Dota 2 Wiki

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2011-08-17 4:00:17 PM
_modificationDateDatetime2024-01-04 4:43:34 PM
_creatorStringThebigone17@legacy41639666
_categoriesList of String, delimiter: |Carries Disablers Durable Escape Heroes Initiators Melee heroes Pages using DynamicPageList3 dplreplace parser function Strength heroes
_numRevisionsInteger593
_isRedirectBooleanNo
_pageIDInteger411
_pageNamePageSlardar
_pageTitleString

Slardar

_pageNamespaceInteger0

"heroes" values

1 row is stored for this page
FieldField typeAllowed valuesValue
hidInteger25
releasedateString1295308800
allstarsString2004-02-03
titleStringSlardar
internStringnpc_dota_hero_slardar
imageFile
File:Slardar icon.png
iconFile
File:Slardar minimap icon.png
primary_attributeStringAgility · Intelligence · Strength · Universalstrength
strengthFloat21.0
strength_growthFloat3.6
agilityFloat17.0
agility_growthFloat2.4
intelligenceFloat15.0
intelligence_growthFloat1.5
health_regenFloat0.5
mana_regenFloat0.0
armorFloat3.0
magic_resistanceFloat0.25
damage_blockInteger8
attack_damage_minInteger30
attack_damage_maxInteger38
attack_rangeFloat150.0
attack_speedInteger100
base_attack_timeFloat1.7
attack_pointFloat0.36
attack_backswingFloat0.64
range_typeStringMelee · RangedMelee
projectile_speedFloat0.0
movement_speedInteger300
turn_rateFloat0.6
collision_sizeInteger27
bound_radiusInteger24
sight_range_dayInteger1800
sight_range_nightInteger800
legsInteger
gib_typeStringDefault
gameString
page_idInteger411

"heroes_gameplay" values

1 row is stored for this page
FieldField typeAllowed valuesValue
rolesList of String, delimiter: ,Carry Durable Initiator Disabler Escape
complexityInteger1 · 2 · 31
descriptionWikitext

Born under the immense pressure of the deep, always ready to find and demolish his foes, Slardar quickly slithers and Sprints into battle with one muscular tail, chasing down legged foes with alarming swiftness. And with little time to react, they were bathed with his Corrosive Haze, exposing their position while shattering their defenses. Once discovered, the Slithereen Guard Smashes the Ground, dazing nearby enemies just long enough to pummel and Macerate them.

adjectivesList of String, delimiter: ,Aquatic Nose
legsInteger0

"heroes_bio" values

1 row is stored for this page
FieldField typeValue
nameStringSlardar
titleStringSlithereen Guard
soundclipFile
quoteStringI guard what slumbers in the deeps.
loreWikitext

Slardar is a Slithereen, one of the Deep Ones, guardian of a vast network of sunken cities and the ancient riches buried within them. In the lightless gulf of the deepest ocean abysses, the Slithereen Guard patrols secret treasure rooms, ever vigilant against the subaqueous thieves sent into the deeps by covetous dryland sorcerers. He is utterly loyal, and his taciturn nature hides deep knowledge of the most secret places of the sea. He rises to the shallows in spite of the pain caused him by brightness, to commit reconnaissance, to make sure no one is conspiring against the depths, and sometimes in relentless pursuit of the rare few who manage to steal off with an item from the Sunken Treasury. Because he has spent his whole life at great pressure, under tremendous weight of the sea, Slardar the Slithereen Guard is a creature of immense power.

voice_actorStringSam A. Mowry

"abilities" values

4 rows are stored for this page
FieldField typeAllowed valuesValue
uidStringSlardar&Guardian Sprint
titleStringGuardian Sprint
typeStringhero
sourceStringSlardar
soundStringSlardar Guardian Sprint&Slardar Guardian Sprint move&
imageStringFile:Guardian Sprint icon.png
descriptionWikitext

Slardar slithers ahead, moving significantly faster and passing through units. Slardar gains movement speed bonus while in the river.

loreTextAs Slardar has made the transition from the Deeps, it has been necessary to use his powerful tail for sprinting instead of swimming.
targetStringNo Target
target2StringPassive
affectsStringSelf
affects2String
damage_typeString
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · Partially
dbi_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · PartiallyYes
illusion_textWikitext

&&&&

breakableStringYes · No · PartiallyNo
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringQ
legacy_keyStringT
mana_costString25
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString29/25/21/17
cooldown_aghsString
cooldown_shardString
cooldown_talString27/23/19/15
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext

Provides additional HP Regen, Armor and Status Resistance while in a puddle or in the river.

