Dota 2 Wiki
No edit summary
mNo edit summary
Line 79: Line 79:
 
| trait3 = Base Damage
 
| trait3 = Base Damage
 
| value3 = 60/85/110/135
 
| value3 = 60/85/110/135
| trait4 = Intelligence as Bonus Damage
+
| trait4 = Intelligence Damage Factor
| value4 = 140%
+
| value4 = 1.4
 
| trait5 = Secondary Targets Search Radius
 
| trait5 = Secondary Targets Search Radius
 
| value5 tal = 700
 
| value5 tal = 700
Line 91: Line 91:
 
| notes = * The bolt travels at a speed of 500.
 
| notes = * The bolt travels at a speed of 500.
   
* Every '''25''' {{Attribute ID|intelligence}} grants {{#expr:25*{{#explode:{{Show|A|Skywrath Mage|Arcane Bolt|value4}}|%}}/100}} bonus damage.
+
* Every '''25''' {{Attribute ID|intelligence}} grants {{#expr:25*{{Show|A|Skywrath Mage|Arcane Bolt|value4}}}} bonus damage.
   
 
* Checks Skywrath Mage's intelligence upon releasing the projectile.
 
* Checks Skywrath Mage's intelligence upon releasing the projectile.
Line 98: Line 98:
 
** Also provides the same vision at the target's location for 3.34 seconds upon successfully hitting it.
 
** Also provides the same vision at the target's location for 3.34 seconds upon successfully hitting it.
   
* With the level 15 {{Symbol|Talent}} talent, whenever Arcane Bolt is cast, {{ValueColor|1|one|15tal}} different random target within the search radius is also targeted.
+
* With the level 15 {{Symbol|Talent}} talent, whenever Arcane Bolt is cast, {{ValueColor|1|{{#expr:{{#var:Arcane Bolt value2 tal}}-{{#var:Arcane Bolt value2}}}}|15tal}} different random target within the search radius is also targeted.
 
** A total of {{ValueColor|1|{{#var:Arcane Bolt value2 aghs}}|15tal}} Arcane Bolts is cast this way.
 
** A total of {{ValueColor|1|{{#var:Arcane Bolt value2 aghs}}|15tal}} Arcane Bolts is cast this way.
 
** The search radius is centered around the primary target, not around Skywrath Mage.
 
** The search radius is centered around the primary target, not around Skywrath Mage.
Line 107: Line 107:
 
* With {{I|Aghanim's Scepter}}, whenever Arcane Bolt is cast, {{ValueColor|1|another|aghs}} different random target within the search radius is also targeted.
 
* With {{I|Aghanim's Scepter}}, whenever Arcane Bolt is cast, {{ValueColor|1|another|aghs}} different random target within the search radius is also targeted.
 
** Arcane Bolt's {{Symbol|Talent}} talent notes fully apply.
 
** Arcane Bolt's {{Symbol|Talent}} talent notes fully apply.
** With the level 15 {{Symbol|Talent}} talent, a total of {{ValueColor|1|two|aghstal}} different random targets within the search radius is also targeted, following the same rules.
+
** With the level 15 {{Symbol|Talent}} talent, a total of {{ValueColor|1|{{#expr:{{#var:Arcane Bolt value2 aghs tal}}-{{#var:Arcane Bolt value2 tal}}}}|aghstal}} different random targets within the search radius is also targeted, following the same rules.
 
*** A total of {{ValueColor|1|{{#var:Arcane Bolt value2 aghs tal}}|aghstal}} Arcane Bolts is cast this way.
 
*** A total of {{ValueColor|1|{{#var:Arcane Bolt value2 aghs tal}}|aghstal}} Arcane Bolts is cast this way.
 
}}
 
}}
Line 169: Line 169:
 
** When no visible heroes are nearby, the ability targets the closest creep instead.
 
** When no visible heroes are nearby, the ability targets the closest creep instead.
 
** The area damage and [[slow]] fully affect [[creeps]] and summons in range, dealing {{calc|v1*{{#var:Concussive Shot value5}}|v1={{#var:Concussive Shot value4}}}} damage to them.
 
