Spell Steal Interactions
Version History[]
Version
Description
- Increased intelligence gain from 3.1 to 3.7.
- Reduced Telekinesis cooldown from 28/26/24/22 to 24/21/18/15.
- Increased Spell Steal projectile speed from 1200 to 1500.
- Aghanim's Shard upgrade:
- Reduced Telekinesis Land (Aghanim's Shard) ally max throw distance multiplier from 1.5 to 1.35.
Talents:
- LVL 20LVL 25
- Rescaled Telekinesis stun radius from 325 on each level to 300/325/350/375.
- Rescaled Telekinesis Land stun radius from 325 on each level to 300/325/350/375.
- Aghanim's Shard upgrade:
- Rescaled Telekinesis Land (Aghanim's Shard) stun radius from 325 on each level to 300/325/350/375.
Talents:
- LVL 15
- Reduced Arcane Supremacy cast range bonus from 100/150/200/250 to 60/120/180/240.
- Aghanim's Shard upgrade:
- Reduced Telekinesis Land (Aghanim's Shard) ally max throw distance multiplier from 1.85 to 1.5.
- Reduced base health from 200 to 120.
- Telekinesis
- Reduced lift duration from 1.2/1.5/1.8/2.1 to 0.95/1.2/1.45/1.7.
- Reduced stun duration from 1.2/1.4/1.6/1.8 to 0.9/1.1/1.3/1.5.
Talents:
- LVL 15+0.6s Telekinesis lift duration reduced to +0.4s.
- Aghanim's Shard upgrade:
- Telekinesis Land no longer has a 30% ally cooldown reduction bonus.
Talents:
- LVL 10+175 Telekinesis Land damage reduced to +150.
- Increased base attack damage from 24‒30 to 27‒33.
- Increased base armor from 0 to 1.
- Reduced Telekinesis mana cost from 125 to 110.
- Reduced Fade Bolt bounce damage reduction from 7% to 6%.
- Updated Spell Steal ability operations.
- UIncreased hidden ability slots from 1 to 3. [?]
- Increased Telekinesis lift duration from 0.8/1.2/1.6/2 to 1.2/1.5/1.8/2.1.
- Spell Steal
- Rearm is no longer acquirable.
- Reduced cooldown from 20/15/10 to 20/12/4.
- Aghanim's Scepter upgrade:
- Spell Steal
- No longer reduces cooldown to 6/4/2.
- Now allows Rubick to have 2 acquired abilities at the same time. [?]
- Spell Steal
- Increased base mana regeneration from 0 to 0.5.
- Fade Bolt
- Increased attack damage reduction from 10%/18%/26%/34% to 14%/21%/28%/35%.
- Reduced bounce damage reduction from 8% to 7%.
- Increased base health regeneration from 0 to 0.25.
- Spell Steal
- Increased projectile speed from 900 to 1200.
- Reduced cooldown from 26/20/14 to 20/15/10.
Talents:
- LVL 15
- Increased Telekinesis stun duration from 1/1.25/1.5/1.75 to 1.2/1.4/1.6/1.8.
- Telekinesis
- UNIMPLEMENTEDReduced tree destruction radius from 325 to 150.
- Reduced cooldown from 34/30/26/22 to 28/26/24/22.
- Aghanim's Shard upgrade:
- Increased Telekinesis Land (Aghanim's Shard) ally max throw distance multiplier 1.6 to 1.85.
- AddedAttribute Bonus.
Talents:
- LVL 10+150 health ➜ +175 Telekinesis Land damage.LVL 15+100 base attack damage ➜ +0.6s Telekinesis lift duration.LVL 20+100 cast range ➜ +100 base attack damage.
- Increased Arcane Supremacy cast range bonus from 75/125/175/225 to 100/150/200/250.
- Arcane Supremacy
- No longer grants 16%/24%/32%/40% debuff duration amplification.
- Now grants 75/125/175/225 cast range bonus.
- Spell Steal
- Now passively grants 10%/20%/30% debuff duration amplification to acquired abilities.
- Rescaled cooldown from 20/18/16 to 26/20/14.
