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Bad against...[]

Unknown Hero icon
  • Fade Bolt icon Fade Bolt does little damage to Anti-Mage due to Counterspell icon Counterspell's magic resistance.
  • Most of Rubick's spells are single targets and can be reflected by Counterspell icon Counterspell.
  • The only spell that provides some utility for Rubick is Blink (Anti-Mage) icon Blink.
  • Blink (Anti-Mage) icon Blink does little on its own to counter Anti-Mage when coming from behind except allowing Rubick to escape.
  • Rubick can easily run out of mana to cast the spell due to Mana Break icon Mana Break, if not dying to Anti-Mage's physical damage already.
Bristleback icon
  • Rubick deals little damage on his own, and Bristleback can simply shrug off all his spells and chase Rubick down with his Quill Spray icon Quill Spray and the damage bonus from Warpath icon Warpath.
  • Rubick does not tend to charge forward in teamfights, stay in the front lines under most circumstances, yet effective casts of Quill Spray icon Quill Spray and Viscous Nasal Goo icon Viscous Nasal Goo requires the opposite as they require multiple casts and close range to add up stacks.
  • Rubick does not benefit from Warpath icon Warpath through casting the stolen spell.
Clinkz icon
  • Considering Rubick's abysmal armor, Rubick is a squishy target for Clinkz to gank on his own.
  • None of his spells are useful except for Skeleton Walk icon Skeleton Walk.
  • Clinkz usually builds Orchid Malevolence icon Orchid Malevolence, which disables Rubick's ability to retaliate.
  • Vast numbers of Sentry Ward icon Sentry Wards are needed to deal with Clinkz because of Skeleton Walk icon Skeleton Walk, making it harder for Rubick to buy more expensive and more useful support items like Glimmer Cape icon Glimmer Cape or Mekansm icon Mekansm.
Unknown Hero icon
  • Crippling Fear icon Crippling Fear silences nearby heroes and cannot be dispelled, which hinders Rubick's way to retaliate when being jumped on.
  • With Hunter in the Night icon Hunter in the Night and Dark Ascension icon Dark Ascension, Night Stalker minimap icon Night Stalker can find Rubick easily in teamfights. The two spells grants more than enough damage to hunt Rubick down without defensive items.
Unknown Hero icon
  • Fade Bolt icon Fade Bolt is not enough to burst Phantom Assassin minimap icon Phantom Assassin down without the help of other stolen spells.
  • Rubick minimap icon Rubick has little armor and can be Phantom Assassin minimap icon Phantom Assassin's primary target.
  • Telekinesis icon Telekinesis is the only way for Rubick to retaliate if being jumped on, but the lockdown duration is generally not enough for Rubick to escape.
  • Few of Phantom Assassin minimap icon Phantom Assassin's spells grants utility for Rubick minimap icon Rubick.
  • Phantom Assassin minimap icon Phantom Assassin's spells strengthes her assault power combined with her physical damage output, yet Rubick is not considered a physical damage dealer.
  • With that said, Blur icon Blur could be of use for Rubick to hide on back in teamfights waiting for the key spell without fearing of being initiated.
Unknown Hero icon
  • Riki has high damage and invisibility, meaning he can easily gank Rubick and kill him before Rubick has the chance to react.
  • Cloak and Dagger icon Cloak and Dagger renders Riki invisible, which makes his spells hard to steal if not being initiated.
  • Similar to Clinkz, Rubick has to buy a large amount of Sentry Wards to keep track of Riki due to Cloak and Dagger icon Cloak and Dagger, preventing Rubick from getting better items.
Slark icon
  • Pounce icon Pounce and Dark Pact icon Dark Pact together with some attacks can take Rubick down quickly.
  • Rubick's spells are ineffective due to the strong dispel effect of Dark Pact icon Dark Pact.
  • Even though Shadow Dance icon Shadow Dance is a great spell to steal, Slark's untargetable nature and his low cooldown spells prevents Rubick from stealing. Also Slark can freely use other abilities for the duration of Shadow Dance icon Shadow Dance.
Unknown Hero icon
  • Fade Bolt icon Fade Bolt is not enough to burst Ursa minimap icon Ursa, and even more so with Enrage icon Enrage active.
  • The damage reduction from Fade Bolt icon Fade Bolt is not effective due to Fury Swipes icon Fury Swipes.
  • Enrage icon Enrage lessens the lockdown duration from Telekinesis icon Telekinesis due to its status resistance.
  • Ursa can easily melt Rubick minimap icon Rubick down with Fury Swipes icon Fury Swipes and Overpower icon Overpower if he gets close enough.
  • Few of Ursa minimap icon Ursa's spells grants utility for Rubick minimap icon Rubick, as Rubick cannot steal the Fury Swipes icon Fury Swipes passive.
