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Sprint (5.55-5.56)[]

Sprint (5.55)
Does not proc any on-cast effects when cast. Cannot be used by illusions. Not disabled by Break. Pierces spell immunity. QT
Guardian Sprint icon.png
Ability
Toggle
Affects
Self
Slardar increases his movement speed dramatically, but takes bonus physical damage. Lasts indefinitely, but has a 10 second cooldown to turn on or off.
Cast Animation: 0+0
Active Movement Speed Bonus: 20/40/60/80%
Damage Amplification: 8/16/24/32%
Cooldown: 10
Mana: 0
Modifiers
Buff Sprint: Dispellable with death only.


Notes:

  • Sprint (5.55) does not interrupt Slardar's channeling spells upon cast.
  • Turns Slardar phased for the duration, allowing him to pass through other units and wards.
  • Amplified damage is the same type as the damage dealt.
  • Ability Tooltip: This unit moves swiftly but takes extra damage.


Splash (Pre 5.55)[]

Splash
Can be disjointed. Blocked by Linken's Sphere. Does not pierce spell immunity. QZ
Storm Hammer icon.png
Affects
Enemies
Damage
Magical
Duses a target enemy unit in water, dealing damage.
Cast Range: 600
Damage: 100/175/225/350
Mini-Stun Duration: 0.1
Cooldown: 8
Mana: 85/90/95/100
Blocked by Linken's Sphere. Blocked upon impact.
Modifiers
Debuff Stunned: Dispellable with strong dispels.


Notes:

  • Splash travels at a speed of 1500.


War Stomp (Pre 6.20)[]

War Stomp (Pre 6.20)
Does not pierce spell immunity. QR
Slithereen Crush icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
Slams the ground, stunning and damaging nearby enemy units.
Cast Animation: 0.35+0.51
Radius: 275/300/325/350
Damage: 50/75/100/150
Stun Duration: 2/2.5/3/3.25
Cooldown: 8
Mana: 80/95/105/115
Modifiers
Debuff Stun: Dispellable with strong dispels.
A swift crush of might and water breaks even the toughest of defenses.

Notes:


Bash of the Deep (Pre 7.20)[]

Bash of the Deep (Pre 7.20)
Bash of the Deep icon.png
Ability
Passive
Affects
Enemies
Damage
Physical
Grants a chance that an attack will do bonus damage and stun an enemy. The duration is doubled against creeps.
Proc Chance: 10%/15%/20%/25% (Talent 25%/30%/35%/40%)
Damage: 80/100/120/140 (Talent 180/200/220/240)
Hero Stun Duration: 1
Non-Hero Stun Duration: 2
Modifiers
Buff modifier_slardar_bash: Undispellable. Persists death.
Debuff modifier_bashed: Dispellable with strong dispels.
Thieves of the wealth of the Deep Ones meet the brutality of the Slithereen Guard in melee combat.

Notes:

  • The proccing attack first applies the debuff, then its own damage.
  • The bonus damage is dealt in one instance together with the attack damage, and counts as attack damage as well.
    • It can be lifestealed off of, but it is not considered by crit or cleave.
    • It is also not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions.
  • Adds an average of 8/15/24/35 damage to every attack.
    • Adds an average of 18/30/44/60 damage to every attack when the damage increasing talent is chosen.
    • Adds an average of 20/30/42/56 damage to every attack when the proc chance increasing talent is chosen.
    • Adds an average of 45/60/77/96 damage to every attack when both talents are chosen.


Cloud
Does not pierce spell immunity. RC
Smoke Screen icon.png
Affects
Enemies
Cast on enemy units or building with ranged attack to stop them from attacking.
Cast Animation: 0.2+0
Cast Range: 1000
Effect Radius: 250/325/400
Duration: 15/30/45
Aura Linger Duration: 0.5
Cooldown: 90
Mana: 100
Modifiers
Debuff Disarm: Dispellable with death only.


Notes:

  • The disarm effect lingers for 0.5 seconds.
  • The disarm effect affects the following units:
Level 1: Buildings/Units
Level 2: Buildings/Units
Level 3: Buildings/Units
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