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Snapfire
Snapfire icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
20 + 3.5
16 + 1.9
21 + 2.2
Level 0 1 15 25 30
Health 200 600 1580 2520 2900
+0.75 +2.75 +7.65 +12.35 +14.3
Mana 75 327 687 1095 1251
+0 +1.05 +2.59 +4.29 +4.94
Armor 1 3.67 8.1 13.27 15.18
Damage Block -
Magic Resistance 25%
Status Resistance 0%
Damage 26‒32 46‒52 95‒101 142‒148 161‒167
Attack Rate 0.63/s 0.73/s 0.89/s 1.09/s 1.16/s
Attack Range Ranged 500 (800)
Attack Speed ▶️ 100 (1.6s BAT)
Attack Animation 0.35+1.23
Projectile Speed 1800
Movement Speed ▶️ 300
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Vision Range (G) 1800 • 800
Legs 2
Gib Type Default
Ability Upgrades
Upgradable by Aghanim's Scepter.

Upgradable by Aghanim's Shard.
Gobble Up
Spit Out
Scatterblast
Mows down her enemies with heavy artillery and trusty lizard.
The plucky Keen known as Beatrix Snapfire has survived to venerable old age in the harsh deserts of Nanarak, owing to her ingenious craftsmanship, and overwhelming firepower. Just as happy to blow your legs off with her Trusty Scattergun as to fill your belly up with a deliciously-dangerous Firesnap Cookie, she delights in riding into battle with her dragon toad Mortimer, always ready to mow down their enemies with her Lil' Shredder, a homemade heavy artillery, or finish them off with a surprise — a steady, long range artillery barrage of Mortimer's Kisses and sometimes an ally Mortimer Gobbled Up, covering the battlefield in pools of flame.
Scatterblast
Scatterblast
Firesnap Cookie
Lil' Shredder
Gobble Up
Gobble Up
Spit Out
Spit Out
Mortimer Kisses
Roles: Support Support Nuker Nuker Disabler Disabler Escape Escape
Complexity: ★☆☆


Bio[]

Snapfire minimap icon.pngBeatrix Snapfire
▶️ "Beadie and Mortimer. We're kind of a package deal."
Beatrix Snapfire and her dragon toad Mortimer are a welcome sight to the ragged folk who scratch out lives along the desert routes and oases scattered throughout Nanarak, the rain-forsaken gateway to the Outlands.

As well known for her unrivaled skills as a weaponsmith as for dispensing wisdom, mirth, and the meanest firesnap cookies the world has ever seen, Beadie's survived to a ripe old age in a young keen's trade by being quick with her wits and even quicker with her guns.

Indeed, the Outlands are littered with the bones of bandits and ne'er-do-wells who thought to take advantage of her small stature and propensity for kindness.
Alias:
Mortimer

Abilities[]

Scatterblast's custom targeting indicator.

Scatterblast
Scatterblast icon.png
Affects
Enemies
Damage
Magical
Snapfire unloads with a wide blast that damages and slows enemies in a cone. Enemies caught at point-blank range take an extra 50% damage.
Cast Animation: 0.4+0.83
Cast Range: 800
Starting Radius: 225
Travel Distance: 800
End Radius: 400
Point-Blank Distance: 450
Damage: 100/160/220/280 (Talent 180/240/300/360)
Point-Blank Percentage Damage Bonus: 50% (With Aghanim's Shard 85%)
Move Speed Slow: 100%
Attack Speed Slow: 100
Slow Duration: 1
With Aghanim's Shard Point-Blank Knockback Distance: 250
With Aghanim's Shard Point-Blank Knockback Duration: 0.3
With Aghanim's Shard Point-Blank Stun Duration: 1.4
Cooldown: 16/14/12/10
Mana: 85/90/95/100
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Causes Scatterblast to deal extra damage as well as stun and knockback enemy units in the point blank range.
Buff/Debuff
Modifiers [?]
modifier_snapfire_scatterblast_slow
modifier_snapfire_scatterblast_disarm
Death
modifier_stunned
modifier_knockback
A favorite from her collection, Beadie crafted Ol' Rackatee as her first line of defense when she ventured into the Outlands.

