Satyr Tormenter | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Satyr Tormenter is a neutral creep found in:
Abilities[]
The Satyr Tormenter tears open an unstable rift to the underworld, creating a shockwave that travels in a line along the ground, dealing damage to enemies it hits.
Travel Distance: 1200
Damage: 160
- The shockwave travels at a speed of 900.
- Can hit units up to 1580 range away (starting radius + travel distance + end radius).
- The complete affected area is shaped like a cone.
- When targeting a unit, it will be cast toward the unit's direction.
- As a neutral unit:
- The satyr never casts this spell.
- As a player-controlled unit:
- No restrictions.
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
Ability
Aura
Aura
Affects
Allies
Allies
The Satyr Tormenter's demonic communion allows him to emanate regenerative power, increasing the health regeneration of himself and all nearby allies.
Neutral Radius: 800
Player-Controlled Radius: 1200
Health Regen Bonus: 3/5/7/11
Aura Linger Duration: 0.5
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
- Multiple instances of the aura do not stack.
- When player-controlled, all neutral creep auras have a 1200 radius.
- Does not affect invulnerable units.
- The aura's buff lingers for 0.5 seconds.
- Can regenerate up to 180/300/420/660 health in one minute.
- Unholy Aura has 4 levels by default, but the 4th level can only be unlocked by the following sources:
Innate[]
Neutral Upgrade
Ability
Passive
Passive
Affects
Neutral Units
Neutral Units
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
- Each upgrade interval is at 7.5 mins after the game horn.
- Instantly updates all existing neutral creeps upon each upgrade interval.
- Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
- 900 health bonus.
- 15 armor bonus.
- 90 base attack damage bonus.
- 150 attack speed bonus.
- Additional 30 and 150XP bounty.
- The total values on each upgrade cycle can be seen in each of the camps' articles.
- Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.
Recent Changes[]
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Rescaled Unholy Aura health regeneration bonus from 5 to 3/5/7/11. [?]
- Increased armor from 0 to 2.
- Increased base attack time from 1.35 to 2.
- Increased attack speed from 100 to 150.
- Increased turn rate from 0.5 to 0.9.
- Reduced gold bounty from 62‒73 to 62‒68.
- CHANGEDattack class from Basic to Default. [?]
- CHANGEDdefense class from Basic to Default. [?]
- Unholy Aura is now a 800 radius aura when unit is not player-controlled. [?]
</div> </div>