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Attacks[]

  • Projectile launch sound plays as the attack projectile is released.
  • ▶️ Projectile impact sound plays as the attack projectile successfully hits the target.

Movement[]

Abilities[]

Disruption[]

  • ▶️ Cast sound plays on Shadow Demon upon cast at a higher pitch (50% vol).
  • ▶️ Target sound plays on the target upon cast.
  • ▶️ End sound plays whenever Disruption ends (50% vol).
  • ▶️ Spawn sound plays on the illusions upon spawning.
  • ▶️ Death sound plays on the illusions whenever they expire or are destroyed.
  • ▶️ Full sound example with illusion spawn sound.
  • ▶️ Full sound example without illusion spawn sound.

Soul Catcher[]

  • ▶️ Cast sound plays on Shadow Demon upon cast (75% vol).
  • ▶️ Target sound plays on the caught target upon cast.
  • ▶️ Full sound example.

Shadow Poison[]

  • ▶️ Cast sound plays on Shadow Demon upon cast (50% vol).
  • ▶️ Travel sound plays on the projectile upon cast.
  • ▶️ Target sound plays on each hit enemy unit (25% vol)
  • Release sound plays whenever the debuff is removed and the target is damaged. It doesn't matter how the debuff was removed, this sound plays always (25% vol).
  • ▶️ Full sound example.

Demonic Purge[]

  • ▶️ Cast sound plays on Shadow Demon upon cast (50% vol).
  • ▶️ Target sound plays on the target upon cast.
  • ▶️ End sound plays whenever the debuff is removed and the target is damaged. It doesn't matter how the debuff was removed, this sound plays always.
  • ▶️ Full sound example.
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