Notes:

  • Scatterblast travels at a speed of 3000, taking 0.27 seconds to travel the full distance.
  • With the travel distance and end radius, it can hit units up to 1200 range away.
    • The complete area is shaped like a cone.
  • Scatterblast first applies the stun, then the knockback, then the damage, then the movement speed slow.
  • Leveling up Scatterblast, or learning the damage increasing Talent talent does not update the damage of an already launched instance.
  • Deals 150/240/330/420 (Talent 270/360/450/540) damage to units within point-blank distance.
    • With Aghanim's Shard icon.png Aghanim's Shard, deals 185/296/407/518 (Talent 333/444/555/666) damage to units within point-blank distance.
  • With Aghanim's Shard icon.png Aghanim's Shard, Scatterblast also stuns for 0.3 seconds and knocks enemies 250 range back within the point-blank distance.
    • Knocks back at a speed of 833.33.
    • Destroys trees enemies come in contact with during the knockback.


Firesnap Cookie icon.png
Affects
Allies / Enemies
Damage
Magical
Snapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone.
Cast Animation: 0.2+0.57
Cast Range: 700
Self Cast Time: 0.3
Impact Radius: 300
Jump Distance: 425
Impact Damage: 70/140/210/280
Jump Duration: 0.5
Impact Stun Duration: 1.3/1.6/1.9/2.2 (Talent 1.6/1.9/2.2/2.5)
Talent Heal: 125
Cooldown: 21/19/17/15
Mana: 100
Partially pierces spell immunity.
Can be cast on spell immune allies.
Does not affect spell immune enemies.
Buff/Debuff
Modifiers [?]
modifier_snapfire_firesnap_cookie_pre_hop
Death
modifier_snapfire_firesnap_cookie_short_hop
Death
modifier_snapfire_firesnap_cookie_ally_flail_anim
Death
modifier_snapfire_firesnap_cookie_landing_gesture
Death
modifier_stunned
With the help of a secret mixture that pairs Beadie's baking skills with her passion for black powder, these battle biscuits pack a punch.

Notes:

  • ↓↓ Double-tapping automatically target self.
    • Has a cast time and no cast backswing when cast on self.
  • The projectile travels at a speed of 1000.
  • Cannot be cast on allied units that are currently channeling. This includes self-casting.
    • If the ally starts channeling after projectile launch, the projectile does nothing upon impact.
    • Can target, but has no effect on units affected by Chronosphere and Black Hole, the projectile does nothing on impact.
  • Upon projectile impact, the target jumps 425 range forwards and 257 range upwards. While in the air, other units can pass below them.
  • During the jump, the target is fully disabled, unable to move, turn, attack or cast abilities or items.
  • Can jump over other units and over impassable terrain.
  • The area damage and stun are applied upon losing the hop buff. This means if the leap gets interrupted, the effects are applied earlier.
    • Firesnap Cookie first applies the heal, then the damage, then the stun.
    • The health restore Talent talent immediately upgrades already launched cookies, making them heal on impact.
  • Destroys trees within 150 radius around the target upon landing.


Lil' Shredder
Lil' Shredder icon.png
Ability
No Target
Affects
Self
Snapfire heats up her mounted turret to rapidly fire 6 fixed-damage attacks. Each attack reduces the enemy's armor. Provides bonus attack range for the duration.
Cast Animation: 0+0
Attack Range Bonus: 75/150/225/300
Attack Speed Bonus: 300
Base Attack Time: 1
Fixed Attack Damage: 20/45/70/95 (Talent 0)
Number of Attacks: 6 (Talent 8)
Armor Reduction per Attack: 0.5
Armor Reduction Duration: 5
Buff Duration: 6
Talent Bonus Attack Targets: 3
Cooldown: 24/20/16/12
Mana: 50/65/80/95
Buff/Debuff
Modifiers [?]
modifier_snapfire_lil_shredder_buff
modifier_snapfire_lil_shredder_attack
modifier_snapfire_lil_shredder_debuff
Beadie constantly tinkers with a design she first dreamed up plotting an exodus from her old gang.