- Aghanim's Scepter upgrade:
- Increased Spell Steal cooldown from 2 on each level to 6/4/2.
- AddedAghanim's Shard upgrade for Rubick:
- UAll abilities acquired via Spell Steal are considered to have their Ability Upgrade.
- Telekinesis
- Allows being cast on allies and self-cast.
- Has a 1.6 throw range multiplier and a 30% cooldown reduction bonus when cast on allies.
- Added↓↓ Double-tapping functionality.
- Grants Rubick the Telekinesis Land (Aghanim's Shard) sub-ability. [?]
- The sub ability can be used to throw the ally target 0.5 seconds after it is used, instead of waiting for Telekinesis to expire.
Talents:
- LVL 10LVL 15
- Reduced base attack speed from 110 to 100.
- Rescaled base attack damage from 22‒32 to 24‒30.
- Increased base attack speed from 100 to 110.
- Fade Bolt
- Changedattack damage reduction against heroes from a fixed 20/25/30/35 to 10%/18%/26%/34%.
- Changedattack damage reduction against non-hero units from a fixed 10/13/15/17 to 10%/18%/26%/34%.
- Increased damage from 80/160/240/320 to 100/175/250/325.
- Reduced mana cost from 135/140/145/150 to 120/130/140/150.
Talents:
- LVL 10+50 attack damage ➜ +50 base attack damage.
Talents:
- LVL 10+60 attack damage reduced to +50.LVL 10+200 health reduced to +150.LVL 15+75 Fade Bolt hero attack damage reduction reduced to +60.LVL 15+125 cast range reduced to +100.LVL 20+300 Telekinesis throw distance reduced to +240.LVL 20-5s Fade Bolt cooldown reduced to -4s.LVL 25+50% Stolen Spells spell damage amplification reduced to +40%.LVL 25-15s Telekinesis cooldown reduced to -12s.
- Reduced Arcane Supremacy debuff duration amplification from 20%/28%/36%/44% to 16%/24%/32%/40%.
- Increased intelligence gain from 2.7 to 3.1.
- Reduced Telekinesis lift duration from 1/1.4/1.8/2.2 to 0.8/1.2/1.6/2.0.
- Telekinesis
- Reduced lift duration from 1.1/1.5/1.9/2.3 to 1/1.4/1.8/2.2.
- Increased cooldown from 28/26/24/22 to 34/30/26/22.
- Increased strength gain from 1.8 to 2.
- Increased base agility and gain from 14 + 1.6 to 19 + 2.1.
- Increased intelligence gain from 2.4 to 2.7.
- Increased base attack damage from 19‒29 to 22‒32.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- ReplacedNull Field with Arcane Supremacy.
- OldNull Field
- Rubick's mastery of the arcane creates an aura that nullifies nearby enemy senses or increases his own. Can be toggled offensively or defensively to reduce enemy magic resistance or increase allied magic resistance.
- Radius: 1200
- Magic resistance bonus/reduction: 10%/14%/18%/22%
- Aura linger duration: 0.5
- Cooldown: 30
- NewArcane Supremacy
- Rubick's mastery of the arcane allows him to deal more spell damage and create spells that last longer on enemies.
- Spell damage amplification: 14%/18%/22%/26%
- Debuff duration amplification: 20%/28%/36%/44%
- Notes: The debuff duration amplification only affects debuffs (red borders), not buffs.
- Spell Steal
- Increased Stolen Spell 1 and Stolen Spell 2 acquired abilities cast time from 0 to 0.15.
- Abilities that already use the default cast time, which has the
DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN
flag still use their default cast times when cast by Rubick. No changes to the ability's 1.07-second cast backswing in both Stolen Spell slots.
Talents:
- LVL 15+100 cast range increased to +125.LVL 20LVL 25+75% Stolen Spells spell damage amplification reduced to +50%.
- Reduced base intelligence from 27 to 25.
- Increased base attack damage from 17‒27 to 19‒29.
- Rescaled Telekinesis lift duration from 1.5/1.75/2/2.25 to 1.1/1.5/1.9/2.3.