  • Enrage icon Enrage provides Rubick with some sort of survivability, yet Rubick generally wastes the duration in the front line as he does not have a constant damage source.

Others[]

  • If the enemy team has few good spell to steal, Rubick minimap icon Rubick can do very little more that a stun and a single damage spell with some damage reduction, rendering Rubick relatively not worth the pick.
  • Spell Steal icon Spell Steal cannot steal passive abilities. Certain spells that powered by their passive (e.g. Ball Lightning icon Ball Lightning and Overload icon Overload, Death Pulse icon Death Pulse and Heartstopper Aura icon Heartstopper Aura) can be less effective when stolen.
  • Rubick minimap icon Rubick tends to fail against Black King Bar icon Black King Bar carriers unless he steals a spell that pierces spell immunity, or somehow kites the enemy with stolen spells or defensive items.
  • With a few considerable exceptions, Most spells fall off late game on damage but shine on their lockdown. It is generally a better choice to offer extra control and manuverability from the stolen spells to open up spaces for you late game carry, rather than trying to deal damage by yourself.
  • Certain Hero's potential lies on the combo of their abilities. As an example, Ember Spirit minimap icon Ember Spirit can cast Sleight of Fist icon Sleight of Fist and Searing Chains icon Searing Chains together to root and damage enemies from a far distance. Yet for Rubick minimap icon Rubick, casting Searing Chains icon Searing Chains can only catch enemies at a close distance, and Sleight of Fist icon Sleight of Fist does little more than a scratch of right click.
    • It is arguably possible to group spells together after getting Aghanim's Scepter icon Aghanim's Scepter, but stealing two separate spells from one single enemy is somewhat luxurious in an intense fight.
  • A support Rubick minimap icon Rubick generally has a hard time dealing with mobile carries that focuses on support heroes, without the help of extra spells. It is advised to purchase defensive items to escape from a bad condition, or buying extra time at least.

Items[]

  • Black King Bar icon Black King Bar prevents Rubick from doing anything to a hero other than stealing spells, unless he can steal a spell that can pierce spell immunity.
  • Linken's Sphere icon Linken's Sphere prevents Rubick from using a Spell Steal. However, Spell Steal has a very low cooldown, so Rubick may use his failed Spell Steal or any other stolen spells to break the Spellblock.

Good against...[]

Shadow Shaman icon
Dark Seer icon
  • Spell Steal icon Spell Steal can perfect from Rubick's steal all abilities from Dark Seer. Rubick's always purchase Aghanim's Scepter icon Aghanim's Scepter can two stolens abilities from Dark Seer's and waiting for seconds for second stolen abilities (example: combinated Vacuum and Wall of Replica) and many different combination.
Unknown Hero icon
  • Warlock's signature Chaotic Offering icon Chaotic Offering can be devastating if stolen and dropped on multiple heroes.
  • Telekinesis interrupts Upheaval icon Upheaval when used on Warlock. Alternatively, Rubick can also cast this on a naerby creep or hero and drop them near Warlock to interrupt its channeling. When upgraded with Aghanim's Shard icon Aghanim's Shard, Rubick can also use it to save an ally (or himself) from its area slow and damage.
  • Fatal Bonds icon Fatal Bonds provides Rubick with a decent farming and harassing tool in the early game.
  • Shadow Word icon Shadow Word provides some utility by healing Rubick and his team, and also as a harassment tool when used on enemies in the laning stage.
  • Upheaval icon Upheaval slows and damages enemies in an area, and it works exactly the same when casted by Rubick. Furthermore, he can extend its range and debuff amplification with Arcane Supremacy.
  • A stolen Chaotic Offering icon Chaotic Offering can also be used to interrupt Upheaval while Telekinesis is on cooldown.
  • It is advised to build items around Chaotic Offering icon Chaotic Offering as Rubick. Aghanim's Scepter icon Aghanim's Scepter, Octarine Core icon Octarine Core and Refresher Orb icon Refresher Orb are all legitimate item choices.
Puck icon
  • Illusory Orb icon Illusory Orb and Waning Rift icon Waning Rift are all great wave-clear abilities.
  • Waning Rift icon Waning Rift can silence Puck minimap icon Puck, disabling all her abilities including Phase Shift icon Phase Shift.
  • Dream Coil icon Dream Coil is a powerful teamfight ultimate that leashes enemies and disables their movement.
  • As an elusive hero who requires constant repositioning, Puck minimap icon Puck is greatly countered by her own ultimate as it disables all her mobile abilities and items (especially Blink Dagger icon Blink Dagger), forcing Puck minimap icon Puck to either stay in the danger zone or latches and stuns for a long time.
