Changelogs
Version History[]
Version
Description
- Reduced Slithereen Crush effect radius from 350 to 325.
- Talents:
- LVL 20+150 Slithereen Crush damage reduced to +125.LVL 25-4s Slithereen Crush cooldown reduced to -3.5s.
- Reduced Slithereen Crush cooldown from 8 to 7.
- Reduced Bash of the Deep river attack damage bonus from 10/20/30/40 to 8/16/24/32.
- Talents:
- LVL 10-3s Guardian Sprint cooldown reduced to -2s.
- Slithereen Crush
- Reduced cast point from 0.35 to 0.25.
- Increased puddle duration from 3/4/5/6 to 7 on each level.
- Bash of the Deep now passively grants 10/20/30/40 river attack damage bonus. [?]
- Aghanim's Scepter upgrade:
- Reduced Slithereen Crush puddle duration bonus from 19 to 18.
- Reduced base health from 200 to 120.
- Slithereen Crush
- Increased damage from 70/140/210/280 to 75/150/225/300.
- Reduced stun duration from 1 to 0.8.
- Reduced Bash of the Deep bash duration from 1.3 to 1.1.
- Talents:
- LVL 20+4 Corrosive Haze armor reduction reduced to +3.
- Increased Corrosive Haze cast range from 700/800/900 to 900 on each level.
- Increased Guardian Sprint river movement speed bonus from 15% to 18%.
- Increased Bash of the Deep stun duration from 1/1.1/1.2/1.3 to 1.3 on each level.
- Guardian Sprint
- Now grants 2/4/6/8 river health regeneration bonus.
- Now grants 1/2/3/4 river armor bonus.
- Slithereen Crush
- Now creates a 250-radius puddle with a 3/4/5/6-second duration.
- Rescaled mana cost from 90/100/110/120 to 100 on each level.
- Aghanim's Scepter upgrade:
- UChangedGuardian Sprint ability upgrade operations.
- Now increases river health regeneration bonus by 22, instead of granting a flat 30 health regeneration bonus.
- Now increases river armor bonus by 11, instead of granting a flat 10 armor bonus.
- ChangedSlithereen Crush ability upgrade operations.
- Now increase the puddle radius by 350, instead of creating a 600-radius puddle.
- UNow increases puddle duration by 19, instead of having a fixed duration of 25.
- Talents:
- LVL 10LVL 15+60 Bash of the Deep damage reduced to +50.
- Reduced Guardian Sprint passive river movement speed bonus from 25% to 15%.
- Corrosive Haze
- Now creates a puddle trail behind the target as it moves which triggers Guardian Sprint's passive bonuses.
- The trail consists of 100-radius puddles that are created in 0.5-second intervals and last for 8 seconds each.
- Talents:
- LVL 20+125 Slithereen Crush damage increased to +150.
- Reduced Guardian Sprint cooldown from 32/27/22/17 to 29/25/21/17.
- Talents:
- LVL 20+100 Slithereen Crush damage increased to +125.
- Guardian Sprint
- Increased active movement speed bonus from 16%/24%/32%/40% to 25%/30%/35%/40%.
- Increased cooldown from 17 on each level to 32/27/22/17.
- Rescaled Slithereen Crush damage from 80/140/200/260 to 70/140/210/280.
- Talents:
- LVL 10+20 attack damage ➜ +10%/+10 Slithereen Crush movement speed/attack speed slow.LVL 10+7 health regeneration ➜ -3s Guardian Sprint cooldown.LVL 2025% lifesteal ➜ +100 Slithereen Crush damage.
- Increased turn rate from 0.5 to 0.6.
- Guardian Sprint
- No longer unlocks the maximum movement speed limit.
- Rescaled passive river movement speed bonus from 10%/20%/30%/40% to 25% on each level.
- Bash of the Deep now deals 200% damage against non-hero units.
- Aghanim's Shard upgrade:
- Slithereen Crush
- Now also increases the radius by 75.
- Now applies the Corrosive Haze debuff before the damage, instead of after.
- Slithereen Crush
- AddedAttribute Bonus.
- Talents:
- LVL 10+6 health regeneration increased to +7.LVL 15+275 health increased to +325.
- Guardian Sprint
- Reduced active movement speed bonus from 18%/26%/34%/42% to 16%/24%/32%/40%.
- Rescaled passive river movement speed bonus from 7%/19%/31%/43% to 10%/20%/30%/40%.
- Increased Slithereen Crush mana cost from 80/95/105/115 to 90/100/110/120.
