Version History[]
Version
Description
- Reduced base attack speed from 100 to 90.
- Aghanim's Scepter upgrade:
- Increased Arcane Bolt number of target bonus from 1 to 2.
Talents:
- LVL 15LVL 15-8s Ancient Seal cooldown reduced to -7s.
- Reduced base intelligence from 25 to 23.
- Reduced base health from 200 to 120.
- Arcane Bolt now applies a 5-second debuff that grants Skywrath Mage 20%/30%/40%/50% spell lifesteal against the affected target.
- Reduced Mystic Flare duration from 2.2 to 2.
Talents:
- LVL 10+175 health increased to +200.LVL 20+12% Ancient Seal magic resistance reduction reduced to +10%.LVL 25+450 Mystic Flare total damage reduced to +400.
- Increased Arcane Bolt mana cost from 90 to 95.
- ReworkedAghanim's Shard upgrade:
- Shield of the Scion [?]
- Changedfrom granting a stack per ability cast to granting a stack per instance of magical damage dealt to an enemy hero with Skywrath Mage's abilities (i.e. Arcane Bolt, Concussive Shot and Mystic Flare).
- Reduced intelligence bonus per stack from 5 to 2.
- Reduced armor bonus per stack from 1 to 0.5.
- Shield of the Scion [?]
Talents:
- LVL 10+10 intelligence reduced to +8.
- Increased Arcane Bolt bonus damage per intelligence from 1.4 to 1.5.
- Increased Concussive Shot damage from 100/160/220/280 to 120/180/240/300.
- Reduced Ancient Seal magic resistance reduction from 30%/35%/40%/45% to 20%/25%/30%/35%.
- Increased Mystic Flare total damage from 750/1175/1600 to 800/1200/1600.
- Increased base health regeneration from 0 to 0.25.
- Increased Arcane Bolt base damage from 60/85/110/135 to 75/95/115/135.
- Rescaled Concussive Shot movement speed slow from 30%/35%/40%/45% to 40% on each level.
- Reduced Mystic Flare duration from 2.4 to 2.2.
- Increased base attack damage from 14-24 to 16-26.
- Increased turn rate from 0.5 to 0.6.
- Arcane Bolt
- Increased base damage from 60/80/100/120 to 60/85/110/135.
- Reduced bonus damage per intelligence from 1.6 to 1.4.
- Reduced Concussive Shot cooldown from 18/16/14/12 to 15/14/13/12.
- ReworkedAghanim's Shard upgrade:
- OldAncient Seal
- Exposes the affected target(s)' and revealing them through the Fog of War.
- Reduces the affected target(s)' status resistance by 50%.
- NewEvery time Skywrath Mage casts an ability, he gains 5 intelligence and 1 armor for 35 seconds, stacking independently.
- AddedAttribute Bonus.
Talents:
- LVL 10+15 movement speed ➜ +175 health.LVL 25+480 Mystic Flare total damage reduced to +450.
- Aghanim's Shard upgrade:
- Increased Ancient Seal status resistance reduction from 40% to 50%.
- AddedAghanim's Shard upgrade for Skywrath Mage:
- Ancient Seal
- Exposes the affected target(s)' and revealing them through the Fog of War.
- Reduces the affected target(s)' status resistance by 50%.
- Ancient Seal
Talents:
- LVL 15-7s Ancient Seal cooldown increased to -8s.
Talents:
- LVL 106% spell lifesteal ➜ +10 intelligence.
Talents:
- LVL 108% spell lifesteal reduced to 6%.LVL 10+20 movement speed reduced to +15.LVL 15-9s Ancient Seal cooldown reduced to -7s.LVL 20+15% Ancient Seal magic resistance reduction reduced to +12%.LVL 25+600 Mystic Flare total damage reduced to +480.
Talents:
- LVL 25
Talents:
- LVL 10+20% experience gain ➜ 8% spell lifesteal.
