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** Water runes spawn at the 2:00 and the 4:00 minute mark at both rune spots in the river. They do not spawn after this anymore. |
** Water runes spawn at the 2:00 and the 4:00 minute mark at both rune spots in the river. They do not spawn after this anymore. |
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** If Water Runes are not picked up before the next runes spawn, they disappear.<section end="water_spawn" /> |
** If Water Runes are not picked up before the next runes spawn, they disappear.<section end="water_spawn" /> |
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− | <section begin="other_spawn" />* |
+ | <section begin="other_spawn" />* Power-up Runes |
** Power-up runes start spawning at the 6:00 minute mark, and then every 2 minutes (8:00, 10:00, 12:00, etc.) |
** Power-up runes start spawning at the 6:00 minute mark, and then every 2 minutes (8:00, 10:00, 12:00, etc.) |
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** They spawn at one of the rune spots within the river, which is randomly chosen. |
** They spawn at one of the rune spots within the river, which is randomly chosen. |
Revision as of 13:20, 28 August 2021
Runes are special boosters that spawn on the game map. They come in two categories. Bounty Runes can be picked up for extra gold, while Power-up Runes grant heroes a variety of buffs and effects for a short period of time.
General Information
Spawning
- Bounty Rune
- Initially at the 0:00 minute mark, all rune spots spawn Bounty Runes, including the rune spots in the river.
- After this, Bounty Runes spawn every 3rd minute mark (3:00, 6:00, 9:00, etc.) at the dedicated rune spots within the jungles of each team.
- Bounty Runes never despawn. If they are not picked up before the next ones spawn, the new runes spawn next to the old ones.
- Trusty Shovel may dig up a Bounty Rune as one of its rewards.
- Pirate Hat spawns a Bounty Rune after its channel time.
- Water Rune
- Water runes spawn at the 2:00 and the 4:00 minute mark at both rune spots in the river. They do not spawn after this anymore.
- If Water Runes are not picked up before the next runes spawn, they disappear.
- Power-up Runes
- Power-up runes start spawning at the 6:00 minute mark, and then every 2 minutes (8:00, 10:00, 12:00, etc.)
- They spawn at one of the rune spots within the river, which is randomly chosen.
- If a Power Rune is not picked up before the next one spawns, it disappears.
- The same Power-up Rune cannot spawn twice in a row.
Bottling
- Runes can be stored inside a Bottle.
- Heroes with a Bottle in their inventory automatically store the rune inside the Bottle when they pick it up.
- A stored rune can be used later by activating the Bottle.
- Using a stored rune refills the Bottle to 2 charges if it was a Bounty Rune or Water Rune, or to 3 charges (to full) if it was another rune.
- Runes can be stored in the Bottle for up to 0.016666666666667 minutes, after which they are automatically activated.
- Stored runes persist through death, but the automatic activation timer does not pause.
- If the owner is dead when the timer runs out, the rune is destroyed and grants no bonuses.
- When the Bottle is filled with a rune, picking up a second rune consumes/activates the new rune right away. It does not replace the existing rune in the Bottle.
- Bottles containing runes cannot be dropped or shared.
Other
- Power-up Runes are only visible when they are in vision. All runes are visible in spectator mode.
- When runes spawn in the fog of war, their icons appear on the minimap. These icons will remain until the rune spot is confirmed to be empty.
- Runes can be destroyed by normal attacks, using a forced attack command.
- Since runes do not count as units, destroying one does not count as a last hit (or deny).
- Runes do not interact with abilities, with the exception Meat Hook, which can pull runes, and Toss, which can toss units towards targeted runes.
- Runes have selection boxes with higher priority over units, meaning that if a unit is standing over a rune, the mouse cursor highlights and selects the rune first.
- This only applies to actions that can target runes, such as moving or attacking. Actions that cannot target runes still target the unit first.
- To collect a rune, the hero must be within 150 range of it, but they do not need to be facing the rune to activate it.
