound example with illusion spawn sound.
Reality[]
- ▶️ Cast sound plays on Spectre upon cast.
- ▶️ Sound example with illusion death sound.
- Plays on the targeted haunt illusion upon replacing it.