** The area damage and [[slow]] fully affect [[creeps]] and summons in range, dealing {{calc|v1*{{#var:Concussive Shot value5}}|v1={{#var:Concussive Shot value4}}}} damage to them.
** The vision and targeting notes fully apply for the {{ValueColor|1|{{#var:Concussive Shot value1 tal}}|20tal}} Concussive Shot {{Symbol|Talent}} [[talent]].
+
** The vision and targeting notes fully apply for the {{ValueColor|1|{{#var:Concussive Shot value1 tal}} Concussive Shot|20tal}} {{Symbol|Talent}} [[talent]].
   
 
* The shot first applies the damage, then the debuff.
 
* The shot first applies the damage, then the debuff.
Line 212: Line 212:
 
| trait5 = Secondary Target Search Radius
 
| trait5 = Secondary Target Search Radius
 
| value5 aghs = 700
 
| value5 aghs = 700
| trait6 = Status Resistance Reduction
 
| value6 shard = 50%
 
   
 
| mana = 80/90/100/110
 
| mana = 80/90/100/110
Line 232: Line 230:
 
** Heroes and [[illusions]] have a higher priority than other units. Treats [[creep-heroes]] as creeps.
 
** Heroes and [[illusions]] have a higher priority than other units. Treats [[creep-heroes]] as creeps.
 
** If no other valid targets are found within the search radius, the second Ancient Seal is not cast.
 
** If no other valid targets are found within the search radius, the second Ancient Seal is not cast.
 
* With {{I|Aghanim's Shard}}, Ancient Seal also [[expose]]s the target, revealing their exact location.
 
 
}}
 
}}
   
Line 308: Line 304:
 
{{Recent changes wrapper}}
 
{{Recent changes wrapper}}
   
== Recommended items ==
+
== Recommended Items ==
 
<!-- To edit this list, go to the hero's Guide page -->
 
<!-- To edit this list, go to the hero's Guide page -->
 
{{#lst:Skywrath Mage/Guide|items}}
 
{{#lst:Skywrath Mage/Guide|items}}

Revision as of 17:05, 21 April 2021

Skywrath Mage
Skywrath Mage
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
21 + 2
13 + 0.8
25 + 4.1
Level 0 1 15 25 30
Health 120 582 1198 1902 2166
+0 +2.1 +4.9 +8.1 +9.3
Mana 75 375 1059 1695 1959
+0 +1.25 +4.12 +6.77 +7.9
Armor -2 0.17 2.03 5.37 6.37
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block -
Damage

16
26

41
51

98
108

151
161

173
183

Attack Rate 0.59/s 0.66/s 0.73/s 0.85/s 0.88/s
Attack Range Ranged 625 (800)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.4 + 0.78
Projectile Speed 1000
Move Speed ▶️ 325 (Nighttime 355)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Dragonus, the Skywrath Mage, is a ranged intelligence hero equipped with tremendously powerful nukes, able to enhance magical damage and thus scales well into late game. However, he is a proverbial glass cannon; while he can bring superb amounts of damage, he is dangerously vulnerable and will most likely meet a swift end if the player isn't careful. Arcane Bolt is his main spell; its damage is based on his current Intelligence level. Concussive Shot blasts the nearest enemy hero, along with nearby units around the foe, slowing them down. The Ancient Seal marks the target with magic amplification and silence, leaving the target vulnerable to magic and unable to cast spells. Skywrath Mage's ultimate Mystic Flare is one of the most dangerous nukes in the game. Enemy heroes caught in this field will suffer massive damage. Its power is split equally among enemy heroes within its radius; if it is used on a single hero, it will deal its full damage potential. His spells are most effective when targeted on a lone hero and thus suffer decreased effectiveness when used on groups.

Bio

Skywrath Mage minimap iconDragonus, the Skywrath Mage
▶️ "Even on this fallen field, I dedicate my powers to the lofty Skywrath."
A highly placed mage in the court of the Ghastly Eyrie, Dragonus lives a troubled existence. Sworn by birth to protect whoever sits within the Nest of Thorns, he hates the current Skywrath queen with all his soul. As a youth, high-born, he was a friend and companion to the eldest Skywrath princess, Shendelzare, first in line for the Nest. He had loved her warmly and unshakably, but as his studies took hold, his mind turned to arcane learning and the mastery of Skywrath sorcery.