  • Although Phase Shift icon Phase Shift does not provide extra damage or lockdown on its own, it does grant Rubick invulnerability, and enables him to use Blink Dagger icon Blink Dagger with full duration similar to Puck minimap icon Puck's escaping combos.
  • Rubick can initiate on Puck minimap icon Puck relatively fast as Telekinesis icon Telekinesis only has a 0.15 second cast animation.
Unknown Hero icon
  • Dragon Slave icon Dragon Slave is easy to steal, and provides Rubick with a useful nuke.
  • Light Strike Array icon Light Strike Array serves as a cheap nuke as well as a crowd control ability.
  • Rubick uses the fixed 0.15 second cast time when casting Light Strike Array icon Light Strike Array, much faster than Lina minimap icon Lina herself.
  • Rubick can gurantee a stun by throwing the victim into the area with Telekinesis icon Telekinesis, extending the overall lockdown duration.
  • Laguna Blade icon Laguna Blade is an awesome ultimate that gives huge burst damage.
  • Arcane Supremacy icon Arcane Supremacy (combined with Level 25 talent +40% Spell Amp For Stolen Spells, as of 7.31c) increases its damage before reduction to a whopping 660/882/1134(830/1162/1494) (and even more so with Aghanim's Scepter icon Aghanim's Scepter), without considering spell amplification from items.
  • Laguna Blade icon Laguna Blade is an intelligence hero with no regen ability, and casting Laguna Blade icon Laguna Blade back to Lina can result in her unexpected sudden death, or severly hinder her presence in the rest of teamfight. Nevertheless, the skill can also be cast on other squishy heroes or help bursting down enemy carries.
  • Light Strike Array icon Light Strike Array and Laguna Blade icon Laguna Blade has a short cast range, and Rubick can extend its range thanks to Arcane Supremacy icon Arcane Supremacy.
Unknown Hero icon
  • Stroke of Fate icon Stroke of Fate provides Rubick with a short cooldown nuke.
  • Note that Rubick uses a fixed 0.15 second cast time for the skill, much shorter than the 0.6 second cast time for Grimstroke.
  • Phantom's Embrace icon Phantom's Embrace is an unique ability with extra silence and damage.
  • Ink Swell icon Ink Swell is a great initiation/counter-initiation ability for frontliners.
  • With Telekinesis icon Telekinesis, Rubick can grant extra duration for Phantom's Embrace icon Phantom's Embrace's phantom latch, or throw an enemy within the area covered by Ink Swell icon Ink Swell.
  • Soulbind icon Soulbind, as a powerful ultimate, gives Rubick extra crowd control and sows chaos among enemies.
  • Both Telekinesis icon Telekinesis and Fade Bolt icon Fade Bolt are single-target abilities, and can be applied twice on the enemy. The damage of Fade Bolt icon Fade Bolt is effectively doubled as the bounce is very likely to happen as the bound heroes must walk together.
Crystal Maiden icon
Unknown Hero icon
  • Venomous Gale icon Venomous Gale is a great ganking and farming skill.
  • Plague Ward icon Plague Ward serves as a flexible ability for pushing, ganking, farming and scouting. The innate Poison Sting icon Poison Sting also works on the stolen Plague Ward icon Plague Ward with half the damage.
  • Poison Nova icon Poison Nova, if stolen and cast, puts a huge damage-over-time debuff on the enemy team, even greater than Venomancer himself with the help of Arcane Supremacy icon Arcane Supremacy.
  • Spell Steal icon Spell Steal has a greater cast distance than the effect area of Poison Nova icon Poison Nova, allowing Rubick to steal the spell while staying at the back.
  • Venomancer minimap icon Venomancer suffers from mana pool problems, while Rubick has relatively high intelligence gain and can cast the same set of spells at ease.
Unknown Hero icon
  • In the mid to late game, the physical attack from Sniper minimap icon Sniper can be painful to go through as Rubick minimap icon Rubick. However with the help of Rubick's teammates, the abilities of Sniper minimap icon Sniper can turn against his team.
  • Shrapnel icon Shrapnel is a great wave-clear ability, and helps with scouting the area.
  • Shrapnel icon Shrapnel already has a long cast range, and together with Arcane Supremacy icon Arcane Supremacy Rubick can put constant damage on Sniper minimap icon Sniper while he stays at back.
  • Assassinate icon Assassinate, if stolen, can be cast to assist a gank while Rubick stays at a range that can merely be found in the area, damaging heroes in the backline including Sniper minimap icon Sniper.
  • Arcane Supremacy icon Arcane Supremacy (combined with Level 25 talent +40% Spell Amp For Stolen Spells, as of 7.31c) increases its damage before reduction to 406.2/611.1/819(531.2/805.1/1079) without considering any further amplification source.
  • With Aghanim's Scepter icon Aghanim's Scepter, Assassinate icon Assassinate becomes an ability with a reliable 1.5 second stun, massive damage, short cooldown and over 3000 cast range which should not be made light of.
