Sentry Ward | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Summoned Ward | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Main Article: Sentry Ward
Additional Information[]
- Against Sentry Ward:
- Attacks from heroes deal 50 damage.
- Attacks from creeps and towers deal 12.5 damage.
Abilities[]
Ability
Aura
Aura
Affects
Enemies
Enemies
Adds the ability to see invisible units and wards to any allied vision within the Sentry Ward's range.
- Grants True Sight within its radius by an aura which affects enemies, it is not obstructed by anything.
- The debuff lingers for 0.5 seconds.
- As True Sight implies, it doesn't affect enemies with True Sight Immunity.
- Alt shows all allied Sentry Wards' True Sight radius with a green ring.