Talents:
- LVL 10+30% experience gain reduced to +25%.
- Rescaled Ancient Seal cast range from 750 on each level to 700/750/800/850.
Talents:
- LVL 15-8s Ancient Seal cooldown increased to -9s.
- Increased Mystic Flare total damage from 700/1150/1600 to 750/1175/1600
- Increased attack range from 600 to 625.
- Increased Concussive Shot damage from 70/140/210/280 to 100/160/220/280.
Talents:
- LVL 10
- Reduced Concussive Shot mana cost from 95 on each level to 80/85/90/95.
- Increased Ancient Seal cast range from 700 to 750.
- Increased Mystic Flare total damage from 600/1000/1400 to 700/1150/1600.
- Increased intelligence gain from 3.6 to 4.1.
- Reduced base movement speed from 330 to 325.
- Mystic Flare now deals damage to creeps if no heroes are around.
- Increased strength gain from 1.8 to 2.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Concussive Shot
- Now launches for non-hero units as well, when no heroes are within range of the target.
- Reduced creep damage percentage from 100% to 75%.
Talents:
- LVL 10+25 movement speed reduced to +20.
- Increased Arcane Bolt mana cost from 70 to 90.
- Reduced base intelligence from 27 to 25.
- Increased base attack damage from 12‒22 to 14‒24.
Talents:
- LVL 15-6s Ancient Seal cooldown increased to -8s.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
Talents:
- LVL 10+7 intelligence increased to +8.LVL 10+150 health ➜ +25 movement speed.LVL 15LVL 1515% spell lifesteal ➜ -6s Ancient Seal cooldown.LVL 20+20% magic resistance ➜ +15% Ancient Seal magic resistance reduction.LVL 20+40 movement speed ➜ Global Concussive Shot.LVL 25LVL 25
- Reduced Mystic Flare mana cost from 350/575/800 to 300/550/800.
Talents:
- LVL 1510% spell lifesteal increased to 15%.
- Increased Concussive Shot damage from 60/120/180/240 to 70/140/210/280.
- Increased Arcane Bolt cast range from 800 to 875.
Talents:
- LVL 20+15% magic resistance increased to +20%.LVL 20+20 movement speed increased to +40.
- Increased strength gain from 1.5 to 1.8.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
Talents:
- LVL 15+75 attack damage ➜ 10% spell lifesteal.
- Increased base movement speed from 325 to 330.
Talents:
- LVL 15+60 Gold
per minute increased to +90.
LVL 15+50 attack damage increased to +75..
- Reduced Concussive Shot vision radius from 400 to 300.
- ReworkedAghanim's Scepter upgrade:
- OldMystic Flare
- Increases duration to 12.
- Reduces cooldown to 20/10/5.
- NewCauses all of Skywrath Mage's abilities to target a second random enemy within 700 radius of the primary target.
- Arcane Bolt and Concussive Shot sends a second projectile to a different target within 700 radius of the primary target.
- Ancient Seal affects a second different target within 700 radius of the primary target.
- Mystic Flare casts a second flare onto an enemy within 700 radius of the targeted area, but outside the targeted area.
- RemovedAttribute Bonus.
- added
Talents:
- Increased Concussive Shot damage/slow radius from 200 to 250.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Aghanim's Scepter upgrade:
- Mystic Flare
- Increased duration from 2.4 to 12. [?]
- Increased cooldown from 20/10/0 to 20/10/5.
- Mystic Flare
- Increased base health from 150 to 180.
- Reduced Concussive Shot mana cost from 110 to 95.
- Reduced Concussive Shot cooldown from 20/18/16/14 to 18/16/14/12.
- Mystic Flare no longer pierces spell immunity. [?]
- Increased Ancient Seal cooldown from 11 to 14.
- Increased Mystic Flare duration from 2.2 to 2.4. [?]
- Concussive Shot
- Is now disjointable.
- Reduced movement speed slow from 40% on each level to 30%/35%/40%/45%.