  • Shrapnel icon Shrapnel is used frequently and can be easily stolen; Assassinate icon Assassinate has a long cast animation for Rubick to forsee the chance to steal.
Unknown Hero icon
  • Juggernaut minimap icon Juggernaut looks like a carry that Rubick minimap icon Rubick can hardly manfight, and it is surely the case that Rubick needs the assistance from his team to overwhelm the hero. However, his skills can be of great use for Rubick if used at the right occasions.
  • Blade Fury icon Blade Fury is a great farming ability with low cooldown. What is bizarre about this ability is that it grants Rubick spell immunity and constant damage around him (movement speed buff with Aghanim's Shard icon Aghanim's Shard). In early to mid game when all heroes has relatively low physical damage, the spell allows Rubick to become a temporary tank that enemy needs to run away from, extending Rubick's early killing potential.
  • Telekinesis icon Telekinesis can throw a victim in range to eat up the damage from Blade Fury icon Blade Fury.
  • Blade Fury icon Blade Fury can be stolen and used in a pinch to negate the damage from Blade Fury icon Blade Fury of Juggernaut minimap icon Juggernaut. Note that with Aghanim's Shard icon Aghanim's Shard Juggernaut can still deal damage to Rubick.
  • Healing Ward icon Healing Ward, if stolen, serves as a magnificant healing tool within or after a teamfight. The constant area-of-effect healing helps greatly when your teammate is manfighting the enemy or escaping in a bad situation, and can even turn the fight around.
  • Juggernaut minimap icon Juggernaut is melee and cannot target an enemy Healing Ward icon Healing Ward easily unless he is in the midst of battle. Also, Juggernaut is not directly controllable during Omnislash icon Omnislash and cannot attack Healing Ward icon Healing Ward.
  • Omnislash icon Omnislash is possibly the least useful spell Rubick can steal from Juggernaut. Although it is a good damage source in the early game, as a hero who seldom bulk up his physical damage, Omnislash icon Omnislash falls quickly as the game goes on.
  • It is worth mention that Omnislash icon Omnislash could be used as an escape ability for Rubick with the help of Blink Dagger icon Blink Dagger.
  • Omnislash icon Omnislash grants invulnerability at the midst of a fight. With quick reflex and judgement, Rubick can possibly dodge lockdowns and area disables, even steal a new spell when Omnislash icon Omnislash is still on the fly.
Unknown Hero icon
  • As a frontline tank, the abilities of Underlord minimap icon Underlord is surprisingly spell-cast heavy, and is often great for Rubick to steal.
  • Firestorm icon Firestorm is a great ability for farming, pushing and serves as a useful teamfight damage source, and even more so when its damage is amplified by Arcane Supremacy icon Arcane Supremacy and Aghanim's Shard icon Aghanim's Shard.
  • It is worth mention that Firestorm icon Firestorm has no visible effect on heroes other than damage, and the enemy team may easily mistaken the ability as casted by Underlord minimap icon Underlord, resulting in unexpectedly soaking up more damage.
  • Pit of Malice icon Pit of Malice is a great area control ability in teamfights, capable of trapping multiple heroes in a hazard area.
  • Underlord minimap icon Underlord has no immediate reposition ability, and since he usually stays at the front, he can be an easy target for Rubick's Pit of Malice icon Pit of Malice.
  • Fiend's Gate icon Fiend's Gate, if stolen, grants Rubick's team great versatility around the map. Creating a surprise gank or appear as a group at the enemy backline during skirmish, escaping as a team from bad situations, or even taking Roshan or enemy highground unexpectedly, the possibility are endless with careful communication among Rubick's team.
Unknown Hero icon
  • Earth Spike icon Earth Spike is a great crowd control ability for Rubick to use, extending his lockdown potential.
  • Rubick can caught enemy at greater distance due to Arcane Supremacy icon Arcane Supremacy.
  • The spell also helps with Rubick's farming, however the affected area of Earth Spike icon Earth Spike is limited to a straight line, making it harder to clear the creep wave.
  • Hex (Lion) icon Hex is one of the strongest single-target lockdowns in the game, and works exactly the same when casted by Rubick.
  • Though Mana Drain icon Mana Drain does not directly provide damage or lockdown, it does solve Rubick's mana regen issue in the early to mid game.
  • Finger of Death icon Finger of Death is one of the best magical nukes in the game, increases Rubick's ganking potential greatly.
  • Note that the stack of Finger of Death icon Finger of Death is lost when Rubick lost the spell.
  • With Aghanim's Scepter icon Aghanim's Scepter, Rubick can clear creep waves and flash farm with the boosted Finger of Death icon Finger of Death if stolen, assuming Rubick has enough mana pool to hold.
