Shard Golem | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Summoned Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Shard Golem is a neutral creep found in:
Abilities[]
Hurls a boulder at the target, damaging and stunning them. Golems do not do this, unless commanded to.
Cast Range: 800
Hero Damage: 75
Creep Damage: 150
Stun Duration: 0.5
"Why do they hesitate? What are they afraid of throwing?"
- The projectile travels at a speed of 800.
- Treats creep-heroes as creeps.
- The boulder first applies the debuff, then the damage.
- As a neutral unit:
- The golem occasionally casts this at random nearby non-hero enemies.
- The golems do not chain their casts on the same target.
- As a player-controlled unit:
- No restrictions.
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
Innate[]
Neutral Upgrade
Ability
Passive
Passive
Affects
Neutral Units
Neutral Units
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
- Each upgrade interval is at 7.5 mins after the game horn.
- Instantly updates all existing neutral creeps upon each upgrade interval.
- Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
- 900 health bonus.
- 15 armor bonus.
- 90 base attack damage bonus.
- 150 attack speed bonus.
- Additional 30 and 150XP bounty.
- The total values on each upgrade cycle can be seen in each of the camps' articles.
- Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.