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Version History[]

Version
Description
  • Talent Talents:
    • LVL 10
       
      -2s Hex (Shadow Shaman) icon Hex cooldown  +10% Hex (Shadow Shaman) icon Hex incoming damage amplification.
  • Increased Hex (Shadow Shaman) icon Hex enemy incoming damage amplification from 5%/10%/15%/20% to 10%/15%/20%/25%.
  • Increased Hex (Shadow Shaman) icon Hex cast range from 500 to 550.
  • Reduced Mass Serpent Ward icon Mass Serpent Ward cooldown from 130/120/110 to 110 on each level.
  • Reduced Ether Shock icon Ether Shock mana cost from 100/115/130/145 to 90/105/120/135.
  • Hex (Shadow Shaman) icon Hex
    • Now applies a 5%/10%/15%/20% incoming damage amplification on the affected target for its duration.
    • Increased duration from 1.3/1.8/2.3/2.8 to 2/2.3/2.6/2.9.
    • Increased cooldown from 12 on each level to 24/20/16/12.
    • Increased mana cost from 50/100/150/200 to 110/140/170/200.
  • Shackles icon Shackles
    • expr
      ΣShacklesDamage / MaxChannelTime
    • Increased total damage from 60/130/200/270 to 75/150/225/300.
      • Increased damage per second from 25/43.33/55.56/64.29 to 31.25/50/62.5/71.43.
    • Increased total self-heal from 60/130/200/270 to 75/150/225/300.
      • Increased self-heal per second from 25/43.33/55.56/64.29 to 31.25/50/62.5/71.43.
  • Reduced base health from 200 to 120.
  • Increased Ether Shock icon Ether Shock number of targets from 1/3/5/7 to 3/5/7/9.
  • Hex (Shadow Shaman) icon Hex
    • Rescaled duration from 1.25/2/2.75/3.5 to 1.3/1.8/2.3/2.8.
    • Reduced cooldown from 13 to 12.
    • Rescaled mana cost from 70/110/150/190 to 50/100/150/200.
  • Shackles icon Shackles
    • expr
      ΣShacklesDamage / MaxChannelTime
    • Reduced max channel time from 2.75/3.5/4.25/5 to 2.4/3/3.6/4.2.
      • Increased damage per second from 21.82/37.14/47.06/54 to 25/43.33/55.56/64.29. [?.
      • Increased self-heal per second from 21.82/37.14/47.06/54 to 25/43.33/55.56/64.29.
    • Reduced mana cost from 140/150/160/170 to 125/140/155/170.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Shadow Shaman Serpent Ward icon Serpent Ward
      • No longer increases attack range by 225.
      • U
        No longer increases acquisition range by 225.
  • Talent Talents:
    • LVL 10
       
      -3s Hex (Shadow Shaman) icon Hex cooldown reduced to -2s.
      LVL 10
       
      +155 Shackles icon Shackles total damage increased to +170.
      LVL 25
       
      +380 Ether Shock icon Ether Shock attack damage increased to +400.
  • Reduced Ether Shock icon Ether Shock mana cost from 100/120/140/160 to 100/115/130/145.
  • Shackles icon Shackles
    • expr
      ΣShacklesDamage / MaxChannelTime
    • Now self heals for the damage dealt over its channel time. [?]
    • Reduced total damage from 60/160/260/360 to 60/130/200/270.
      • Reduced damage per second from 21.82/45.71/61.17/72 to 21.82/37.14/47.06/54.
  • Shadow Shaman Serpent Ward icon Serpent Ward
    • Increased non-hero attacks to destroy from 2 to 4. [?]
  • Talent Talents:
    • LVL 10
       
      +100 Shackles icon Shackles total damage increased to +140.
      LVL 15
       
      -4s Hex (Shadow Shaman) icon Hex cooldown increased to -4.5s.
      LVL 25
       
      +320 Ether Shock icon Ether Shock attack damage increased to +34.
  • Increased base armor from 1 to 2.
  • Talent Talents:
    • LVL 10
       