Obsessed with matters aetherial, he missed the mundane signs of courtly treachery that hinted at a plot against Shendelzare, and lost his chance to foil it. When the court was shaken by a swift and violent coup, he emerged from his studies to discover his oldest and dearest friend had been lost to him. The Nest of Thorns now belonged to Shendelzare's ruthless younger sister, and Dragonus could do nothing. The magic of the Skywrath Mage serves only the sworn protector of the Skywrath scion, so to act against the Nest would render him helpless. He clings to his post, believing it to be the best hope of one day restoring his true love to her rightful place. Meanwhile, his secret is known only to the goddess Scree'auk, whose magic it was transformed Shendelzare from a crippled physical creature into an embodiment of pure vengeful energy.

While he dreams of restoring his beloved queen to the Ghastly Eyrie, he dreams even more desperately of restoring Shendelzare herself to a fully healed physical form. The duplicity of his role at court tortures him, for he is a noble and good-hearted creature; but the worst torture of all is imagining the hatred that Vengeful Spirit must hold in her heart for him.
Voice:

Abilities

Arcane Bolt
Arcane Bolt icon
Affects
Enemies
Damage
Magical
Skywrath Mage launches a slow-moving bolt of arcane magic, dealing damage to an enemy unit based on Skywrath Mage's intelligence.
Cast Animation: 0.1+0.9
Cast Range: 875
Number of Targets: 1 (Talent 26) (With Aghanim's Scepter 2, With Aghanim's Scepter and Talent 27)
Base Damage: 60/85/110/135
Intelligence Damage Factor: 1.4
Talent Secondary Targets Search Radius: 700 (With Aghanim's Scepter 700)
Cooldown symbol
 5/4/3/2
Mana symbol
 90
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
When Skywrath Mage casts Arcane Bolt, a different random target within 700 range willl be hit with the same ability. Heroes will take priority.
Buff/Debuff
Modifiers [?]
modifier_projectile_vision
Undispellable
Within the Ghastly Eyrie's endless intrigue, only the clever and calm can hope to survive.

  • The bolt travels at a speed of 500.
  • Checks Skywrath Mage's intelligence upon releasing the projectile.
    • This means that the projectile's damage is set upon launch and does not adapt when losing or gaining intelligence.
    • The projectile has a 325 radius flying vision. This vision does not linger.
    • Also provides the same vision at the target's location for 3.34 seconds upon successfully hitting it.
  • With the level 15 Talent talent, whenever Arcane Bolt is cast, 25 different random target within the search radius is also targeted.
    • A total of 2 Arcane Bolts is cast this way.
    • The search radius is centered around the primary target, not around Skywrath Mage.
    • Since it uses a defined radius and is not based on the cast range, it is not affected by cast range modifying abilities (e.g. Aether Lens icon Aether Lens).
    • Heroes and illusions have a higher priority than other units. Treats creep-heroes as creeps.
    • If no other valid targets are found within the search radius, the second Arcane Bolt is not cast.
  • With Aghanim's Scepter icon Aghanim's Scepter, whenever Arcane Bolt is cast, another different random target within the search radius is also targeted.
    • Arcane Bolt's Talent talent notes fully apply.
    • With the level 15 Talent talent, a total of 1 different random targets within the search radius is also targeted, following the same rules.
      • A total of 27 Arcane Bolts is cast this way.


Concussive Shot
Concussive Shot icon
Ability
No Target
Damage
Magical
Skywrath Mage sets off a long range shot that hits the closest hero within a long range. Upon impact, it deals damage and slows in an area of effect.
Search Radius: 1600 (Talent Global)
Damage & Slow Radius: 250
Number of Targets: 1 (With Aghanim's Scepter 2)
Hero Damage: 100/160/220/280
Creep Damage Percentage: 75%
Move Speed Slow: 30%/35%/40%/45%
Cooldown symbol
 15/14/13/12
Mana symbol
 80/85/90/95
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
When Skywrath Mage casts Concussive Shot, a different random target within cast range will be hit with the same ability. Heroes will take priority.
Buff/Debuff
Modifiers [?]
modifier_projectile_vision
Undispellable
modifier_skywrath_mage_concussive_shot_slow
Those who serve the court of the Ghastly Eyrie are ever locked in covert war. One must always know where danger lurks nearest.