Unknown Hero icon
  • Magic Missile icon Magic Missile is a solid damage source and lockdown that fits nicely with Rubick's kit.
  • Rubick also acquires the secondary Magic Missile icon Magic Missile with Aghanim's Shard icon Aghanim's Shard.
  • Wave of Terror icon Wave of Terror can be used to scout an area to prevent juking or initiate with Telekinesis icon Telekinesis, as well as reducing the armor of enemy team during a teamfight.
  • Nether Swap icon Nether Swap does what it does - saving an ally from danger, initiating on an enemy, or helping with caughting a fleeing hero.
  • With Aghanim's Shard icon Aghanim's Shard, Rubick can lift himself up and drop quickly to a place of safety after the swap. Note that Rubick can only choose to either disable the enemy or save himself at one time with Telekinesis icon Telekinesis.
Pangolier icon
  • Shield Crash icon Shield Crash is a great area-of-effect ability on Rubick primarily for farming.
  • Swashbuckle icon Swashbuckle is a great reposition and damage ability on the hands of Rubick.
  • Note that Rubick does not have Lucky Shot icon Lucky Shot, so the ability might be less effective as a source of damage.
  • Pangolier minimap icon Pangolier may build items such as Maelstrom icon Maelstrom or Diffusal Blade icon Diffusal Blade to add up attack multipliers to the ability, and Rubick can choose to build similar items should he choose the route.
  • Rolling Thunder icon Rolling Thunder is a unique ability that allows Rubick to jump in the center of teamfight while protected by Spell Immunity, creating chaos and possibly chain stun the enemy team.
  • Rolling Thunder icon Rolling Thunder negates the collision damage and stun from Pangolier's Rolling Thunder icon Rolling Thunder.
  • Rubick uses the fixed 0.15 second cast time when casting Rolling Thunder icon Rolling Thunder, making it faster than Pangolier minimap icon Pangolier himself.
  • Rubick can still use his abilities during Rolling Thunder icon Rolling Thunder - throwing an enemy en route by casting Telekinesis icon Telekinesis can be a good idea.
  • The decision to steal Rolling Thunder icon Rolling Thunder should be made quickly as Pangolier cast Shield Crash icon Shield Crash very often during Rolling Thunder.
Jakiro icon
  • One of Jakiro's weakness is his long cast animation, which gives enemy team extra time window to react. Rubick uses his fixed 0.15 second cast time for all Jakiro's stolen abilities, making the spells much easier to target.
  • Dual Breath icon Dual Breath is a solid damage-over-time that is good for farming and helps with ganking.
  • Ice Path icon Ice Path is the go-to spell for Rubick to steal in teamfights - a sudden long range 2.5 second area stun is of no joke, especially if being casted out of vision. The control time is extended combined with Telekinesis icon Telekinesis.
  • Macropyre icon Macropyre is a solid damage source (an area to avoid at least) for Rubick's side, and the damage benefits from Arcane Supremacy icon Arcane Supremacy, even further with Aghanim's Scepter icon Aghanim's Scepter.
  • It is not uncommon that the enemy team mistakenly treated the Macropyre icon Macropyre ground effect as that of Jakiro's, and has already taken a lot of damage before they noticed their significant HP loss.
  • Combined with Rubick's Level 15 talent (-25% Stolen Spells Cooldown, as of 7.31c), Macropyre icon Macropyre can be used to clear creep waves and camps with ease, increasing his farming progress if a fight is not imminent.
Unknown Hero icon
  • A hero that Rubick minimap icon Rubick cannot reliably kill in most cases, Wraith King minimap icon Wraith King is deceptively vulnerable to Rubick minimap icon Rubick in teamfights.
  • Rubick minimap icon Rubick can kite Wraith King minimap icon Wraith King by casting Telekinesis icon Telekinesis should Rubick minimap icon Rubick stays alive after first wave of skirmishes.
  • {Fade Bolt icon Fade Bolt negates damage from Wraith King minimap icon Wraith King's skeletons.
  • Wraithfire Blast icon Wraithfire Blast is a spell very easy to stolen even for new Rubick players if Wraith King minimap icon Wraith King is on the other side.
  • A 2 second stun with a 8 second cooldown (6 second with Rubick's Level 15 talent -25% Stolen Spells Cooldown, as of 7.31c) is already far enough to lockdown Wraith King to a crawl, as he does not have much mobility on his own and can be easily targeted.
  • Reincarnation icon Reincarnation may sound insurmountable, but the extra 3 second delay already grant about half the cooldown duration for a stolen Wraithfire Blast icon Wraithfire Blast.
  • Rubick has sufficient mana pool to cast Wraithfire Blast icon Wraithfire Blast multiple times.
