|Remains permanently invisible until the moment to strike.|
|Leaving his past life behind, Riki escaped the royal grounds using his own Cloak-and-Dagger methods. Stealthy and fond of killing from behind, Riki throws down a dense Smoke Screen, blinding and choking foes as he takes them by surprise with Blink Strike. Intruders who enter his turf is greeted with twin daggers, flashes of steel that slash simultaneously at every turned back, or being tranquilized by his signature Sleeping Dart, while the master himself remains unseen. How this feat is accomplished remains a mystery, for the Stealth Assassin is not one to divulge his Tricks of the Trade.|
|Roles:||Carry Escape Disabler|
- All effects of Smoke Screen are provided by an aura. Its debuff lingers for 0.5 seconds.
- Although the debuff lingers, its effects instantly stop if the target turns invulnerable.
- Stacks additively with other sources of blind.
- Blind uses pseudo-random distribution.
- Can be cast during
without interrupting it, as long as the targeted point is within cast range.
- During Tricks of the Trade, Smoke Screen has a cast point and backswing of 0 and does not require facing the targeted point to be cast.
- The channeling itself does get interrupted, but the ability continues with its effects.
- In this state, new ⇧ Shift-queue orders causes Trick of the Trade to get completely canceled.
- Riki gets all 100% charges immediately upon learning Blink Strike.
- Blink Strike always teleports Riki behind the target.
- Does not disjoint projectiles upon teleporting.
- Can be cast on allies without damaging them.
- Riki is ordered to attack the target if it is an enemy.
- The bonus damage is independent from Riki's attack damage and is instantly dealt to the target.
- Blink Strike first applies the slow debuff, then the damage.
- When targeting an enemy, Riki receives a
- This buff makes the next attack apply an ensured backstab hit with , regardless of facing angle.
- This means if the target manages to turn around before Riki's attack hits, it still applies the backstab damage.
- The buff lasts for 1 attack, or for up to 1 second, whichever happens first.
- The buff is used up upon starting an attack, not upon landing it, so canceling or missing the attack wastes it.
- The 1-second duration allows Riki to use the ensured backstab damage against other units than the Blink Strike target.
- Cannot be cast on .
- Blink Strike has a 0.1-second cooldown to prevent accidental double-casts on the same target.
- Tricks of the Trade disjoints projectiles upon cast.
- Certain items abilities which do not cancel channeling (e.g. or ) do cancel Tricks of the Trade.
- Causes Riki to perform instant attacks on 1 ( ) enemies within range in 0.67 ( )-second intervals, starting immediately upon cast, resulting in 4 ( ) instances.
- These instant attacks can proc any attack modifiers and on-hit effects normally. They do not have True Strike, but completely ignore disarms.
- Since the damage comes from a regular attack, it counts as attack damage and not as spell damage.
- This means it is affected by damage block, unaffected by spell damage amplification and cannot spell lifesteal.
- Tricks of the Trade first checks Riki's total agility and grants the agility bonus, and then reduces his main attack damage.
- During Tricks of the Trade, based on the current level triggers on every attack, regardless of the enemy's facing angle.
- The instant attacks do not break Cloak and Dagger's and 's invisibility, although Cloak and Dagger visually goes on cooldown.
- The visual effects indicating Tricks of the Trade's attack radius are visible to both allies and enemies.
- The attack radius is always centered on Riki and follows him even when he gets moved (e.g. with ).
- However, a part of the radius indicating visual effects on the ground do not follow Riki, and stay at the cast location.
- Riki reappears at the center of the ability after the max channel time.
- ↓↓ Double-tapping automatically moves Riki to the targeted location within the cast range.
- The talent applies a basic dispel on Riki upon cast and allows it to be cast while rooted or leashed.
, Trick of the Trade attacks enemies at once, resulting in up to attacks over the same intervals and duration.
- Can be cast on an allied hero, including illusions and clones, excluding creep-heroes.
- Riki and all of Tricks of the Trade's effects are centered around and follow the allied hero. Riki still remains hidden.
- The ability does not end when the target dies and continues at its corpse's location. It is still bound to the ally, so when it reincarnates, it follows it still.
- Requires to be unlocked.
- The projectile travels at a speed of 1600.
- Applies sleep on affected units, preventing them from acting, until woken up.
- The target wakes up only after cumulatively taking 200 damage.
- The counter counts damage after all reductions.
- Sleeping units are never automatically attacked, regardless of auto attack settings.
- The damage and slow are applied upon losing the sleep debuff, no matter how.
- This means dispelling it applies the effects as well.
- The debuff first applies the slow debuff, then the damage.
- Riki does not auto-attack enemies while invisible.
