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Main Article: Lane Creeps
Siege Creep
Siege Creep Radiant model
Siege Creep Radiant model
Siege Creep Dire model
Siege Creep Radiant iconSiege Creep Dire icon
Lane Creep
935
+0
This unit has no mana.
Level 4
Armor Armor 0
Magic Resistance 80%
Status Resistance 0
Attack Damage Reinforced icon Reinforced
35 ‒ 46
Attack Range Ranged 690
Acquisition Range 800
Attack Speed 0.33 attack(s) per second. 100 • 3s BAT
Attack Animation 0.7+2
Projectile Speed 1100
Move Speed 325 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 40
Bound Radius 16
Vision Range (G) 750
Bounty Gold 5972
Experience 88
Model Scale
(Radiant icon Radiant)
0.65
Model Scale
(Dire icon Dire)
0.80
Notes Cannot be Dominated.
Intern
npc_dota_goodguys_siege
npc_dota_badguys_siege


Additional Information[]

Spawn Timing
Unknown icon
Ability
Passive
Increases the number of lane creeps as time passes by.
Spawn Interval: 300
Initial Siege Creep Spawn: 1
Number of Siege Creep Increase per Interval: 1
Siege Creep Count Increase Interval: 2100
Max Upgrade Time: 2100

  • The initial creep wave does not spawn the Siege Creep.
  • The first Siege Creep spawn at the 5:00 game-time, and has a 300-seconds spawn interval.
  • The total number of Siege Creeps per creep wave increases as the game progresses, up until 35:00 game-time. The number of lane creeps per wave no longer increases from this point onward.
    • At 35:00 game-time, +1 Siege Creep, with a total of 2 Siege Creeps spawned per creep wave.


Abilities[]

Reinforced
Can be used by illusions. Not disabled by Break.
Reinforced icon
Ability
Passive
Reinforced Units and Buildings Deal Bonus Damage to other Reinforced Units and Buildings and take less attack damage from other units.
Attack Damage Bonus Against Reinforced Units: 50%
Hero Attack Damage Reduction: 50%
Non-Hero Attack Damage Reduction: 30%
Piercing Attack Damage Reduction: 65%
Player-Controlled Units Attack Damage Reduction: 10%
Illusions Attack Damage Reduction: 60%
Buff/Debuff
Modifiers [?]
modifier_creep_siege
Undispellable

  • Reinforced units include all units with the Reinforced icon Reinforced ability (i.e. Siege Creep Radiant icon Siege Creep and all buildings).
  • If a non-hero unit has a piercing attack, it is only affected by the attack damage reduction against piercing attacks, and not by the reduction against non-hero units.


Siege Creep Upgrade
Unknown icon
Ability
Passive
Grants attack damage bonus.
Attack Damage Bonus: 16

  • The Super Siege Creep and Mega Siege Creep are the same unit with just name changes.


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