      +8% spell damage amplification  +100 Shackles icon Shackles total damage.
      LVL 10
       
      +150 health increased to +175.
      LVL 25
       
      +32 Shadow Shaman Serpent Ward icon Serpent Wards attack damage reduced to +30.
  • Shadow Shaman Serpent Ward icon Serpent Ward
    • Increased attack damage from 50/75/100 to 50/80/110.
  • Increased Ether Shock icon Ether Shock mana cost from 95/105/135/160 to 100/120/140/160.
  • Increased Shackles icon Shackles cooldown from 10 on each level to 16/14/12/10.
  • Increased Strength attribute symbol strength gain from 2.1 to 2.3.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Hex (Shadow Shaman) icon Hex is now dispellable with strong dispels.
  • Mass Serpent Ward icon Mass Serpent Ward
    • Added
      a 150 radius targeting cursor for ability.
    • Shadow Shaman Serpent Ward icon Serpent Ward
      • Changed
        spawn formation from a square with 64 range diameter to a circle with 150 radius.
      • Increased collision size from 8 to 16.
  • Increased base armor from 0 to 1.
  • Shadow Shaman Serpent Ward icon Serpent Ward
    • Increased attack damage from 40/70/100 to 50/75/100.
  • Increased base Intelligence attribute symbol intelligence from 19 to 21.
  • Reduced Hex (Shadow Shaman) icon Hex mana cost from 110/140/170/200 to 70/110/150/190.
  • Fixed Ether Shock icon Ether Shock's max distance not being increased by cast range bonuses.
  • Increased Ether Shock icon Ether Shock cooldown from 8 on each level to 14/12/10/8.
  • Shackles icon Shackles
    • expr
      ΣShacklesDamage / MaxChannelTime
    • Reduced total damage from 120/200/280/360 to 60/160/260/360.
      • Reduced damage per second from 43.5/57/66/72 to 21.82/45.71/61.17/72.
  • Increased base attack damage from 26‒33 to 44‒51.
  • Increased base armor from -1 to 0.
  • Reduced attack range from 500 to 400.
  • Mass Serpent Ward icon Mass Serpent Ward
    • No longer deal 100% splash magical damage in a 175 radius.
    • Shadow Shaman Serpent Ward icon Serpent Ward
      • Rescaled attack damage from 40-45/60-65/80-85 to 40/70/100.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Shadow Shaman Serpent Ward icon Serpent Ward
      • No longer increases attack damage.
      • Now increases attack range from 600 to 825.
      • The wards now perform instant attacks on 1 enemy target within their attack range whenever they launch an attack projectile, dealing full damage to both. [?]
  • Removed
    Attribute Bonus icon Attribute Bonus.
  • Increased base health from 180 to 200.
  • Increased base mana from 0 to 50.
  • Reworked
    Mass Serpent Ward icon Mass Serpent Ward's splash damage:
    • Old
      Different splash damage depending on radius.
      • 100% splash damage in a 50/75/85 radius.
      • 40% splash damage in a 75/100/110 radius.
      • 20% splash damage in a 150/200/220 radius.
    • New
      Rescaled to 75% splash damage in a 175 radius.
  • Increased base health from 150 to 180.
  • Shackles icon Shackles
    • expr
      ΣShacklesDamage / MaxChannelTime
    • Increased total damage from 120/180/240/300 to 120/200/280/360.
      • Increased damage per second from 43.5/51.5/56.5/60 to 43.5/57/66/72.
  • Shadow Shaman Serpent Ward icon Serpent Ward
    • Now takes 2 attacks to destroy, instead of having 135/150/150 health.
  • Shackles icon Shackles
    • Fixed sometimes not granting True Sight over the target properly.
    • expr
      ΣShacklesDamage / MaxChannelTime
    • Increased total damage from 120/150/180/220 to 120/180/240/300.
      • Increased damage per second from 43 on each level to 43.5/51.5/56.5/60.
    • Reduced cooldown from 16 to 10.
  • Increased base Strength attribute symbol strength and gain from 19 + 1.6 to 21 + 1.8.
