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Patches (latest) September 06, 2021 Patch September 11, 2021 Patch September 14, 2021 Patch

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Version Notes

Updated to game version 7.30c.

General

  • Fireball mana cost increased from 100 to 200.
  • Frenzy mana cost increased from 50 to 75.
  • Slam mana cost increased from 90 to 150.

Items

  • Cooldown increased from 18 to 20 seconds.
  • Increased gold cost from 925 Gold to 950 Gold.
  • Reduced gold cost from 3800 Gold to 3750 Gold.
  • Reduced Recipe cost from 650 Gold to 625 Gold (total cost remains at 2475 Gold).
  • Reduced Recipe cost from 950 Gold to 875 Gold (total cost decreases from 3700 Gold to 3650 Gold).
  • Reduced Recipe cost from 1250 Gold to 1225 Gold (total cost remains at 6275 Gold).
  • Bonus attributes reduced from +8 to +7.
  • Bonus health regen reduced from +8 to +7.
  • Bonus armor reduced from +8 to +7.
  • Dominated creep bounty increased from +200 to +250.

Neutral Items

  • Cleanse is now a single target ability.

Heroes

  • Talents
    • Level 10 Talent +175 Chilling Touch Attack Range increased to +200.
    • Level 15 Talent +150 Cold Feet breaking distance increased to +200.
    • Level 20 Talent +70 Chilling Touch Damage increased to +80.
    • Level 25 Talent 500 AoE Cold Feet reduced to 450.
  • Base vision increased from 1200/800 to 1600/800.
  • Sticky Napalm
    • No longer increases Fae Grenade damage.
    • Duration decreased from 8 to 7.
  • Flamebreak
    • Damage per second reduced from 20 to 15.
  • Firefly
    • Bonus vision reduced from 200/400/600/800 to 100/200/300/400.
    • Cooldown increased from 46/42/38/34 to 52/46/40/34.
  • Agility gain reduced from 3.4 to 3.1.
  • Fixed Level 15 talent bonus Rupture damage not applying to a target that was already ruptured.
  • Talents
    • Level 10 Talent +10% Bloodrage spell amplification reduced to +8%.
  • Jinada
    • Damage rescaled from 70/100/130/160 to 60/100/140/180.
  • Talents
    • Level 25 Talent +80% Drunken Brawler critical strike damage Increased to 90%.
  • Spin Web's movement speed bonus rescaled from 0% at 20%HP -> 100% at 100% health to 0% at 1HP -> 100% at 100% health.
  • Silken Bola bonus attack damage increased from 5/6/7/8 to 6/7/8/9.
  • Double Edge
    • Damage Radius increased from 190 to 220.
  • Talents
    • Level 20 Talent -20s Stampede cooldown increased to -25.
  • Divine Favor
    • Armor bonus reduced from 2/3/4/5 to 1/2/3/4.
    • Health Regeneration bonus increased from 1.25/2.5/3.75/5 to 1.5/3/4.5/6.
  • Talents
    • Level 10 Talent +175 health increased to 200.
  • Frostbite
    • Mana cost reduced from 140/145/150/155 to 125/135/145/155.
  • Talents
    • Level 25 Talent +275 Static Storm AoE reduced to 250.
    • Level 25 Talent -11s Glimpse cooldown increased to -12s.
  • Impetus
    • Mana cost reduced from 65 to 55.
  • Illuminate
    • Cooldown increased from 11 to 13.
    • Damage reduced from 225/325/425/525 to 200/300/400/500.
    • Travel speed reduced from 1050 to 900.
  • Spirit Form
    • Bonus movement speed from 20/25/30% to 15/20/25%.
  • Agility increased from 18 + 2.4 to 19 + 2.6.
  • Feral Impulse
    • Bonus damage reduced from 12/24/36/48% to 11/22/33/44%.