List
Click on a rune's name to view more detailed information.
Bounty Rune
Bounty | Grants bonus Gold. | ||
---|---|---|---|
Icon / Emoticon |
Lua error: Error: No field named "trait1" found for any of the specified database tables..: 40
Lua error: Error: No field named "trait2" found for any of the specified database tables..: 36 |
Notes:
| |
Model | |||
Bottle | |||
▶️ Activation Sound |
Water Rune
Water | Instantly restores 40 Health and 80 Mana. | ||
---|---|---|---|
Icon / Emoticon |
Lua error: Error: No field named "trait1" found for any of the specified database tables..: 40
Lua error: Error: No field named "trait2" found for any of the specified database tables..: 80 |
Notes:
| |
Model | |||
Bottle | |||
▶️ Activation Sound |
Power-Up Runes
Arcane
Arcane | Reduces cooldowns by 25% and mana costs by 30%. | ||
---|---|---|---|
Icon / Emoticon |
Lua error: Error: No field named "trait1" found for any of the specified database tables..: 25%
Lua error: Error: No field named "trait2" found for any of the specified database tables..: 30% Lua error: Error: No field named "trait3" found for any of the specified database tables..: 50 |
Notes:
| |
Model | |||
Bottle | |||
▶️ Activation Sound |
Double Damage
Double Damage | No results | ||
---|---|---|---|
Icon / Emoticon |
File:Double Damage Rune emoticon.gif | Lua error: Error: No field named "trait1" found for any of the specified database tables..: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).
Lua error: Error: No field named "trait2" found for any of the specified database tables..: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). |
Notes:
No results |
Model | |||
Bottle | |||
Activation Sound |
Haste
Haste | Increases movement speed to maximum. | ||
---|---|---|---|
Icon / Emoticon |
Lua error: Error: No field named "trait1" found for any of the specified database tables..: 550
Lua error: Error: No field named "trait2" found for any of the specified database tables..: 22 |
Notes:
| |
Model | |||
Bottle | |||
▶️ Activation Sound |
Illusion
Illusion | Conjures 2 illusions of your hero which deal 35% damage. Melee illusions take 200% damage. Ranged illusions take 300% damage. Illusions last 75 seconds. | ||
---|---|---|---|
Icon / Emoticon |
Lua error: Error: No field named "trait1" found for any of the specified database tables..: 0.1
Lua error: Error: No field named "trait2" found for any of the specified database tables..: 2 Lua error: Error: No field named "trait3" found for any of the specified database tables..: Lua error: Error: No field named "trait4" found for any of the specified database tables..: Lua error: Error: No field named "trait5" found for any of the specified database tables..: Lua error: Error: No field named "trait6" found for any of the specified database tables..: |
Notes:
| |
Model | |||
Bottle | |||
▶️ Activation Sound |
Invisibility
Invisibility | Becomes invisible for 45 seconds. This invisibility is broken by attacking or by using an ability or item. Grants 25% damage reduction while invisible +5% for each Invisibility rune that has spawned. | ||
---|---|---|---|
Icon / Emoticon |
Lua error: Error: No field named "trait1" found for any of the specified database tables..: 2
Lua error: Error: No field named "trait2" found for any of the specified database tables..: 45 |
Notes:
| |
Model | |||
Bottle | |||
▶️ Activation Sound |
Regeneration
Regeneration | Regenerates health and mana to maximum. If taking damage from an enemy hero, the regeneration rate is lowered to 1% HP/MP per second. | ||
---|---|---|---|
Icon / Emoticon |
Lua error: Error: No field named "trait1" found for any of the specified database tables..: 6%
Lua error: Error: No field named "trait2" found for any of the specified database tables..: 6% Lua error: Error: No field named "trait3" found for any of the specified database tables..: 1% |
Notes:
| |
Model | |||
Bottle | |||
▶️ Activation Sound |
Gallery