Dota 2 Wiki
m (Bot: Adding zh:沙王/改动日志)
Line 601: Line 601:
   
 
[[ru:Sand King/Изменения]]
 
[[ru:Sand King/Изменения]]
  +
[[zh:沙王/改动日志]]

Revision as of 19:32, 13 July 2021

 
 
 
 
 
 
 
 
 
 
 
Changelogs
 
 

Version History

Version
Description
  • Increased turn rate from 0.5 to 0.6.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Reduced Burrowstrike icon Burrowstrike cast range from 800/1000/1200/1400 to 1300 on each level.
  • Aghanim's Shard icon Aghanim's Shard upgrade:
    • Epicenter icon Epicenter
      • The passive pulses no longer happen if there is no enemy within the radius. [?]
      • Increased passive pulse radius from 400 to 475.
  • Talents:
Level 10 left talent: +175 health increased to +200.
Level 15 left talent: +15% Caustic Finale icon Caustic Finale movement speed slow increased to +20%.
Level 20 left talent: +20 health regen increased to +25.
Level 25 right talent: +4 Epicenter icon Epicenter pulses increased to +5.
  • Epicenter icon Epicenter
    • Now uses a 2-second cast time, instead of a 2-second channel time.
    • Increased radius per pulse from 275 + 50 per pulse to 500 + 25 per pulse.
Notes: Radius of each pulse from 275/325/375/425/475/525/575/625/675/725/775/825/875/925 to 500/525/550/575/600/625/650/675/700/725/750/775/800/825.
Releases a single Epicenter pulse after moving a certain distance.
Distance required for pulse: 700
Pulse radius: 400
Notes: Uses the current level for the damage value. Applies the slow as well. Not disabled by Break. The distance counter only resets upon releasing a pulse. Teleporting effects (which includes blinking) may only add up to 700 range to the distance counter, no matter how big the actual teleported distance was.
  • Talents:
Level 15 left talent: +8% Caustic Finale icon Caustic Finale movement speed slow increased to +15%.
Old Caustic Finale icon Caustic Finale
Sand King's attacks inject a venom that causes enemy units to violently explode when its timer expires, or when the unit dies, damaging and slowing nearby enemies. Deals less damage if its timer expires.
Effect radius: 400
Explosion damage: 90/130/170/220
Expire damage: 20/50/80/110
Movement speed slow: 15%/20%/25%/30%
Attack speed slow: 15/20/25/30
Debuff duration: 6
Slow duration: 3/3.5/4/4.5
Notes: The debuff cannot be refreshed. The debuff deals damage and slows upon expiring. If the debuff is lost due to the target dying, the damage is higher.
New Caustic Finale icon Caustic Finale
Sand King's attacks inject a venom that causes enemy units to move more slowly and violently explode when it dies.
Damage radius: 500
Base damage: 70/90/110/130
Max health as damage: 10%/14%/18%/22%
Movement speed slow: 10%/15%/20%/25%
Debuff duration: 5
Notes: The debuff can be refreshed. Does nothing upon expiring. Deals area damage only when the target dies.
  • Talents:
Level 10 right talent changed: -30 Epicenter icon Epicenter attack speed slow ➜ +20 Epicenter icon Epicenter damage per pulse.
Level 15 left talent changed: +2 Epicenter icon Epicenter pulses ➜ +8% Caustic Finale icon Caustic Finale movement speed slow.
Level 20 left talent changed: +25 Epicenter icon Epicenter damage per pulse ➜ +20 health regen.
Level 20 right talent changed: +8 armor ➜ -2s Burrowstrike icon Burrowstrike cooldown.
Level 25 right talent changed: +40 health regen ➜ +4 Epicenter icon Epicenter pulses.
  • Talents:
Level 10 left talent: +150 health increased to +175.
Level 10 right talent changed: +15 movement speed ➜ -30 Epicenter icon Epicenter attack speed slow.
Level 15 left talent changed: -40 Epicenter icon Epicenter attack speed slow ➜ +2 Epicenter icon Epicenter pulses.
Level 20 left talent changed: +3 Epicenter icon Epicenter pulses ➜ +25 Epicenter icon Epicenter damage per pulse.
  • Talents:
Level 10 left talent: +200 health reduced to +150.
Level 10 right talent: +20 movement speed reduced to +15.
Level 15 left talent: +50 Epicenter icon Epicenter attack speed slow reduced to +40.
Level 15 right talent: +40 Sand Storm icon Sand Storm damage per second reduced to +30.
Level 20 left talent: +4 Epicenter icon Epicenter pulses reduced to +3.
Level 20 right talent: +10 armor reduced to +8.
Level 25 left talent: 50% Sand Storm icon Sand Storm blind/movement speed slow reduced to 40%.
Level 25 right talent: +50 health regen reduced to +40.
  • Caustic Finale icon Caustic Finale
    • Now reduces attack speed by 15/20/25/30 as well.
    • Increased slow duration from 3 on each level to 3/3.5/4/4.5.
  • Increased Epicenter icon Epicenter damage per pulse from 110 to 110/120/130.
  • Increased Burrowstrike icon Burrowstrike cast range from 350/450/550/650 to 400/500/600/700.
  • Increased Sand Storm icon Sand Storm damage per second from 20/40/60/80 to 20/45/70/95.
  • Increased Strength attribute symbol strength gain from 2.8 to 3.2.
  • Increased Burrowstrike icon Burrowstrike damage from 85/150/215/280 to 100/160/220/280.
  • Increased Sand Storm icon Sand Storm radius from 350/450/550/650 to 425/500/575/650.
  • Reduced Sand Storm icon Sand Storm damage per second from 25/50/75/100 to 20/40/60/80.