Notes:

  • Lil' Shredder interrupts Snapfire's channeling abilities on cast.
  • Sets Snapfire's damage to the given values.
    • Attack damage bonuses and reductions are completely ignored, unless the Lil' Shredder uses attack damage Talent talent is learned.
    • Leveling up Lil' Shredder or learning the Talent talent do not update the damage of the currently active instance.
  • An attack charge is lost whenever an attack is executed, regardless of the outcome. This means missed attacks use up charges as well.
  • The number of charges left is visible on the buff icon.
  • Lil' Shredder uses a single debuff on the target. Following attacks increase its stack count.
    • A number on the icon reveals the amount of stacks. The number is visible to everyone.
    • Since only one debuff is used, each attack resets the duration of the entire stack.
  • The armor reduction is applied on any attacked target, including buildings and allies.
  • Can deal a total of 120/270/420/570 (Talent 160/360/560/760) damage with all 6 (Talent 8) attacks (before reductions).
  • Can reduce a total of 3 (Talent 4) armor with all attacks.
  • The attacks first place the debuff, then apply their own damage.
    • Since the Lil' Shredder debuff is applied before the damage, the ability's damage benefits from the armor reduction applied.
  • Successive casts do not stack, but refresh the buff instead, resetting the amount of attacks and updating the range bonus.
  • With the multishot Talent talent, Snapfire performs instant attacks on 3 different random targets within attack range whenever attacking during Lil' Shredder.
    • These instant attacks can proc any attack modifiers and on-hit effects normally. They do not have True Strike, and are affected by disarms.
    • The secondary attacks have no target priorities, they choose random valid targets within range, excluding buildings.
    • With Snapfire's base attack range, it has a search radius of 575/650/725/800.
    • The search radius can be further increased by other attack range bonuses.


Visual indicator above Snapfire when gobbling a unit.

Gobble Up icon.png
Affects
Enemies / Allies
Mortimer gobbles up a creep or an allied hero, which he can then spit towards enemies. The unit stays in his belly up to 3 seconds.
Cast Animation: 0.3+1.27
Cast Range: 150
Max Duration: 3
Cooldown: 40
Mana: 120
Buff/Debuff
Modifiers [?]
modifier_snapfire_gobble_up_creep
Death
modifier_snapfire_gobble_up_belly_has_unit
Death
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Scepter.
Requires drafting Mortimer Kisses to be unlocked.

Notes:

  • Can be cast on any unit, except for enemy heroes and creep-heroes.
    • Cannot be cast on allies who have Disabled Help from Snapfire.
  • Disjoints projectiles for the target unit upon cast.
  • During Gobble Up, the unit is periodically moved to Snapfire's current position. This periodic movement cannot be interrupted.
    • This means their auras are effectively bestowed around Snapfire until spat out.
  • The unit is automatically released after 3 seconds if not manually spat out.
    • If the unit is not a hero or a clone, it gets instantly killed upon getting released.
    • Targeted non-hero units also get their ownership changed to that of the caster, meaning its death counts as a deny.
  • Swallowing a unit turns this ability inactive and turns the Spit Out sub-ability active.
    • This ability stays inactive until the unit is released, either by timing out, by using the sub-ability, or by the caster dying.


