Patches (latest) | ← September 23, 2014 Patch (Test) | September 24, 2014 Patch (Test) | September 25, 2014 Patch (Test) → |
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Sources
Patch Notes
Update 2
Bug Fix
- Fixed Enchant Remnant unit being affected by Boulder Smash stun
- Fixed Enchant Remnant interaction with Magnetize
- Fixed Spirit Bear interaction with summoned units
- Fixed Shapeshift bonus applying before the transformation was complete
- Fixed Shapeshift bonus lingering after the duration was over
- Fixed Phantom Rush on dead units
- Fixed various Legacy Keys
- Fixed Chen's Ancient count tracking
- Fixed various bugs with Spin Web charges
- Fixed Rubick stealing Scepter Chakram
- Fixed bugs with mana capacity on Spirit Bear
- Fixed Juxtapose Illusion count being off by 1
- Fixed being able to move Eyes In The Forest
- Fixed Meepo being able to duplicate boots
- Fixed various bugs with Blink Strike charges
- Fixed Chakram level tracking
- Fixed Pugna being able to lifedrain himself
- Fixed Bane's Scepter sleeping allies
- Fixed Butterfly evasion loss not being handled properly
- Fixed UI with Empowering Haste not updating properly
- Fixed Sound Effects for Searing Arrows being missing
- Fixed parts of the minimap being out of date
- Fixed Life Drain causing a deny instead of a suicide
- Added minimap icon in Eyes In The Forest
- Fixed being able to channel spells in Supernova
- Fixed Sticky Napalm triggering from things other than his spells/attacks (Urn now treated like Radiance)
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Nightmare". damage not being amplifiable
- Fixed Soul Rip and updated tooltip to properly behave as an HP cost paid (non-lethal, non-damage) by nearby allies
- Fixed Diabolic Edict's interaction with Damage Block
- Adjusted Dire Ancient spawn box size
- Fixed Spin Web selection priority
- Fixed Techies ability tooltips not having Spell Immunity labeling
- Fixed Desolate and Impetus not having the proper label/behavior for No Spell Immunity piercing flag
- Fixed various tooltips
- Fixed a Broodmother crash
- Added alertable flag to Crimson Guard
- Fixed an area you could place a ward in the bottom Radiant ward spot having its vision obstruction
- Fixed Shapeshift playing wrong sound effects
- Fixed Requiem of Souls debuff not applying to Spell Immune units
- Added an AoE effect to Enchant Remnant damage
Update 3
Bug Fix
- Fixed Supernova and Enchant Remnant targeting creep-heroes
- Fixed Elder Titan's loudout icons
- Fixed Scepter Earth Splitter debuff tooltip
- Fixed Shadow Fiend icon size
- Fixed Eyes In The Forest interaction with Sprout
- Fixed Laguna Blade damage type not changing between scepter and non-scepter
- Fixed Crimson Guard passive sometimes overriding the active component
- Fixed Chakram losing its animation sometimes when Scepter is equipped
- Updated Blood Rite animation
- Fixed being unable to move the camera in one of the tutorials
- Fixed being unable to apply Overgrowth buff on a unit that already has it
- Fixed Whirling Death targeting rules not being consistent with Spell Immunity piercing status
- Added icon for Destroy Spin Web ability