- Aghanim's Scepter upgrade:
- Guardian Sprint
- Reduced passive river health regeneration bonus from 35 to 30.
- Reduced passive river armor bonus from 12 to 10.
- Guardian Sprint
- AddedAghanim's Shard upgrade for Slardar:
- Slithereen Crush applies a 5-second Corrosive Haze debuff based on its current level to all hit enemies.
- Increased Corrosive Haze armor reduction from 8/13/18 to 10/15/20.
- Talents:
- LVL 20LVL 25-3.5s Slithereen Crush cooldown increased to -4s.
- Talents:
- LVL 10+25 attack damage reduced to +20.LVL 10+8 health regeneration reduced to +6.LVL 15+75 Bash of the Deep damage reduced to +60.LVL 15+350 health reduced to +275.LVL 20+1000 nighttime vision reduced to +800.LVL 2030% lifesteal reduced to 25%.LVL 25-4.5s Slithereen Crush cooldown reduced to -3.5s.
- Guardian Sprint
- Reduced active movement speed bonus from 20%/28%/36%/44% to 18%/26%/34%/42%.
- Reduced passive river movement speed bonus from 5%/20%/35%/50% to 7%/19%/31%/43%.
- Increased Guardian Sprint mana cost from 0 to 25.
- Reduced Bash of the Deep damage from 60/115/170/225 to 50/100/150/200.
- Reduced Corrosive Haze armor reduction from 10/15/20 to 8/13/18.
- Increased base movement speed from 290 to 300.
- Reduced Bash of the Deep damage from 75/125/175/225 to 60/115/170/225.
- Aghanim's Scepter upgrade:
- Increased Slithereen Crush puddle radius from 550 to 600.
- Corrosive Haze
- Reduced cast time from 0.35 to 0.3.
- Increased cast range from 700 on each level to 700/800/900.
- Aghanim's Scepter upgrade:
- Increased Guardian Sprint passive river health regeneration bonus from 25 to 35.
- Talents:
- LVL 10+6 health regeneration increased to +8.LVL 15+300 health increased to +350.
- Increased base health regeneration from 0 to 0.5.
- Guardian Sprint
- AddedAghanim's Scepter upgrade for Slardar:
- While standing inside the river, Guardian Sprint grants 40% status resistance, 12 armor, and 25 health regeneration bonus.
- Causes Slithereen Crush to create a 550-radius puddle on the ground which triggers Guardian Sprint's passive bonuses for 25 seconds.
- Talents:
- LVL 25
- Increased strength gain from 3.1 to 3.6.
- Talents:
- LVL 25+1.5s Slithereen Crush stun duration reduced to +1.25.
- Increased base movement speed from 285 to 290.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Increased base armor from 2 to 3.
- Slithereen Crush
- Increased damage from 75/125/175/225 to 80/140/200/260.
- Increased movement speed slow from 20% on each level to 20%/25%/30%/35%.
- Increased attack speed slow from 20 on each level to 20/25/30/35.
- Increased slow duration from 2 on each level to 3/4/5/6.
- Reduced stun duration from 1.25/1.5/1.75/2 to 1 on each level.
- ReworkedBash of the Deep.
- OldBash of the Deep
- Grants a chance that an attack will do bonus damage and stun an enemy. The duration is doubled against creeps.
- Proc chance: 10%/15%/20%/25%
- Damage: 80/100/120/140
- Hero stun duration: 1
- Non-Hero stun duration: 2
- NewBash of the Deep
- After 3 attacks, the next attack of Slardar will bash the target.
- Bash damage: 75/125/175/225
- Stun duration: 1/1.1/1.2/1.3
- Talents:
- LVL 10+5 health regeneration increased to +6.LVL 15+100 Bash of the Deep damage reduced to +75.LVL 25
- Increased Bash of the Deep damage from 60/80/100/120 to 80/100/120/140.
- Reduced base armor from 3 to 2.
- Reduced base movement speed from 290 to 285.
- Guardian Sprint
- No longer amplifies incoming damage by 15%.
- Reduced duration from 12 to 10.
- Talents:
- LVL 10+20 attack damage increased to +25.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Guardian Sprint now grants 700 hasted movement while inside the river on ability Level 4.
- Talents:
- LVL 10+175 mana ➜ +20 attack damage.LVL 10+6 health regeneration reduced to +5.LVL 15+25 attack speed ➜ +100 Bash of the Deep damage.LVL 15+225 health increased to +300.LVL 20LVL 20+35 attack damage ➜ +50 attack speed.LVL 25LVL 25
- Reduced Slithereen Crush stun duration from 1.5/1.75/2/2.25 to 1.25/1.5/1.75/2.0.