aghshardWikitext
buffWikitext

modifier_slardar_sprint_passive&modifier_slardar_sprint_river&modifier_slardar_sprint&

buffdispelWikitext

None&Any&Any&

bufftextWikitext

Hidden modifier&Guardian Sprint River Water: Increases movement speed in the river, health regeneration and armor. Bonus Status Resistance if Slardar has Aghanim's Scepter.&Guardian Sprint: Movement speed increased by x%.&

debuffWikitext

&&&

debuffdispelWikitext

&&&

debufftextWikitext

&&&

cast_pointString0
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString0
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

River Move Speed Bonus&Move Speed Bonus&Active Duration&River Health Regen Bonus&River Armor Bonus&River Status Resistance Bonus&&&&&&&&&

notesWikitext
  • Does not interrupt Slardar's channeling abilities upon cast.
  • Grants phased movement for the duration, allowing Slardar to pass through other units and wards.
    • Grants a total of 43%/48%/53%/58% movement speed bonus while active inside the river.
    • Can regenerate up to 120/240/360/480 (Upgradable by Aghanim's Scepter. 1440/1560/1680/1800) health in one minute while inside the river.
  • The river bonuses are applied when Slardar makes physical contact with the following:
    • River water.
    • Puddle created by Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Slithereen Crush". upon cast.
    • Puddles left behind by a Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Corrosive Haze". enemy unit cast.
    • The aforementioned puddles have to be created by Slardar for the bonuses to be applied.
  • While on river water, the bonuses are still granted when Slardar turns invulnerable.
    • However, if being moved by upward movement sources, the bonuses are lost until he lands back in the water.
  • While in puddles created by Slardar's abilities, the bonuses are still granted when Slardar is being moved by upward movement sources.
    • However, the bonuses are lost when Slardar turns invulnerable.
  • Multiple instances of the river bonus do not stack, and the bonuses of the river do not linger at all.
  • Stacks multiplicatively with other sources of status resistance.
    • Acquiring Aghanim's Scepter icon Aghanim's Scepter immediately grants the river passive bonuses.
    • The puddles created by Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Slithereen Crush". and Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Corrosive Haze". does not provide any river bonuses if the caster does not have Guardian Sprint.
adtextWikitext

&&&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringSlardar&Slithereen Crush
titleStringSlithereen Crush
typeStringhero
sourceStringSlardar
soundStringSlardar Slithereen Crush&&
imageStringFile:Slithereen Crush icon.png
descriptionWikitext

Slams the ground, stunning and damaging nearby enemy land units. After the stun, the affected units are slowed.

loreTextA swift crush of might and water breaks even the toughest of defenses.
targetStringNo Target
target2StringAura
affectsStringEnemies
affects2String
damage_typeStringPhysical
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyNo
dbi_textWikitext

&&&&

linkens_blockStringYes · No · PartiallyNo
linkens_textWikitext

Corrosive Haze applied by Slithereen Crush is not blocked.;shard&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringW
legacy_keyStringR
mana_costString100
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString7
cooldown_aghsString
cooldown_shardString
cooldown_talString4
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext

Increases puddle radius and duration.

aghshardWikitext

Increases Slithereen Crush radius, and causes it to apply Corrosive Haze for a short time to units affected.

buffWikitext

modifier_slardar_puddle_thinker&modifier_slardar_puddle&&

buffdispelWikitext

None&None&&

bufftextWikitext

On hidden entity&Hidden modifier&&

debuffWikitext

modifier_slithereen_crush&modifier_stunned&&

debuffdispelWikitext

Any&Strong&&

debufftextWikitext

Slithereen Crush: Affected by Slardar's Slithereen Crush. Move speed slowed by x% and attack speed slowed by x.&Stunned&&

cast_pointString0.25
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString0.7
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Effect Radius&Puddle Radius&Damage&Move Speed Slow&Attack Speed Slow&Stun Duration&Slow Duration&Puddle Duration&Puddle Aura Linger Duration&Corrosive Haze Duration&&&&&

notesWikitext
  • The stun and movement speed slow are applied at the same time, so overall, the slow lasts for 3.8/4.8/5.8/6.8 (Talent 4/5/6/7) seconds.
  • Slithereen Crush first applies the stun debuff, the slow debuff, the Corrosive Haze debuff, and then the damage.
  • The puddle created provides an aura that grants Slardar the river bonuses.
    • Unlike the river, the puddle created by Slithereen Crush has a linger duration of 0.5 seconds, and only grants the bonuses to Slardar.
    • Can regenerate up to 15/30/45/60 (Upgradable by Aghanim's Scepter. 51/102/153/204) health within the area for the entire duration.
    • Multiple instances of the river bonus do not stack.
  • Acquiring Aghanim's Scepter icon Aghanim's Scepter immediately grants the river passive bonuses.
    • The puddles created by Slithereen Crush do not provide any river bonuses if the caster does not have Guardian Sprint.
    • Guardian Sprint notes fully apply. If it is not leveled, no bonuses are applied.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Corrosive Haze". based on its current level gets applied to all enemies hit by Slithereen Crush.
    • Corrosive Haze is applied before the Slithereen Crush damage.
    • Corrosive Haze notes fully apply. If it is not leveled, no debuff is applied.
adtextWikitext

