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Version History[]

Version
Description
  • Reduced base armor from 1 to 0.
  • Reduced Shadow Step icon Shadow Step cooldown from 80/60/40 to 60/50/40.
  • Reduced base health from 200 to 120.
  • Changed
    Desolate icon Desolate from applying its effects upon the attack backswing to applying its effect upon landing an attack.
  • Reworked
    Aghanim's Shard icon Aghanim's Shard upgrade:
    • Desolate icon Desolate
      • Old
        • Launches a Spectral Dagger icon Spectral Dagger towards the last enemy unit that damaged Spectre minimap icon Spectre after absorbing 300 damage. [?]
        • Can trigger once every 7 seconds and only triggers on player-based damage coming from within Dispersion's max damage radius.
      • New
        • Adds a new active component that increases the damage reflected by 8%/12%/16%/20%. [?]
        • Has a 5-second duration, 25-second cooldown and 50 mana cost.
  • Reduced Intelligence attribute symbol intelligence gain from 1.9 to 1.7.
  • Spectral Dagger icon Spectral Dagger
    • Now applies an instance of Desolate icon Desolate to the affected target if it is a lone target. [?]
    • Reduced damage from 75/130/185/240 to 70/120/170/220.
  • Desolate icon Desolate
    • Reduced search radius from 425 to 400.
    • Increased damage from 18/32/46/60 to 21/34/47/60.
  • Reduced Haunt icon Haunt mana cost from 150/200/250 to 150/175/200.
  • Spectral Dagger icon Spectral Dagger slow and trail debuffs are now dispellable. [?]
  • Reworked
    Aghanim's Shard icon Aghanim's Shard upgrade:
    • Dispersion icon Dispersion
      • Old
        • Adds an active component that allows Spectre to target any hero that damaged her within the last 8 seconds. Creating a Haunt illusion at their location, that lasts 5 seconds.
        • Has a 50 mana cost of 50 and a 25-second cooldown.
      • New
        • Launches a Spectral Dagger icon Spectral Dagger towards the last enemy unit that damaged Spectre minimap icon Spectre after absorbing 300 damage. [?]
        • Can trigger once every 7 seconds and only triggers on player-based damage coming from within Dispersion's max damage radius.
Can be cast to create a Haunt illusion on the last unit that dealt damage to Spectre.
Cast time: 0
Illusion duration: 5
Mana cost: 150
Cooldown: 25
Notes: The illusion is based on the current level of Haunt icon Haunt. If it is not learned, no illusion spawns. The illusion is uncontrollable and starts attacking the target immediately after creation. Spectre can use Reality icon Reality to swap positions with the illusion.
  • Reduced Spectral Dagger icon Spectral Dagger damage from 90/140/190/240 to 75/130/185/240.
  • Reduced Desolate icon Desolate damage from 24/36/48/60 to 15/30/45/60.
  • Increased Haunt icon Haunt cooldown from 180/150/120 to 180/160/140.
  • Reduced Desolate icon Desolate damage from 30/40/50/60 to 24/36/48/60.
  • Reduced base health regeneration from 2.5 to 1.5.
  • Desolate icon Desolate
    • No longer reduces enemy vision by 40%/50%/60%/70% for 5 seconds.
    • Reduced search radius from 500 to 425.
    • Increased damage from 20/30/40/50 to 30/40/50/60.
  • Haunt icon Haunt
    • The illusions no longer have a fixed 400 movement speed.
    • The illusions are now affected by movement speed bonuses and slows normally.
    • The illusions now start attacking their targets immediately, rather than having an initial 1-second delay.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Shadow Step icon Shadow Step
      • Now pierces spell immunity.
      • The illusion now starts attacking its target immediately, rather than having an initial 1-second delay.
Shadow Step icon Shadow Step
Creates a Haunt illusion on the targeted enemy hero.
Cast range: Global
Illusion damage dealt: 40%/60%/80%
Illusion damage taken: 200%
Illusion duration: 5/6/7
Mana cost: 180
Cooldown: 70
Notes: The illusion is uncontrollable, and starts attacking the target 1 second after creation. Spectre can use Reality icon Reality to swap positions with the illusion.
