▶️
More pages for my Black Grimoire!
This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.
Version history[]
Version
Description
- Increased base intelligence from 13 to 18.
- Vampiric Aura now also works fully for ranged allied units, instead of being melee only.
- Removed the active component from Mortal Strike.
- Reincarnation
- Increased slow from 30% to 50%.
- Increased slow radius from 700 to 900.
- Added an active component to Mortal Strike:
- Mortal Strike:
- Passively gives Skeleton King a chance to land a critical strike. Can be cast to temporarily steal health from a target enemy hero. When the active is used, the critical strike is temporarily disabled for the drain duration.
- Passive crit chance: 15%
- Passive crit damage: 125%/175%/225%/275%
- Max health drained: 20% (HP Removal, not lethal)
- Drain duration: 7
- Cast Range: 550
- Cooldown: 25
- Mana cost: 30
- Note: This does not affect the target's or Skeleton King's maximum health, just temporarily drains health based on the target's maximum health and then returns it.
- Reincarnation
- Now also slows attack speed for 30.
- Now applies the slow upon start of the reincarnation, instead of end.
- Increased Hellfire Blast slow from 15% to 20%.
- Reincarnation
- Increased slow duration from 3 to 4.
- Reduced cooldown from 300/220/140 to 260/160/60.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Reincarnation
- Now applies a 30% movement speed slow for 3 seconds within a 700 radius upon respawning (places a debuff).
- Reduced delay from 5/4.5/4 to 3.
- Reworked Hellfire Blast damage:
- Old
- Deals 30/45/60/75 damage in 1 second intervals over 4 seconds (total damage: 130/180/240/300)
- New
- Deals 50/100/150/200 damage on impact, followed by 15/30/40/50 damage per second, starting right after the stun wears off for 2 seconds (total damage: 80/160/230/300)
- Reincarnation
- Now shows its remaining cooldown on the scoreboard.
- Now always automatically selects Skeleton King for the player after reincarnating.
- Reworked Hellfire Blast
- Old Hellfire Blast:
- Throws a firy projectile at a target, damaging and stunning it.
- Damage: 100/150/200/250
- Stun Duration: 2
- Cooldown: 8
- Mana cost: 140
- New Hellfire Blast:
- Throws a firy projectile at the target, stunning it on impact, dealing damage over time and slowing it for a shor while.
- Damage over time: 30/45/60/75
- Stun Duration: 2
- Movement speed slow: 15%
- Slow Duration: 2
- Cooldown: 8
- Mana cost: 140
- Note: The damage over time is dealt for 4 seconds (total damage: 130/180/240/300). First stuns the target for 2 seconds, then slows it for 2 seconds.
- Increased Vampiric Aura lifesteal from 10%/16%/22%/28% to 15%/20%/25%/30%.
- Increased Reincarnation mana cost from 100 to 140.
- Increased Vampiric Aura radius from 600 to 900.
- Reduced Reincarnation mana cost from 100/150/200 to 100 on each level.
- Increased Vampiric Aura lifesteal from 5%/10%/15%/20% to 10%/16%/22%/28%.
- Reduced cast animation from 0.51 to 0.35.
- Increased base armor from 0 to 1 (total armor is now 2.82).
- Reduced Reincarnation cooldown from 300/240/190 to 300/220/140.
- Reduced Hellfire Blast damage from 125/175/225/300 to 100/150/200/250.
- Reduced Reincarnation mana cost from 100/200/300 to 100/150/200.
- Increased Mortal Strike crit damage from 130%/170%/210%/250% to 125%/175%/225%/275%.
- Rescaled Reincarnation mana cost from 150/200/250 to 100/200/300.
- Reduced Vampiric Aura lifesteal from 10%/15%/20%/25% to 5%/10%/15%/20%.
- Reduced Mortal Strike crit damage from 125%/175%/225%/275% to 130%/170%/210%/250%.
- Increased Reincarnation mana cost from 100 to 150/200/250.
- Increased Reincarnation mana cost from 0 to 100.
- Reduced Mortal Strike crit damage from 150%/200%/250%/300% to 125%/175%/225%/275%.
- Reduced attack point from 1 to 0.56 (previous number is estimated)
Patch history[]
Patch
Description
- Skeleton King: Removed for pressing ceremonial reasons.
- Later replaced with Wraith King.
- Added Mortal Strike sound effects.
- Fixed a bug with Skeleton King's Reincarnation and Aegis of the Immortal.
- Mortal Strike sound added.
- Pseudo Random chances are now enabled for these abilities:
- Phantom Assassin's Coup de Grace
- Slardar's Bash of the Deep
- Faceless Void's Time Lock
- Brewmaster's Drunken Brawler's critical strike
- Sniper's Headshot
- Juggernaut's Blade Dance
- Chaos Knight's Chaos Strike
- Lycan's Shapeshift's critical strike
- Skeleton King's Mortal Strike
- UAdded injured animations for Skeleton King.
- UAdded chase animations for Skeleton King.
- Buying an item while dead no longer puts it in the main inventory. Fixes an exploit of buying items while dead with Aegis or as Skeleton King and respawning with the item.
- Added more movement lines for Dazzle, Dark Seer, Dragon Knight, Nature's Prophet, Huskar, Riki, Skeleton King, Slardar, Spectre, and Jakiro.
- Fixed loss of vision while reincarnating.
- Fixed Aegis not working on him once he levels up Reincarnation.
- Fixed Vampiric Aura on mechanical units.
- Fixed Vampiric Aura on denies.
- Enabled Broodmother, Skeleton King and Queen of Pain in Captain's Mode.
- Added Broodmother, Queen of Pain and Skeleton King!
- Fixed Reincarnation to trigger first if he also has Aegis.
- Fixed bug that could result in invisible Lina and Skeleton Kings.
- Characters with a 0.4 turn rate such as Skeleton King and Earthshaker now turn around faster.