    • Bonus health regeneration reduced from 2/4/6/8 to 1/3/5/7.
  • Talents
  • Talents
    • Level 15 Talent +75 Leap attack speed increased to +80.
    • Level 20 Talent -25s Moonlight Shadow cooldown reduced to -20.
    • Level 25 Talent +180 Starstorm damage increased to +200.
  • Boundless Strike
    • Critical Damage reduced from 150/175/200/225% to 135/165/195/225%.
  • Tree Dance
    • Cooldown increased from 1 to 1.45/1.3/1.15/1.
  • Base Strength reduced from 22 to 21.
  • Talents
    • Level 20 Talent +10% Rip Tide chance increased to 12%.
    • Level 25 Talent -6 Rip Tide armor increased to 7.
  • Shield Crash
    • Slow reduced from 25/30/35/40% to 20/25/30/35%.
    • Mana cost increased from 60/70/80/90 to 75/85/95/105.
  • Rolling Thunder
    • Cooldown increased from 70 to 80/75/70.
  • Talents
  • Talents
  • Illusory Orb
    • Cooldown reduced from 13/12/11/10 to 12/11/10/9.
  • Base mana regeneration increased from to 0 to 0.5.
  • Fade Bolt
    • Attack damage reduction from 10/18/26/34% to 14/21/28/35%.
    • Damage reduction per bounce reduced from 8% to 7%.
  • Disruption
    • Cooldown increased from 27/24/21/18 to 29/26/23/20.
  • Shadow Poison
    • Mana cost rescaled from 35/40/45/50 to 45.
  • Necromastery
    • Shard critical damage increased from 170% to 190%.
  • Talents
    • Level 15 Talent +80 Shadowraze Damage increased to +100.
    • Level 20 Talent +0.3s Requiem fear per line increased to +0.4s.
    • Level 25 Talent -40s Requiem of Souls cooldown increased to -50s.
  • Strength Gain increased from 1.7 to 2.0.
  • Strength increased from 28 + 3.8 to 30 + 4.0.
  • Talents
    • Level 25 Talent 3 Toss charges reduced to 2.
  • Snowball
    • Cooldown reduced from 21/20/19/18 to 18/17/16/15.
  • Walrus PUNCH!
    • Critical Damage increased from 350% to 350%/375%/400%.
  • Talents
    • Level 25 Talent -10s Snowball cooldown reduced to -8.
  • Fiend's Gate
    • Cooldown reduced from 130 to 110.
  • Talents
    • Level 10 Talent +125 Firestorm radius reduced to +100.
    • Level 20 Talent +12% Atrophy Aura damage reduction increased to 15%
  • Talents
    • Level 25 Talent +480 Earthshock AoE increased to 500.
  • Agility gain reduced from 3.0 to 2.8.
  • Talents
    • Level 25 Talent 2.6x Plague Ward HP/Damage reduced to 2.5x.
  • Agility gain increased from 2.5 to 2.7.
  • Poison Attack
    • Magic resistance decrease per stack increased from 3/5/7/9% to 4/6/8/10%.
  • Upheaval
    • Cooldown reduced from 50/46/42/38 to 35.
  • Base Health Regen increased from 1 to 1.25.
  • Shukuchi
    • Mana cost decreased from 70 to 60.
  • Death Ward
    • Damage increased from 85/135/185 to 85/140/195.
  • Voodoo Switcheroo
    • Mana cost reduced from 250 to 150.
    • Cooldown reduced from 70 to 40.
  • Wraithfire Blast
    • Damage over time increased from 10/30/50/70 to 20/40/60/80.
    • Impact damage rescaled from 70/80/90/100 to 60/80/100/120.
  • Lightning Bolt
    • Now targets the closest nearby non-hero enemy unit in range when ground targeted, if there's no heroes in range.

Patch Notes

Update 2

  • Added two missing lines to the 7.30c changelog:
  • Spin Web's movement speed bonus rescaled from 0% at 20%HP -> 100% at 100% Health to 0% at 1HP -> 100% at 100% Health
  • Silken Bola bonus attack damage increased from 5/6/7/8 to 6/7/8/9