Satyr Banisher
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Jungle Creep | ||||||||||||||||||||||||||||||||||||||||||||||
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Satyr Banisher is a neutral creep found in:
Abilities[edit]
Purge
Ability
Target Unit
Target Unit
Affects
Enemies / Allies
Enemies / Allies
The Satyr Banisher knows every trick in the book, allowing him to remove debuffs from allies or buffs from enemies. His trickery also slows the enemy's movement.
Notes:
- Applies a basic dispel on the target upon cast.
- Purge first applies the dispel, then the slow.
- The slow deceases in 1 second intervals, so it slows for 50%/40%/30%/20%/10% during the 1st/2nd/3rd/4th/5th second.
- Can be cast on and fully affect invulnerable units.
- Does not slow allied targets.
- As a neutral unit:
- The satyr never casts this spell.
- As a player controlled unit:
- No restrictions.
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
Version history[edit]
Version
Description
- Increased gold bounty from 11-13 to 12-14.
- Reduced gold bounty from 12-14 to 11-13.
- Reduced experience bounty from 33 to 31.
- [U] Reduced movement speed from 330 to 300.
- [U] Reduced attack range from 300 to 280.
- [U] Reduced acquisition range from 300 to 280.
- Purge can now be cast on invulnerable units.
- Reduced gold bounty from 15-17 to 12-14.
- Reduced experience bounty from 41 to 33.
- HP increased from 240 to 300
- Movement speed increased from 300 to 330
- Attack range reduced from 600 to 300
- Base Attack Time improved from 1.8 to 1.7
- Purge cast range increased from 200 to 350
- Adjusted neutral creep active abilities to all be on the bottom left most spot
- Increased movement speed.
- Reworked Neutral Creep abilities and mechanics to better balance them out
- Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
Patch history[edit]
Patch
Description
- Fixed Purge not applying the debuff on invulnerable targets if it could not dispel the invulnerability.