Dota 2 Wiki


Rubick's teleport animation does not loop
Rubick's teleport animation does not loop, so that he switches back to his idle animation if the teleport lasts long enough. Instead of looping the animation consists of the same motion repeated a few times.

Other heroes with this issue are: Alchemist minimap icon.png Alchemist, Axe minimap icon.png Axe, Beastmaster minimap icon.png Beastmaster, Broodmother minimap icon.png Broodmother, Drow Ranger minimap icon.png Drow Ranger, Ember Spirit minimap icon.png Ember Spirit, Invoker minimap icon.png Invoker, Jakiro minimap icon.png Jakiro, Keeper of the Light minimap icon.png Keeper of the Light, Lifestealer minimap icon.png Lifestealer, Lone Druid minimap icon.png Lone Druid, Magnus minimap icon.png Magnus, Naga Siren minimap icon.png Naga Siren, Shadow Demon minimap icon.png Shadow Demon, Shadow Shaman minimap icon.png Shadow Shaman, Slardar minimap icon.png Slardar, Tinker minimap icon.png Tinker, Tusk minimap icon.png Tusk, Undying minimap icon.png Undying, Viper minimap icon.png Viper, Windranger minimap icon.png Windranger and Zeus minimap icon.png Zeus
24 September 2017


Telekinesis's sub-spell has only 1 level, causing several issues
Sub-spells usually have the same amount of levels than the spell they belong to. Their level is automatically set equal to the main spell. However, Telekinesis's sub-spell has only 1 level, causing the following issues:
  • ALT-clicking on Telekinesis while its sub-spell is active always shows level 1 as its level in the chat, regardless of which level Telekinesis actually is.
  • Illusions created of Rubick while Telekinesis's sub-spell is active always have level 1 Telekinesis, regardless of which level Telekinesis is on the main hero.
  • Telekinesis cannot be leveled up while the sub-spell is active, getting the "Ability Is At Max Level" error message, even when Telekinesis is not on level 4 yet.
Other spells with the same issue are Ice Blast, Tether, Nightmare and Song of the Siren.
21 February 2017