  • Increased Strength attribute symbol strength gain from 2.3 to 2.5.
  • Increased Agility attribute symbol agility gain from 1.8 to 2.1.
  • Spectral Dagger icon Spectral Dagger
    • Increased self movement speed bonus from 8%/12%/16%/20% to 10%/14%/18%/22%.
    • Increased enemy movement speed slow from 8%/12%/16%/20% to 10%/14%/18%/22%.
  • Increased Haunt icon Haunt illusion damage dealt from 40%/55%/70% to 40%/60%/80%.
  • Increased Haunt icon Haunt illusion damage dealt from 40%/50%/60% to 40%/55%/70%.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Increased Desolate icon Desolate search radius from 375 to 500.
  • Reduced Dispersion icon Dispersion damage reflection from 10%/14%/18%/22% to 7%/12%/17%/22%.
  • Increased Haunt icon Haunt mana cost from 150 on each level to 150/200/250.
  • Reduced Spectral Dagger icon Spectral Dagger mana cost from 130/140/150/160 to 100/120/140/160.
  • Increased Haunt icon Haunt illusion damage dealt from 40% on each level to 40%/50%/60%.
  • Talent Talents:
    • LVL 25
       
      +20% Haunt icon Haunt illusion damage dealt increased to +40%.
  • Increased Haunt icon Haunt illusion damage dealt from 30% to 40%.
  • Increased Strength attribute symbol strength gain from 2 to 2.3.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
  • Increased Haunt icon Haunt cooldown from 140/130/120 to 180/150/120.
  • Reduced Agility attribute symbol agility gain from 2.2 to 1.8.
  • Increased base health from 180 to 200.
  • Increased base mana from 0 to 50.
  • Increased attack range from 128 to 150.
  • Spectral Dagger icon Spectral Dagger movement speed slow no longer pierces spell immunity. [?]
  • Haunt icon Haunt
    • Haunt illusions are no longer immune to disables.
    • Increased cooldown from 120 on each level to 140/130/120.
  • Increased base health from 150 to 180.
  • Desolate icon Desolate now fully works against non-hero units as well.
  • Dispersion icon Dispersion
    • Now reflects damage before any kind of reduction.
    • Now reflects damage back in the same damage type as it was received, instead of always being Pure.
  • Spectral Dagger icon Spectral Dagger
    • Reduced projectile speed from 857 to 800.
    • Increased movement speed slow/bonus from 5%/9%/14%/18% to 8%/12%/16%/20%.
  • Reality icon Reality
    • Reduced cast time from 0.3 to 0.
    • Reduced cooldown from 8 to 0.
  • Increased Desolate icon Desolate damage from 20/30/40/50 to 20/35/50/65.
  • Added
    new Bound Radius mechanic. [?]
    • Spectre minimap icon Spectre has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Dispersion icon Dispersion
    • No longer spreads the damage evenly between all enemies within the radius.
    • Now always deals the same damage, but gets weaker with greater distance.
      • Deals full damage within 300 radius, decreasing gradually until 1000 radius.
  • Increased Desolate icon Desolate damage from 15/25/35/45 to 20/30/40/50.
  • Increased Dispersion icon Dispersion damage reflection from 5%/10%/15%/20% to 10%/14%/18%/22%.
  • Reduced Desolate icon Desolate enemy detection radius from 400 to 350.
  • Updated Desolate icon Desolate ability icon.
  • Dispersion icon Dispersion now spreads the reflected damage up on all enemy units within range evenly, instead of dealing the same damage to all.
  • Haunt icon Haunt
    • Reduced illusions damage dealt from 50% to 40%.
    • Now has a 1-second delay during which they fade in before the images start attacking the targets.
  • Updated Desolate icon Desolate ability icon.
  • Rescaled Haunt icon Haunt cooldown from 150/120/90 to 120 on each level.
Old
Dispersion icon Dispersion
Gives Spectre a chance to avoid damage and disperse it to an area around her. Has a minor stun effect. Can only disperse for as much health as she has.
Radius: 400
Proc chance: 4%/8%/12%/16%
New
Dispersion icon Dispersion
Causes any damage taken by Spectre to be reflected onto all nearby enemies.