Spit Out icon.png
Affects
Enemies
Mortimer spits out the unit that's in his mouth, causing impact damage and stun in a large area. The glob leaves a pool of firespit that slows and applies damage over time.
Cast Animation: 0.3+1.04
Cast Range: 3000
Impact Radius: 400
Debuff Damage per Second: 100
Move Speed Slow: 25%
Puddle Duration: 3
Debuff Duration: 1
Stun Duration: 1.5
Cooldown: 0
Mana: 0
Buff/Debuff
Modifiers [?]
modifier_snapfire_spit_creep_arcing_unit
Death
modifier_snapfire_ground_magma_thinker
Undispellable
modifier_stunned
modifier_snapfire_magma_burn_slow
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Scepter.
Requires drafting Mortimer Kisses to be unlocked.
Sub-ability
Sub-ability of Gobble Up.

Notes:

  • This ability stays inactive until Gobble Up is cast and turns inactive again once the targeted unit is spat out in any way.
  • The swallowed unit serves as a projectile, and is moved in an arc towards the targeted point.
    • The projectile has a min and max travel time of 0.6 – 2.1 seconds respectively, and a projectile speed of 1400.
    • This means up to 2333 range, the speed adapts to lower values, and for distance starting at 2940, the speed adapts to higher values.
    • While flying, the unit is stunned, invulnerable and hidden.
  • Does not require Mortimer Kisses to be leveled to be unlocked, nor relies on Mortimer Kisses to work, once Aghanim's Scepter is acquired.
  • Upon landing, the unit deals one instance of impact damage based on the current level of Mortimer Kisses, and leaves a lava puddle behind. The puddle lasts 3 seconds.
    • The puddle applies the debuff on enemies in 0.5-second intervals, starting immediately as it is created, resulting in 7 instances.
    • The debuff lasts 1 second, and deals 50 damage in 0.5-second intervals, starting immediately upon being placed, resulting in 3 instances.
    • Can deal a total of 610/690/770 damage, considering impact damage, and standing within the puddle for the full duration.
    • Multiple instances of the debuff do not stack.
    • Since both Spit Out and Mortimer Kisses use the same modifer, they do not stack, with the damage from the first applied debuff taking priority.
  • The impact first applies the damage, then the stun.
  • The projectile provides 500 radius flying vision as it travels. This vision lingers for 3.5 seconds at the impact area.
  • Destroys trees within 150 radius around the projectile upon landing.


Mortimer Kisses icon.png
Affects
Enemies
Damage
Magical
Snapfire's friend launches a barrage of firespit globs over 5.5 seconds. Globs cause impact damage and create pools of firespit, which slow and apply damage over time. Snapfire has a reduced turn rate for the duration and a minimum launch range of 600. Each glob can be targeted with a right click.
Cast Animation: 0.5+0.73
Cast Range: 3000
Min Distance: 600
Max Distance: 3000
Impact Radius: 275
Turn Rate in Degrees per Second: 75°
Number of Projectiles: 8 (Talent 14)
Impact Damage: 160/240/320
Debuff Damage per Second: 60/80/100
Move Speed Slow: 15%/20%/25% (Talent 35%/40%/45%)
Launch Duration: 5.5
Puddle Duration: 3
Debuff Duration: 1
Cooldown: 120/110/100
Mana: 125/150/175
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants the Gobble Up ability.
Buff/Debuff
Modifiers [?]
modifier_snapfire_mortimer_kisses
Death
modifier_prevent_taunts
Death
modifier_snapfire_mortimer_kisses_vision_source
Undispellable
modifier_projectile_vision
Undispellable
modifier_snapfire_ground_magma_thinker
Undispellable
modifier_snapfire_magma_burn_slow
Little did Beadie know when she adopted Mortimer, dragon toads--which aren't even toads at all--share more than just a name with their distant draconic cousins.