  • Hex (Shadow Shaman) icon Hex no longer applies Break on the target.
  • Shackles icon Shackles
    • expr
      ΣShacklesDamage / MaxChannelTime
    • Increased max channel time from 2.5/3.25/4/4.75 to 2.75/3.5/4.25/5.
    • Increased total damage from 100/130/160/190 to 120/150/180/220.
      • Increased damage per second from 40 to 43.
  • Mass Serpent Ward icon Mass Serpent Ward
    • Increased number of serpent wards from 8 to 10.
    • The wards are now placed so that the center of the formation is empty (square-like formation).
  • Shadow Shaman Serpent Ward icon Serpent Ward
    • Increased attack damage from 39-43/54-58/69-73 to 40-45/55-60/70-75.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Shadow Shaman Serpent Ward icon Serpent Ward
      • Increased attack damage from 53‒59/74‒79/94‒100 to 85‒90/105‒110/125-130.
  • Increased base attack damage from 21‒28 to 26‒33.
  • Ether Shock icon Ether Shock
    • Reduced number of targets from 3/4/6/7 to 1/3/5/7.
    • Increased damage from 80/160/240/320 to 140/200/260/320.
  • Shadow Shaman Serpent Ward icon Serpent Ward
    • Fixed unit selection UI.
  • Fixed ability interactions between Sun Ray icon Sun Ray and Hex sources (e.g. Hex (Shadow Shaman) icon Hex).
  • Added
    new Bound Radius mechanic. [?]
    • Shadow Shaman minimap icon Shadow Shaman has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Reduced Ether Shock icon Ether Shock cooldown from 10 to 8.
  • Fixed ability interactions between Last Word icon Last Word and other Silence sources (e.g. Hex (Shadow Shaman) icon Hex).
  • Increased model size of Hex (Shadow Shaman) icon Hexed units a bit.
  • Increased base Strength attribute symbol strength from 16 to 19.
  • Mass Serpent Ward icon Mass Serpent Ward
    • Reduced mana cost from 200/350/610 to 200/350/600.
    • Reduced cooldown from 120 on each level to 100/80/60.
    • Increased duration from 40 to 45.
  • Changed
    Hex (Shadow Shaman) icon Hex ability backend operations.
  • Increased Hex (Shadow Shaman) icon Hexed unit model slightly.
  • Changed
    Shackles icon Shackles ability operations.
    • expr
      ΣShacklesDamage / MaxChannelTime
      • Now deals 40 damage per second, or for a total damage of 100/130/160/190, to the affected target based on max channel time.
      • Deals 4 damage in 0.1-second intervals based on the max channeling time, starting immediately as the channel begins.
    • Reduced max channel time from 3/4/5/6 to 2.5/3.25/4/4.75.
  • Reduced attack range from 550 to 500.
  • Reduced base movement speed from 280 to 275.
  • Fixed a Hex (Shadow Shaman) icon Hex related issue.
  • Fixed Hex (Shadow Shaman) icon Hexed unit's movement speed.
  • Updated Shackles icon Shackles ability tooltip.
    • Added
      CHANNELED notice.
  • Reduced base mana from 200 to 100.
  • Reduced acquisition range from 650 to 600.
  • Reduced cast point from 0.5 to 0.3.
  • Increased cast backswing from 0.83 to 1.07.
  • Hex (Shadow Shaman) icon Hex
    • Reduced cast range from 600 to 500.
    • Increased mana cost from 100/125/150/175 to 110/140/170/200.
    • Reduced duration from 3/4/5/6 to 2/3/4/5.
  • Shackles icon Shackles
    • Reduced cast range from 550 to 450.
    • Increased mana cost from 110/130/150/170 to 110/130/155/185.
  • Mass Serpent Ward icon Mass Serpent Ward
    • Reduced cast range from 500 to 350.
    • Increased mana cost from 200/300/450 to 200/300/500.
    • Shadow Shaman Serpent Ward icon Serpent Ward
      • Reduced attack damage from 41‒45/61‒65/81‒85 to 41‒45/56‒60/76‒80.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
  • Increased base health from 100 to 150.
  • Ether Shock icon Forked Lightning