Radius: 600
Damage reflected: 5%/10%/15%/20%
Notes: The damage is not split. Every enemy takes the same amount of damage.
  • Updated hero description.
  • Reduced Desolate icon Desolate search radius from 600 to 400.
  • Reduced base Agility attribute symbol agility and gain from 26 + 2.6 to 23 + 2.2.
Old
Storm Surge icon Vengeance
Whenever an enemy kills a unit, it releases an energy to damage its killer as its last act of vengeance.
Radius: 1000
Non-Hero vengeance damage: 30/45/60/75
Hero vengeance damage: 100/200/300/400
Spectre Illusion vengeance damage: 50/100/150/200
New
Desolate icon Desolate
Deals bonus damage that cuts through armor when attacking a hero that has no nearby allies. Works on illusions.
Detection radius: 600
Damage: 15/25/35/45
Notes: When an enemy hero does not have any of its allies within a 500 radius around it, this ability will deal pure damage on each attack.
  • Reality icon Reality
    • Added
      Ground Targeting and Minimap Targeting functionality, Spectre minimap icon Spectre exchanges places with the closest Haunt icon Haunt illusion from the targeted point.
  • Fixed ability interactions between Culling Blade icon Culling Blade and Dispersion icon Dispersion.
  • Spectral Dagger icon Spectral Dagger
    • Fixed ability lag issues.
    • Fixed ability damage type.
    • Updated ability tooltip.
  • Dispersion icon Dispersion no longer works for Spectre minimap icon Spectre's illusions.
  • Haunt icon Haunt
    • Reduced duration from 4/5/6.5 to 4/5/6.
    • Fixed ability lag issues.
Old
Shadow Dance icon Phase
Mercurial phases out resulting in the ability to walk through objects and move at a faster pace.
Movement speed bonus: 4%/8%/12%/16%
Duration: 10/15/20/25
Mana cost: 100
Cooldown: 45
New
Spectral Dagger icon Spectral Dagger
The Spectre launches a deadly dagger that trails a shadow path. Deals damage to the targets in its path. Units hit by the dagger will also trail a shadow path. The Spectre becomes phased (gains zero collision) while on the path.
Cast range: 2000
Effect radius: 125
Damage: 50/100/150/200
Movement speed slow/bonus: 5%/9%/14%/18%
Path duration: 20
Mana cost: 130/140/150/160
Cooldown: 25
Notes: Can be cast on the ground or on a target. When ground-targeted, the dagger travels a strait path for 2000 range, hitting enemies in its path. When unit-targeted, it homes the unit until reaching it, hitting all units in its path as well. Slows all hit enemies and also slows enemies which get on the shadow trail. Spectre is phased and has increased speed on the trail. Only enemies initially hit by the dagger leave a shadow trail.
  • Reworked
    Storm Surge icon Vengeance.
    • Moved
      to the second ability slot. This is now a basic ability.
Old
Storm Surge icon Vengeance
Whenever an allied unit near Mercurial dies, it releases an energy to damage its enemies as its last act of vengeance.
Radius: 1000
Creep vengeance damage: 50/75/100
Hero vengeance damage: 200/250/300
Notes: Ultimate passive ability. Places a buff on allies. When that ally dies, a projectile is launched towards a random enemy unit within 1000 range of the killed ally. The projectile deals the damage and also mini-stuns the target. Damage source is Spectre. Flaming Fists (Warlock Golem) icon Direct Vengeance can be used to mark an enemy hero. For 30 seconds, it will be selected to receive all the damage, instead of a random unit.
New
Storm Surge icon Vengeance
Whenever an enemy kills a unit, it releases an energy to damage its killer as its last act of vengeance.
Radius: 1000
Creep vengeance damage: 30/45/60/75
Hero vengeance damage: 100/200/300/400
Spectre illusion vengeance damage: 50/100/150/200
Notes: Passive ability. Places a debuff on enemies. When a debuffed enemy kills a unit, it gets instantly damaged. Damage source is Spectre. Only Spectre illusions can cause revenge damage, other illusions cannot.
Old
Haunt icon Haunt
Spectre haunts the target hero. The hero is frozen in fear while the illusion attacks. The effects of this are amplified if the enemy cannot see the true Spectre.