- Reduced Corrosive Haze duration from 25 to 18.
- Reduced Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25.
- Guardian Sprint
- Renamedfrom Sprint to Guardian Sprint.
- Is now dispellable.
- Renamedthe following abilities:
- From Bash to Bash of the Deep.
- From Amplify Damage to Corrosive Haze.
- RemovedAttribute Bonus.
- addedTalents:
- Reduced base movement speed from 295 to 290.
- Reduced base movement speed from 300 to 295.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Increased base health from 150 to 180.
- Amplify Damage now provides vision only of the target rather than the area around it.
- Slardar is no longer restricted from buying Skull Basher and Abyssal Blade.
- Slithereen Crush
- Damage is no longer reduced by Damage Block.
- Increased damage from 50/100/150/200 to 75/125/175/225.
- Sprint
- Reduced duration from 20 to 16.
- Reduced cooldown from 28 to 23.
- Reduced Amplify Damage cooldown from 10 to 5.
- Increased Slithereen Crush stun duration from 1/1.5/2/2.5 to 1.6/1.9/2.2/2.5
- Fixed crashes when picking hero.
- Sprint
- Increased movement speed bonus from 20%/27%/33%/40% to 20%/28%/36%/44%.
- Reduced mana cost from 50 to 0.
- Increased Amplify Damage armor reduction from 8/14/20 to 10/15/20.
- Increased Amplify Damage armor reduction from 8/12/16 to 8/14/20.
- ChangedFile:Minimap icon.png [[|]] hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- ChangedFile:Minimap icon.png [[|]] hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Fixed Slithereen Crush ability exploits.
- Increased attack range from 100 to 128.
- Increased Amplify Damage armor reduction from 5/10/15 to 8/12/16.
- Increased agility gain from 1.9 to 2.4.
- Increased base armor from 2 to 3.
- Addednew Bound Radius mechanic. [?]
- Slardar has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Slardar has the
- Updated the following abilities' icon:
- Sprint
- Increased movement speed bonus from 10%/20%/30%/40% to 20%/27%/33%/40%.
- Increased incoming damage amplification from 10% to 15%.
- Reduced duration from 25 to 20.
- Reduced cooldown from 45 to 40.
- Reduced Amplify Damage duration reduced from 30 to 25.
- Updated Amplify Damage ability icon.
- Updated Slithereen Crush ability icon.
- ChangedSlithereen Crush damage type from Magical to Physical.
- Reduced cast time from 0.55 to 0.35.
- Increased Slithereen Crush damage from 50/75/100/150 to 50/100/150/200.
- Reduced Amplify Damage mana cost from 75/100/125 to 25 on each level.
- Increased Slithereen Crush radius from 300 to 350.
- ReplacedWar Stomp with Slithereen Crush.
- OldWar Stomp
- Slardar slams the ground, stunning and damaging nearby enemy units.
- Stun duration: 2/2.5/3/3.25
- Damage: 50/75/100/150
- Radius: 275/300/325/350
- NewSlithereen Crush
- Slardar slams the ground, stunning and damaging nearby enemy units, followed by a movement and attack speed slow.
- Stun duration: 1/1.5/2/2.5
- Damage: 50/75/100/150
- Movement speed slow: 20%
- Attack speed slow: 20
- Slow duration: 2
- Radius: 300
- Updated hero voicelines.
- Updated hero description.
- Reduced attack point from 0.55 to 0.36.
- Increased attack backswing from 0.55 to 0.64.
- Increased cast point from 0.3 to 0.55.
- Reduced cast backswing from 1.53 to 0.51.
- Changed attack sound from heavy wooden mace to heavy metal axe.
- Changed movement type from Foot to Amphibious.
- War Stomp
- Reduced stun duration from 2/2.5/3/3.5 to 2/2.5/3/3.25.
- Reduced radius from 275/300/350/375 to 275/300/325/350.
- Increased Amplify Damage armor reduction from 4/10/15 to 5/10/15.
- Reduced base health regeneration from 2 to 0.5.
- Increased Bash stun duration from 0.92 to 1.
- Reduced base strength and gain from 22 + 3 to 21 + 2.8.
- Reduced base agility and gain from 18 + 2 to 17 + 1.9.
- Reduced base attack damage from 30‒47 to 30‒38.
- Reduced night vision from 1700 to 800.
- Rescaled Sprint incoming damage amplification from 7%/14%/21%/28% to 20% on each level.
- War Stomp
- Increased damage from 25/50/75/100 to 50/75/100/150.
