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Skeleton Archer
Clinkz Skeleton Archer model
Clinkz Skeleton Archer icon
Summoned Ward
8
+0
Upgradable by Aghanim's Scepter.
12HP
100
+0
Level 1
Duration Ability Duration Varies
Hit Count H

C
2 hit(s)
(Upgradable by Aghanim's Scepter. 3)
8 hit(s)
Armor Armor 0
Magic Resistance 0%
Status Resistance 0
Attack Damage Default
5
Attack Range Ranged 500
Or set equal to caster upon cast.
Acquisition Range 1000
Attack Speed 0.63 attack(s) per second. 100 • 1.6s BAT
Attack Animation 0.3+0.3
Projectile Speed 900
Turn Rate Takes 0.314s to turn 180°. 0.5
Collision Size 18
Bound Radius 8
Vision Range (G) 800
Bounty Gold 20
Experience 20
Model Scale 1.1
Abilities Searing Arrows icon Searing Arrows
Tar Bomb icon Tar Bomb
Source Death Pact icon Death Pact
Burning Army icon Burning Army
Skeleton Walk icon Skeleton Walk
Notes Uncontrollable
Intern
npc_dota_clinkz_skeleton_archer


Main Article: Clinkz

Additional Information[]

  • Against the Skeleton Archer:
    • Attacks from heroes deal 4 damage.
    • Attacks from creeps deal 1 damage.

Abilities[]

Searing Arrows
Searing Arrows icon
Affects
Enemies
Damage
Physical
Imbues Clinkz's arrows with fire for extra damage.
Cast Range: Affected by Attack Range bonuses. 600
Damage: 24/36/48/60
Cooldown symbol
 0
Mana symbol
 10
Buff/Debuff
Modifiers [?]
modifier_clinkz_searing_arrows
Undispellable
Clinkz simply lights his arrows from his flaming essence for quite the destructive effect.

  • Although Skeleton Archers have this ability, it is disabled by default.


Tar Bomb icon
Ability
Passive
Affects
Self
Damage
Physical
Clinkz throws a projectile filled with tar at the target enemy, dealing Magic damage on impact. After impact, the tar spills onto the ground and stays there for 5 seconds. Any enemy that walks across it gets slowed, and attacks from Clinkz or his Burning Army Skeleton Archers will deal bonus physical damage.

When the Tar Bomb hits, any Burning Army skeletons within attack range will attack the target.
Max Attack Targets: 1 (Talent 2)
Attack Damage Bonus: 15/25/35/45 (Talent 30/40/50/60)
Debuff Duration: 16%/19%/22%/25%
Talent Instant Attack Radius: Affected by Attack Range bonuses. 600
Buff/Debuff
Modifiers [?]
modifier_clinkz_tar_bomb_searing_arrows
Undispellable
modifier_clinkz_tar_bomb_slow
Undispellable

  • If the Skeleton Archers are idling, Tar Bomb orders all Skeleton Archers within 1200 radius to attack the affected targets within 600 (Talent 950) range for its duration, regardless of auto-attack settings.
    • The search range can only be further increased by attack range bonuses of the same range type as the caster.
  • Grants Skeleton Archers physical conditional attack damage bonus, despite the attack damage bonus values not being displayed in the HUD.
    • Does not trigger on attacks from other player-controlled units.
    • The attack damage bonus values are considered by critical strike, lifesteal and cleave, and can be reduced by flat reductions (e.g. damage block).
  • TALENT
    The multishot Talent talent causes the Skeleton Archers to perform an instant attack on a secondary target while attacking the primary enemy target affected by Tar Bomb.
    • The secondary target has to be within the radius for the ability to apply its conditional attack damage bonus.
    • The search radius can be further increased by other attack range bonuses.
    • These instant attacks can proc any attack modifiers and on-hit effects normally. They do not have True Strike.
    • The secondary arrow has no target priorities. It simply chooses a random valid target within the search range.
    • Since Tar Bomb affects buildings, the secondary arrows can target buildings but not Outposts.
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