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More pages for my Black Grimoire!
This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.
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Main Article: Buildings
Abilities[]
Activation Distance: 150
Aura Radius: 500
Base Health Regen Bonus: 90
Max Health as Health Regen Bonus: 2%
Base Mana Regen Bonus: 50
Max Mana as Mana Regen Bonus: 2%
Aura Linger Duration: 0.5
Duration: 5
- Whenever this ability is off cooldown, the shrine emits particle effects and a looping sound. Its minimap icon also starts glowing.
- While ready, the Alt highlights the aura's radius with a blue circle. This circle disappears when on cooldown after the aura expired.
- A shrine can be activated by ordering the hero to follow it. A follow order is given by right-clicking, or by pressing the move hotkey and selecting the shrine as a target.
- Once the hero is within the activation range, the shrine gets activated, if the follow command is still active.
- Can only be activated by allied heroes and clones. No other unit can activate it.
- Since a hero executing a move order is required to activate it, it cannot be activated while stunned, taunted, slept, cycloned and hidden.
- Once activated, the shrine emits an aura which applies the restoring effects. The aura's buff lingers for 0.5 seconds.
- The aura affects all allied units which are not wards or buildings. However, it does not affect invulnerable or hidden allies.
- Can regenerate up to 495 + 11% of a unit's max health and up to 275 + 11% of a unit's max mana over its full duration.
- All shrines are on cooldown until the 7 minute mark of the game.