- Increased cooldown from 7 to 8.
- Bash
- Reduced proc chance from 10%/15%/21%/28% to 10%/15%/20%/25%.
- Increased damage from 25 to 35.
- ReworkedSprint.
- OldSprint
- Slardar increases his movement speed dramatically, but takes bonus damage.
- Incoming damage amplification: 8%/16%/24%/32%
- Movement speed bonus: 20%/40%/60%/80%
- Mana cost: 0
- Cooldown: 10
- Notes: Lasts until toggled Off. The cooldown starts upon toggling it off.
- NewSprint
- Slardar increases his movement speed dramatically, but takes bonus damage.
- Incoming damage amplification: 7%/14%/21%/28%
- Movement speed bonus: 10%/20%/30%/40%
- Duration: 15
- Mana cost: 50
- Cooldown: 45
- OldSplash
- Duses a target enemy unit in water, dealing damage.
- Cast range: 600
- Damage: 100/175/225/350
- Mini-stun duration: 0.1
- Mana cost: 85/90/95/100
- Cooldown: 8
- Notes: The projectile travels at a speed of 1500 and can be disjointed.
- NewSprint
- Slardar increases his movement speed dramatically, but takes bonus damage.
- Incoming damage amplification: 8%/16%/24%/32%
- Movement speed bonus: 20%/40%/60%/80%
- Mana cost: 0
- Cooldown: 10
- Notes: Lasts until toggled Off. The cooldown starts upon toggling off.
- Rescaled War Stomp stun duration from 1.5/2.5/3.5/4.5 to 2/2.5/3/3.25.
- Amplify Damage
- Reduced armor reduction from 7/14/21 to 4/10/15.
- Increased cooldown from 1/0.5/0.5 to 10/10/10.
- Increased base health from 100 to 150.
- Reduced Bash proc chance from 20%/22%/30%/38% to 10%/15%/21%/28%.
- RemovedAghanim's Scepter upgrade for Slardar.
- No longer increases Amplify Damage armor reduction to 9/18/27 and reduces mana cost to 70/90/110.
- AddedAghanim's Scepter upgrade for Slardar:
- Amplify Damage
- Increases armor reduction to 9/18/27.
- Reduces mana cost to 70/90/110.
- Amplify Damage
- Increased base attack damage from 30‒40 to 30‒47.
- Increased base attack time from 1.62 to 1.70.
- Reduced base armor from 3 to 2.
- Amplify Damage
- Reduced armor reduction from 10/20/30 to 7/14/21.
- Increased cooldown from 1/0/0 to 1/0.5/0.5.
- Amplify Damage
- Increased armor reduction from 10/15/20 to 10/20/30.
- Increased mana cost from 75 on each level to 75/100/125.
- War Stomp
- Reduced cooldown from 8 to 7.
- Increased mana cost from 80/90/100/100 to 80/90/100/105.
- Increased base attack damage from 25‒35 to 30‒40.
- Splash
- RenamedStorm Hammer to Splash.
- Updated ability visual effects.
- No longer stuns the target for 3 seconds.
- Increased projectile speed from 1000 to 1500.
- Increased damage from 100/150/200/275 to 100/175/225/300.
- Rescaled mana cost from 100 on each level to 85/90/95/100.
- War Stomp
- Rescaled radius from 250/300/300/350 to 275/300/350/375.
- Rescaled mana cost from 100 on each level to 80/90/100/100.
- Addeda 4th level to all basic abilities.
- Reduced base attack damage from 36‒36 to 25‒35.
- Storm Hammer
- Rescaled damage from 95/175/250 to 100/150/200/275.
- Reduced stun duration from 3.5 to 3.
- Increased mana cost from 85 to 100.
- Reduced cooldown from 13 to 8.
- War Stomp
- Rescaled damage from 25/50/75 to 25/50/75/100.
- Rescaled radius from 250/300/350 to 250/300/300/350.
- Rescaled stun duration from 2/3/4 to 2/3/4/5.
- Increased mana cost from 90 to 100.
- Bash
- Rescaled proc chance from 20%/30%/40% to 20%/22%/30%/38%.
- Reduced stun duration from 1 to 0.92.
- ReplacedCloud With Amplify Damage.
- OldCloud
- Cast on enemy units or building with ranged attack to stop them from attacking.
- Cast range: 1000
- Radius: 250/325/400
- Duration: 15/30/45
- Aura linger duration: 0.5
- Mana cost: 100
- Cooldown: 90
- Notes: Disarms ranged units within the area. The effect does not linger.
- NewAmplify Damage
- Amplifies physical damage against enemy units by reducing their armor.
