
▶️ Silence!
“ | ▶️ This will shut you up.
— Silencer
|
” |
Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility spell, as silences tend to have longer duration than other disables giving more time to kill the enemy. Silences in teamfights can also be very effective even for a short period of time, as they prevent the enemy from using their spells in combination with one another. Silencing an opponent also stops any channeling spells that they are currently using.
Definition[]
Ability and Item Disables |
Disabled Aspect / Definition | Examples |
---|---|---|
Silence |
|
Global Silence |
Break |
|
Nethertoxin |
Mute |
|
Doom |
Mechanics[]

Queen of Pain attempting to cast an ability while silenced. A grid layer covers the ability icons while silenced.
When a unit is silenced, the ability icons in its HUD are overlayed by a grid-like effect. Left Click on an active ability or pressing its hotkey displays the word
Silenced
in red on the screen.
Silence disables every active ability, including toggle abilities and active attack modifiers. If an ability is being channeled, silence cancels it immediately. If an ability is Toggled/On, Silence only prevents the player from toggling it off. If the toggle ability drains mana and the unit runs out of mana while silenced, the ability is Toggled Off normally.
Silence does not stop the effects of already cast abilities. For example, silencing Razor after he has already cast Static Link or Eye of the Storm does not stop the link from draining or the storm from striking.
Silence does not disable any passive ability. Although silence prevents, for example, the caster from using the active part of Vampiric Spirit, it does not stop him from gaining skeleton charges or the lifesteal to proc. Even when a passive ability has a cooldown or mana cost, silence never affects them in any way.
Silence[]
Abaddon – Curse of Avernus
Bloodseeker – Blood Rite
Bloodthorn – Soul Rend
Orchid Malevolence – Soul Burn
Death Prophet – Silence
Disruptor – Static Storm
Doom – Doom3
Drow Ranger – Gust
Earth Spirit – Geomagnetic Grip
Enigma – Black Hole
Fell Spirit – Vex
Grimstroke – Phantom's Embrace
Legion Commander – Duel5
Marci – Unleash1
Mask of Madness – Berserk
Mind Breaker – Silence Strike
Night Stalker – Crippling Fear
Puck – Waning Rift
Queen of Pain – Blink2b
Riki – Smoke Screen
Dazzle – Poison Touch Hex2b 3 4
Lion – Hex3 4
Shadow Shaman – Hex3 4
Scythe of Vyse – Hex3 4
Silencer – Last Word
Silencer – Global Silence
Skywrath Mage – Ancient Seal
Techies – Blast Off!
Templar Assassin – Psionic Trap2b
Templar Assassin – Psionic Projection2b
Psionic Trap – Trap2b
Void Spirit – Resonant Pulse2b
- 1 Requires a
Talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
- 3 Mutes the target as well.
- 4 Disarms the target as well.
- 5 Both the Dueled target and caster are silenced and muted.
Mute[]

Tusk attempting to cast an item while muted.
As a counterpart to silence, a Mute disables the affected unit's active items in the same fashion as silence disables active abilities. As with silence, it does not affect passives at all. It does not stop already ongoing effects of items, but does cancel channeled items. Does not prevent disassembling in any way.
Mute also prevents the unit from toggling their items On / Off.
Besides the listed abilities below, non-sharable items are always muted when picked up by a different unit than the owner.
- 1 Requires a
Talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
- 3 Silences the target as well.
- 4 Disarms the target as well.
- 5 Both the Dueled target and caster are silenced and muted.
- 6 Mutes Tusk while inside the Snowball. Allies inside are not muted, but are disabled.
Version History[]
- Added HUD indication over inventory to show mute state.
- Item silencing is now called Mute.
- Silence no longer disables invisibility.
Patch History[]
- Added a generic Mute modifier.
- Added new overhead visual effects for Mute debuffs.
- Increased music volume during silence effects from 0.4 to 0.6.
- Fixed the following abilities not being disabled by silence:
- Update 3
- Fixed a bug where you could not target items while muted.
- Fixed Silence interrupting channeling items.
- Fixed Silenced state getting stuck in the HUD.
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