  • Although not the best option, Vampiric Spirit icon Vampiric Spirit can be casted after Rubick gained enough last hits to summon skeletons for pushing and farming.
Enigma icon
  • Enigma minimap icon Enigma's signature Black Hole icon Black Hole can be devastating if being stolen and dropped on multiple heroes.
  • Black Hole icon Black Hole requires channeling. Since Enigma has no other ability to replace his last casted spell during channeling, Rubick can steal Black Hole icon Black Hole relatively easily if he stays back.
  • Rubick can interrupt Black Hole icon Black Hole from Enigma, even with an activated Black King Bar icon Black King Bar, by casting the spell with Enigma in range with regards to the extra cast range granted by Arcane Supremacy icon Arcane Supremacy.
  • Black Hole icon Black Hole can be interrupted by Telekinesis icon Telekinesis in the early game, giving enough time window to steal the spell.
  • Bear in mind that an experienced Enigma will purchase Black King Bar icon Black King Bar and Linken's Sphere icon Linken's Sphere at the same time to prevent Rubick from stealing the spell, yet the extra Linken's Sphere icon Linken's Sphere will delay Enigma's power spike, so use it to Rubick's advantage.
  • It is advised to build items around Black Hole icon Black Hole as Rubick. Aghanim's Shard icon Aghanim's Shard, Black King Bar icon Black King Bar , Aghanim's Scepter icon Aghanim's Scepter and even Refresher Orb icon Refresher Orb are all legitimate item choices.
  • Malefice icon Malefice is a decent source of damage and stun that helps with ganking. If stolen, it can be used to interrupt Black Hole icon Black Hole as well.
  • Demonic Conversion icon Demonic Conversion helpes with pushing and farming for Rubick.
  • Fade Bolt icon Fade Bolt effectively negates damage from Eidolons and helps with counter-pushing.
  • Midnight Pulse icon Midnight Pulse is a solid skill for farming and teamfight damage, which is further amplified by Arcane Supremacy icon Arcane Supremacy and talents.
  • Unexpected enemy may take the effect of Midnight Pulse icon Midnight Pulse as that of Enigma's and soak up damage while unrealized.
Unknown Hero icon
  • As a hero with uncommon traits, Phoenix minimap icon Phoenix's abilities require more health than mana. It is advised for Rubick to purchase health regeneration items such as Tranquil Boots icon Tranquil Boots, Urn of Shadows icon Urn of Shadows or Hood of Defiance icon Hood of Defiance to keep up with the HP loss.
  • Phoenix minimap icon Phoenix's signature Supernova icon Supernova, if casted successfully, can turn a teamfight around if being stolen.
  • The initial lift and the following crowd control from the drop of Telekinesis icon Telekinesis can protect the egg from being attacked if casted right before Supernova icon Supernova with quick fingers.
  • A successfully reborn Supernova icon Supernova refreshes the cooldown of Telekinesis icon Telekinesis as well as Fade Bolt icon Fade Bolt, so don't hesitate to spam both of them before Supernova icon Supernova with the reasons mentioned above.
  • Supernova icon Supernova has a stun range of 1200, which requires Rubick to have Level 3 Arcane Supremacy icon Arcane Supremacy at least to exceed its range. Consider buying Aether Lens icon Aether Lens or Blink Dagger icon Blink Dagger to help with positioning.
  • It is not possible to cast Supernova icon Supernova (as of 7.31c) with Aghanim's Shard icon Aghanim's Shard's extra Sun Ray icon Sun Ray even with both spell stolen, since Sun Ray icon Sun Ray takes up two stolen ability slots.
  • Icarus Dive icon Icarus Dive is a useful repositioning ability for scouting, initiation or escaping.
  • Fire Spirits icon Fire Spirits aids with Rubick farming given enough HP regeneration. In early skirmishes, the stolen ability can slow the attack speed of the enemy team to a crawl.
  • Combined with Fade Bolt icon Fade Bolt, both the attack damage and attack speed of the enemy team are reduced if they have no source of dispel, effectively nullifying their physical attack damage.
  • Sun Ray icon Sun Ray thrives in and after a teamfight by damaging enemy heroes and healing allies at the same time.
  • Rubick can interrupt both Icarus Dive icon Icarus Dive and Sun Ray icon Sun Ray by casting Telekinesis icon Telekinesis.
Unknown Hero icon
  • Witch Doctor minimap icon Witch Doctor's iconic Death Ward icon Death Ward is a perfect spell for Rubick to output high damage.
  • Death Ward icon Death Ward requires channeling which makes Witch Doctor a clear tagret for stealing. Rubick can steal the spell outside of Death Ward's attack range most of the times.
  • Note that an skilled Witch Doctor minimap icon Witch Doctor player can cast Voodoo Restoration icon Voodoo Restoration to disrupt their last spell for Rubick to steal.