&&Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Corrosive Haze". must be drafted as well for it to get applied.&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringSlardar&Bash of the Deep
titleStringBash of the Deep
typeStringhero
sourceStringSlardar
soundStringSlardar Bash of the Deep&&
imageStringFile:Bash of the Deep icon.png
descriptionWikitext

After 3 attacks, your next attack will bash the target. Deals double damage against creeps. Passively grants bonus damage to Slardar while he's in water.

loreTextThieves of the wealth of the Deep Ones meet the brutality of the Slithereen Guard in melee combat.
targetStringPassive
target2String
affectsStringEnemies
affects2String
damage_typeStringPhysical
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyYes
dbi_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · PartiallyNo
illusion_textWikitext

&&&&

breakableStringYes · No · PartiallyYes
break_textWikitext

Prevents gaining new stacks.&Prevents the next attack from bashing when having enough stacks.&Does not disable the flat attack damage bonus.&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringE
legacy_keyStringB
mana_costString
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext

modifier_slardar_bash_active&&&

buffdispelWikitext

None&&&

bufftextWikitext

Bash of the Deep: Applies a bash every four attacks.&&&

debuffWikitext

modifier_bashed&&&

debuffdispelWikitext

Strong&&&

debufftextWikitext

Bash: Stunned by bash.&&&

cast_pointString
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

River Attack Damage Bonus&Bash Required Hits&Bash Damage&Bash Creep Damage Multiplier&Bash Duration&&&&&&&&&&

notesWikitext
  • Each successful attack done on an enemy hero or creep adds one to the attack counting buff.
    • The buff is always present but is hidden at 0 charges.
  • Neither count attacks done against allies, wards or buildings, nor bashes them on the bashing attack.
  • The charges have no duration and last indefinitely.
  • When the charges reach 4, the bash is applied and the charges are set back to 0.
    • For Slardar to continuously bash his attack target, he must have ≥ 619 attack speed or have an attack time of ≤ 0.275s (before status resistance reductions).
  • The triggering attack first applies the debuff, then its own damage.
  • The bonus damage is considered as a conditional attack damage bonus.
    • Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to Slardar's attack damage.
    • The attack damage bonus values are not considered by critical strike.
    • However, it is considered by lifesteal and cleave, and it can be reduced only by flat reductions (e.g. damage block).
    • Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.
adtextWikitext

&&&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringSlardar&Corrosive Haze
titleStringCorrosive Haze
typeStringultimate
sourceStringSlardar
soundStringSlardar Corrosive Haze&&
imageStringFile:Corrosive Haze icon.png
descriptionWikitext

Reduces enemy armor to amplify physical damage and provides True Sight and vision of the targeted unit, revealing invisibility. The enemy unit leaves a trail of water behind it for 8 seconds.

loreTextEven the strongest armor counts for little when left to the brine of the sea.
targetStringTarget Unit
target2String
affectsStringEnemies
affects2String
damage_typeString
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyYes
dbi_textWikitext

&&&&

linkens_blockStringYes · No · PartiallyYes
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringR
legacy_keyStringG
mana_costString25
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString5
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext

modifier_slardar_puddle_thinker&&&

buffdispelWikitext

None&&&

bufftextWikitext

On hidden entity&&&

debuffWikitext

modifier_slardar_amplify_damage&modifier_slardar_amplify_damage (Talent)&&

debuffdispelWikitext

Any&Death&&

debufftextWikitext

Corrosive Haze: Armor reduced by x.\nProvides True Sight to Slardar.&Corrosive Haze: Armor reduced by x.\nProvides True Sight to Slardar.&&

cast_pointString0.3
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString0.67
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Cast Range&Puddle Radius&Armor Reduction&Debuff Duration&Puddle Duration&Puddle Aura Linger Duration&&&&&&&&&

