Old Abilities
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Contents
Permanent Invisibility (6.82-6.85b)[]
Ability
Passive
Passive
Affects
Self
Self
Riki fades into the shadows, becoming invisible and gaining additional health regeneration. If Riki attacks an enemy, he will become visible.
Notes:
- This ability got replaced by Cloak and Dagger in the 6.86 gameplay patch.
- Riki does not auto attack enemies while invisible.
- Riki turns instantly invisible after respawning, causing him not to be visible right after using Aegis of the Immortal.
- Restores health in the form of health regeneration, so it regenerates 0.6/0.8/1/1.2 health in 0.1 second intervals, which is 6/8/10/12 health per second.
- Can restore up to 360/480/600/720 health in one minute.
- The regeneration is disabled whenever he breaks out of his invisibility, not when he is revealed.
- Casting spells or using items does not break the invisibility.
- The ability icon shows a cooldown whenever the invisibility is broken, to show the player when he turns invisible again.
Blink Strike (Pre 6.82)[]
Blink Strike (Pre 6.82)
Teleports behind the target unit, striking for bonus damage if it is an enemy.
Notes:
- This ability got reworked into the following Blink Strike (6.82-6.85b) in the 6.82 gameplay patch.
- The bonus damage is independent from Riki's attack damage and is instantly dealt to the target.
- Always Teleports Riki behind the target.
- When targeting an enemy, Riki receives the Blinkstrike buff.
- This buff makes his next attack apply an ensured Backstab, regardless of angle.
- This means when the target manages to turn around before Riki's attack hits, it still applies the backstab.
- The buff lasts for 1 attack, or for up to 1 second, whichever happens first.
- The buff is used up upon starting an attack, not upon landing it, so canceling or missing the attack wastes it.
- The 1 second duration allows Riki to use the ensured backstab against other units than the Blink Strike target if quick enough.
- Riki is ordered to attack the target if it is an enemy.
- Can be cast on allies without damaging them.
Backstab (Pre 6.86)[]
Backstab
Notes:
- This ability got replaced by Cloak and Dagger in the 6.86 gameplay patch.
- Backstab damage is applied when attacking and denying allies.
- A unit's back is considered to be within 105 degrees from the back.
- The bonus damage is dealt in one instance together with the attack damage, and counts as attack damage as well.
- It can be lifestealed off of, but it is not considered by crit or cleave.
- It is also not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions.
- The sound effect plays at the start of the attack, but the damage is applied on hit.
Permanent Invisibility (Pre 6.82)[]
Ability
Passive
Passive
Affects
Self
Self
Riki fades into the shadows, staying permanently invisible except while attacking. While silenced, Riki will be visible.
Notes:
- This ability got reworked into the following Permanent Invisibility (6.82-6.85b) in the 6.82 gameplay patch.
- Riki does not auto attack enemies while invisible.
- Silence disables Permanent Invisibility. However, when the silence fades, Riki turns instantly invisible.
- Riki turns instantly invisible after respawning, causing him to be not visible right after using Aegis of the Immortal.
- Casting spells or using items does not break the invisibility.
Blink Strike (6.82-6.85b)[]
Blink Strike (6.82-6.85b)
Teleports behind the target unit, striking for bonus damage if it is an enemy. Blink Strike charges restore every 35 seconds.
Notes:
- This ability got reworked into the current Blink Strike in the 6.86 gameplay patch.
- When learning the first level of Blink Strike, Riki instantly has the 4 charges. However, leveling it up does not instantly grant the 5th or 6th charge.
- The bonus damage is independent from Riki's attack damage and is instantly dealt to the target.
- Always Teleports Riki behind the target.
- When targeting an enemy, Riki receives the Blinkstrike buff.
- This buff makes his next attack apply an ensured Backstab, regardless of angle.
- This means when the target manages to turn around before Riki's attack hits, it still applies the backstab.
- The buff lasts for 1 attack, or for up to 1 second, whichever happens first.
- The buff is used up upon starting an attack, not upon landing it, so canceling or missing the attack wastes it.
- The 1 second duration allows Riki to use the ensured backstab against other units than the Blink Strike target if quick enough.
- Riki is ordered to attack the target if it is an enemy.
- Can be cast on allies without damaging them.
- Can be cast on couriers.