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Satyr Banisher
Satyr Banisher model.png
Satyr Banisher icon.png
Level 2
Armor Defense Class Unknown
Magic Resistance 0%
Status Resistance 0%
Attack Damage Attack Class Unknown
7 ‒ 10
Attack Range Ranged 280
Acquisition Range 280
Attack Speed 0.59 attack(s) per second. 100 • 1.7s BAT
Attack Animation 0.3+0.3
Projectile Speed 1500
Movement Speed 300 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 800
Bounty Gold 1214
Experience 31
Model Scale 0.7
Abilities Purge

Satyr Banisher is a neutral creep found in:


Purge (Satyr Banisher) icon.png
Enemies / Allies
The Satyr Banisher knows every trick in the book, allowing him to remove debuffs from allies or buffs from enemies. His trickery also slows the enemy's movement.
Cast Animation: 0.2+0.8
Cast Range: 350
Move Speed Slow: 50%
Slow Duration: 5
Cooldown: 3
Mana: 120
Debuff modifier_satyr_trickster_purgemodifier_satyr_trickster_purge: Dispellable with any dispel.


  • Purge first applies the dispel, then the slow.
  • The slow deceases in 1 second intervals, so it slows for 50%/40%/30%/20%/10% during the 1st/2nd/3rd/4th/5th second.
  • Does not slow allied targets.
  • As a neutral unit:
    • The satyr never casts this spell.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.9 when cast by Doom minimap icon.png Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png Rubick (acquired through casting Spell Steal on Doom).

Version History[]

  • Increased gold bounty from 11‒13Gold to 12‒14Gold.
  • Reduced gold bounty from 12‒14Gold to 11‒13Gold.
  • Reduced experience bounty from 33XP to 31XP.
  • [U] Reduced movement speed from 330 to 300.
  • [U] Reduced attack range from 300 to 280.
  • [U] Reduced acquisition range from 300 to 280.
  • Reduced gold bounty from 15‒17Gold to 12‒14Gold.
  • Reduced experience bounty from 41XP to 33XP.
  • Reduced Purge slow over 5 seconds from 100%/80%/60%/40%/20% to 50%/40%/30%/20%/10%.
  • Increased mana regeneration from 0 to 1.
  • Purge no longer has a special rule that allows it to target repeled units. [?]
  • Reduced Purge cooldown from 5 to 3.
  • Purge no longer deals damage to summoned units.
  • Reduced Purge cast point from 0.5 to 0.2.
  • Reduced Purge mana cost from 150 to 120
  • Increased mana from 250 to 500.
  • Increased Purge mana cost from 60 to 120.
  • Adjusted neutral creep active abilities to all be on the bottom left most spot
  • Increased movement speed.
  • Reworked neutral creep abilities and mechanics to better balance them out.
  • Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.

Patch History[]

  • Fixed Purge not applying the debuff on invulnerable targets if it could not dispel the invulnerability.
  • Updated attack projectile.
  • Updated and fixed Purge ability visuals.
  • Fixed Purge slow mechanism not working correctly.
  • Implemented Purge ability.