- Increased Mystic Flare duration from 2 to 2.2. [?]
- Increased Ancient Seal magic resistance reduction from 18/24/30/36% to 30/35/40/45%.
- Increased base movement speed from 315 to 325.
- Increased Concussive Shot damage from 50/100/150/200 to 60/120/180/240.
- Increased Mystic Flare total damage from 600/900/1200 to 600/1000/1400.
- Increased intelligence gain from 3.2 to 3.6.
- AddedAghanim's Scepter upgrade for Skywrath Mage:
- Reduces Mystic Flare cooldown to 20/10/0.
- Added to Captain's Mode.
- Reduced Concussive Shot cooldown from 20/19/18/17 to 20/18/16/14.
- Increased base intelligence from 24 to 27.
- Arcane Bolt
- Increased bonus damage per intelligence from 1.5 to 1.6.
- Reduced mana cost from 90 to 70.
- Reduced Concussive Shot cooldown from 20 on each level to 20/19/18/17.
- Fixed hero attack projectile.
- Fixed Skywrath Mage not triggering Land Mines.
- Created
Patch History[]
Patch
Description
- Typing
Dragonus
orSM
in the hero selection now highlights Skywrath Mage.
- Increased versus scale from 0.62 to 0.75.
- Reduced loadout scale from 1 to 0.75.
- Addednew Adjectives attributes. [?]
- Skywrath Mage has the following values: Flying
1
, Wings1
, Legs2
and Nose1
.
- Skywrath Mage has the following values: Flying
- Updated Concussive Shot ability tooltips.
-
- Updated
Ancient Seal ability descriptions.
- Updated
- Added Arcana string entries for Skywrath Mage.
- Aghanim's Shard upgrade:
- Shield of the Scion
- RenamedHero Shard Upgrade to Shield of the Scion.
- This ability now takes the fourth ability slot.
- Added ability icon.
- Shield of the Scion
- Updated default hero portrait.
- Updated
Mystic Flare ability description.
- Fixed Mystic Flare not ignoring creeps when heroes are within the area.
- Increased max polygon counts.
- Updated default hero model.
- Updated default hero model.
- Fixed Arcane Bolt and Concussive Shot blocking neutral creep camps.
- Added Arcane Rune responses.
- Fixed
talent bugs.
- Fixed broken cosmetic meshes.
-
- Updated default item build.
- Now Skywrath Mage's in the bag voicelines have 50% proc chance between the ▶️ long and the ▶️ short version.
- Fixed effects model handling for the weapon cosmetic.
- Fixed Mystic Flare sound effects not respecting the Fog of War.
- Addedto Captain's Mode (Tournament Version).
- Added new voice lines.
- Addedto Captain's Mode (Latest Version).
- Fixed hitbox being too small.
- AddedSkywrath Mage.
- Adjusted death and idle animations.
- Updated ability tooltips.
- Updated and added several missing sound effects.
- Reworked voice over lines.
- Fixed Skywrath Mage being incorrectly labeled as a Pusher.
- Fixed Arcane Bolt ability vision issues.
- Concussive Shot
- Fixed ability vision issues.
- Fixed ability projectile flying too fast.
- Fixed Mystic Flare hitting Spirit Bear.
-
- Fixed Skywrath Mage not drawing correctly when invisible.
- Fixed hero location in the hero picker.
- Added sound tags for wing flaps.
- Fixed not playing the loadout animation.
- Fixed weapon effects being an incorrect size.
- Concussive Shot
- No longer uses the hero's cast time.
- Fixed ability targeting illusions.
- Fixed slow being dispelable.
- Fixed not dealing damage in effect radius if the main target becomes magic immune.
- Fixed not damaging creeps.
- Mystic Flare
- Fixed ability damaging illusions.
- Fixed dealing one extra instance of damage.
- Fixed base damage being too low.
- Fixed attack point being too slow.
- Fixed projectile speed being too slow.