- Increased Telekinesis cooldown from 22 on each level to 28/26/24/22.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Telekinesis
- Neutral creeps targeted by Telekinesis now draw aggro and can be auto-attacked again.
- Telekinesis can now be used to throw units onto some cliffs. [?]
- Null Field
- AddedToggle functionality with a 30-second cooldown.
- Can now be toggled On to increase ally's magic resistance or toggled Off to reduce enemy's magic resistance.
- Increased radius from 900 to 1200.
Talents:
- LVL 10LVL 15LVL 15+150 health ➜ +100 cast range.LVL 20+8% spell damage amplification ➜ +300 Telekinesis throw distance.LVL 20LVL 25LVL 2520% cooldown reduction ➜ -15s Telekinesis cooldown.
- Reduced attack range from 600 to 550.
- Increased Telekinesis mana cost from 120 to 125.
- Level 10 left talent: +50 attack damage increased to +60.
- RemovedAttribute Bonus.
- Fade Bolt
- Increased base damage from 75/150/225/300 to 80/160/240/320.
- Increased bounce damage reduction from 4% to 8%.
Talents:
- LVL 10+50 attack damage.LVL 10+60 Gold
per minute.
LVL 15+15 intelligence.LVL 15+150 health.LVL 20LVL 20+75 cast range.LVL 25+400 Telekinesis throw distance.LVL 2520% cooldown reduction.
- Increased base health from 180 to 200.
- Increased turn rate from 0.5 to 0.7.
- Increased Fade Bolt base damage from 70/140/210/280 to 75/150/225/300.
- Increased Null Field magic resistance bonus from 5%/10%/15%/20% to 10%/14%/18%/22%.
- Null Field now also affects creeps.
- Reduced Fade Bolt mana cost from 150 on each level to 120/130/140/150.
- The cooldown of acquired abilities from Spell Steal no longer are refreshed when they get re-acquired after having a different ability in-between.
- Aghanim's Scepter upgrade:
- Reduced Spell Steal cooldown from 5 to 2.
- Fixed ability interactions between Spell Steal and Shadow Dance.
- Increased Telekinesis cooldown from 18 to 22.
- Spell Steal
- Can no longer acquire Ability Upgrades of the enemy if they have an Aghanim's Scepter and Rubick doesn't.
- Granted abilities by Aghanim's Scepter are not considered upgrades, but rather just extra abilities granted to the hero and they are considered as their own abilities by Spell Steal.
- AddedAghanim's Scepter upgrade for Rubick:
- Spell Steal
- Increases cast range to 1400.
- Reduces cooldown to 5.
- All acquired abilities are considered to have their Ability Upgrade on Rubick.
- Spell Steal
- Fixed ability interactions between Spell Steal and Fade.
- Reduced base movement speed from 300 to 290.
- Reduced Fade Bolt bounce radius from 500 to 440.
- Addedto Captain's Mode.
- Reduced Telekinesis mana cost from 160 to 120.
- Fade Bolt
- Increased mana cost from 90/95/100/105 to 150 on each level.
- Increased cooldown from 10 on each level to 16/14/12/10.
- Spell Steal
- Fixed a bug with the ability projectile reaching Rubick while dead.
- Fixed ability cooldown not appearing on the scoreboard.
- Telekinesis
- Updated ability icon.
- Fixed being able to get units stuck with the ability.
- Reduced Fade Bolt bounce radius from 600 to 500.
- Spell Steal
- Updated ability icon.
- Fixed ability interactions with Whirling Axes.
- Fixed ability interactions between Telekinesis with Elder Dragon Form.
- Fixed the following abilities acquirable via Spell Steal:
- Created
Patch History[]
Patch
Description
- Fixed ability interactions between Death Seeker and Spell Steal.
- Spell Steal
- Fixed acquiring Skeleton Walk granting Death Pact as well.
- Increased versus scale from 0.62 to 0.7.
- Increased loadout scale from 0.65 to 0.7.
- Addednew Adjectives attributes. [?]