  • Concussive Shot interrupts Skywrath Mage's channeling abilities upon cast.
  • Concussive Shot travels at a speed of 800.
    • The projectile has 300 radius flying vision. This vision does not linger.
    • Also provides the same vision at the target's location for 3.34 seconds upon successfully hitting it.
  • Does not target invisible, invulnerable or hidden units or units in the Fog of War.
    • Does target Divided We Stand icon Meepo Clones and Tempest Double minimap icon Tempest Doubles.
    • When no visible heroes are nearby, the ability targets the closest creep instead.
    • The area damage and slow fully affect creeps and summons in range, dealing 75/120/165/210 damage to them.
    • The vision and targeting notes fully apply for the Global Concussive Shot Talent talent.
  • The shot first applies the damage, then the debuff.
  • With Aghanim's Scepter icon Aghanim's Scepter, whenever Concussive Shot is cast, another different random target within the search radius is also targeted.
    • A total of 2 Concussive Shots is cast this way.
    • Unlike the primary projectile, the secondary projectile does not target spell immune, invulnerable or hidden units.
    • If no other valid targets are found within the search radius, the second Concussive Shot is not cast.


Ancient Seal
Ancient Seal icon
Affects
Enemies
Skywrath Mage seals the targeted unit with an ancient rune, silencing it and causing it to take additional damage from spells.
Cast Animation: 0.1+0.97
Cast Range: 700/750/800/850
Number of Targets: 1 (With Aghanim's Scepter 2)
Magic Resistance Reduction: 30%/35%/40%/45% (Talent 40%/45%/50%/55%)
Duration: 3/4/5/6
With Aghanim's Scepter Secondary Target Search Radius: 700
Cooldown symbol
 14 (Talent 7)
Mana symbol
 80/90/100/110
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Anytime Skywrath Mage casts Ancient Seal, a different random target within 700 range will be affected by the same ability. Heroes will take priority.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Ancient Seal debuff now causes other debuffs applied to last longer. Grants vision over the target.
Buff/Debuff
Modifiers [?]
modifier_skywrath_mage_ancient_seal
A holy incantation, whosoever finds themselves touched by Avilliva's sigil must suffer in penitent silence.

  • Silence and reduces most heroes' total magic resistance to 2%/-1%/-5%/-9% (Talent -5%/-9%/-13%/-16%), assuming basic 25% magic resistance and no other sources of magic resistance.
  • The magic resistance reduction does not affect non-hero units.
  • Successive casts on the same target do not stack, but refresh the duration instead.
  • With Aghanim's Scepter icon Aghanim's Scepter, whenever Ancient Seal is cast, another different random target within the search radius is also targeted.
    • A total of 2 Ancient Seals is cast this way.
    • The search radius is centered around the primary target, not around Skywrath Mage.
    • Heroes and illusions have a higher priority than other units. Treats creep-heroes as creeps.
    • If no other valid targets are found within the search radius, the second Ancient Seal is not cast.


Mystic Flare
Mystic Flare icon
Affects
Enemies
Damage
Magical
Skywrath Mage uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any Heroes in the area over seconds.
Cast Range: 1200
Flare Radius: 170
Number of Flares: 1 (With Aghanim's Scepter 2)
Total Damage: 750/1175/1600 (Talent 1150/1575/2000)
Flare Duration: 2.4
With Aghanim's Scepter Secondary Target Search Radius: 700
Cooldown symbol
 60/40/20
Mana symbol
 300/550/800
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
When Skywrath Mage casts Mystic Flare, another Mystic Flare will be created on the position of a different random target enemy within 700 range. Heroes will take priority
Buff/Debuff
Modifiers [?]
modifier_skywrath_mage_mystic_flare
Undispellable
modifier_skywrath_mystic_flare_aura_effect
Undispellable
Only the most practiced of Skywrath sorcerers could hope to shape the skies into such a storm.

