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Item
 
 
 
Silver Edge
Silver Edge icon.png
Once used to slay an unjust king, only to have the kingdom erupt into civil war in the aftermath.
Cost
5450 (500)
Bought From
Weapons
Active Shadow Walk
Passive [?] Critical Strike
Bonus [?] +52 Attack Damage
+35 Attack Speed
Disassemble? No
Alert allies? No
Recipe
Silver Edge (5450)Components3.png
Shadow Blade (3000)
Crystalys (1950)
Recipe (500)

The Silver Edge is an item purchasable at the Main Shop, under Weapons.

Abilities[]

Ability
No Target
Affects
Self / Enemies
Damage
Physical
Makes you invisible for 14 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units.

Attacking to end the invisibility will deal 175 bonus physical damage and a guaranteed 160% critical strike to the target, and disable their passive abilities for 4 seconds.
Fade Time: 0.3
Damage: 175
Critical Damage: 160%
Move Speed Bonus: 25%
Invisibility Duration: 14
Break Duration: 4
Cooldown: 20
Mana: 75
Partially pierces spell immunity. Applies damage on spell immune enemies. Does not apply debuff on spell immune enemies.
Modifiers
Buff modifier_item_silver_edge_windwalk: Dispellable with death only.
Debuff modifier_silver_edge_debuff: Dispellable with death only.


Notes:

  • The attack out of Silver Edge's Shadow Walk cannot miss.
  • Does not interrupt the user's channeling spells upon cast.
  • The bonus damage is dealt in one instance together with the attack damage, and counts as attack damage as well.
    • It can be lifestealed off of, and is considered by cleave, but not by crit.
    • This means the bonus damage is not affected by Shadow Walk's own crit.
    • It is not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions.
  • The bonus damage is not applied when attacking wards and buildings out of the invisibility.
  • Applies a break on the target when attacking from invisibility, disabling passive abilities.
  • Places the debuff before the attack damage is applied, but still relies on the attack (or projectile) to hit.
  • The invisibility is lost upon reaching the cast point of spells, or upon finishing an attack (for ranged heroes upon projectile launch).
  • Unlike Shadow Blade, Silver Edge does not apply the damage if an attack hits during the fade time.
  • Allows the user to pass through other units, including wards, but not through buildings.
  • The user can pick up and drop items without breaking the invisibility.


Critical Strike
Can be used by illusions. Pierces spell immunity.
Ability
Passive
Affects
Enemies
Grants each attack a 30% chance to deal 160% damage.
Proc Chance: 30%
Critical Damage: 160%
Can be used by illusions. Red critical numbers are before illusion and armor reduction.


Notes:

  • Increases attack damage by an average of 18%.
  • The proc chances of multiple crit sources stack.
    • If two sources of critical strike proc at the same time, the higher multiplier has priority.


Recommended Heroes[]

Dragon Knight icon.png
  • Dragon Knight benefits well with the stats provided by Silver Edge. In addition to it, the invisibility and break gives him more potential as a carry.
Legion Commander icon.png
  • Silver Edge allows Legion Commander to easily gank a lone enemy for Duels.
Slark icon.png
  • A natural Shadow Blade icon.png Shadow Blade builder, Slark can upgrade to Silver Edge to gain more attributes and the ability to break the enemy.
Spirit Breaker icon.png
  • The invisibility can still be activated by Spirit Breaker while charging with Charge of Darkness, giving it less time for the enemy to retaliate against him.

Heroes who lack mobility benefits well with Silver Edge:

Tips[]

  • Be aware that the Break mechanic has no effect on your opponents' items. If they have a Daedalus icon.png Daedalus or Butterfly icon.png Butterfly, for example, they will still receive the full benefits of these items.
  • Consider purchasing this item if the enemy has troubling passives such as Blur, Berserker's Blood, Fury Swipes, Bristleback, Untouchable, and Dispersion.
  • Remember that abilities using stacks (such as Reactive Armor, Necromastery and Fury Swipes) are only prevented from gaining or placing new stacks. If the target already has existing stacks (on themselves or on their target), their passive can still function until the stacks expire (such as Reactive Armor's regeneration/armor and Fury Swipes' additional damage).

Gallery[]

Recent Changes[]

Version
Description
  • Increased Default recipe icon.png Recipe cost from 350 Gold to 500 Gold (total cost increases from 5300 Gold to 5450 Gold).


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