    • Increased cast range from 550 to 600.
    • Increased starting radius from 125 to 200.
    • Reduced max distance from 900 to 700.
    • Rescaled number of targets from 4 on each level to 3/4/6/7.
    • Reduced damage from 80/150/210/275 to 75/150/225/300.
    • Rescaled mana cost from 105/115/125/135 to 90/105/120/135.
    • Increased cooldown from 8 to 10.
  • Reduced Shackles icon Shackles mana cost from 120/140/160/180 to 110/130/150/170.
  • Increased Mass Serpent Ward icon Mass Serpent Ward mana cost from 200/270/380 to 200/300/450.
  • Reduced Ether Shock icon Forked Lightning mana cost from 150 to 105/115/125/135.
  • Mass Serpent Ward icon Mass Serpent Ward
    • Rescaled mana cost from 250 on each level to 200/250/350.
    • Reduced cooldown from 90 on each level to 90/90/30.
    • Shadow Shaman Serpent Ward icon Serpent Ward
      • Changed
        attack type from Chaos/Piercing/Piercing to Piercing on each level.
  • Rescaled Shackles icon Shackles mana cost from 120 on each level to 120/140/160/180.
  • Shadow Shaman Serpent Ward icon Serpent Ward
    • Changed
      attack type from Piercing on each level to Chaos/Piercing/Piercing.
  • Reduced base Strength attribute symbol strength from 19 to 17.
  • Rescaled Hex (Shadow Shaman) icon Hex mana cost from 125/130/135/140 to 100/125/150/175.
  • Increased Hex (Shadow Shaman) icon Hex mana cost from 125 on each level to 125/130/135/140.
  • Added
    a 4th level to all basic abilities
  • Ether Shock icon Forked Lightning.
    • Reduced number of targets from 3/4/5 to 4.
    • Rescaled damage from 85/160/250 to 80/150/210/275.
    • Reduced cast range from 600 to 550.
    • Increased mana cost from 110 to 150.
    • Reduced cooldown from 11 to 8.
  • Hex (Shadow Shaman) icon Hex
    • Rescaled duration from 3/4.5/6 to 3/4/5/6.
    • Reduced cast range from 800 to 600.
    • Reduced cooldown from 13.5/14.5/14.5 to 13.
    • Increased mana cost from 80 to 125.
  • Shackles icon Shackles
    • Reduced cast range from 625 to 550.
    • Increased mana cost from 75 to 120.
    • Rescaled max channel time from 5/7/9 to 3/4/5/6.
    • Reduced cooldown from 30/40/50 to 16.
  • Mass Serpent Ward icon Mass Serpent Ward
    • Increased mana cost from 125 to 250.
    • Reduced cooldown from 130 to 80.
    • Shadow Shaman Serpent Ward icon Serpent Ward
      • Changed
        attack type from Piercing/Chaos/Chaos to Piercing.
      • Increased attack damage from 41‒45/51‒55/61‒65 to 41‒45/61‒65/81‒85.
  • Hex (Shadow Shaman) icon Hex
    • Increased cooldown from 13.5 to 13.5/14.5/14.5.
    • Increased mana cost from 70 to 80.
    • Rescaled duration from 4/5/6 to 3/4.5/6.
  • Increased Mass Serpent Ward icon Mass Serpent Ward cooldown from 80 to 130.
  • Increased Hex (Shadow Shaman) icon Hex cooldown from 12 to 13.5.
  • Increased Shackles icon Shackles cast range from 550 to 625.
  • Reduced Hex (Shadow Shaman) icon Hex cooldown from 10/12/14 to 12.
  • Increased base attack damage from 10‒10 to 20‒20.
  • Reduced base attack time from 2.5 to 1.7.
  • Reduced base movement speed from 300 to 280.
  • Increased Ether Shock icon Forked Lightning number of targets from 3 to 3/4/5.
  • Mass Serpent Ward icon Mass Serpent Ward
    • Increased number of skill points from 1 to 3.
    • Updated ability tooltip.
    • Changed
      attack type from Piercing to Piercing/Chaos/Chaos.
  • Shadow Shaman Serpent Ward icon Serpent Ward
    • Increased health from 135 to 135/150/150.
    • Increased attack damage from 41‒45 to 41‒45/51‒55/61‒65.
    • Increased 100% splash damage radius from 50 to 50/75/85.
    • Increased 40% splash damage radius from 75 to 75/100/110.
    • Increased 20% splash damage radius from 150 to 150/200/220.
  • Created