- Rubick has the following values: Arachnophobic
1
, Cape1
, Green1
, Legs2
and Nose0
.
- Rubick has the following values: Arachnophobic
- Fixed ability interactions between Parting Shot and Spell Steal.
- Spell Steal
- Fixed acquired Multishot not applying Frost Arrows.
- Fixed Spell Steal being able to acquire the following abilities:
- Spell Steal
- Other acquired abilities no longer trigger Aftershock if Rubick does not have the passive ability acquired.
- Fixed being able to acquire Decay twice with Spell Steal.
- Fixed the following ability interactions with Spell Steal:
- Updated Spell Steal ability assets.
-
- Fixed being able to cast Spell Steal on the Decoy illusion.
- Fixed casting the following abilities several times resulting in the affected target not landing on the last chosen location:
- Arcane Supremacy
- Fixed not increasing the cast range of the following abilities:
- Sacred Arrow max range.
- Boundless Strike cast range.
- Sharpshooter max range.
- Fixed increasing Shadowraze's distance indicator.
- Fixed not increasing the cast range of the following abilities:
- Fixed the following Spell Steal abilities' interactions:
- Time Walk not showing its cast range.
- Fixed the following abilities not showing their effect radius upon acquiring:
Spell Steal
- Fixed Shadow Strike not being upgraded unless Scream of Pain is also acquired.
- Fixed being able to acquire two Decay abilities.
- Fixed ability interactions between Decay,
Flesh Golem and Telekinesis Land.
-
- Fixed not being able to use Telekinesis Land (Aghanim's Shard) on self while being disabled.
-
- Fixed the following abilities' interactions with Spell Steal:
Counterspell granting permanent aura.
Astral Spirit granting permanent spell immunity.
- Terror Wave
Malefice
- Sproink not launching Impetus arrows.
- Nature's Attendants
- Fixed the following abilities' damage not being increased by Arcane Supremacy:
- Fixed Battle Hunger ability damage tooltip not being increased by Arcane Supremacy.
- Fixed ability interactions between Spell Steal and cooldown resetting sources with The Magus Cypher equipped, leaving Spell Steal particles in the air for the rest of the game.
- Fixed the following abilities' interactions with Spell Steal:
- Updated Spell Steal ability notes.
- Fixed ability interactions between Telekinesis and Hitch A Ride.
- Added ability landing indicator for the following abilities:
- Fixed Telekinesis Land (Aghanim's Shard) casting on allies from crashing the game.
- Fixed ability interactions between Spell Steal acquired Doom and
Doom.
-
- Telekinesis Land (Aghanim's Shard)
- Fixed ability cooldown not being affected by cooldown reduction sources.
- Fixed missing ability landing indicator.
- Fixed Arcane Supremacy increasing the radius indicator of the following No Target abilities: [?]
- Spell Steal
- Fixed ability interactions with Arctic Burn.
- Fixed
spell damage amplification not calculating the bonus damage with Alt.
- Fixed stolen sub-abilities and counterpart abilities (e.g. Lucent Beam and Eclipse) not being hidden on illusions.
- Telekinesis Land (Aghanim's Shard)
-
- Fixed ability interactions between Spell Steal and
Counterspell.
- Fixed ability interactions between Spell Steal and
- Updated Telekinesis ability descriptions.
- Fixed Sticky Napalm occupying two slots with
Spell Steal.
- Updated default hero model.
- Added☐ Disabled Help support for Telekinesis Land (Aghanim's Shard).
- Fixed ability interactions between Spell Steal and
Cold Embrace's Splinter Blast.
- Fixed Splinter Blast projectiles released after an acquired Cold Embrace still being sourced to Winter Wyvern and crediting the damage/deny to her.
- Fixed the ability interactions between
Spell Steal with Death Ward and Voodoo Switcheroo.
-
- Fixed server crash with acquiring Ethereal Jaunt with
Spell Steal.
- Fixed server crash with acquiring Ethereal Jaunt with
- Spell Steal
- The following abilities are no longer granted when acquiring another ability:
- Move Astral Spirit from acquiring Astral Spirit.
