Patches (latest) | ← September 09, 2015 Patch | September 10, 2015 Patch | September 11, 2015 Patch → |
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Sources
Patch Notes
- Added a new friends list on the main dashboard
- Fixed a case where input could be lost
- Fixed a crash while spectating
- Various terrain texture adjustments
- Adjusted Radiant river ramp to the east of the Ancient camp
- Many ward spots fixes
- Adjusted ramps on the Radiant top lane
- Added Equip Set action to the context menu in the Armory
- Fixed a bug causing the lobby list filtering to not work correctly
- Fixed a visual bug causing small regions near the in-game HUD ability panel to not be black
- Fixed a crash when disconnecting from a game right after spawn
- Improved searching in the Armory to select and scroll to items selected
- Fixed a problem Tab-selecting units after reconnecting
- Fixed a visual bug with various particle systems, including ambient effects for Anti-Mage's Golden Skull Bashers
- Activated search box for all global player item types (loading screens, music packs, etc)
- Waiting for Players loading screen will now show any Broadcasters the game is waiting for
- Added Spectators and League setting to the settings block at the bottom of the lobby UI
- The View Dota Profile button accessible from the in-game scoreboard now works correctly
- Added options to the friend menu to hide lobbies and broadcasting parties
- Some minor usability improvements to the Treasury
- Fixed particles near the Radiant Secret Shop
- Fixed missing fight recap markers on the replay timeline
- Improved the behavior of Add All to Shuffle to not slow the client and play excessive equip sounds
- Fixed overridden ability icons not appearing in the loadout, customize, and details pages
- Fixed the play panel not allowing ranked access for a segment of players
- Fixed preview of some global items (HUDs for example) to show the requested style
- Fixed a bug where item sets that were in bundles inside of treasures wouldn't appear in the loadout screen
- Improved loadout screen layout in 4x3 aspect ratios
- Fixed icons for the default courier and ward
- Fixed net graph interaction on all aspect ratios
- Fixed Shadow Fiend not rendering correctly on Low Violence installations
- Coaches are no longer able to see/hear certain effects through the fog of war
- Coaches are no longer able to see the Roshan timer
- Fixed loadout and customize screens being confused about what you actually have equipped after you enter demo mode
- Fixed currency in China not being displayed correctly
- Fixed a rare case where Disarm from Invoker's Blast wasn't dispelled by Black King Bar
- Fixed some missing particles in in-game portraits, for example Lina's head flame for the Fiery Soul of the Slayer
- Prevented bogus particle drawing in the kill cam, for example extra fire in the background for the Fiery Soul of the Slayer
- Fixed some cases of overlapping text in the Dashboard when running under Russian or German
- Fixed bot names not being set correctly in private lobbies
- Fixed Fate's Edict not properly disarming Spirit Bear
- Fixed particle effects for Flowering Treant and Meepo's Colossal Crystal Chorus
- Fixed a case where returning to the treasure page would reset the selection
- Fixed a crash when disconnecting from a game right after spawn
- Demo Mode: Made it so that returning from demo mode (either by clicking select new items, or by hitting the dashboard button in the upper left) will *return you to the item you were demoing
- Demo Mode: Made demo mode work when demoing the default item set for a hero
- Demo Mode: Fixed a crash when re-entering demo mode too many times