Patch History[]

Patch
Description
  • Typing Rhasta in the hero selection now highlights Shadow Shaman minimap icon Shadow Shaman.
  • Reduced versus scale from 0.92 to 0.91.
  • Added
    new Adjectives attributes. [?]
    • Shadow Shaman minimap icon Shadow Shaman has the following values: BadTeeth 1, Legs 2 and Nose 1.
  • Updated Hex (Shadow Shaman) icon Hex ability tooltips.
  • Updated default hero model.
  • Updated default hero model.
  • Updated default hero model.
  • Fixed Talent Hex (Shadow Shaman) icon Hex ability tooltip adding 1 second to its duration when the Break talent is learned.
  • Updated Hex (Shadow Shaman) icon Hex ability modifiers.
  • Updated default hero model.
  • Keyboard White Mouse Right Right Click on wards that are not deniable with force right-click attack (A+Keyboard White Mouse Right Right Click) will now issue a move order rather than attack.
  • Shadow Shaman Serpent Ward icon Serpent Ward
    • Added LOD0 support at 750 polygons.
    • Reduced LOD1 from 800 to 500.
    • Fixed Talent Hex (Shadow Shaman) icon Hex granting -3s cooldown instead of -4s.
  • Fixed rendering issues with Ether Shock icon Ether Shock in local lobbies.
  • Added Russian voiceover lines.
  • Fixed some cases where the Shadow Shaman Serpent Ward icon Serpent Ward did not allow placement in very small spaces.
  • Fixed a bug where sometimes the Shadow Shaman Serpent Ward icon Serpent Ward portrait would be empty after selecting the unit.
  • Mass Serpent Ward icon Mass Serpent Ward
    • Fixed ability sound effects not respecting the Fog of War.
    • Fixed when multiple Shadow Shaman Serpent Ward icon Serpent Wards were told to attack a target that was out of range to some of the wards, none of the wards would attack that target.
      • Now the in-range wards will attack the target properly.
  • Fixed Shackles icon Shackles doing a little less damage than intended.
  • U
    Added teleport animations.
  • U
    Added spawn animations.
  • Fixed having 1 more armor than intended.
  • Shadow Shaman Serpent Ward icon Serpent Ward
    • Fixed Arcane Orb icon Arcane Orb working against unit.
    • The ExperienceXP bar is now used to show the remaining duration.
  • Fixed damage done to Shadow Shaman Serpent Ward icon Serpent Ward not showing up in combat log.
  • Fixed Shadow Shaman Serpent Ward icon Serpent Ward having instant attack point instead of 0.3.
  • U
    Added injured animations.
  • U
    Added chase animations.
  • Fixed cast point issues.
  • Added Ctrl as a modifier key to test sending an order to all controllable units, excluding the hero.
  • Added voiceover lines.
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