- Bushwhack from acquiring Decoy. However, Decoy still applies Bushwhack when cast.
- Fixed preventing illusions from having correct animations based on acquired abilities (e.g.
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fiend's Grip".).
- Fixed the following abilities not working when acquired:
- The following upgraded abilities can now be acquired:
Juxtapose can now be acquired.
Hunter in the Night
Gravekeeper's Cloak
Fireball can be acquired independently of Elder Dragon Form, and is no longer granted automatically.
- The following abilities now swaps in the same ability slot as the acquired ability:
- Time Walk and
Reverse Time Walk
- Dismember and
Eject, now also ejects the ally if another ability is acquired in its place.
- Illusory Orb and Ethereal Jaunt
- Gobble Up and Spit Out
- Time Walk and
- Fixed various ability upgrades of Aghanim's Scepter and Aghanim's Shard. The upgrades now grants its intended effects regardless if Rubick has the required counterpart ability:
- The following abilities are no longer granted when acquiring another ability:
-
- Updated Spell Steal ability tooltips.
-
- Updated
Spell Steal ability descriptions.
- Updated
- Updated default hero model.
-
- Fixed
Spell Steal not acquiring the Solar Guardian Land sub-ability when stealing Solar Guardian.
- Fixed
- Fixed Telekinesis stun debuff modifiers missing descriptions.
- Updated ability particle effects of Aether Remnant acquired by Spell Steal.
- Updated default hero and The Magus Cypher model.
- Updated default hero and The Magus Cypher model and animations.
- Updated default hero and The Magus Cypher model and animations.
- Added several responses for Bushwhack and Sharpshooter.
- Increased max polygon counts.
- Updated default hero model.
- Updated default hero and The Magus Cypher model.
- Fixed Spell Steal not remembering how many charges and recharge time they had remaining when re-stealing them.
- Aether Remnant now uses Rubick's model, instead of Void Spirit's model.
- Fixed Torrent Storm not working.
- Added response rules for casting Firesnap Cookie, and for killing with Mortimer Kisses and Astral Step.
-
- Added several new animations for Rubick to use for the reworked and new abilities.
- Spell Steal
- No longer applies Multicast passive to stolen abilities.
- Fixed being able to use abilities when in Supernova.
- Fixed Rubick disappearing after using Battle Trance inside Supernova.
- Aghanim's Scepter upgrade:
- Fixed Borrowed Time not working when cast by Rubick.
- Fixed Rubick's Storm not getting Cinder Brew.
- Fixed Skeleton Walk not spawning Skeleton Archers upon losing invisibility.
- Fixed not acquiring the correct amount of charges when stealing Fire Remnant.
- Fixed Song of the Siren not affecting enemies if stolen and used by Rubick.
- Fixed Shield Crash not triggering Swashbuckles when cast.
-
- Spell Steal no longer has an instant cast time for Terrorize.
- Spell Steal
- Fixed using Strafe causing Rubick to dodge his own Spell Steal return projectile.
- Fixed Walrus PUNCH! effects not being destroyed reliably.
- Fixed illusion copying the incorrect state of Null Field.
- Fixed ability interactions with Morphling.
-
- Fixed Telekinesis crashing the server.
-
- Fix to the disappearing abilities on extra ability slots for Spell Steal.
- Updated Null Field tooltip modifier description to match the changes in 7.07.
-
- Null Field
- Updated ability description to match changes in 7.07.
- Added a new tooltip modifier and description.
- Spell Steal
- Added a tree model for stealing tree-based abilities from Tiny.
- New particles have been added for Rubick's Tree Throw projectile.
- Null Field
- Fixed level 10
talents sometimes not being upgraded properly.
- Fixed Telekinesis missing cast animations.
- Telekinesis Land
- Fixed the sub-ability being unable to throw units over protected cliffs, or down from such cliffs.
- Fixed missing cast animations.
-
- Fixed various areas where you could still cliff an enemy with Telekinesis.
- Fixed Spell Steal interaction with Spirits.
- Telekinesis
- Fixed Telekinesis Land' malfunctioning when the target is close to or on a protected cliff.
