“ | ▶️ This will shut you up.
— Silencer
|
” |
Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility spell, as silences tend to have longer duration than other disables giving more time to kill the enemy. Silences in teamfights can also be very effective even for a short period of time, as they prevent the enemy from using their spells in combination with one another. Silencing an opponent also stops any channeling spells that they are currently using.
Definition[]
Ability and Item Disables |
Disabled Aspect / Definition | Examples |
---|---|---|
Silence |
|
Global Silence |
Break |
|
Viper Strike |
Mute |
|
Doom |
Mechanics[]
When a unit is silenced, the ability icons in its HUD are overlayed by a grid-like effect. Left Click on an active ability or pressing its hotkey displays the word Silenced
in red on the screen.
Silence disables every active ability, including toggle abilities and active attack modifiers. If an ability is being channeled, silence cancels it immediately. If an ability is Toggled/On, Silence only prevents the player from toggling it off. If the toggle ability drains mana and the unit runs out of mana while silenced, the ability is Toggled Off normally.
Silence does not stop the effects of already cast abilities. For example, silencing Razor after he has already cast Static Link or Eye of the Storm does not stop the link from draining or the storm from striking.
Silence does not disable any passive ability. Although silence prevents, for example, the caster from using the active part of Vampiric Spirit, it does not stop him from gaining skeleton charges or the lifesteal to proc. Even when a passive ability has a cooldown or mana cost, silence never affects them in any way.
Abilities Castable When Silenced[]
Few abilities with DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE
flag are still castable when silenced. Silence also can not prevent them channeling and starting the ability's cast point.
- 1 Ignores silence only during Duel.
Silence[]
Among them, all sources fear and hex will provide silence status.
- Abaddon – Curse of Avernus
- Bloodseeker – Blood Rite
- Bloodthorn – Soul Rend
- Book of Shadows – Shadows
- Brewmaster – Cinder Brew1
- Brewmaster – Primal Companion3
- Lua error: Found no Cargo data for "Clockwerk - Hookshot".
- Dark Willow – Terrorize
- Dawnbreaker – Solar Guardian4
- Dazzle – Poison Touch2b
- Death Prophet – Silence
- Disruptor – Static Storm
- Doom – Doom
- Drow Ranger – Gust
- Lua error: Found no Cargo data for "Earth Spirit - Geomagnetic Grip".
- Enigma – Black Hole
- Fell Spirit – Vex
- Grimstroke – Phantom's Embrace
- Hoodwink – Decoy5
- Legion Commander – Duel6
- Lich – Sinister Gaze
- Lion – Hex
- Lone Druid – Savage Roar
- Marci – Unleash1
- Mask of Madness – Berserk
- Mind Breaker – Silence Strike
- Muerta – Dead Shot
- Muerta – The Calling
- Night Stalker – Crippling Fear
- Orchid Malevolence – Soul Burn
- Outworld Destroyer – Astral Imprisonment2b 7
- Pig Pole – Pig, Out!
- Psionic Trap – Trap2b
- Puck – Waning Rift
- Queen of Pain – Blink2b
- Lua error: Found no Cargo data for "Riki - Smoke Screen".
- Scythe of Vyse – Hex
- Shadow Fiend – Necromastery2b
- Shadow Fiend – Requiem of Souls
- Lua error: Found no Cargo data for "Shadow Shaman - Hex".
- Silencer – Glaives of Wisdom2b
- Silencer – Global Silence
- Silencer – Last Word
- Lua error: Found no Cargo data for "Skywrath Mage - Ancient Seal".
- Snapfire – Gobble Up
- Spirit Bear – Savage Roar
- Templar Assassin – Psionic Projection2b
- Templar Assassin – Psionic Trap2b
- Terrorblade – Terror wave
- Void Spirit – Aether Remnant
- Void Spirit – Dissimilate
- Void Spirit – Resonant Pulse2b
- Wind Waker – Cyclone8
- 1 Requires a Talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
- 3 Silences the brewling when far away from caster.
- 4 Silences caster when moving.
- 5 Only silences the illusion.
- 6 Both the Dueled target and caster are silenced.
- 7 Only silences allies.
- 8 Silences when cast on yourself.
Mute[]
As a counterpart to silence, a Mute disables the affected unit's active items in the same fashion as silence disables active abilities. As with silence, it does not affect passives at all. It does not stop already ongoing effects of items, but does cancel channeled items. Does not prevent disassembling in any way.
Mute also prevents the unit from toggling their items On / Off.
Besides the listed abilities below, non-sharable items are always muted when picked up by a different unit than the owner.
All sources fear and hex will provide mute status.
- Book of Shadows – Shadows
- Brewmaster – Cinder Brew1
- Dark Willow – Terrorize
- Dawnbreaker – Solar Guardian3
- Dazzle – Poison Touch2b
- Disruptor – Static Storm2a
- Doom – Doom1
- Legion Commander – Duel4
- Lich – Sinister Gaze
- Lion – Hex
- Lone Druid – Savage Roar
- Muerta – Dead Shot
- Outworld Destroyer – Astral Imprisonment2b 5
- Pig Pole – Pig, Out!
- Phoenix – Supernova
- Scythe of Vyse – Hex
- Shadow Fiend – Necromastery2b
- Shadow Fiend – Requiem of Souls
- Lua error: Found no Cargo data for "Shadow Shaman - Hex".
- Silencer – Last Word1
- Snapfire – Gobble Up
- Spirit Bear – Savage Roar
- Terrorblade – Terror wave
- Lua error: Found no Cargo data for "Tusk - Snowball".
- Void Spirit – Aether Remnant
- Void Spirit – Dissimilate
- Wind Waker – Cyclone7
- 1 Requires a Talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
- 3 Mutes caster when moving.
- 4 Both the Dueled target and caster are muted.
- 5 Only mutes allies.
- 6 Mutes Tusk while inside the Snowball. Allies inside are not muted, but are disabled.
- 7 Mutes when cast on yourself.
Version History[]
- The following items now uses the Mute mechanic:
- Added HUD indication over inventory to show mute state.
- Item silencing is now called Mute.
- Silence no longer disables invisibility.
Patch History[]
- Added a generic Mute modifier.
- Added new overhead visual effects for Mute debuffs.
- Increased music volume during silence effects from 0.4 to 0.6.
- Fixed the following abilities not being disabled by silence:
- Update 3
- Fixed a bug where you could not target items while muted.
- Fixed Silence interrupting channeling items.
- Fixed Silenced state getting stuck in the HUD.