- Armor Reduction: 10/15/20
- Cast range: 700
- Mana cost: 75
- Duration: 30
- Cooldown: 1/0/0
- Ability debuff tooltip: This unit takes extra damage from enemies.
- Increased Storm Hammer cooldown from 11 to 13.
- Cloud
- Now also affects units and buildings on each levels. [?]
- Rescaled radius from 400 on each level to 250/325/400.
- Increased cooldown from 70 to 90.
- Increased base attack damage from 30‒30 to 36‒36.
- Reduced base attack time from 2.13 to 1.62.
- Increased base armor from 2 to 3.
- Increased base movement speed from 280 to 300.
- Storm Hammer
- Reduced damage from 100/200/300 to 90/175/250.
- Rescaled stun duration from 3/3.5/4 to 3.5.
- Increased mana cost from 75 to 85.
- Increased cooldown from 9 to 11.
- War Stomp
- Reduced number of levels from 4 to 3.
- Rescaled damage from 25/50/75/100 to 25/50/75.
- Rescaled radius from 250/300/350/400 to 250/300/350.
- Rescaled stun duration from 2/3/4/5 to 2/3/4.
- Cloud
- Increased number of levels from 1 to 3.
- Rescaled duration from 30 to 15/30/45.
- Increased cooldown from 20 to 70.
- Created
Patch History[]
Patch
Description
- Fixed ability interactions between X Marks the Spot and status resistance sources (e.g. Guardian Sprint).
- Typing
Slithereen Guard
in the hero selection now highlights Slardar.
- Increased versus scale from 0.85 to 0.88.
- Addednew Adjectives attributes. [?]
- Slardar has the following values: Aquatic
1
, Legs0
and Nose1
.
- Slardar has the following values: Aquatic
- Updated Guardian Sprint ability backend strings.
- Guardian Sprint
- Updated ability modifiers.
- Updated ability descriptions.
-
- Fixed casting Cyclone on units with Phased movement (i.e. Guardian Sprint) resulting getting stuck on another unit when Cyclone ends.
- Increased polygons and texture size limits.
- Increased back max texture size from
256px x 256px
to512px x 512px
. - Increased back LOD1/LOD2 max polygons from 1000/500 to 1600/1200.
- Increased back max texture size from
- Fixed Slardar's illusions not getting Slithereen Crush river bonuses in puddles but were getting it rivers.
- Updated minimap icon to remodeled version.
- Added Arcane Rune responses.
-
- Fixed Slithereen Crush having incorrect stun duration.
-
- Updated default item build.
- Reworkeddefault hero model.
- Updated hero icon.
- Renamedthe following abilities:
- From Sprint to Guardian Sprint.
- From Bash to Bash of the Deep.
- From Amplify Damage to Corrosive Haze.
-
- Updated minimap icon.
- Added Russian voiceover lines.
- Fixed Corrosive Haze model-revealing ignoring True Sight immunity.
- Updated Slithereen Crush ability tooltip.
- Fixed Slithereen Crush not slowing attack speed.
-
- Fixed level 4 Guardian Sprint duration being slightly too low.
-
- Fixed Guardian Sprint cast backswing behavior.
- Fixed Bash of the Deep working while Doomed.
-
- Fixed abilities with 0 cast point (i.e. Guardian Sprint) missing its ability effects.
- Fixed having 1 more armor than intended.
- Fixed Slithereen Crush duration on creeps.
- Fixed Slithereen Crush affecting Courier.
- Fixed Bash stacking with Bash of the Deep.
- Fixed Slithereen Crush's physical damage not hurting spell immune units.
- UUpdated default hero model.
- Added more movement voiceover lines.
- Fixed Slithereen Crush not showing an radius indicator.
- Fixed ability interactions between Amplify Damage and Siege Creep.
- Fixed ability interactions between Amplify Damage and Siege Creep.
- Guardian Sprint is no longer dispellable.
- Updated default weapon.
- Fixed Slithereen Crush having incorrect interactions with Spellblock.
- Added voiceover lines.
- Guardian Sprint
- Updated ability effects.
- More side to side motion in running and sprint animations.
- Added stun effect for Slithereen Crush and additional casting effects.
- Updated ability animations to make it look larger.
- Updated the following animations:
- Running animations
- Guardian Sprint
- Slithereen Crush
- Fixed Slithereen Crush not stunning units properly and causing them to play incorrect animations.
- Fixed Slithereen Crush taking too long to cast.
- Fixed Corrosive Haze not fully revealing an invisible unit.
- AddedSlardar.