- Fixed ability and its sub-ability missing cast animations.
- Fixed level 10
talents sometimes not being upgraded properly.
- Fixed Telekinesis anti-cliffing mechanic not working and updated which cliffs are affected and which are not.
- Spell Steal
- Spell Steal notification UI has been updated.
- Is now displayed for all allies.
- Fixed a bug which prevented Spell Steal from stealing a higher level of the ability he currently has stolen.
- Fixed a bug with Spell Steal unit targeting.
- Null Field
- Fixed interrupting channeling abilities upon toggling On / Off.
- Fixed illusions of Rubick not copying Null Field's current toggled state.
- Fixed
talent bonus not taking effect until the aura is toggled.
- UFixed ability toggle proccing on-cast effects.
- Spell Steal
- Fixed Walrus PUNCH!'s visual effect not being destroyed reliably when used by Rubick.
- Fixed Strafe cast losing a charge to Spell Steal projectile upon reaching Rubick.
- Fixed Rubick's
talents showing up incorrectly after casting Spell Steal.
- Spell Steal
- Fixed Death Pulse not removing its regeneration bonus when the ability is expired.
- Fixed the user interface incorrectly displaying
talents for stolen abilities.
-
- Updated default item build.
- Added custom animations for the following Spell Steal abilities:
- When stealing and casting Tree Dance.
- Shadowraze - Not active yet.
- Spell Steal
-
- Fixed
Freezing Field bug.
- Fixed Homing Missile ability interactions.
- Fixed Shrapnel charges on Rubick.
- Fixed client crash with stealing and casting Torrent.
- Fixed
-
- Fixed not having cast point when charging up with Blast Off!.
-
- Fixed the following ability interactions:
Assassinate
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Nimbus".
- Boundless Strike
- Fixed the following ability interactions:
-
- Fixed the ability interactions between Spell Steal, Overgrowth and Land Mines.
- Extra ability slots for Spell Steal now have tooltip stating
Stolen Spell
rather thanEmpty Slot
.
- Fixed Spell Steal stealing Midnight Pulse after previously stealing Black Hole.
- Added Arcane Rune responses.
- Added Russian voiceover lines.
- Spell Steal
- Fixed stealing abilities with multiple states (e.g. Chakram).
- Fixed channeled abilities not ending correctly when Spell Steal duration expires and when Arc Warden's Tempest Double is re-summoned.
- Rubick's Tempest Double can no longer use Spell Steal.
- Fixed the interaction when Rubick steals Tempest Double and then uses the clone to steal Nether Swap with Aghanim's Scepter equipped.
- Fixed Rubick's Stifling Dagger not doing damage on projectile impact immediately.
- Spell Steal
- Fixed a number of cases where stealing spells in quick succession could cause ability Hotkey to get scrambled.
- Fixed Spell Steal to consistently work on sub-abilities.
- Fixed Break Tether sub-spell initially appearing in a separate slot.
- Fixed acquiring Spirits when Io's last cast ability was one of its sub-abilities
- Fixed Charge of Darkness not ending on Rubick's death.
- Fixed stolen Ignite not getting Multicast bonuses.
- Fixed not flying properly with Firefly and Arctic Burn.
- Fixed not using the riding staff animation with Arctic Burn.
- Fixed Return Astral Spirit sub-ability being in a separate slot.
-
- Fixed Arctic Burn granting Rubick flying vision.
- Fixed ability interactions between Spell Steal and Tempest Double.
-
- Fixed Rubick's
Burrowstrike not applying Caustic Finale.
- Fixed Rubick's
- Fixed having permanent Split Shot.
- Fixed ability interactions between Enchant and Spell Steal Enchant.
-
- Fixed Echo Shell allowing Rubick to steal Spell Steal.
-
- Fixed
Wrath of Nature on Rubick.
- Fixed
-
- Spell Steal
- Fixed Rubick being permanently burrowed after losing Burrow.
- Echo Shell no longer reflects the ability.
- Fixed
Sanity's Eclipse not applying Astral Imprisonment when cast.