notesWikitext
  • Creates 1 puddle at the target's current location in 0.5-second intervals, starting immediately upon cast.
    • A puddle is only created if the previous puddles are more than 50 range away from the target's current location.
      • If there is a previous puddle within range, it gets its duration refreshed instead.
    • This means, despite the description, it does not create a continuous trail and has gaps between the puddles depending on the target's speed.
  • Each created puddle has its own independent duration.
  • Armor reduction of successive casts does not stack, but immediately updates the ability values, including its Talent talent upgrades and refresh the duration.
    • TALENT NOTES
      Both armor reduction increasing and Corrosive Haze undispellable Talent talents do not update the current active instance.
  • Acquiring Aghanim's Scepter icon Aghanim's Scepter immediately grants the river passive bonuses.
    • The puddles created by Corrosive Haze do not provide any river bonuses if the caster does not have Guardian Sprint.
    • Unlike the river, the puddle created has a linger duration of 0.5 seconds, and grants the bonuses to Slardar and his illusions.
    • Guardian Sprint notes fully apply. If it is not leveled, no bonuses are applied.
    • Multiple instances of the river bonus do not stack.
adtextWikitext

&&&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString

"abilities_traits" values

4 rows are stored for this page
FieldField typeValue
uidStringSlardar&Guardian Sprint
value1String18%
value1_aghsString
value1_shardString
value1_talString
value2String25%/30%/35%/40%
value2_aghsString
value2_shardString
value2_talString
value3String10
value3_aghsString
value3_shardString
value3_talString
value4String2/4/6/8
value4_aghsString24/26/28/30
value4_shardString
value4_talString
value5String1/2/3/4
value5_aghsString12/13/14/15
value5_shardString
value5_talString
value6String
value6_aghsString40%
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value6_talString
value7String
value7_aghsString
value7_shardString
value7_talString
value8String
value8_aghsString
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value9String
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value14String
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value15String
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value15_talString
FieldField typeValue
uidStringSlardar&Slithereen Crush
value1String325
value1_aghsString
value1_shardString400
value1_talString
value2String250
value2_aghsString600
value2_shardString
value2_talString
value3String75/150/225/300
value3_aghsString
value3_shardString
value3_talString200/275/350/425
value4String20%/25%/30%/35%
value4_aghsString
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value4_talString
value5String20/25/30/35
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value5_talString
value6String0.8
value6_aghsString
value6_shardString
value6_talString1
value7String3/4/5/6
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value8_aghsString25
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value9String0.5
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value11String
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value12String
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value12_talString
value13String
value13_aghsString
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value13_talString
value14String
value14_aghsString
value14_shardString
value14_talString
value15String
value15_aghsString
value15_shardString
value15_talString
FieldField typeValue
uidStringSlardar&Bash of the Deep
value1String8/16/24/32
value1_aghsString
value1_shardString
value1_talString
value2String4
value2_aghsString
value2_shardString
value2_talString
value3String50/100/150/200
value3_aghsString
value3_shardString
value3_talString100/150/200/250
value4String2
value4_aghsString
value4_shardString
value4_talString
value5String1.1
value5_aghsString
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value5_talString
value6String
value6_aghsString
value6_shardString
value6_talString
value7String
value7_aghsString
value7_shardString
value7_talString
value8String
value8_aghsString
value8_shardString
value8_talString
value9String
value9_aghsString
value9_shardString
value9_talString
value10String
value10_aghsString
value10_shardString
value10_talString
value11String
value11_aghsString
value11_shardString
value11_talString
value12String
value12_aghsString
value12_shardString
value12_talString
value13String
value13_aghsString
value13_shardString
value13_talString
value14String
value14_aghsString
value14_shardString
value14_talString
value15String
value15_aghsString
value15_shardString
value15_talString
FieldField typeValue
uidStringSlardar&Corrosive Haze
value1String900
value1_aghsString
value1_shardString
value1_talString
value2String100
value2_aghsString
value2_shardString
value2_talString
value3String10/15/20
value3_aghsString
value3_shardString
value3_talString13/18/23
value4String18
value4_aghsString
value4_shardString
value4_talString
value5String8
value5_aghsString
value5_shardString
value5_talString
value6String0.5
value6_aghsString
value6_shardString
value6_talString
value7String
value7_aghsString
value7_shardString
value7_talString
value8String
value8_aghsString
value8_shardString
value8_talString
value9String
value9_aghsString
value9_shardString
value9_talString
value10String
value10_aghsString
value10_shardString
value10_talString
value11String
value11_aghsString
value11_shardString
value11_talString
value12String
value12_aghsString
value12_shardString
value12_talString
value13String
value13_aghsString
value13_shardString
value13_talString
value14String
value14_aghsString
value14_shardString
value14_talString
value15String
value15_aghsString
value15_shardString
value15_talString