Notes:

  • The projectiles have a min and max travel time of 0.8 – 2 seconds respectively, and a projectile speed of 1300.
    • This means up to 1625 range, the speed adapts to lower values, and for distance starting at 2600, the speed adapts to higher values.
  • For better readability, the turn rate during Mortimer Kisses is given as degrees per second, instead of radians per 0.03 seconds.
    • 75° per second equal a turn rate of 0.039.
  • The location for the globs can be changed with a move order (Keyboard White Mouse Right.png Right Click or M).
    • Although reducing turn rate a lot while active, the globs are launched where the order was targeted, they are not launched based on facing angle.
  • Snapfire is disarmed during Mortimer Kisses. Attack orders behave like move orders during disarms, so a Keyboard White Mouse Right.png Right Click on an enemy sets a new location as well.
  • The destination for each glob is marked with a red circle indicator, which is visible to allies only.
  • Launches globs in 0.688 (Talent 0.393)-second intervals, starting immediately upon cast, resulting in 8 (Talent 14) globs.
  • Each glob deals the impact damage and leaves a lava puddle behind. The puddles last 3 seconds.
    • The puddles apply the debuff on enemies in 0.5-second intervals, starting immediately as they are created, resulting in 7 instances.
    • The debuff lasts 1 second, and deals 30/40/50 damage in 0.5-second intervals, starting immediately upon being placed, resulting in 3 instances.
    • Multiple instances of the debuff do not stack.
    • Since both Spit Out and Mortimer Kisses use the same modifer, they do not stack, with the damage from the first applied debuff taking priority.
  • A single glob can deal a total of 430/600/770 damage, considering impact damage, and standing within the puddle for the full duration.
  • Provides 275 radius flying vision at the current targeted location for the globs, lasting until Mortimer stops launching projectiles.
  • The projectiles provide 500 radius flying vision as they travel. This vision lingers for 3.5 seconds at the impact area.
  • Leveling up Mortimer Kisses does not update the impact damage of already launched globs.
    • However, the lava puddles are updated to apply the debuff with the current value.
    • The movement speed slow increasing Talent talent immediately updates all existing puddles to the new value.
    • Already placed debuffs are not updated to the current values.


Talents[]

Hero Talents
+6 Mortimer Kisses Launched253x Lil' Shredder Multishot
+20% Mortimer Kisses Movement Slow20 Lil' Shredder Uses Your Attack Damage
+80 Scatterblast Damage15+2 Lil' Shredder attacks
Firesnap Cookie Restores 125 Health10+0.3s Firesnap Cookie Stun

Recent Changes[]