- Spell Steal
- UFixed cases where an acquired Winter's Curse would credit kills wrongly when cast by Rubick.
-
- Spell Steal
- Fixed being able to teleport Undying Zombies towards Rubick with Test of Faith (Teleport) .
- Fixed casting
Global Silence not applying Curse of the Silent.
- Fixed charge-based abilities behavior with Spell Steal.
- Spell Steal
- Fixed Spell Steal not being able to acquire Hand of God when he has Holy Persuasion.
-
- Fixed Eyes In The Forest acquired by Spell Steal not disappearing when the stolen ability duration ends.
-
- Fixed ability interactions between Spell Steal and Second Chakram.
- Spell Steal
-
- Fixed cast behavior with Land Mine, Stasis Trap and Remote Mine.
- No longer can cast more than the max allowed number of the following units:
- Techies' Mines
- Psionic Trap
-
- Fixed being unable to steal Suicide Squad, Attack!.
- Fixed Focused Detonate only destroying one mine.
-
- Telekinesis
- Fixed an allied Pounce interrupting the ability.
- The stun will no longer be interrupted if the ability is interrupted.
- Spell Steal
- Fixed the following transformation abilities allowing heroes to attack Roshan from outside of the pit:
- Fixed stealing Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Nightmare End". sub-ability not granting Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Nightmare". as well.
- Fixed losing Duel not granting the damage bonus to the duel winner.
- Spell Steal no longer can acquire Stone Remnant.
- Added support for Remnant-based ability effects.
- Cosmetics equipped Storm Spirit, Ember Spirit and Earth Spirit will apply its appearance to all of their Remnants in-game, and will be properly mimic when acquired by Spell Steal.
- Spell Steal
-
- Fixed being unable to acquire Call of the Wild: Boar.
- Fixed
Black Hole not doing bonus Midnight Pulse damage.
- Fixed
Primal Split brewlings not gaining their respective secondary abilities.
-
- Fixed acquired Plague Ward not having current Poison Sting ability level.
-
- Updated default hero cloth settings and skinning.
- Updated default hero cloth settings and skinning.
- Fixed a crash with Spell Steal and
Primal Split.
- Fixed gaining infinite no-collision if Rubick cast Spell Steal while following the Spectral Dagger path.
- Telekinesis
- Fixed two ledges (below the two rune spots) where units can be stuck with using ability.
-
- Adjusted position of location restrictions while using ability.
- Added two additional restricted locations for the ability (across the river from the existing ones).
- Fixed Berserker's Rage acquired by Spell Steal not restoring the original attack type (i.e.
Melee or
Ranged) on death.
- Fixed having too much range in Berserker's Rage
form.
- Spell Steal
-
- Fixed the following ability interactions:
- Chakram
- Return Chakram sub-ability
- Fixed the following ability interactions:
-
- Fixed Chakram still remaining after acquiring another ability.
-
- Undying Zombie no longer spawn other zombies from Tombstone acquired by Spell Steal.
-
- Fixed Spell Steal being able to acquire Precision Aura.
- Fixed Telekinesis Land sub-ability proccing Magic Stick-based items.
- Fixed various bounce abilities (i.e. Fade Bolt) malfunctioning if the target dies during it.
- Fixed Spell Steal duration not refreshing when stealing an ability Rubick already has acquired.
- UAdded the following ability animations for Rubick:
- Spell Steal
-
- Familiars are now killed when another ability is acquired.
-
- Spirit Form
- Fixed acquiring Illuminate (Spirit Form) when Keeper of the Light does not have Spirit Form active.
- Fixed acquiring Illuminate when stealing Release Illuminate (Spirit Form).
- Fixed Rubick not getting the ability visual effect when using ability.
- Spirit Form
-
- Soul Assumption can now be acquired properly.
-
- Spell Steal
- Fixed Shadow Word refreshing its debuff version when stolen and cast as a buff.
- Fixed Weave refreshing its debuff version when stolen and cast as a buff.
- Fixed re-stealing an ability (stealing another ability in-between) not resetting its cooldown.