  • Increased movement speed from 285 to 290.
  • Reduced Burrowstrike icon Burrowstrike stun duration from 1.9/2/2.1/2.2 to 1.6/1.8/2/2.2.
  • Increased Sand Storm icon Sand Storm cooldown from 40/32/26/18 to 40/34/28/22.
  • Talents:
Level 15 right talent: +50 Sand Storm icon Sand Storm damage per second reduced to +40.
  • Reduced Strength attribute symbol strength gain from 2.9 to 2.8.
  • Reduced Agility attribute symbol agility gain from 2.1 to 1.8.
  • Reduced base attack damage from 25-35 to 23-33.
  • Sand Storm icon Sand Storm
    • Increased mana cost from 60/50/40/30 to 60 on each level.
    • Increased cooldown from 34/28/22/16 to 40/32/24/16.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Sand Storm icon Sand Storm
    • No longer requires channeling. It now ends when Sand King minimap icon Sand King leaves the area.
    • While inside the area, attacking or casting spells now reveals Sand King for 0.7 seconds.
    • Rescaled radius from 525 on each level to 350/450/550/650.
    • Reduced damage per second from 40/60/80/100 to 25/50/75/100.
    • Increased cooldown from 34/26/18/10 to 34/28/22/16.
    • Reduced duration from 50 on each level to 20/25/30/35.
  • Epicenter icon Epicenter
    • No longer pierces spell immunity.
    • The radius now increases by 50 per pulse on each pulse, instead of sometimes by 25 and sometimes 75.
Notes: Radius of each pulse from 275/325/375/425/475/525/575/650/675/700/725/750/775/800 to 275/325/375/425/475/525/575/625/675/725/775/825/875/925.
  • Talents:
Level 10 right talent: +25 movement speed reduced to +20.
Level 25 right talent: +35 health regen increased to +50.
  • Increased Burrowstrike icon Burrowstrike cooldown from 11 on each level to 14/13/12/11.
  • Reduced Caustic Finale icon Caustic Finale movement speed slow from 30% on each level to 21%/24%/27%/30%.
  • Talents:
Level 10 right talent: +30 movement speed reduced to +25.
  • Caustic Finale icon Caustic Finale no longer applies its area effects when the debuffed target gets denied by the enemy, or when the target expires if it was a summon.
  • Reduced movement speed from 295 to 290.
  • Reduced Burrowstrike icon Burrowstrike stun duration from 2.17 on each level to 1.9/2/2.1/2.2.
  • Reduced Burrowstrike icon Burrowstrike damage from 100/160/220/280 to 85/150/215/280.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +5 armor or +10% magic resistance
Level 15: +50 Epicenter icon Epicenter attack speed slow or +50 Sand Storm icon Sand Storm damage per second
Level 20: +120 gold per minute or +350 health
Level 25: +4 Epicenter icon Epicenter pulses or +50 health regen
New:
Level 10: +200 health or +30 movement speed
Level 15: +50 Epicenter icon Epicenter attack speed slow or +50 Sand Storm icon Sand Storm damage per second
Level 20: +4 Epicenter icon Epicenter pulses or +10 armor
Level 25: 50% Sand Storm icon Sand Storm blind/movement speed slow or +35 health regen
  • Caustic Finale icon Caustic Finale now deals a fixed 20/50/80/110 damage upon expiring, instead of being 50% of the death explosion damage. [?]
  • Increased Strength attribute symbol strength gain from 2.6 to 2.9.
  • Reduced base health regeneration from 0.25 to 0.
  • Sand Storm icon Sand Storm
    • Reduced invisibility linger duration from 1.5 on each level from 0.9/1.1/1.3/1.5.
    • Increased damage from 25/50/75/100 to 40/60/80/100.
  • Caustic Finale icon Caustic Finale is no longer a unique attack modifier.
  • Talents:
Level 15 left talent changed: -30s respawn time ➜ +50 Epicenter icon Epicenter attack speed slow.
  • Talents:
Level 10 right talent changed: +200 mana ➜ +10% magic resistance.
Level 15 left talent changed: +15 movement speed ➜ -30s respawn time.
Level 15 right talent changed: +12% magic resistance ➜ +50 Sand Storm icon Sand Storm damage per second.
Level 10: +5 armor or +200 mana
Level 15: +15 movement speed or +12% magic resistance
Level 20: +120 gold per minute or +350 health
Level 25: +4 Epicenter icon Epicenter pulses or +50 health regen
  • Reduced Sand Storm icon Sand Storm cooldown from 40/30/20/10 to 34/26/18/10.
  • Reduced Epicenter icon Epicenter mana cost from 175/250/325 to 150/225/300.
  • Increased base Strength attribute symbol strength from 21 to 22.
  • Reduced Epicenter icon Epicenter cooldown from 140/120/100 to 120/110/100.
  • Increased attack range from 128 to 150.
  • Rescaled Sand Storm icon Sand Storm max channel time from 20/40/60/80 to 50 on each level.
  • Caustic Finale icon Caustic Finale
    • Increased expire damage from 30% to 50% of explosion damage.
    • Increased slow from 20% to 25%.
  • Caustic Finale icon Caustic Finale
    • Now always triggers the explosion (via unit death or when the debuff expires). If triggered by expiring, it deals 30% of the damage.
    • Multiple attacks on the same target no longer refresh the debuff.
    • Now slows all damaged units by 20% for 3 seconds.
    • Reduced debuff duration from 8 to 6.
  • Increased Sand Storm icon Sand Storm radius from 275/325/375/525 to 525 on each level.
  • Sand Storm icon Sand Storm
    • Increased invisibility linger duration from 0.3/0.6/0.9/1.5 to 1.5.
