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This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.

Pre 6.68[]

Hellfire Blast (Pre 6.68)
Can be disjointed. Blocked by Linken's Sphere. Does not pierce spell immunity. QT
Hellfire Blast icon
Affects
Enemies
Damage
Magical
Skeleton King fires a sphere of hellfire at an enemy unit, dealing damage and stunning.
Cast Animation: 0.35+0.5
Cast Range: 525
Damage: 100/150/200/250
Stun Duration: 2
Cooldown symbol
 8
Mana symbol
 140
Ostarion calls on his hellish lineage, laying waste to his opponents.

  • This ability got reworked into the current Hellfire Blast (later renamed into Wraithfire Blast icon Wraithfire Blast) in the 6.68 gameplay patch.
  • Hellfire Blast travels at a speed of 1000.


6.78-6.79[]

Mortal Strike (6.78-6.79)
Can be used by illusions. Not blocked by Linken's Sphere. Pierces spell immunity. EC
Mortal Strike (Skeleton King) icon
Skeleton King passively gains a chance to deal bonus damage on an attack. When activated, Mortal Strike steals a percentage of the max HP from the target hero, giving it to Wraith King for the duration, and returning it after. While Mortal Strike is active, the passive component is disabled.
Cast Animation: 0.35+0.5
Proc Chance: 15%
Critical Damage: 125%/175%/225%/275%
Max health Drained: 20%
Drain Duration: 7
Cooldown symbol
 25
Mana symbol
 30
The power to crush a skull.

  • The current Mortal Strike (Skeleton King) icon Mortal Strike was reworked into this version in 6.78, and reverted back to the current version in 6.79.
  • The sound and particles play upon start of the attack, not when the attack lands.
  • Does not affect the target's and Skeleton King's maximum health. It only drains health based on a percentage of the target's maximum health.
  • Only the critical strike from Mortal Strike is disabled for the duration. Other sources of crit still fully work.
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