-
- Fixed Spell Steal not acquiring the Song of the Siren End sub-ability.
- Spell Steal
- Fixed being able to steal abilties from being toggled Off.
- Fixed getting stuck in Flesh Golem form when respawning with the buff.
- Fixed some abilities being broken when re-stealing them, now re-stealing an ability will have no effect on your currently stolen ability.
- UAdded the following ability animations for Rubick:
- Addedto Captain's Mode.
- Telekinesis Land
- Fixed ability effect radius triggering Spellblock.
- Added an ability effect marker to indicate where the target lands.
- Fixed Fade Bolt stopping when Rubick dies.
- Spell Steal
- Fixed Holy Persuasion not killing persuaded creeps when ability is removed.
- Fixed Relocate not teleporting teammates who are linked with an acquired Tether.
- Fixed toggleable abilities not being acquirable.
- Fixed not getting flying vision or flying height with Firefly.
- Fixed Attribute Shift (Agility Gain), Attribute Shift (Strength Gain) and Replicate not working correctly.
- Fixed abilities acquired from Invoker having broken Legacy Keys.
- UAdded the following ability animations for Rubick:
- Blink, Mana Void
- Culling Blade
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Brain Sap"., Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fiend's Grip".
- Earth Spike, Mana Drain, Finger of Death
- Void, Crippling Fear, Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Darkness (5.61-7.20)".
- Dismember
- Shadow Strike, Blink, Scream of Pain, Sonic Wave
- Viper Strike
- Fixed and updated various visual effects.
- Fixed a rare case where Rubick could get permanently stuck with Telekinesis Land.
- Spell Steal
- Fixed a bug where Rubick would gain permanent Spectral Dagger buffs until he died.
- Fixed Shadow Poison Release that would cause Rubick to steal the wrong ability from Shadow Demon.
- UAdded the following ability animations for Rubick:
-
- Fixed Break Tether being acquirable by Spell Steal instead of Tether.
- Fixed some crashes with Rubick.
- Spell Steal
- Fixed ability interaction with attack modifiers.
- Fixed the following abilities not having a cast time:
- AddedRubick.
- Added the following ability animations:
-
- Disabled Rubick from saying other hero's voice lines.
- Fixed a number of effects attachement points on the default hero model.
- Telekinesis will now destroy trees around the landing point.
- Fade Bolt can no longer target Siege Creep.
- Spell Steal
- Now can cast ability on spell immune enemies.
- Rubick now determines the ability to acquire when the Spell Steal is cast, not when the projectile arrives.
- No longer castable on illusions to scout them.
- Fixed being able to cast ability on invalid targets (i.e. on allies).
- Unacquireable abilities no longer count as the last ability cast, so they can no longer be used to block Spell Steal. The following abilities are unacquirable:
- Fixed server crash due to linear and tracking projectiles not reference-counting their ability references.
- Fixed Spin Web not disappearing when the Spin Web ability is removed.
- Fixed Elder Dragon Form extending attack range.
- When the Summon Spirit Bear ability is removed, the summoned Spirit Bear will now drop any items it is holding.
- Fixed casting Rabid crashing the server.
- Fixed the following abilities not being acquired properly:
-
- Spell Steal
- All acquired abilities that are non-instant-cast abilities now have a 0.1 cast point.
- Fixed hero selection not working properly with Primal Split.
- Fixed crash when Death Prophet had used Exorcism and losing it when the Spell Steal duration ends.
- Now properly Eject from whoever Rubick is Infested in.
- Fixed the following abilities not using the current Greater Bash level:
- Elder Dragon Form now correctly support the ability being used by other units (i.e. Acquired via Spell Steal).
- Fixed
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Darkness (5.61-7.20)". not granting unobstructed vision.
- Fixed model floating in the air when casting Spectral Dagger.
- Fixed animations getting stucked when casting Rearm.
- Spirit Bear
- Reverted Spirit Bear change. Now Spirit Bear does not drops items when the Summon Spirit Bear ability is removed.
- Fixed divide-by-zero crash that would happen with Spirit Bear dying with empty inventory.
- Spell Steal