    • Reduced damage interval from 1 to 0.5. [?]
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased base armor from -1 to 0.
  • Increased base armor from -2 to -1.
  • Reduced Sand Storm icon Sand Storm cooldown from 40/35/30/25 to 40/30/20/10.
  • Increased base armor from -3 to -2.
  • Reduced base armor from 0 to -3.
  • Fixed a control issue when casting Burrowstrike icon Burrowstrike.
  • Sand Storm icon Sand Storm
    • Fixed Sand Storm, Rot icon Rot and Eye of the Storm icon Storm Seeker from not being able to affect the same area at the same time.
    • Fixed not affecting sleeping units.
  • Recoded Burrowstrike icon Burrowstrike:
    • No longer turns hit enemies invulnerable during the air time.
    • No longer causes hit enemy units to instantly face towards Sand King's starting point.
    • No longer conflicts with Earth Spike icon Earth Spike, Impale icon Impale, Ravage icon Ravage and Burrowstrikes from other Sand King minimap icon Sand Kings.
    • No longer fails to stun and damage enemies when the targeted point was a cliff.
  • Sand Storm icon Sand Storm
    • Increased radius from 200/250/300/350 to 300/350/400/550.
    • Increased invisibility linger duration from 0.3/0.6/0.9/1.2 to 0.3/0.6/0.9/1.5.
  • Epicenter icon Epicenter
    • Reduced movement speed slow from 40% to 30%
    • Reduced attack speed slow from 40 to 10.
  • Minor fixes to Epicenter icon Epicenter to reduce lag issues.
  • Increased Sand Storm icon Sand Storm damage from 5/10/15/20 to 10/20/30/40.
  • Sand Storm icon Sand Storm
    • Fixed the channeling itself not ending upon the invisibility and area damage ending. [?]
    • Fixed some lag issues.
    • Reduced mana cost from 60 to 60/50/40/30.
Old Unknown icon Entrench
The Sand King digs into the ground, biding his time. When he springs out from his burrow, he deals damage and stuns the surrounding enemies.
Duration: Permanent
Mana cost: 55
Cooldown: 10
Old Unknown icon Untrench
The Sand King pops out of the ground, dealing damage and stunning enemies around him.
Radius: 250/300/350/400
Damage: 70/140/210/280
Stun duration: 1.5
Mana cost: 55
Cooldown: 10
New Sand Storm icon Sand Storm
Sand King creates a fearsome sandstorm that damages enemy units while hiding him from vision. The invisibility remains for a short duration after the sandstorm ends.
Max channel time: 20/40/60/80
Radius: 200/250/300/350
Damage per second: 5/10/15/20
Invisibility linger duration: 0.3/0.6/0.9/1.2
Mana cost: 60
Cooldown: 40/35/30/25
Notes: When the ability gets canceled by move orders or disables, Sand King remains invisible for a short while still, but the damage stops immediately. The visuel effects linger as well.
  • Increased Epicenter icon Epicenter cooldown from 120/100/80 to 140/120/100.
  • Burrowstrike icon Burrowstrike stun duration decreased from 2 to 1.65.
  • Epicenter icon Epicenter
    • Increased channeling time from 2/1.75/1.25 to 2 on each level.
    • Reduced damage per pulse from 120 to 110.
    • Reduced movement speed slow from 50% to 40%.
    • Reduced attack speed slow from 50 to 40.
Old Sand Storm icon Sand Storm
Gives Sand King the ability to kick up dust in the face of his enemies causing them to miss. Also grants bonus damage.
Proc chance: 10%/18%/25%/35%
Attack damage bonus: 8/16/24/32
Enemy miss chance: 35%
Duration: 2
Notes: Is a Unique Attack Modifier. The attack damage bonus is permanent.
New Caustic Finale icon Caustic Finale
Sand King's attacks inject a venom that causes enemy units to explode violently upon death, spreading area damage.
Damage radius: 250
Damage: 90/130/170/220
Debuff duration: 0.25
Notes: Is a Unique Attack Modifier. Each attack places a debuff on the target. If the target dies with the debuff, enemy units around it are damaged.
  • Increased Epicenter icon Epicenter pulse interval from 0.25 to 0.5.
Old Unknown icon Dust Trail
The Sand King constantly kicks up dust behind him, slowing and confusing his enemies while inside the cloud. Do not, under any circumstances, learn this skill if you are Sentinel.
Radius: 150
Move speed slow: 5%/10%/15%/20%
Miss chance: 7%/14%/21%/28%
Trail duration: 2
Sand Storm icon Sand Storm
Gives Sand King the ability to kick up dust in the face of his enemies causing them to miss. Also grants bonus damage.
Proc chance: 10%/18%/25%/35%
Attack damage bonus: 8/16/24/32
Enemy miss chance: 35%
Duration: 2
Notes: Is a Unique Attack Modifier. The attack damage bonus is permanent.
  • Fixed Epicenter icon Epicenter so that multiple Sand Kings can use it at the same time.
  • Reduced Epicenter icon Epicenter damage per pulse from 125 to 120.
  • Burrowstrike icon Burrowstrike
    • Increased hero stun duration from 1.5 to 2.17.
    • Reduced non-hero stun duration from 3 to 2.17.
  • Reduced Unknown icon Entrench and Unknown icon Unentrench mana cost from 63 to 55.
  • Increased Epicenter icon Epicenter damage per pulse from 70 to 125.
  • Burrowstrike icon Burrowstrike
    • Fixed not going on cooldown when directly targeting a unit with it.
    • Increased cast time from 0 to 0.3.
  • Created.