Cast range: 1000
Hauntings: 3/4/5/5
Minimum duration: 8/12/16/16
Maximum duration: 14/21/28/28
Mana cost: 140
Cooldown: 60
Notes: The Reality icon Reality sub-ability is only available at Level 4 Haunt icon Haunt. [?] Spectre can use this ability to take place and replace one of the haunt illusions.
New
Haunt icon Haunt
Creates a haunting image beside each enemy hero. These images are uncontrollable, take 200% damage, and deal 50% damage and each of them will attack only its pair.
Radius: Global
Duration: 4/5/6.5
Mana cost: 150
Cooldown: 150/120/90
Notes: Creates an illusion next to every enemy hero on the map. Spectre can use the Reality icon Reality sub-ability which allows her to take place of a selected haunt illusion. The sub-ability has an 8-second cooldown.
  • Fixed Haunt icon Haunt ability targeting bug.
  • Fixed Storm Surge icon Vengeance triggering off of some dying dummy units of allied abilities.
  • Created

Patch History[]

Patch
Description
  • Typing Mercurial in the hero selection now highlights Spectre minimap icon Spectre.
  • Typing Mercurial in the hero selection now highlights Spectre minimap icon Spectre.
  • Reduced versus scale from 0.72 to 0.67.
  • Reduced loadout scale from 0.75 to 0.67.
  • Added
    new Adjectives attributes. [?]
    • Spectre minimap icon Spectre has the following values: Female 1, Undead 1, Legs 0 and Nose 0.
  • Updated default hero model.
  • Updated subtitles.
  • Updated default hero model and animations.
  • Added new death and target death particle effects.
  • Updated Reality icon Reality to use the animation in the 5th ability slot, instead of 4th.
  • Updated death particle effects to be more noticeable and longer lasting.
  • Updated default hero model and animations.
  • Added attack speed animation activity modifiers: 130 fast, 200 faster. [?]
  • Updated default hero model and animations.
  • Fixed an issue with the default hero death particle effect's sphere.
  • Fixed Dispersion icon Dispersion tooltip incorrectly stating its Spell Immunity Interaction (was a previous change that wasn't documented correctly).
    • Fixed a bug where abilities with large network updates (i.e. Haunt icon Haunt) were causing lag spikes.
  • Fixed ability interactions between Time Dilation icon Time Dilation and abilities that swap index (i.e. Haunt icon Haunt).
  • Updated Desolate icon Desolate ability tooltip to better explain that the bonus damage is done when the attacked enemy is alone.
  • Fixed Haunt icon Haunt illusions moving while out of the game.
  • Fixed a case where leaving and rejoining the Spectral Dagger icon Spectral Dagger path could cause Spectre minimap icon Spectre to temporarily lose the no-collision buff.
  • Fixed Spectral Dagger icon Spectral Dagger sometimes creating invisible paths of targets it hit.
  • Spectral Dagger icon Spectral Dagger now properly trails invisible units.
  • Fixed invisible units that were not the target of Spectral Dagger icon Spectral Dagger giving vision of their location.
    • Haunt icon Haunt
      • Fixed illusion created from the ability to have their movement speed readout being wrong on the client.
      • Fixed Haunt illusions being immune to movement speed and attack speed slows.
      • Fixed ability interactions with Sleep sources.
  • Fixed having 1 more armor than intended.
  • Updated default hero attack animation, with more impact on hit frame.
  • Fixed permanently losing the ability to block creeps after the first Spectral Dagger icon Spectral Dagger use.
  • Added more movement lines.
  • Fixed Haunt icon Haunt illusions not dying when their targets die.
  • Spectral Dagger icon Spectral Dagger
    • The path now has 500 Flying Vision.
    • Heroes only trail the path for 7 seconds, not 12 like the Spectral Dagger does.
    • Increased path radius from 125 to 150.
    • Debuff now lasts for 4 seconds on enemies now, rather than 7.
  • Desolate icon Desolate no longer works on creeps.
  • Fixed Blink Dagger icon Blink damage cooldown not being triggered by Haunt icon Haunt.
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