- When respawning or reincarnating, Riki starts off invisible and does not need to go through the fade delay.
- Casting abilities or using items does not break the invisibility.
- The ability icon shows a cooldown whenever the invisibility is broken. However, this has only informative purposes.
- The cooldown is not affected by any cooldown reduction and cooldown resets sources.
- Both and affect the cooldown visually, but do not affect the fade delay in any way.
- Backstab damage is also applied when attacking and denying allies.
- Backstab damage is considered as a conditional attack damage bonus.
- Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to Riki's attack damage.
- The attack damage bonus is considered by lifesteal, crit, and cleave, and it can be reduced only by flat reductions (e.g. damage block).
- Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.
- During agility bonus effectively increases Cloak and Dagger damage per agility to the following values: , the
- The sound effect plays at the start of the attack, but the damage is applied on hit.
- The talent is only granted while invisible (i.e. when the ability is not on cooldown).
|Applies a Basic Dispel||25||-4Cooldown|
Main Article: Riki/Changelogs
- Reduced movement speed from 320 to 315.
- Increased mana cost from 50 on each level to 50/55/60/65.
- Reduced duration from 4 to 3.
- Increased strength gain from 2.4 to 2.6.
- Rescaled mana cost from 75 on each level to 65/70/75/80.
- now also slows enemy movement speed by 100% for 0.2/0.4/0.6/0.8 seconds.
- Increased mana cost from 50 to 55.
- basic dispels. [ ] is now dispellable with
- regenerates health so Riki can stay longer in lane and reach level 6 sooner.
- restores health as well.
- gives cheap attributes and builds into Magic Wand, or Riki can use it with Tango to get more health.
- increases agility for Riki to last hit; it builds into Wraith Band later on.
- replaces your consumables with an alternative source of recovery, and is particularly useful if the enemy team includes heroes that rely on abilities.
- provide movement speed, allowing Riki to keep pace with fleeing heroes while Blink Strike is on cooldown.
- helps secure kills with its movement slow and helps compensate for Riki's own horrible movement speed.
- give Riki increased attack speed as well as a further bonus to attributes, which help increasing Cloak and Dagger's damage output.
- , upgraded from , gives better attribute bonuses and a better healing ability.
- provides a way to slow fleeing heroes, keeping them in Smoke Screen, as well as burning mana from casters for extra damage. It also boosts agility which will increase Cloak and Dagger's backstab damage.
- provides increased damage and strength, which is always nice on a right-click hero that gets close for kills, like Riki. In addition, the Bash is useful for keeping enemies inside the Smoke Screen.
- provides a huge increase in both survivability and damage, as well as attack speed. It also boosts your agility which scales well with Cloak and Dagger's backstab damage.
- allows Riki to cancel channeled spells with its stun and bash, as well as continuing to lock-down opponents once they have acquired .
- mute and dispel complements Smoke Screen's silence and miss to disable enemies further, countering and preventing them from using defensive abilities and items like . 's movement speed slow keeps enemies inside Trick of the Trade. Furthermore, the
- is a good early to mid game pickup, as it makes everyone faster and gives Riki attributes and mana regeneration.
- allows Riki to effectively fight in team-fights and get kills against opponents that have strong disables.
- give great attribute bonuses, as well as attack damage.
- gives attributes across the board as well as a flat health and mana pool bonus, allowing Riki to take more hits, deal more damage and use more abilities. It also gives a powerful, spell immunity piercing slow that will prevent your target from escaping.
- allows Riki to initiate using Blink Strike and Tricks of the Trade, then safely blinking away just before Tricks of the Trade finishes.
- can be used to dispel debuffs, including . Riki can use the illusions to scout, and as targets for Blink Strike when escaping.
- can proc with Tricks of the Trade and Backstab, and gives riki much needed Mana regeneration.
- can proc with Tricks of the Trade, but only up to once per strike due to the item's internal cooldown of 0.2 seconds.
- doubles the duration of Tricks of the Trade and allows him to cast it on an allied hero, increasing his potential in teamfights.
- In DotA, Riki was named "Rikimaru", a reference to one of the main characters in the Tenchu video game series.
- Riki's fun/alternate name was Riki Martin, which is a pun on Ricky Martin, a famous Latino pop singer.
- Riki's line upon dying, ▶️ "Good assassins never die… they just fade away.", is a reference to a quote by General Douglas MacArthur, "Old soldiers never die; they just fade away."
- Riki's line ▶️ "There are none so stabbed as those who will not see." is a reference to a proverb: "There are none so blind as those who will not see."
- Riki's line ▶️ "I speak softly, but carry a sharp knife." is a reference to the West African Proverb "Speak softly and carry a big stick.", popularized by U.S. president Theodore Roosevelt.