Patch History

Patch
Description
  • Updated default hero model and animations.
  • Increased max polygon counts.
  • Increased max polygon counts.
  • Changed Epicenter icon Epicenter sound effect mixgroup from Ultimates to Weapons.
  • Epicenter icon Epicenter
    • Fixed pulse damage being removed after dying from Ice Blast icon Ice Blast kill threshold.
    • Fixed and updated ability to support simultaneously active Epicenters (i.e. Refresher Orb icon Reset Cooldowns).
  • Fixed Epicenter icon Epicenter not slowing attack speed by 10.
  • Fixed some ability backswing timing issues.
  • Updated and adjusted default hero textures.
  • Fixed having 1 more armor than intended.
  • Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Sand King minimap icon Sand King.
  • U
    Added injured and chase animations.
  • Burrowstrike icon Burrowstrike
    • Fixed Repel icon Repel causing ability to fail if used during the movement period.
    • Fixed refreshed Burrowstrike not hurting affected units.
  • Burrowstrike icon Burrowstrike
    • He is now stunned for the duration of the ability so he doesn't walk out of short ones too soon.
    • He now plays burrow_in animation at the beginning of his ability and the burrow_out animation when the impale projectile finishes its course.
    • Fixed the air time from 0.8 to 0.52.
    • The stun time was starting at the beginning of the vertical motion but it's supposed to start when the unit lands.
      • Changed the stun time from 1.65 + 0 to 1.65 + 0.52.
  • Fixed Epicenter icon Epicenter from ending when Sand King dies.
  • Fixed cases where creating a linear projectile directly on yourself would cause it to get stuck.