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Siege Creep
 
 
Main Article: Lane creeps
Siege Creep
Siege Creep Radiant model.png
Siege Creep Radiant model.png
Siege Creep Dire model.png
Unknown Unit icon.pngUnknown Unit icon.png
Lane Creep
935
+0
This unit has no mana.
Level 4
Armor Armor 0
Magic Resistance 80%
Status Resistance 0%
Attack Damage Reinforced icon.png Reinforced
35 ‒ 46
Attack Range Ranged 690
Acquisition Range 800
Attack Speed 0.33 attack(s) per second. 100 • 3s BAT
Attack Animation 0.7+2
Projectile Speed 1100
Movement Speed 325 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 16
Vision Range (G) 750
Bounty Gold 5972
Experience 88
Model Scale
(Radiant icon.png Radiant)
0.65
Model Scale
(Dire icon.png Dire)
0.80
Notes +16 bonus attack damage when respective lane's Barracks is destroyed.


Abilities[]

Reinforced
Can be used by illusions. Not disabled by Break.
Reinforced icon.png
Ability
Passive
Reinforced Units and Buildings Deal Bonus Damage to other Reinforced Units and Buildings and take less attack damage from other units.
Attack Damage Bonus Against Reinforced Units: 50%
Incoming Hero Attack Damage Reduction: 50%
Incoming Non-Hero Attack Damage Reduction: 30%
Incoming Piercing Attack Damage Reduction: 65%
Buff/Debuff
Modifiers [?]
modifier_creep_siege
Undispellable

Notes:

  • Treats creep-heroes as creeps, except for the Lone Druid Spirit Bear icon.png Spirit Bear, which is treated as a hero.
  • Reinforced units include all units with the Reinforced icon.png Reinforced ability (i.e. Unknown Unit icon.png Siege Creep and all buildings).
  • If a non-hero unit has piercing attack, it is only affected by the attack damage reduction against piercing attacks, and not by the reduction against non-hero units.


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