  • Telekinesis icon Telekinesis can interrupt a channeling Death Ward icon Death Ward. With Death Ward icon Death Ward's high burst damage, combining Death Ward icon Death Ward and Telekinesis icon Telekinesis to hold enemy in place can result in a solo kill in the early game.
  • Paralyzing Cask icon Paralyzing Cask provides an additional disable. The ability also helps moderately with farming.
  • Voodoo Restoration icon Voodoo Restoration provides some utility by healing Rubick and his team.
  • Maledict icon Maledict is a damage-over-time nuke that amplifies the damage enemy taken.
  • Telekinesis icon Telekinesis can reposition the enemy within the range of Maledict icon Maledict.
Unknown Hero icon
  • Shadow Fiend minimap icon Shadow Fiend's Requiem of Souls icon Requiem of Souls allows Rubick to output enormous crowd damage and control to the enemy team.
  • Requiem of Souls icon Requiem of Souls has an effective range of 1000. Rubick minimap icon Rubick can steal the spell out of the fear range with any level of Arcane Supremacy icon Arcane Supremacy learned.
  • Requiem of Souls icon Requiem of Souls has a significant cast animation which allows Rubick to predict the steal timing, since Shadow Fiend usually positions at the center of battlefield.
  • Telekinesis icon Telekinesis can lift a unit right on top of Rubick with no collision size, forcing the victim to absorb all damaging lines of Requiem of Souls icon Requiem of Souls from Rubick, possibly resulting in a one-shot kill.
  • Note that Requiem of Souls icon Requiem of Souls from Rubick still uses the original 1.67 second channeling time.
  • It is advised to build Blink Dagger icon Blink Dagger to jump in and cast Requiem of Souls icon Requiem of Souls given the opportunity.
  • The three Shadowraze (Far) icon Shadowraze (Far) abilities are decent for farming and extra damage output.
  • Note that Shadowraze (Near) icon Shadowraze (Near), Shadowraze (Medium) icon Shadowraze (Medium) and Shadowraze (Far) icon Shadowraze (Far) are considered three separated abilities, only one is stolen per spell steal cast.
  • It could be troublesome to cast Shadowraze (Far) icon Shadowraze (Far) immediately for damage output immediately after stolen since it is hard to react and recognize which of the three is stolen.
  • Shadow Fiend minimap icon Shadow Fiend's right click damage together with his ability damage may hurt Rubick bad. Consider items like Ghost Scepter icon Ghost Scepter and Glimmer Cape icon Glimmer Cape, together with wards to avoid being picked up.
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  • Tombstone icon Tombstone can be stolen to counter-initiate the enemy team in skirmishes.
  • Tombstone icon Tombstone provides vision over the enemy around, use this to Rubick's advantage for more spells.
  • Since Undying minimap icon Undying is melee and has low attack speed, the tombstone can be hard to taken down by Undying himself.
  • Flesh Golem icon Flesh Golem provides Rubick with increased Health pool and a powerful attack modifier.
  • Rubick minimap icon Rubick can apply the Flesh Golem icon Flesh Golem debuff much more easily as a ranged hero.
  • Decay icon Decay is a decent damaging ability, making Rubick somewhat tankier in teamfights.
  • Soul Rip icon Soul Rip can be used for extra heal or burst damage.
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  • Reverse Polarity icon Reverse Polarity, if stolen, can counter-initiate Magnus minimap icon Magnus's team and put them at a huge disadvantage.
  • Magnus himself is positioned at the center of teamfight after casting Reverse Polarity icon Reverse Polarity, and will be stunned by Rubick's stolen one most of the times.
  • Bear in mind that Magnus will usually cass Skewer icon Skewer or Shockwave icon Shockwave after he casts the ultimate, so the time windows left for steal can be short.
  • Shockwave icon Shockwave allows Rubick to farm fast, and also deals decent AoE damage in teamfights.
  • Empower icon Empower can be casted on the carry (especially affective if melee) on Rubick's team to accelerate their farm or amplify their damage in fights.
  • Skewer icon Skewer could be used to displace enemy or escape from danger.
  • Telekinesis icon Telekinesis can relocate the enemy in front of Rubick for Skewer icon Skewer.
  • With Quick Cast enabled, Rubick can stop the enemy Magnus with careful prediction using Telekinesis icon Telekinesis to interrupt Horn Toss icon Horn Toss - Skewer icon Skewer combo.
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  • Kunkka minimap icon Kunkka is a strong teamfighter with his powerful control spells, which Rubick could exploit to his advantage.
  • Torrent icon Torrent provides another source of damage and crowd control.
  • Ghostship icon Ghostship is a powerful teamfight spell, providing huge magical damage to enemies and buffing allies with damage negation.