  • Deals damage in 0.1-second intervals, starting 0.1 seconds after ability cast, resulting in 24 damage instances.
  • This is how much damage Mystic Flare deals when hitting a certain amount of units for the full duration (before reductions):
    • 1 Unit(s): 0 (Talent Lua error in Module:Calculate at line 35: in expression "v1/800/1200) per interval, and 0.1 (Talent Lua error in Module:Calculate at line 35: in expression "v1/1 round2".</span><) total damage.
    • 2 Unit(s): 0 (Talent Lua error in Module:Calculate at line 35: in expression "v1/800/1200) per interval, and 0.05 (Talent Lua error in Module:Calculate at line 35: in expression "v1/2 round2".</span><) total damage.
    • 3 Unit(s): 0 (Talent Lua error in Module:Calculate at line 35: in expression "v1/800/1200) per interval, and 0.03 (Talent Lua error in Module:Calculate at line 35: in expression "v1/3 round2".</span><) total damage.
    • 4 Unit(s): 0 (Talent Lua error in Module:Calculate at line 35: in expression "v1/800/1200) per interval, and 0.03 (Talent Lua error in Module:Calculate at line 35: in expression "v1/4 round2".</span><) total damage.
    • 5 Unit(s): 0 (Talent Lua error in Module:Calculate at line 35: in expression "v1/800/1200) per interval, and 0.02 (Talent Lua error in Module:Calculate at line 35: in expression "v1/5 round2".</span><) total damage.
  • A hidden debuff is responsible for the particle effects on hit enemies. It has only visual purposes.
    • The debuff is placed by an aura, and lingers for 0.5 seconds.
  • With Aghanim's Scepter icon Aghanim's Scepter, casting Mystic Flare automatically casts another Mystic Flare centered on a random enemy within the search radius but outside the 170 effect radius.
    • A total of 2 Mystic Flare is cast this way.
    • The search radius is centered around the targeted area, not around Skywrath Mage.
    • Heroes and illusions have a higher priority than other units. Treats creep-heroes as creeps.
    • Ignores spell immune or invulnerable units within the search radius.
    • If no other valid targets are found within the search radius, the second Mystic Flare is not cast.


Talents

Hero Talents
+400 Mystic Flare icon Mystic Flare Damage25Arcane Bolt icon Arcane Bolt Pierces Spell Immunity
+10% Ancient Seal icon Ancient Seal Increased Magic Damage20Global Concussive Shot icon Concussive Shot
+25% Arcane Bolt icon Arcane Bolt Spell Lifesteal15-7s Ancient Seal icon Ancient Seal Cooldown
+8 Intelligence attribute symbol Intelligence10+200 Health
Notes:
  • The health talent increases the max health capacity and keeps the current health percentage.

Recent Changes

Version
Description


Recommended Items

Gameplay

Ensconced in his studies, Dragonus hardly noticed the treachery being plotted against his lover. By the time Shendelzare had fallen from grace, it was already too late. Bound to his courtly duties, Dragonus could only dream in secret of restoring his beloved to her rightful throne. Until then, he would sharpen his skills, blasting away at targets with Arcane Bolt and slowing them with Concussive Shot. Those who stand in his way would be muted by an Ancient Seal, exposing their vulnerability before the Skywrath Mage annihilates them in the storm of Mystic Flare.
Roles: Support Support Nuker Nuker Disabler Disabler
Complexity: Hero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Trivia

  • In the start of Vengeful Spirit minimap icon Vengeful Spirit's lore, the Skywrath are stated as being hateful and vengeful, yet Dragonus carries none of these traits, and is instead mild-mannered and tempered.
  • In DotA, Dragonus's hero model was a Dragonhawk Rider, a unit of the blood elves. Skywrath Mage and Invoker were related due to them both being blood elves. Blood elves are also a playable race in World of Warcraft.[1]
  • The Skywrath race did not exist in Warcraft universe; rather, it was created in the Dota 2 lore for Vengeful Spirit, and then grandfathered into DotA afterward. Skywrath Mage was one of the first heroes created in DotA following the opening of the beta for Dota 2.
  • A silhouette of what appears to be Skywrath Mage can be seen in Bristleback minimap icon Bristleback's splash artwork, seemingly still having a beta model/texture.

Gallery

References