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▶️ Silence!

▶️ This will shut you up.

Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility spell, as silences tend to have longer duration than other disables giving more time to kill the enemy. Silences in teamfights can also be very effective even for a short period of time, as they prevent the enemy from using their spells in combination with one another. Silencing an opponent also stops any channeling spells that they are currently using.


Ability and Item
Disabled Aspect / Definition Examples
  • Fully prevent any active abilities order, except item casts.
  • Autocast abilities that are currently set to Autocast have their functionality disabled.
  • Toggled abilities are stuck in their current On / Off state for the duration, but their functionality is not disabled.
Global Silence icon Global Silence
Break Viper Strike icon Viper Strike
  • Fully prevent item cast orders, except ability casts.
Doom ability icon Doom


See also: Break
Silence example

Queen of Pain attempting to cast an ability while silenced. A grid layer covers the ability icons while silenced.

When a unit is silenced, the ability icons in its HUD are overlayed by a grid-like effect. Keyboard White Mouse Left Left Click on an active ability or pressing its hotkey displays the word Silenced in red on the screen.

Silence disables every active ability, including toggle abilities and active attack modifiers. If an ability is being channeled, silence cancels it immediately. If an ability is Toggled/On, Silence only prevents the player from toggling it off. If the toggle ability drains mana and the unit runs out of mana while silenced, the ability is Toggled Off normally.

Silence does not stop the effects of already cast abilities. For example, silencing Razor minimap icon Razor after he has already cast Static Link icon Static Link or Eye of the Storm icon Eye of the Storm does not stop the link from draining or the storm from striking.

Silence does not disable any passive ability. Although silence prevents, for example, the caster from using the active part of Vampiric Spirit icon Vampiric Spirit, it does not stop him from gaining skeleton charges or the lifesteal to proc. Even when a passive ability has a cooldown or mana cost, silence never affects them in any way.

Abilities Castable When Silenced[]

Few abilities with DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE flag are still castable when silenced. Silence also can not prevent them channeling and starting the ability's cast point.

1 Ignores silence only during Duel icon Duel.


Among them, all sources fear and hex will provide silence status.

1 Requires a Talent Talent.
2a Requires Aghanim's Scepter icon Aghanim's Scepter.
2b Requires Aghanim's Shard icon Aghanim's Shard.
3 Silences the brewling when far away from caster.
4 Silences caster when moving.
5 Only silences the illusion.
6 Both the Duel icon Dueled target and caster are silenced.
7 Only silences allies.
8 Silences when cast on yourself.


Mute example

Tusk attempting to cast an item while muted.

As a counterpart to silence, a Mute disables the affected unit's active items in the same fashion as silence disables active abilities. As with silence, it does not affect passives at all. It does not stop already ongoing effects of items, but does cancel channeled items. Does not prevent disassembling in any way.

Mute also prevents the unit from toggling their items On / Off.

Besides the listed abilities below, non-sharable items are always muted when picked up by a different unit than the owner.

All sources fear and hex will provide mute status.

1 Requires a Talent Talent.
2a Requires Aghanim's Scepter icon Aghanim's Scepter.
2b Requires Aghanim's Shard icon Aghanim's Shard.
3 Mutes caster when moving.
4 Both the Duel icon Dueled target and caster are muted.
5 Only mutes allies.
6 Mutes Tusk minimap icon Tusk while inside the Snowball icon Snowball. Allies inside are not muted, but are disabled.
7 Mutes when cast on yourself.

Version History[]

  • Added HUD indication over inventory to show mute state.

Patch History[]

  • Added a generic Mute modifier.
  • Added new overhead visual effects for Mute debuffs.
  • Increased music volume during silence effects from 0.4 to 0.6.
  • Update 3
    • Fixed a bug where you could not target items while muted.
  • Fixed Silence interrupting channeling items.
  • Fixed Silenced state getting stuck in the HUD.