  • Both skills works the best when comboed with other source of control from allies, such as Duel icon Duel or Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Beserker's Call"..
  • Telekinesis icon Telekinesis can reposition an enemy onto a Torrent icon Torrent or Ghostship icon Ghostship.
  • Torrent Storm icon Torrent Storm works as a disruptive spell for Rubick to create chaos around him.
  • Tidal Wave icon Tidal Wave offers another source of control and repositioning.
  • As long as Kunkka minimap icon Kunkka gains these spells with Aghanim's Shard icon Aghanim's Shard and Aghanim's Scepter icon Aghanim's Scepter, Rubick minimap icon Rubick does not need extra items to steal these spells.
  • X Marks the Spot icon X Marks the Spot serves as a utility spell for escaping, chasing and other useful functions.
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  • Lucent Beam icon Lucent Beam is a solid magic nuke with a stun.
  • Aghanim's Shard icon Aghanim's Shard upgraded Lucent Beam icon Lucent Beam gives Rubick bonus damage whenever he uses it
  • Eclipse icon Eclipse can output massive damage if casted by Rubick minimap icon Rubick.
  • Rubick has a good chance to steal Eclipse icon Eclipse since Luna minimap icon Luna has only two cast abilities.
  • Aghanim's Scepter icon Aghanim's Scepter greatly increase the effectiveness of the ability, with more damage as well as extended cast range.
  • For the same reasons, Rubick also makes a good ally for Luna when they are in the same team.
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Others[]

  • As a counter-initiating spell caster, Rubick relies on teammates to grant vision of the enemy and soak up damage for Rubick to successfully steal spells. Rubick's greatest strength relies on constantly watching enemy's moves, and joining a squishy lineup with no front-liners can make his game hard in most cases.
  • Rubick usually positions in the back of a team. Heroes who can sneak up and assault Rubick (e.g. Slark minimap icon Slark) or damage Rubick from great distance (e.g. Spectre minimap icon Spectre, Sniper minimap icon Sniper) should be treated cautiously, as otherwise the matchup usually ends up badly for Rubick.
  • As a rule of thumb, the value of Spell Steal against the enemy lineup can be evaluated with the following three principles:
  • Whether their abilities helps with Rubick's farm capability;
  • Whether their abilities extends Rubick's gank presence with extra lockdown or nuke damage;
  • Whether their abilities grants Rubick the chance of acquiring powerful ultimates that can turn the tide of a teamfight.
  • Heroes that belongs to the category above are usually Intelligence attribute symbol Intelligence heroes, yet certain Agility attribute symbol Agility and Strength attribute symbol Strength spell casters fits in as well,
  • Heroes with strong team-fight abilities (especially ultimates) like Tidehunter minimap icon Tidehunter, Brewmaster minimap icon Brewmaster, Death Prophet minimap icon Death Prophet, etc.
  • Abilities that grant mobility gives Rubick an advantage in ganking or escaping: Shukuchi icon Shukuchi, Ball Lightning icon Ball Lightning, etc.

Items[]

Works well with...[]

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  • Their roles on a team are complimentary, on top of being synergistic laning partners: Rubick can support Alchemist by providing harass and not requiring lane farm.
  • Telekinesis is a great setup for a solid-timed Unstable Concoction icon Unstable Concoction stun.
  • The Aghanim's Scepter icon Aghanim's Scepter buff of Rubick turns him into a far more potent, active, and safer teamfighter; and having a hero that is much better at farming for it like Alchemist build it for him can be a blessing. With Aghanim's out of the way, Rubick has the freedom to buy many other helpful items like Eul's Scepter of Divinity icon Eul's Scepter of Divinity or Blink Dagger icon Blink Dagger and would have the slots to do it, as the gifted Aghanim's Scepter Synth is simply a buff rather than an item slot.
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  • Arcane Aura icon Arcane Aura is one of the best solutions out there to Rubick's constant mana issues, especially after he expands his mana pool with Arcane Boots icon Arcane Boots and a Eul's Scepter of Divinity icon Eul's Scepter of Divinity or Aghanim's Scepter icon Aghanim's Scepter.
  • Rubick has some very good hard crowd control in Telekinesis, something that benefits Crystal Maiden greatly; it's invaluable in saving the incredibly squishy Crystal Maiden from ganks and other such nonsense, and keeps enemies off of her while she's channeling Freezing Field icon Freezing Field.
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  • Morph icon Morph allows Morphling and Rubick to potentially "steal" enemy abilities twice (except for ultimate abilities).
  • With the Morph Targets Allies talent, Morphling can turn into Rubick, keeping his stolen spell, allowing the pair to use any stolen ability twice.
    • This can be particularly effective if Rubick has stolen an ultimate spell, as Morph does not copy ultimate abilities.
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Others[]


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