Main Article: Snapfire/Changelogs
Version
Description
  • <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Scatterblast icon.png" data-image-key="Scatterblast_icon.png" data-src="16?cb=20191126185624" /></a>
    • Rescaled damage from 80/150/220/290 to 100/160/220/280.
    • Rescaled mana cost from 80/90/100/110 to 85/90/95/100.
    • Increased cooldown from 13/12/11/10 to 16/14/12/10.
  • Reduced <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Lil' Shredder icon.png" data-image-key="Lil%27_Shredder_icon.png" data-src="16?cb=20191126185636" /></a> armor reduction per attack from 0.75 to 0.5.
  • <a href="/wiki/Aghanim%27s_Scepter" title="Aghanim's Scepter"><img alt="Aghanim's Scepter icon.png" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="15" class="noprint lazyload" data-image-name="Aghanim's Scepter icon.png" data-image-key="Aghanim%27s_Scepter_icon.png" data-src="20?cb=20160530163350" /></a> upgrade:
    • Reduced <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Gobble Up icon.png" data-image-key="Gobble_Up_icon.png" data-src="16?cb=20200319080707" /></a> mana cost from 150 to 120.
  • <a href="/wiki/Aghanim%27s_Shard" title="Aghanim's Shard"><img alt="Aghanim's Shard icon.png" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="15" class="noprint lazyload" data-image-name="Aghanim's Shard icon.png" data-image-key="Aghanim%27s_Shard_icon.png" data-src="20?cb=20201218232020" /></a> upgrade:
    • <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Scatterblast icon.png" data-image-key="Scatterblast_icon.png" data-src="16?cb=20191126185624" /></a>
      • CHANGED
        point-blank damage from a flat 125 to 35% damage bonus.
      • Reduced point-blank stun duration from 1.5 to 1.4.
  • <a href="/wiki/Talents" title="Talent"><img alt="Talent" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="17" class="componentsinvert lazyload" data-image-name="Talent tree symbol.png" data-image-key="Talent_tree_symbol.png" data-src="16?cb=20211204001059" /></a> :
Level 10 left talent changed: +1s <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Scatterblast icon.png" data-image-key="Scatterblast_icon.png" data-src="16?cb=20191126185624" /></a> slow duration ➜ 125 <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Firesnap Cookie icon.png" data-image-key="Firesnap_Cookie_icon.png" data-src="16?cb=20191126185630" /></a> heal.
Level 10 right talent changed: +200 ➜ +0.3s <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Firesnap Cookie icon.png" data-image-key="Firesnap_Cookie_icon.png" data-src="16?cb=20191126185630" /></a> stun duration.
Level 15 left talent: +75 <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Scatterblast icon.png" data-image-key="Scatterblast_icon.png" data-src="16?cb=20191126185624" /></a> damage increased to +80.
Level 15 right talent changed: 200 <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Firesnap Cookie icon.png" data-image-key="Firesnap_Cookie_icon.png" data-src="16?cb=20191126185630" /></a> heal ➜ +2 <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Lil' Shredder icon.png" data-image-key="Lil%27_Shredder_icon.png" data-src="16?cb=20191126185636" /></a> attacks.
  • <a href="/wiki/Aghanim%27s_Shard" title="Aghanim's Shard"><img alt="Aghanim's Shard icon.png" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="20" height="15" class="noprint lazyload" data-image-name="Aghanim's Shard icon.png" data-image-key="Aghanim%27s_Shard_icon.png" data-src="20?cb=20201218232020" /></a> upgrade:
    • Reduced <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Scatterblast icon.png" data-image-key="Scatterblast_icon.png" data-src="16?cb=20191126185624" /></a> point-blank stun duration from 2 to 1.5.
  • Increased base from 0.25 to 0.75.
  • Reduced <a href="/wiki/Snapfire" title="Snapfire"><img alt="" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" decoding="async" width="16" height="16" class="noprint lazyload" data-image-name="Mortimer Kisses icon.png" data-image-key="Mortimer_Kisses_icon.png" data-src="16?cb=20191126185640" /></a> launch duration from 6 to 5.5.

Recommended Items[]

Starting items:

  • Tango icon.png Tango keeps Snapfire's HP up in lane.
  • Healing Salve icon.png Healing Salve gives you a burst of healing to get back up to full in laning phase.
  • Enchanted Mango icon.png Enchanted Mango lets you cast more spells in the lane.
  • Clarity icon.png Clarity is a cheap way to refill your mana when you have a break from the fighting.

Early game:

Mid game:

  • Arcane Boots icon.png Arcane Boots provides mana for Snapfire and her teammates.
  • Mekansm icon.png Mekansm keeps Snapfire and teammates alive in teamfight.

Late game:

Situational items:

  • Javelin icon.png Javelin gives each Lil' Shredder chance to deal extra damage at a very low price. Multiple Javelins stack to increase proc chance during Lil' Shredder.
  • Scythe of Vyse icon.png Scythe of Vyse gives you an amazing disable, but is very expensive.
  • Vladmir's Offering icon.png Vladmir's Offering gives your team a powerful lifesteal aura.


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Equipment[]

Trivia[]

  • Snapfire's response "▶️ Say hello to my little friend!" is a reference to Tony Montana's line from the movie Scarface.
  • Snapfire's response "▶️ This here's my boomstick" is a reference to Ash's line from Army of Darkness.
  • Snapfire's response "▶️ I love the smell of black powder in the morning" is a reference to Lieutenant Colonel Bill Kilgore's line from Apocalypse Now .
  • Snapfire's response "▶️ Oh give me a home, where the wildwings roam..." is a reference to the Western folk song Home on the Range.
  • Snapfire's voice actress, Laraine Newman, was a character in the 1993 movie Coneheads, which explain the responses to Dark Seer minimap icon.png Dark Seer as references to said movie.

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